blob: 9be06119fb3219700729722d836a816b25f1c015 [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "InspectorCanvasAgent.h"
#include "ActiveDOMCallbackMicrotask.h"
#include "CanvasRenderingContext.h"
#include "CanvasRenderingContext2D.h"
#include "Document.h"
#include "Element.h"
#include "Frame.h"
#include "HTMLCanvasElement.h"
#include "ImageBitmapRenderingContext.h"
#include "InspectorDOMAgent.h"
#include "InstrumentingAgents.h"
#include "JSCanvasRenderingContext2D.h"
#include "JSExecState.h"
#include "JSImageBitmapRenderingContext.h"
#include "Microtasks.h"
#include "OffscreenCanvas.h"
#include "ScriptState.h"
#include "StringAdaptors.h"
#include <JavaScriptCore/IdentifiersFactory.h>
#include <JavaScriptCore/InjectedScript.h>
#include <JavaScriptCore/InjectedScriptManager.h>
#include <JavaScriptCore/InspectorProtocolObjects.h>
#include <JavaScriptCore/JSCInlines.h>
#include <wtf/HashSet.h>
#include <wtf/Lock.h>
#if ENABLE(WEBGL)
#include "JSWebGLRenderingContext.h"
#include "WebGLProgram.h"
#include "WebGLShader.h"
#endif
#if ENABLE(WEBGL2)
#include "JSWebGL2RenderingContext.h"
#endif
#if ENABLE(WEBGPU)
#include "JSGPUCanvasContext.h"
#endif
namespace WebCore {
using namespace Inspector;
InspectorCanvasAgent::InspectorCanvasAgent(PageAgentContext& context)
: InspectorAgentBase("Canvas"_s, context)
, m_frontendDispatcher(std::make_unique<Inspector::CanvasFrontendDispatcher>(context.frontendRouter))
, m_backendDispatcher(Inspector::CanvasBackendDispatcher::create(context.backendDispatcher, this))
, m_injectedScriptManager(context.injectedScriptManager)
, m_inspectedPage(context.inspectedPage)
, m_canvasDestroyedTimer(*this, &InspectorCanvasAgent::canvasDestroyedTimerFired)
{
}
void InspectorCanvasAgent::didCreateFrontendAndBackend(Inspector::FrontendRouter*, Inspector::BackendDispatcher*)
{
}
void InspectorCanvasAgent::willDestroyFrontendAndBackend(Inspector::DisconnectReason)
{
ErrorString ignored;
disable(ignored);
}
void InspectorCanvasAgent::discardAgent()
{
clearCanvasData();
}
void InspectorCanvasAgent::enable(ErrorString&)
{
if (m_instrumentingAgents.inspectorCanvasAgent() == this)
return;
m_instrumentingAgents.setInspectorCanvasAgent(this);
const auto canvasExistsInCurrentPage = [&] (CanvasRenderingContext* canvasRenderingContext) {
if (!canvasRenderingContext)
return false;
auto* scriptExecutionContext = canvasRenderingContext->canvasBase().scriptExecutionContext();
if (!is<Document>(scriptExecutionContext))
return false;
// FIXME: <https://webkit.org/b/168475> Web Inspector: Correctly display iframe's WebSockets
auto* document = downcast<Document>(scriptExecutionContext);
return document->page() == &m_inspectedPage;
};
{
LockHolder lock(CanvasRenderingContext::instancesMutex());
for (auto* canvasRenderingContext : CanvasRenderingContext::instances(lock)) {
if (canvasExistsInCurrentPage(canvasRenderingContext))
bindCanvas(*canvasRenderingContext, false);
}
}
#if ENABLE(WEBGL)
{
LockHolder lock(WebGLProgram::instancesMutex());
for (auto& entry : WebGLProgram::instances(lock)) {
if (canvasExistsInCurrentPage(entry.value))
didCreateProgram(*entry.value, *entry.key);
}
}
#endif
}
void InspectorCanvasAgent::disable(ErrorString&)
{
m_instrumentingAgents.setInspectorCanvasAgent(nullptr);
clearCanvasData();
m_recordingAutoCaptureFrameCount = WTF::nullopt;
}
void InspectorCanvasAgent::requestNode(ErrorString& errorString, const String& canvasId, int* nodeId)
{
auto inspectorCanvas = assertInspectorCanvas(errorString, canvasId);
