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# Copyright (C) 2012 Apple Inc. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#if ENABLE(NETWORK_PROCESS)
messages -> NetworkConnectionToWebProcess {
// FIXME (NetworkProcess): At least some of these synchronous messages are synchronous due to the requirement
// that we synchronously get an identifier for new ResourceLoaders as they are created.
// There's possible ResourceLoader identifier refactoring that can remove that requirement.
// We might also have the NetworkProcess divvy up identifiers in blocks to each WebProcess beforehand.
ScheduleResourceLoad(WebKit::NetworkResourceLoadParameters resourceLoadParameters) -> (uint64_t resourceLoadIdentifier)
AddLoadInProgress(WebCore::KURL url) -> (uint64_t resourceLoadIdentifier)
RemoveLoadIdentifier(uint64_t resourceLoadIdentifier)
ServePendingRequests(uint32_t resourceLoadPriority)
SuspendPendingRequests() -> ()
ResumePendingRequests() -> ()
SetSerialLoadingEnabled(bool enabled) -> ()
}
#endif // ENABLE(NETWORK_PROCESS)