| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml. |
| // |
| // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // entry_points_gles_3_0_autogen.cpp: |
| // Defines the GLES 3.0 entry points. |
| |
| #include "libANGLE/Context.h" |
| #include "libANGLE/validationES3.h" |
| #include "libGLESv2/global_state.h" |
| |
| namespace gl |
| { |
| void GL_APIENTRY ReadBuffer(GLenum src) |
| { |
| EVENT("(GLenum src = 0x%X)", src); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::ReadBuffer>(src); |
| |
| if (context->skipValidation() || ValidateReadBuffer(context, src)) |
| { |
| context->readBuffer(src); |
| } |
| } |
| } |
| |
| void GL_APIENTRY DrawRangeElements(GLenum mode, |
| GLuint start, |
| GLuint end, |
| GLsizei count, |
| GLenum type, |
| const void *indices) |
| { |
| EVENT( |
| "(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type " |
| "= 0x%X, const void *indices = 0x%0.8p)", |
| mode, start, end, count, type, indices); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::DrawRangeElements>(mode, start, end, count, type, |
| indices); |
| |
| if (context->skipValidation() || |
| ValidateDrawRangeElements(context, mode, start, end, count, type, indices)) |
| { |
| context->drawRangeElements(mode, start, end, count, type, indices); |
| } |
| } |
| } |
| |
| void GL_APIENTRY TexImage3D(GLenum target, |
| GLint level, |
| GLint internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLenum format, |
| GLenum type, |
| const void *pixels) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, " |
| "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, GLenum " |
| "type = 0x%X, const void *pixels = 0x%0.8p)", |
| target, level, internalformat, width, height, depth, border, format, type, pixels); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::TexImage3D>(target, level, internalformat, width, height, |
| depth, border, format, type, pixels); |
| |
| if (context->skipValidation() || |
| ValidateTexImage3D(context, target, level, internalformat, width, height, depth, border, |
| format, type, pixels)) |
| { |
| context->texImage3D(target, level, internalformat, width, height, depth, border, format, |
| type, pixels); |
| } |
| } |
| } |
| |
| void GL_APIENTRY TexSubImage3D(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLenum type, |
| const void *pixels) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, GLint " |
| "zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLenum format " |
| "= 0x%X, GLenum type = 0x%X, const void *pixels = 0x%0.8p)", |
| target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::TexSubImage3D>( |
| target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); |
| |
| if (context->skipValidation() || |
| ValidateTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, width, height, |
| depth, format, type, pixels)) |
| { |
| context->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, |
| format, type, pixels); |
| } |
| } |
| } |
| |
| void GL_APIENTRY CopyTexSubImage3D(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, GLint " |
| "zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
| target, level, xoffset, yoffset, zoffset, x, y, width, height); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::CopyTexSubImage3D>(target, level, xoffset, yoffset, |
| zoffset, x, y, width, height); |
| |
| if (context->skipValidation() || |
| ValidateCopyTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, x, y, |
| width, height)) |
| { |
| context->copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, |
| height); |
| } |
| } |
| } |
| |
| void GL_APIENTRY CompressedTexImage3D(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLsizei imageSize, |
| const void *data) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = " |
| "%d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, " |
| "const void *data = 0x%0.8p)", |
| target, level, internalformat, width, height, depth, border, imageSize, data); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::CompressedTexImage3D>( |
| target, level, internalformat, width, height, depth, border, imageSize, data); |
| |
| if (context->skipValidation() || |
| ValidateCompressedTexImage3D(context, target, level, internalformat, width, height, |
| depth, border, imageSize, data)) |
| { |
| context->compressedTexImage3D(target, level, internalformat, width, height, depth, |
| border, imageSize, data); |