if (!inspectorCanvas)
return;
auto* node = inspectorCanvas->canvasElement();
if (!node) {
errorString = "No node for canvas"_s;
return;
}
int documentNodeId = m_instrumentingAgents.inspectorDOMAgent()->boundNodeId(&node->document());
if (!documentNodeId) {
errorString = "Document has not been requested"_s;
return;
}
*nodeId = m_instrumentingAgents.inspectorDOMAgent()->pushNodeToFrontend(errorString, documentNodeId, node);
}
void InspectorCanvasAgent::requestContent(ErrorString& errorString, const String& canvasId, String* content)
{
auto inspectorCanvas = assertInspectorCanvas(errorString, canvasId);
if (!inspectorCanvas)
return;
*content = inspectorCanvas->getCanvasContentAsDataURL(errorString);
}
void InspectorCanvasAgent::requestCSSCanvasClientNodes(ErrorString& errorString, const String& canvasId, RefPtr<JSON::ArrayOf<int>>& result)
{
auto inspectorCanvas = assertInspectorCanvas(errorString, canvasId);
if (!inspectorCanvas)
return;
result = JSON::ArrayOf<int>::create();
for (auto* client : inspectorCanvas->context().canvasBase().cssCanvasClients()) {
if (int documentNodeId = m_instrumentingAgents.inspectorDOMAgent()->boundNodeId(&client->document()))
result->addItem(m_instrumentingAgents.inspectorDOMAgent()->pushNodeToFrontend(errorString, documentNodeId, client));
}
}
static JSC::JSValue contextAsScriptValue(JSC::ExecState& state, CanvasRenderingContext& context)
{
JSC::JSLockHolder lock(&state);
if (is<CanvasRenderingContext2D>(context))
return toJS(&state, deprecatedGlobalObjectForPrototype(&state), downcast<CanvasRenderingContext2D>(context));
#if ENABLE(WEBGL)
if (is<WebGLRenderingContext>(context))
return toJS(&state, deprecatedGlobalObjectForPrototype(&state), downcast<WebGLRenderingContext>(context));
#endif
#if ENABLE(WEBGL2)
if (is<WebGL2RenderingContext>(context))
return toJS(&state, deprecatedGlobalObjectForPrototype(&state), downcast<WebGL2RenderingContext>(context));
#endif
#if ENABLE(WEBGPU)
if (is<GPUCanvasContext>(context))
return toJS(&state, deprecatedGlobalObjectForPrototype(&state), downcast<GPUCanvasContext>(context));
#endif
if (is<ImageBitmapRenderingContext>(context))
return toJS(&state, deprecatedGlobalObjectForPrototype(&state), downcast<ImageBitmapRenderingContext>(context));
return { };
}
void InspectorCanvasAgent::resolveCanvasContext(ErrorString& errorString, const String& canvasId, const String* objectGroup, RefPtr<Inspector::Protocol::Runtime::RemoteObject>& result)
{
auto inspectorCanvas = assertInspectorCanvas(errorString, canvasId);
if (!inspectorCanvas)
return;
auto& state = *inspectorCanvas->context().canvasBase().scriptExecutionContext()->execState();
auto injectedScript = m_injectedScriptManager.injectedScriptFor(&state);
ASSERT(!injectedScript.hasNoValue());
JSC::JSValue value = contextAsScriptValue(state, inspectorCanvas->context());
if (!value) {
ASSERT_NOT_REACHED();
errorString = "Unknown context type"_s;
return;
}
String objectGroupName = objectGroup ? *objectGroup : String();
result = injectedScript.wrapObject(value, objectGroupName);
}
void InspectorCanvasAgent::setRecordingAutoCaptureFrameCount(ErrorString&, int count)
{
if (count > 0)
m_recordingAutoCaptureFrameCount = count;
else
m_recordingAutoCaptureFrameCount = WTF::nullopt;
}
void InspectorCanvasAgent::startRecording(ErrorString& errorString, const String& canvasId, const int* frameCount, const int* memoryLimit)
{
auto inspectorCanvas = assertInspectorCanvas(errorString, canvasId);
if (!inspectorCanvas)
return;
if (inspectorCanvas->context().callTracingActive()) {
