blob: 2fd814612832d84be68c253f7c7bf34cb5dedc0d [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "GPUDepthStencilDescriptor.h"
#if ENABLE(WEBGPU)
#import "GPUEnums.h"
#import "Logging.h"
#import <Metal/Metal.h>
namespace WebCore {
GPUDepthStencilDescriptor::GPUDepthStencilDescriptor()
{
LOG(WebGPU, "GPUDepthStencilDescriptor::GPUDepthStencilDescriptor()");
m_depthStencilDescriptor = adoptNS((MTLDepthStencilDescriptor *)[MTLDepthStencilDescriptor new]);
}
bool GPUDepthStencilDescriptor::depthWriteEnabled() const
{
if (!m_depthStencilDescriptor)
return false;
return [m_depthStencilDescriptor isDepthWriteEnabled];
}
void GPUDepthStencilDescriptor::setDepthWriteEnabled(bool newDepthWriteEnabled)
{
ASSERT(m_depthStencilDescriptor);
[m_depthStencilDescriptor setDepthWriteEnabled:newDepthWriteEnabled];
}
GPUCompareFunction GPUDepthStencilDescriptor::depthCompareFunction() const
{
if (!m_depthStencilDescriptor)
return GPUCompareFunction::Never;
return static_cast<GPUCompareFunction>([m_depthStencilDescriptor depthCompareFunction]);
}
void GPUDepthStencilDescriptor::setDepthCompareFunction(GPUCompareFunction newFunction)
{
ASSERT(m_depthStencilDescriptor);
[m_depthStencilDescriptor setDepthCompareFunction:static_cast<MTLCompareFunction>(newFunction)];
}
MTLDepthStencilDescriptor *GPUDepthStencilDescriptor::platformDepthStencilDescriptor()
{
return m_depthStencilDescriptor.get();
}
} // namespace WebCore
#endif