blob: 94768056a35e5fc008985f0f0511673f3a6fe295 [file] [log] [blame]
/*
* Copyright (C) Research In Motion Limited 2011. All rights reserved.
* Copyright (C) 2015 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "SVGPropertyInfo.h"
#include <wtf/HashMap.h>
namespace WebCore {
class SVGAnimatedProperty;
class SVGElement;
class SVGAttributeToPropertyMap {
public:
bool isEmpty() const { return m_map.isEmpty(); }
void addProperty(const SVGPropertyInfo&);
void addProperties(const SVGAttributeToPropertyMap&);
Vector<RefPtr<SVGAnimatedProperty>> properties(SVGElement&, const QualifiedName& attributeName) const;
Vector<AnimatedPropertyType> types(const QualifiedName& attributeName) const;
void synchronizeProperties(SVGElement&) const;
bool synchronizeProperty(SVGElement&, const QualifiedName& attributeName) const;
private:
typedef Vector<const SVGPropertyInfo*> PropertyInfoVector;
HashMap<QualifiedName, PropertyInfoVector> m_map;
};
} // namespace WebCore