errorString = "Already recording canvas"_s;
return;
}
RecordingOptions recordingOptions;
if (frameCount)
recordingOptions.frameCount = *frameCount;
if (memoryLimit)
recordingOptions.memoryLimit = *memoryLimit;
startRecording(*inspectorCanvas, Inspector::Protocol::Recording::Initiator::Frontend, WTFMove(recordingOptions));
}
void InspectorCanvasAgent::stopRecording(ErrorString& errorString, const String& canvasId)
{
auto inspectorCanvas = assertInspectorCanvas(errorString, canvasId);
if (!inspectorCanvas)
return;
if (!inspectorCanvas->context().callTracingActive()) {
errorString = "No active recording for canvas"_s;
return;
}
didFinishRecordingCanvasFrame(inspectorCanvas->context(), true);
}
void InspectorCanvasAgent::requestShaderSource(ErrorString& errorString, const String& programId, const String& shaderType, String* content)
{
#if ENABLE(WEBGL)
auto inspectorProgram = assertInspectorProgram(errorString, programId);
if (!inspectorProgram)
return;
auto* shader = inspectorProgram->shaderForType(shaderType);
if (!shader) {
errorString = "No shader for given type."_s;
return;
}
*content = shader->getSource();
#else
UNUSED_PARAM(programId);
UNUSED_PARAM(shaderType);
UNUSED_PARAM(content);
errorString = "WebGL is not supported."_s;
#endif
}
void InspectorCanvasAgent::updateShader(ErrorString& errorString, const String& programId, const String& shaderType, const String& source)
{
#if ENABLE(WEBGL)
auto inspectorProgram = assertInspectorProgram(errorString, programId);
if (!inspectorProgram)
return;
auto* shader = inspectorProgram->shaderForType(shaderType);
if (!shader) {
errorString = "No shader for given type."_s;
return;
}
WebGLRenderingContextBase& contextWebGL = inspectorProgram->context();
contextWebGL.shaderSource(shader, source);
contextWebGL.compileShader(shader);
if (!shader->isValid()) {
errorString = "Shader compilation failed."_s;
return;
}
contextWebGL.linkProgramWithoutInvalidatingAttribLocations(&inspectorProgram->program());
#else
UNUSED_PARAM(programId);
UNUSED_PARAM(shaderType);
UNUSED_PARAM(source);
errorString = "WebGL is not supported."_s;
#endif
}
void InspectorCanvasAgent::setShaderProgramDisabled(ErrorString& errorString, const String& programId, bool disabled)
{
#if ENABLE(WEBGL)
auto inspectorProgram = assertInspectorProgram(errorString, programId);
if (!inspectorProgram)
return;
inspectorProgram->setDisabled(disabled);
#else
UNUSED_PARAM(programId);
UNUSED_PARAM(disabled);
errorString = "WebGL is not supported."_s;
#endif
}
void InspectorCanvasAgent::setShaderProgramHighlighted(ErrorString& errorString, const String& programId, bool highlighted)
{
#if ENABLE(WEBGL)
auto inspectorProgram = assertInspectorProgram(errorString, programId);
if (!inspectorProgram)
return;
inspectorProgram->setHighlighted(highlighted);
#else
UNUSED_PARAM(programId);
UNUSED_PARAM(highlighted);
errorString = "WebGL is not supported."_s;
#endif
}
void InspectorCanvasAgent::frameNavigated(Frame& frame)
{
if (frame.isMainFrame()) {
clearCanvasData();
return;
}
Vector<InspectorCanvas*> inspectorCanvases;
for (auto& inspectorCanvas : m_identifierToInspectorCanvas.values()) {
if (auto* canvasElement = inspectorCanvas->canvasElement()) {
if (canvasElement->document().frame() == &frame)
inspectorCanvases.append(inspectorCanvas.get());
}
}
for (auto* inspectorCanvas : inspectorCanvases) {
String identifier = unbindCanvas(*inspectorCanvas);
m_frontendDispatcher->canvasRemoved(identifier);
}
}
