blob: 39370fedd409cfe2bd3760158266e003401711a1 [file] [log] [blame]
/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(WEBGPU)
#include "GPUCompareFunction.h"
namespace WebCore {
enum class GPUAddressMode {
ClampToEdge,
Repeat,
MirrorRepeat,
};
enum class GPUFilterMode {
Nearest,
Linear,
};
struct GPUSamplerDescriptor {
GPUAddressMode addressModeU { GPUAddressMode::ClampToEdge };
GPUAddressMode addressModeV { GPUAddressMode::ClampToEdge };
GPUAddressMode addressModeW { GPUAddressMode::ClampToEdge };
GPUFilterMode magFilter { GPUFilterMode::Nearest };
GPUFilterMode minFilter { GPUFilterMode::Nearest };
GPUFilterMode mipmapFilter { GPUFilterMode::Nearest };
float lodMinClamp { 0 };
float lodMaxClamp { 0xffffffff };
unsigned maxAnisotropy { 1 };
GPUCompareFunction compareFunction { GPUCompareFunction::Never };
};
} // namespace WebCore
#endif // ENABLE(WEBGPU)