| } |
| } |
| } |
| |
| void GL_APIENTRY CompressedTexSubImage3D(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLsizei imageSize, |
| const void *data) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, GLint " |
| "zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLenum format " |
| "= 0x%X, GLsizei imageSize = %d, const void *data = 0x%0.8p)", |
| target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::CompressedTexSubImage3D>(target, level, xoffset, yoffset, |
| zoffset, width, height, depth, |
| format, imageSize, data); |
| |
| if (context->skipValidation() || |
| ValidateCompressedTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, |
| width, height, depth, format, imageSize, data)) |
| { |
| context->compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, |
| height, depth, format, imageSize, data); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GenQueries(GLsizei n, GLuint *ids) |
| { |
| EVENT("(GLsizei n = %d, GLuint *ids = 0x%0.8p)", n, ids); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GenQueries>(n, ids); |
| |
| if (context->skipValidation() || ValidateGenQueries(context, n, ids)) |
| { |
| context->genQueries(n, ids); |
| } |
| } |
| } |
| |
| void GL_APIENTRY DeleteQueries(GLsizei n, const GLuint *ids) |
| { |
| EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::DeleteQueries>(n, ids); |
| |
| if (context->skipValidation() || ValidateDeleteQueries(context, n, ids)) |
| { |
| context->deleteQueries(n, ids); |
| } |
| } |
| } |
| |
| GLboolean GL_APIENTRY IsQuery(GLuint id) |
| { |
| EVENT("(GLuint id = %u)", id); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::IsQuery>(id); |
| |
| if (context->skipValidation() || ValidateIsQuery(context, id)) |
| { |
| return context->isQuery(id); |
| } |
| } |
| |
| return GetDefaultReturnValue<EntryPoint::IsQuery, GLboolean>(); |
| } |
| |
| void GL_APIENTRY BeginQuery(GLenum target, GLuint id) |
| { |
| EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::BeginQuery>(target, id); |
| |
| if (context->skipValidation() || ValidateBeginQuery(context, target, id)) |
| { |
| context->beginQuery(target, id); |
| } |
| } |
| } |
| |
| void GL_APIENTRY EndQuery(GLenum target) |
| { |
| EVENT("(GLenum target = 0x%X)", target); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::EndQuery>(target); |
| |
| if (context->skipValidation() || ValidateEndQuery(context, target)) |
| { |
| context->endQuery(target); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetQueryiv(GLenum target, GLenum pname, GLint *params) |
| { |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, |
| params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetQueryiv>(target, pname, params); |
| |
| if (context->skipValidation() || ValidateGetQueryiv(context, target, pname, params)) |
| { |
| context->getQueryiv(target, pname, params); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) |
| { |
| EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetQueryObjectuiv>(id, pname, params); |
| |
| if (context->skipValidation() || ValidateGetQueryObjectuiv(context, id, pname, params)) |
| { |
| context->getQueryObjectuiv(id, pname, params); |
| } |
| } |
| } |
| |
| GLboolean GL_APIENTRY UnmapBuffer(GLenum target) |
| { |
| EVENT("(GLenum target = 0x%X)", target); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| BufferBinding targetPacked = FromGLenum<BufferBinding>(target); |
| context->gatherParams<EntryPoint::UnmapBuffer>(targetPacked); |
| |
| if (context->skipValidation() || ValidateUnmapBuffer(context, targetPacked)) |
| { |
| return context->unmapBuffer(targetPacked); |
| } |
| } |
| |
| return GetDefaultReturnValue<EntryPoint::UnmapBuffer, GLboolean>(); |
| } |
| |
| void GL_APIENTRY GetBufferPointerv(GLenum target, GLenum pname, void **params) |
| { |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, void **params = 0x%0.8p)", target, pname, |
| params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| BufferBinding targetPacked = FromGLenum<BufferBinding>(target); |
| context->gatherParams<EntryPoint::GetBufferPointerv>(targetPacked, pname, params); |
| |
| if (context->skipValidation() || |
| ValidateGetBufferPointerv(context, targetPacked, pname, params)) |
| { |
| context->getBufferPointerv(targetPacked, pname, params); |
| } |
| } |
| } |
| |
| void GL_APIENTRY DrawBuffers(GLsizei n, const GLenum *bufs) |
| { |