void InspectorCanvasAgent::didChangeCSSCanvasClientNodes(CanvasBase& canvasBase)
{
auto* context = canvasBase.renderingContext();
if (!context) {
ASSERT_NOT_REACHED();
return;
}
auto inspectorCanvas = findInspectorCanvas(*context);
ASSERT(inspectorCanvas);
if (!inspectorCanvas)
return;
m_frontendDispatcher->cssCanvasClientNodesChanged(inspectorCanvas->identifier());
}
void InspectorCanvasAgent::didCreateCanvasRenderingContext(CanvasRenderingContext& context)
{
if (findInspectorCanvas(context)) {
ASSERT_NOT_REACHED();
return;
}
auto& inspectorCanvas = bindCanvas(context, true);
if (m_recordingAutoCaptureFrameCount) {
RecordingOptions recordingOptions;
recordingOptions.frameCount = m_recordingAutoCaptureFrameCount.value();
startRecording(inspectorCanvas, Inspector::Protocol::Recording::Initiator::AutoCapture, WTFMove(recordingOptions));
}
}
void InspectorCanvasAgent::didChangeCanvasMemory(CanvasRenderingContext& context)
{
auto inspectorCanvas = findInspectorCanvas(context);
ASSERT(inspectorCanvas);
if (!inspectorCanvas)
return;
// FIXME: <https://webkit.org/b/180833> Web Inspector: support OffscreenCanvas for Canvas related operations
if (auto* node = inspectorCanvas->canvasElement())
m_frontendDispatcher->canvasMemoryChanged(inspectorCanvas->identifier(), node->memoryCost());
}
void InspectorCanvasAgent::recordCanvasAction(CanvasRenderingContext& canvasRenderingContext, const String& name, std::initializer_list<RecordCanvasActionVariant>&& parameters)
{
auto inspectorCanvas = findInspectorCanvas(canvasRenderingContext);
ASSERT(inspectorCanvas);
if (!inspectorCanvas)
return;
ASSERT(canvasRenderingContext.callTracingActive());
if (!canvasRenderingContext.callTracingActive())
return;
// Only enqueue a microtask for the first action of each frame. Any subsequent actions will be
// covered by the initial microtask until the next frame.
if (!inspectorCanvas->currentFrameHasData()) {
if (auto* scriptExecutionContext = inspectorCanvas->context().canvasBase().scriptExecutionContext()) {
auto& queue = MicrotaskQueue::mainThreadQueue();
queue.append(std::make_unique<ActiveDOMCallbackMicrotask>(queue, *scriptExecutionContext, [&, protectedInspectorCanvas = inspectorCanvas.copyRef()] {
if (auto* canvasElement = protectedInspectorCanvas->canvasElement()) {
if (canvasElement->isDescendantOf(canvasElement->document()))
return;
}
if (protectedInspectorCanvas->context().callTracingActive())
didFinishRecordingCanvasFrame(protectedInspectorCanvas->context());
}));
}
}
inspectorCanvas->recordAction(name, WTFMove(parameters));
if (!inspectorCanvas->hasBufferSpace())
didFinishRecordingCanvasFrame(inspectorCanvas->context(), true);
}
void InspectorCanvasAgent::canvasChanged(CanvasBase& canvasBase, const FloatRect&)
{
auto* context = canvasBase.renderingContext();
if (!context)
return;
auto inspectorCanvas = findInspectorCanvas(*context);
ASSERT(inspectorCanvas);
if (!inspectorCanvas)
return;
inspectorCanvas->canvasChanged();
}
void InspectorCanvasAgent::canvasDestroyed(CanvasBase& canvasBase)
{
auto* context = canvasBase.renderingContext();
if (!context)
return;
auto inspectorCanvas = findInspectorCanvas(*context);
ASSERT(inspectorCanvas);
if (!inspectorCanvas)
return;
String identifier = unbindCanvas(*inspectorCanvas);
// WebCore::CanvasObserver::canvasDestroyed is called in response to the GC destroying the CanvasBase.
// Due to the single-process model used in WebKit1, the event must be dispatched from a timer to prevent
// the frontend from making JS allocations while the GC is still active.
