blob: af9104e139b63754e3301814fa1f8efcc63cf655 [file] [log] [blame]
/*
* Copyright (C) 2007 Krzysztof Kowalczyk <kkowalczyk@gmail.com>
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "Path.h"
#include "FloatRect.h"
#include <stdio.h>
#include "NotImplemented.h"
namespace WebCore {
Path::Path()
{
notImplemented();
}
Path::~Path()
{
notImplemented();
}
Path::Path(const Path&)
{
notImplemented();
}
bool Path::contains(const FloatPoint&, WindRule rule) const
{
notImplemented();
return false;
}
void Path::translate(const FloatSize&)
{
notImplemented();
}
FloatRect Path::boundingRect() const
{
notImplemented();
return FloatRect();
}
Path& Path::operator=(const Path&)
{
notImplemented();
return * this;
}
void Path::clear()
{
notImplemented();
}
void Path::moveTo(const FloatPoint&)
{
notImplemented();
}
void Path::addLineTo(const FloatPoint&)
{
notImplemented();
}
void Path::addQuadCurveTo(const FloatPoint&, const FloatPoint&)
{
notImplemented();
}
void Path::addBezierCurveTo(const FloatPoint&, const FloatPoint&, const FloatPoint&)
{
notImplemented();
}
void Path::addArcTo(const FloatPoint&, const FloatPoint&, float)
{
notImplemented();
}
void Path::closeSubpath()
{
notImplemented();
}
void Path::addArc(const FloatPoint&, float, float, float, bool)
{
notImplemented();
}
void Path::addRect(const FloatRect&)
{
notImplemented();
}
void Path::addEllipse(const FloatRect&)
{
notImplemented();
}
void Path::transform(const AffineTransform&)
{
notImplemented();
}
void Path::apply(void* , PathApplierFunction) const
{
notImplemented();
}
}