| EVENT("(GLsizei n = %d, const GLenum *bufs = 0x%0.8p)", n, bufs); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::DrawBuffers>(n, bufs); |
| |
| if (context->skipValidation() || ValidateDrawBuffers(context, n, bufs)) |
| { |
| context->drawBuffers(n, bufs); |
| } |
| } |
| } |
| |
| void GL_APIENTRY UniformMatrix2x3fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| EVENT( |
| "(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat *value " |
| "= 0x%0.8p)", |
| location, count, transpose, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::UniformMatrix2x3fv>(location, count, transpose, value); |
| |
| if (context->skipValidation() || |
| ValidateUniformMatrix2x3fv(context, location, count, transpose, value)) |
| { |
| context->uniformMatrix2x3fv(location, count, transpose, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY UniformMatrix3x2fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| EVENT( |
| "(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat *value " |
| "= 0x%0.8p)", |
| location, count, transpose, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::UniformMatrix3x2fv>(location, count, transpose, value); |
| |
| if (context->skipValidation() || |
| ValidateUniformMatrix3x2fv(context, location, count, transpose, value)) |
| { |
| context->uniformMatrix3x2fv(location, count, transpose, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY UniformMatrix2x4fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| EVENT( |
| "(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat *value " |
| "= 0x%0.8p)", |
| location, count, transpose, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::UniformMatrix2x4fv>(location, count, transpose, value); |
| |
| if (context->skipValidation() || |
| ValidateUniformMatrix2x4fv(context, location, count, transpose, value)) |
| { |
| context->uniformMatrix2x4fv(location, count, transpose, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY UniformMatrix4x2fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| EVENT( |
| "(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat *value " |
| "= 0x%0.8p)", |
| location, count, transpose, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::UniformMatrix4x2fv>(location, count, transpose, value); |
| |
| if (context->skipValidation() || |
| ValidateUniformMatrix4x2fv(context, location, count, transpose, value)) |
| { |
| context->uniformMatrix4x2fv(location, count, transpose, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY UniformMatrix3x4fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| EVENT( |
| "(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat *value " |
| "= 0x%0.8p)", |
| location, count, transpose, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::UniformMatrix3x4fv>(location, count, transpose, value); |
| |
| if (context->skipValidation() || |
| ValidateUniformMatrix3x4fv(context, location, count, transpose, value)) |
| { |
| context->uniformMatrix3x4fv(location, count, transpose, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY UniformMatrix4x3fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| EVENT( |
| "(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat *value " |
| "= 0x%0.8p)", |
| location, count, transpose, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::UniformMatrix4x3fv>(location, count, transpose, value); |
| |
| if (context->skipValidation() || |
| ValidateUniformMatrix4x3fv(context, location, count, transpose, value)) |
| { |
| context->uniformMatrix4x3fv(location, count, transpose, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY BlitFramebuffer(GLint srcX0, |
| GLint srcY0, |
| GLint srcX1, |
| GLint srcY1, |
| GLint dstX0, |
| GLint dstY0, |
| GLint dstX1, |
| GLint dstY1, |
| GLbitfield mask, |
| GLenum filter) |
| { |
| EVENT( |
| "(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = " |
| "%d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum " |
| "filter = 0x%X)", |
| srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::BlitFramebuffer>(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, |
| dstX1, dstY1, mask, filter); |
| |
| if (context->skipValidation() || |
| ValidateBlitFramebuffer(context, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, |
| mask, filter)) |
| { |
| context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, |
| filter); |
| } |
| } |
| } |
| |