m_removedCanvasIdentifiers.append(identifier);
if (!m_canvasDestroyedTimer.isActive())
m_canvasDestroyedTimer.startOneShot(0_s);
}
void InspectorCanvasAgent::didFinishRecordingCanvasFrame(CanvasRenderingContext& context, bool forceDispatch)
{
auto inspectorCanvas = findInspectorCanvas(context);
ASSERT(inspectorCanvas);
if (!inspectorCanvas)
return;
if (!inspectorCanvas->context().callTracingActive())
return;
if (!inspectorCanvas->hasRecordingData()) {
if (forceDispatch) {
m_frontendDispatcher->recordingFinished(inspectorCanvas->identifier(), nullptr);
inspectorCanvas->resetRecordingData();
}
return;
}
if (forceDispatch)
inspectorCanvas->markCurrentFrameIncomplete();
inspectorCanvas->finalizeFrame();
if (inspectorCanvas->currentFrameHasData())
m_frontendDispatcher->recordingProgress(inspectorCanvas->identifier(), inspectorCanvas->releaseFrames(), inspectorCanvas->bufferUsed());
if (!forceDispatch && !inspectorCanvas->overFrameCount())
return;
m_frontendDispatcher->recordingFinished(inspectorCanvas->identifier(), inspectorCanvas->releaseObjectForRecording());
}
void InspectorCanvasAgent::consoleStartRecordingCanvas(CanvasRenderingContext& context, JSC::ExecState& exec, JSC::JSObject* options)
{
auto inspectorCanvas = findInspectorCanvas(context);
ASSERT(inspectorCanvas);
if (!inspectorCanvas)
return;
RecordingOptions recordingOptions;
if (options) {
if (JSC::JSValue optionSingleFrame = options->get(&exec, JSC::Identifier::fromString(&exec, "singleFrame")))
recordingOptions.frameCount = optionSingleFrame.toBoolean(&exec) ? 1 : 0;
if (JSC::JSValue optionFrameCount = options->get(&exec, JSC::Identifier::fromString(&exec, "frameCount")))
recordingOptions.frameCount = optionFrameCount.toNumber(&exec);
if (JSC::JSValue optionMemoryLimit = options->get(&exec, JSC::Identifier::fromString(&exec, "memoryLimit")))
recordingOptions.memoryLimit = optionMemoryLimit.toNumber(&exec);
if (JSC::JSValue optionName = options->get(&exec, JSC::Identifier::fromString(&exec, "name")))
recordingOptions.name = optionName.toWTFString(&exec);
}
startRecording(*inspectorCanvas, Inspector::Protocol::Recording::Initiator::Console, WTFMove(recordingOptions));
}
#if ENABLE(WEBGL)
void InspectorCanvasAgent::didEnableExtension(WebGLRenderingContextBase& context, const String& extension)
{
auto inspectorCanvas = findInspectorCanvas(context);
ASSERT(inspectorCanvas);
if (!inspectorCanvas)
return;
m_frontendDispatcher->extensionEnabled(inspectorCanvas->identifier(), extension);
}
void InspectorCanvasAgent::didCreateProgram(WebGLRenderingContextBase& context, WebGLProgram& program)
{
auto inspectorCanvas = findInspectorCanvas(context);
ASSERT(inspectorCanvas);
if (!inspectorCanvas)
return;
auto inspectorProgram = InspectorShaderProgram::create(program, *inspectorCanvas);
String programIdentifier = inspectorProgram->identifier();
m_identifierToInspectorProgram.set(programIdentifier, WTFMove(inspectorProgram));
m_frontendDispatcher->programCreated(inspectorCanvas->identifier(), programIdentifier);
}
void InspectorCanvasAgent::willDeleteProgram(WebGLProgram& program)
{
auto inspectorProgram = findInspectorProgram(program);
if (!inspectorProgram)
return;
String identifier = unbindProgram(*inspectorProgram);
m_frontendDispatcher->programDeleted(identifier);
}
bool InspectorCanvasAgent::isShaderProgramDisabled(WebGLProgram& program)
{
auto inspectorProgram = findInspectorProgram(program);
ASSERT(inspectorProgram);
if (!inspectorProgram)
return false;
return inspectorProgram->disabled();
}
bool InspectorCanvasAgent::isShaderProgramHighlighted(WebGLProgram& program)
{
auto inspectorProgram = findInspectorProgram(program);
ASSERT(inspectorProgram);
if (!inspectorProgram)
return false;
return inspectorProgram->highlighted();
}
#endif
void InspectorCanvasAgent::startRecording(InspectorCanvas& inspectorCanvas, Inspector::Protocol::Recording::Initiator initiator, RecordingOptions&& recordingOptions)
{
auto& canvasRenderingContext = inspectorCanvas.context();
if (!is<CanvasRenderingContext2D>(canvasRenderingContext)
#if ENABLE(WEBGL)
&& !is<WebGLRenderingContext>(canvasRenderingContext)
#endif
#if ENABLE(WEBGL2)
&& !is<WebGL2RenderingContext>(canvasRenderingContext)
