blob: 1a5ca30dfc7baf6278db01e666f922b9880bb484 [file] [log] [blame]
/*
* Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "LayoutUnit.h"
namespace WebCore {
class FloatingObject;
class RenderBlockFlow;
class RenderObject;
class RenderRubyRun;
class RenderStyle;
struct LineSegment;
enum IndentTextOrNot { DoNotIndentText, IndentText };
class LineWidth {
public:
LineWidth(RenderBlockFlow&, bool isFirstLine, IndentTextOrNot shouldIndentText);
bool fitsOnLine(bool ignoringTrailingSpace = false) const;
bool fitsOnLineIncludingExtraWidth(float extra) const;
bool fitsOnLineExcludingTrailingWhitespace(float extra) const;
float currentWidth() const { return m_committedWidth + m_uncommittedWidth; }
// FIXME: We should eventually replace these three functions by ones that work on a higher abstraction.
float uncommittedWidth() const { return m_uncommittedWidth; }
float committedWidth() const { return m_committedWidth; }
float availableWidth() const { return m_availableWidth; }
float logicalLeftOffset() const { return m_left; }
bool hasCommitted() const { return m_hasCommitted; }
bool hasCommittedReplaced() const { return m_hasCommittedReplaced; }
void updateAvailableWidth(LayoutUnit minimumHeight = 0);
void shrinkAvailableWidthForNewFloatIfNeeded(const FloatingObject&);
void addUncommittedWidth(float delta)
{
m_uncommittedWidth += delta;
}
void addUncommittedReplacedWidth(float delta)
{
addUncommittedWidth(delta);
m_hasUncommittedReplaced = true;
}
void commit();
void applyOverhang(const RenderRubyRun&, RenderObject* startRenderer, RenderObject* endRenderer);
void fitBelowFloats(bool isFirstLine = false);
void setTrailingWhitespaceWidth(float collapsedWhitespace, float borderPaddingMargin = 0);
IndentTextOrNot shouldIndentText() const { return m_shouldIndentText; }
bool isFirstLine() const { return m_isFirstLine; }
private:
void computeAvailableWidthFromLeftAndRight();
bool fitsOnLineExcludingTrailingCollapsedWhitespace() const;
void updateLineDimension(LayoutUnit newLineTop, LayoutUnit newLineWidth, float newLineLeft, float newLineRight);
void wrapNextToShapeOutside(bool isFirstLine);
RenderBlockFlow& m_block;
float m_uncommittedWidth { 0 };
float m_committedWidth { 0 };
float m_overhangWidth { 0 }; // The amount by which |m_availableWidth| has been inflated to account for possible contraction due to ruby overhang.
float m_trailingWhitespaceWidth { 0 };
float m_trailingCollapsedWhitespaceWidth { 0 };
float m_left { 0 };
float m_right { 0 };
float m_availableWidth { 0 };
bool m_isFirstLine { true };
bool m_hasCommitted { false };
bool m_hasCommittedReplaced { false };
bool m_hasUncommittedReplaced { false };
IndentTextOrNot m_shouldIndentText;
};
IndentTextOrNot requiresIndent(bool isFirstLine, bool isAfterHardLineBreak, const RenderStyle&);
} // namespace WebCore