| void GL_APIENTRY RenderbufferStorageMultisample(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width " |
| "= %d, GLsizei height = %d)", |
| target, samples, internalformat, width, height); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::RenderbufferStorageMultisample>( |
| target, samples, internalformat, width, height); |
| |
| if (context->skipValidation() || |
| ValidateRenderbufferStorageMultisample(context, target, samples, internalformat, width, |
| height)) |
| { |
| context->renderbufferStorageMultisample(target, samples, internalformat, width, height); |
| } |
| } |
| } |
| |
| void GL_APIENTRY |
| FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, " |
| "GLint layer = %d)", |
| target, attachment, texture, level, layer); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::FramebufferTextureLayer>(target, attachment, texture, |
| level, layer); |
| |
| if (context->skipValidation() || |
| ValidateFramebufferTextureLayer(context, target, attachment, texture, level, layer)) |
| { |
| context->framebufferTextureLayer(target, attachment, texture, level, layer); |
| } |
| } |
| } |
| |
| void *GL_APIENTRY MapBufferRange(GLenum target, |
| GLintptr offset, |
| GLsizeiptr length, |
| GLbitfield access) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = " |
| "0x%X)", |
| target, offset, length, access); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| BufferBinding targetPacked = FromGLenum<BufferBinding>(target); |
| context->gatherParams<EntryPoint::MapBufferRange>(targetPacked, offset, length, access); |
| |
| if (context->skipValidation() || |
| ValidateMapBufferRange(context, targetPacked, offset, length, access)) |
| { |
| return context->mapBufferRange(targetPacked, offset, length, access); |
| } |
| } |
| |
| return GetDefaultReturnValue<EntryPoint::MapBufferRange, void *>(); |
| } |
| |
| void GL_APIENTRY FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) |
| { |
| EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, |
| length); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| BufferBinding targetPacked = FromGLenum<BufferBinding>(target); |
| context->gatherParams<EntryPoint::FlushMappedBufferRange>(targetPacked, offset, length); |
| |
| if (context->skipValidation() || |
| ValidateFlushMappedBufferRange(context, targetPacked, offset, length)) |
| { |
| context->flushMappedBufferRange(targetPacked, offset, length); |
| } |
| } |
| } |
| |
| void GL_APIENTRY BindVertexArray(GLuint array) |
| { |
| EVENT("(GLuint array = %u)", array); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::BindVertexArray>(array); |
| |
| if (context->skipValidation() || ValidateBindVertexArray(context, array)) |
| { |
| context->bindVertexArray(array); |
| } |
| } |
| } |
| |
| void GL_APIENTRY DeleteVertexArrays(GLsizei n, const GLuint *arrays) |
| { |
| EVENT("(GLsizei n = %d, const GLuint *arrays = 0x%0.8p)", n, arrays); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::DeleteVertexArrays>(n, arrays); |
| |
| if (context->skipValidation() || ValidateDeleteVertexArrays(context, n, arrays)) |
| { |
| context->deleteVertexArrays(n, arrays); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GenVertexArrays(GLsizei n, GLuint *arrays) |
| { |
| EVENT("(GLsizei n = %d, GLuint *arrays = 0x%0.8p)", n, arrays); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GenVertexArrays>(n, arrays); |
| |
| if (context->skipValidation() || ValidateGenVertexArrays(context, n, arrays)) |
| { |
| context->genVertexArrays(n, arrays); |
| } |
| } |
| } |
| |
| GLboolean GL_APIENTRY IsVertexArray(GLuint array) |
| { |
| EVENT("(GLuint array = %u)", array); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::IsVertexArray>(array); |
| |
| if (context->skipValidation() || ValidateIsVertexArray(context, array)) |
| { |
| return context->isVertexArray(array); |
| } |
| } |
| |
| return GetDefaultReturnValue<EntryPoint::IsVertexArray, GLboolean>(); |
| } |
| |
| void GL_APIENTRY GetIntegeri_v(GLenum target, GLuint index, GLint *data) |
| { |
| EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint *data = 0x%0.8p)", target, index, data); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetIntegeri_v>(target, index, data); |
| |
| if (context->skipValidation() || ValidateGetIntegeri_v(context, target, index, data)) |
| { |
| context->getIntegeri_v(target, index, data); |
| } |
| } |
| } |
| |
| void GL_APIENTRY BeginTransformFeedback(GLenum primitiveMode) |