#endif
&& !is<ImageBitmapRenderingContext>(canvasRenderingContext))
return;
if (canvasRenderingContext.callTracingActive())
return;
inspectorCanvas.resetRecordingData();
if (recordingOptions.frameCount)
inspectorCanvas.setFrameCount(recordingOptions.frameCount.value());
if (recordingOptions.memoryLimit)
inspectorCanvas.setBufferLimit(recordingOptions.memoryLimit.value());
if (recordingOptions.name)
inspectorCanvas.setRecordingName(recordingOptions.name.value());
canvasRenderingContext.setCallTracingActive(true);
m_frontendDispatcher->recordingStarted(inspectorCanvas.identifier(), initiator);
}
void InspectorCanvasAgent::canvasDestroyedTimerFired()
{
if (!m_removedCanvasIdentifiers.size())
return;
for (auto& identifier : m_removedCanvasIdentifiers)
m_frontendDispatcher->canvasRemoved(identifier);
m_removedCanvasIdentifiers.clear();
}
void InspectorCanvasAgent::clearCanvasData()
{
for (auto& inspectorCanvas : m_identifierToInspectorCanvas.values())
inspectorCanvas->context().canvasBase().removeObserver(*this);
m_identifierToInspectorCanvas.clear();
#if ENABLE(WEBGL)
m_identifierToInspectorProgram.clear();
m_removedCanvasIdentifiers.clear();
#endif
if (m_canvasDestroyedTimer.isActive())
m_canvasDestroyedTimer.stop();
}
InspectorCanvas& InspectorCanvasAgent::bindCanvas(CanvasRenderingContext& context, bool captureBacktrace)
{
auto inspectorCanvas = InspectorCanvas::create(context);
m_identifierToInspectorCanvas.set(inspectorCanvas->identifier(), inspectorCanvas.copyRef());
inspectorCanvas->context().canvasBase().addObserver(*this);
m_frontendDispatcher->canvasAdded(inspectorCanvas->buildObjectForCanvas(captureBacktrace));
#if ENABLE(WEBGL)
if (is<WebGLRenderingContextBase>(inspectorCanvas->context())) {
WebGLRenderingContextBase& contextWebGL = downcast<WebGLRenderingContextBase>(inspectorCanvas->context());
if (Optional<Vector<String>> extensions = contextWebGL.getSupportedExtensions()) {
for (const String& extension : *extensions) {
if (contextWebGL.extensionIsEnabled(extension))
m_frontendDispatcher->extensionEnabled(inspectorCanvas->identifier(), extension);
}
}
}
#endif
return inspectorCanvas;
}
String InspectorCanvasAgent::unbindCanvas(InspectorCanvas& inspectorCanvas)
{
#if ENABLE(WEBGL)
Vector<InspectorShaderProgram*> programsToRemove;
for (auto& inspectorProgram : m_identifierToInspectorProgram.values()) {
if (&inspectorProgram->canvas() == &inspectorCanvas)
programsToRemove.append(inspectorProgram.get());
}
for (auto* inspectorProgram : programsToRemove)
unbindProgram(*inspectorProgram);
#endif
inspectorCanvas.context().canvasBase().removeObserver(*this);
String identifier = inspectorCanvas.identifier();
m_identifierToInspectorCanvas.remove(identifier);
return identifier;
}
RefPtr<InspectorCanvas> InspectorCanvasAgent::assertInspectorCanvas(ErrorString& errorString, const String& identifier)
{
auto inspectorCanvas = m_identifierToInspectorCanvas.get(identifier);
if (!inspectorCanvas) {
errorString = "No canvas for given identifier."_s;
return nullptr;
}
return inspectorCanvas;
}
RefPtr<InspectorCanvas> InspectorCanvasAgent::findInspectorCanvas(CanvasRenderingContext& context)
{
for (auto& inspectorCanvas : m_identifierToInspectorCanvas.values()) {
if (&inspectorCanvas->context() == &context)
return inspectorCanvas;
}
return nullptr;
}
#if ENABLE(WEBGL)
String InspectorCanvasAgent::unbindProgram(InspectorShaderProgram& inspectorProgram)
{
String identifier = inspectorProgram.identifier();
m_identifierToInspectorProgram.remove(identifier);
return identifier;
}
RefPtr<InspectorShaderProgram> InspectorCanvasAgent::assertInspectorProgram(ErrorString& errorString, const String& identifier)
{
auto inspectorProgram = m_identifierToInspectorProgram.get(identifier);
if (!inspectorProgram) {
errorString = "No shader program for given identifier."_s;
return nullptr;
}
return inspectorProgram;
}
RefPtr<InspectorShaderProgram> InspectorCanvasAgent::findInspectorProgram(WebGLProgram& program)
{
for (auto& inspectorProgram : m_identifierToInspectorProgram.values()) {
if (&inspectorProgram->program() == &program)
return inspectorProgram;
}
return nullptr;
}
#endif
} // namespace WebCore