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/*
* Copyright (C) 2009-2018 Apple Inc. All rights reserved.
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "SocketStreamHandle.h"
#if PLATFORM(WIN)
#include <winsock2.h>
#endif
#include <curl/curl.h>
#include <pal/SessionID.h>
#include <wtf/Deque.h>
#include <wtf/Lock.h>
#include <wtf/RefCounted.h>
#include <wtf/Seconds.h>
#include <wtf/StreamBuffer.h>
#include <wtf/Threading.h>
#include <wtf/UniqueArray.h>
namespace WebCore {
class SocketStreamHandleClient;
class SocketStreamHandleImpl : public SocketStreamHandle {
public:
static Ref<SocketStreamHandleImpl> create(const URL& url, SocketStreamHandleClient& client, PAL::SessionID, const String&, SourceApplicationAuditToken&&) { return adoptRef(*new SocketStreamHandleImpl(url, client)); }
virtual ~SocketStreamHandleImpl();
WEBCORE_EXPORT void platformSend(const uint8_t* data, size_t length, Function<void(bool)>&&) final;
WEBCORE_EXPORT void platformSendHandshake(const uint8_t* data, size_t length, const std::optional<CookieRequestHeaderFieldProxy>&, Function<void(bool, bool)>&&) final;
WEBCORE_EXPORT void platformClose() final;
private:
WEBCORE_EXPORT SocketStreamHandleImpl(const URL&, SocketStreamHandleClient&);
size_t bufferedAmount() final;
std::optional<size_t> platformSendInternal(const uint8_t*, size_t);
bool sendPendingData();
bool readData(CURL*);
bool sendData(CURL*);
bool waitForAvailableData(CURL*, Seconds selectTimeout);
void startThread();
void stopThread();
void didReceiveData();
void didOpenSocket();
struct SocketData {
SocketData(UniqueArray<char>&& source, size_t length)
{
data = WTFMove(source);
size = length;
}
SocketData(SocketData&& other)
{
data = WTFMove(other.data);
size = other.size;
other.size = 0;
}
UniqueArray<char> data;
size_t size { 0 };
};
RefPtr<Thread> m_workerThread;
std::atomic<bool> m_stopThread { false };
Lock m_mutexSend;
Lock m_mutexReceive;
Deque<SocketData> m_sendData;
Deque<SocketData> m_receiveData;
bool m_closed { false };
StreamBuffer<uint8_t, 1024 * 1024> m_buffer;
static const unsigned maxBufferSize = 100 * 1024 * 1024;
};
} // namespace WebCore