| { |
| EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::BeginTransformFeedback>(primitiveMode); |
| |
| if (context->skipValidation() || ValidateBeginTransformFeedback(context, primitiveMode)) |
| { |
| context->beginTransformFeedback(primitiveMode); |
| } |
| } |
| } |
| |
| void GL_APIENTRY EndTransformFeedback() |
| { |
| EVENT("()"); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::EndTransformFeedback>(); |
| |
| if (context->skipValidation() || ValidateEndTransformFeedback(context)) |
| { |
| context->endTransformFeedback(); |
| } |
| } |
| } |
| |
| void GL_APIENTRY |
| BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, " |
| "GLsizeiptr size = %d)", |
| target, index, buffer, offset, size); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| BufferBinding targetPacked = FromGLenum<BufferBinding>(target); |
| context->gatherParams<EntryPoint::BindBufferRange>(targetPacked, index, buffer, offset, |
| size); |
| |
| if (context->skipValidation() || |
| ValidateBindBufferRange(context, targetPacked, index, buffer, offset, size)) |
| { |
| context->bindBufferRange(targetPacked, index, buffer, offset, size); |
| } |
| } |
| } |
| |
| void GL_APIENTRY BindBufferBase(GLenum target, GLuint index, GLuint buffer) |
| { |
| EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)", target, index, buffer); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| BufferBinding targetPacked = FromGLenum<BufferBinding>(target); |
| context->gatherParams<EntryPoint::BindBufferBase>(targetPacked, index, buffer); |
| |
| if (context->skipValidation() || |
| ValidateBindBufferBase(context, targetPacked, index, buffer)) |
| { |
| context->bindBufferBase(targetPacked, index, buffer); |
| } |
| } |
| } |
| |
| void GL_APIENTRY TransformFeedbackVaryings(GLuint program, |
| GLsizei count, |
| const GLchar *const *varyings, |
| GLenum bufferMode) |
| { |
| EVENT( |
| "(GLuint program = %u, GLsizei count = %d, const GLchar *const*varyings = 0x%0.8p, GLenum " |
| "bufferMode = 0x%X)", |
| program, count, varyings, bufferMode); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::TransformFeedbackVaryings>(program, count, varyings, |
| bufferMode); |
| |
| if (context->skipValidation() || |
| ValidateTransformFeedbackVaryings(context, program, count, varyings, bufferMode)) |
| { |
| context->transformFeedbackVaryings(program, count, varyings, bufferMode); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetTransformFeedbackVarying(GLuint program, |
| GLuint index, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLsizei *size, |
| GLenum *type, |
| GLchar *name) |
| { |
| EVENT( |
| "(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei *length = 0x%0.8p, " |
| "GLsizei *size = 0x%0.8p, GLenum *type = 0x%0.8p, GLchar *name = 0x%0.8p)", |
| program, index, bufSize, length, size, type, name); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetTransformFeedbackVarying>(program, index, bufSize, |
| length, size, type, name); |
| |
| if (context->skipValidation() || |
| ValidateGetTransformFeedbackVarying(context, program, index, bufSize, length, size, |
| type, name)) |
| { |
| context->getTransformFeedbackVarying(program, index, bufSize, length, size, type, name); |
| } |
| } |
| } |
| |
| void GL_APIENTRY |
| VertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) |
| { |
| EVENT( |
| "(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const void " |
| "*pointer = 0x%0.8p)", |
| index, size, type, stride, pointer); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::VertexAttribIPointer>(index, size, type, stride, pointer); |
| |
| if (context->skipValidation() || |
| ValidateVertexAttribIPointer(context, index, size, type, stride, pointer)) |
| { |
| context->vertexAttribIPointer(index, size, type, stride, pointer); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) |
| { |
| EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", index, pname, |
| params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetVertexAttribIiv>(index, pname, params); |
| |
| if (context->skipValidation() || ValidateGetVertexAttribIiv(context, index, pname, params)) |
| { |
| context->getVertexAttribIiv(index, pname, params); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) |
| { |
| EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", index, pname, |
