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/*
* Copyright (c) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "TilingData.h"
#include "FloatRect.h"
#include "IntRect.h"
#include <algorithm>
namespace WebCore {
static int computeNumTiles(int maxTextureSize, int totalSize, int borderTexels)
{
if (maxTextureSize - 2 * borderTexels <= 0)
return totalSize > 0 && maxTextureSize >= totalSize ? 1 : 0;
int numTiles = std::max(1, 1 + (totalSize - 1 - 2 * borderTexels) / (maxTextureSize - 2 * borderTexels));
return totalSize > 0 ? numTiles : 0;
}
TilingData::TilingData(const IntSize& maxTextureSize, const IntSize& totalSize, bool hasBorderTexels)
: m_maxTextureSize(maxTextureSize)
, m_totalSize(totalSize)
, m_borderTexels(hasBorderTexels ? 1 : 0)
{
recomputeNumTiles();
}
void TilingData::setTotalSize(const IntSize& totalSize)
{
m_totalSize = totalSize;
recomputeNumTiles();
}
void TilingData::setMaxTextureSize(const IntSize& maxTextureSize)
{
m_maxTextureSize = maxTextureSize;
recomputeNumTiles();
}
void TilingData::setHasBorderTexels(bool hasBorderTexels)
{
m_borderTexels = hasBorderTexels ? 1 : 0;
recomputeNumTiles();
}
int TilingData::tileXIndexFromSrcCoord(int srcPos) const
{
if (numTilesX() <= 1)
return 0;
ASSERT(m_maxTextureSize.width() - 2 * m_borderTexels);
int x = (srcPos - m_borderTexels) / (m_maxTextureSize.width() - 2 * m_borderTexels);
return std::min(std::max(x, 0), numTilesX() - 1);
}
int TilingData::tileYIndexFromSrcCoord(int srcPos) const
{
if (numTilesY() <= 1)
return 0;
ASSERT(m_maxTextureSize.height() - 2 * m_borderTexels);
int y = (srcPos - m_borderTexels) / (m_maxTextureSize.height() - 2 * m_borderTexels);
return std::min(std::max(y, 0), numTilesY() - 1);
}
IntRect TilingData::tileBounds(int i, int j) const
{
assertTile(i, j);
int x = tilePositionX(i);
int y = tilePositionY(j);
int width = tileSizeX(i);
int height = tileSizeY(j);
ASSERT(x >= 0 && y >= 0 && width >= 0 && height >= 0);
ASSERT(x <= m_totalSize.width() && y <= m_totalSize.height());
return IntRect(x, y, width, height);
}
IntRect TilingData::tileBoundsWithBorder(int i, int j) const
{
IntRect bounds = tileBounds(i, j);
if (m_borderTexels) {
int x1 = bounds.x();
int x2 = bounds.maxX();
int y1 = bounds.y();
int y2 = bounds.maxY();
if (i > 0)
x1--;
if (i < (numTilesX() - 1))
x2++;
if (j > 0)
y1--;
if (j < (numTilesY() - 1))
y2++;
bounds = IntRect(x1, y1, x2 - x1, y2 - y1);
}
return bounds;
}
int TilingData::tilePositionX(int xIndex) const
{
ASSERT(xIndex >= 0 && xIndex < numTilesX());
int pos = 0;
for (int i = 0; i < xIndex; i++)
pos += tileSizeX(i);
return pos;
}
int TilingData::tilePositionY(int yIndex) const
{
ASSERT(yIndex >= 0 && yIndex < numTilesY());
int pos = 0;
for (int i = 0; i < yIndex; i++)
pos += tileSizeY(i);
return pos;
}
int TilingData::tileSizeX(int xIndex) const
{
ASSERT(xIndex >= 0 && xIndex < numTilesX());
if (!xIndex && m_numTilesX == 1)
return m_totalSize.width();
if (!xIndex && m_numTilesX > 1)
return m_maxTextureSize.width() - m_borderTexels;
if (xIndex < numTilesX() - 1)
return m_maxTextureSize.width() - 2 * m_borderTexels;
if (xIndex == numTilesX() - 1)
return m_totalSize.width() - tilePositionX(xIndex);
ASSERT_NOT_REACHED();
return 0;
}
int TilingData::tileSizeY(int yIndex) const
{
ASSERT(yIndex >= 0 && yIndex < numTilesY());
if (!yIndex && m_numTilesY == 1)
return m_totalSize.height();
if (!yIndex && m_numTilesY > 1)
return m_maxTextureSize.height() - m_borderTexels;
if (yIndex < numTilesY() - 1)
return m_maxTextureSize.height() - 2 * m_borderTexels;
if (yIndex == numTilesY() - 1)
return m_totalSize.height() - tilePositionY(yIndex);
ASSERT_NOT_REACHED();
return 0;
}
IntPoint TilingData::textureOffset(int xIndex, int yIndex) const
{
int left = (!xIndex || m_numTilesX == 1) ? 0 : m_borderTexels;
int top = (!yIndex || m_numTilesY == 1) ? 0 : m_borderTexels;
return IntPoint(left, top);
}
void TilingData::recomputeNumTiles()
{
m_numTilesX = computeNumTiles(m_maxTextureSize.width(), m_totalSize.width(), m_borderTexels);
m_numTilesY = computeNumTiles(m_maxTextureSize.height(), m_totalSize.height(), m_borderTexels);
}
}