| params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetVertexAttribIuiv>(index, pname, params); |
| |
| if (context->skipValidation() || ValidateGetVertexAttribIuiv(context, index, pname, params)) |
| { |
| context->getVertexAttribIuiv(index, pname, params); |
| } |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) |
| { |
| EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)", index, x, |
| y, z, w); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::VertexAttribI4i>(index, x, y, z, w); |
| |
| if (context->skipValidation() || ValidateVertexAttribI4i(context, index, x, y, z, w)) |
| { |
| context->vertexAttribI4i(index, x, y, z, w); |
| } |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
| { |
| EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)", index, |
| x, y, z, w); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::VertexAttribI4ui>(index, x, y, z, w); |
| |
| if (context->skipValidation() || ValidateVertexAttribI4ui(context, index, x, y, z, w)) |
| { |
| context->vertexAttribI4ui(index, x, y, z, w); |
| } |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribI4iv(GLuint index, const GLint *v) |
| { |
| EVENT("(GLuint index = %u, const GLint *v = 0x%0.8p)", index, v); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::VertexAttribI4iv>(index, v); |
| |
| if (context->skipValidation() || ValidateVertexAttribI4iv(context, index, v)) |
| { |
| context->vertexAttribI4iv(index, v); |
| } |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribI4uiv(GLuint index, const GLuint *v) |
| { |
| EVENT("(GLuint index = %u, const GLuint *v = 0x%0.8p)", index, v); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::VertexAttribI4uiv>(index, v); |
| |
| if (context->skipValidation() || ValidateVertexAttribI4uiv(context, index, v)) |
| { |
| context->vertexAttribI4uiv(index, v); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetUniformuiv(GLuint program, GLint location, GLuint *params) |
| { |
| EVENT("(GLuint program = %u, GLint location = %d, GLuint *params = 0x%0.8p)", program, location, |
| params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetUniformuiv>(program, location, params); |
| |
| if (context->skipValidation() || ValidateGetUniformuiv(context, program, location, params)) |
| { |
| context->getUniformuiv(program, location, params); |
| } |
| } |
| } |
| |
| GLint GL_APIENTRY GetFragDataLocation(GLuint program, const GLchar *name) |
| { |
| EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)", program, name); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetFragDataLocation>(program, name); |
| |
| if (context->skipValidation() || ValidateGetFragDataLocation(context, program, name)) |
| { |
| return context->getFragDataLocation(program, name); |
| } |
| } |
| |
| return GetDefaultReturnValue<EntryPoint::GetFragDataLocation, GLint>(); |
| } |
| |
| void GL_APIENTRY Uniform1ui(GLint location, GLuint v0) |
| { |
| EVENT("(GLint location = %d, GLuint v0 = %u)", location, v0); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::Uniform1ui>(location, v0); |
| |
| if (context->skipValidation() || ValidateUniform1ui(context, location, v0)) |
| { |
| context->uniform1ui(location, v0); |
| } |
| } |
| } |
| |
| void GL_APIENTRY Uniform2ui(GLint location, GLuint v0, GLuint v1) |
| { |
| EVENT("(GLint location = %d, GLuint v0 = %u, GLuint v1 = %u)", location, v0, v1); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::Uniform2ui>(location, v0, v1); |
| |
| if (context->skipValidation() || ValidateUniform2ui(context, location, v0, v1)) |
| { |
| context->uniform2ui(location, v0, v1); |
| } |
| } |
| } |
| |
| void GL_APIENTRY Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) |
| { |
| EVENT("(GLint location = %d, GLuint v0 = %u, GLuint v1 = %u, GLuint v2 = %u)", location, v0, v1, |
| v2); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::Uniform3ui>(location, v0, v1, v2); |
| |
| if (context->skipValidation() || ValidateUniform3ui(context, location, v0, v1, v2)) |
| { |
| context->uniform3ui(location, v0, v1, v2); |
| } |
| } |
| } |
| |
| void GL_APIENTRY Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| { |
| EVENT("(GLint location = %d, GLuint v0 = %u, GLuint v1 = %u, GLuint v2 = %u, GLuint v3 = %u)", |
| location, v0, v1, v2, v3); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::Uniform4ui>(location, v0, v1, v2, v3); |
| |
| if (context->skipValidation() || ValidateUniform4ui(context, location, v0, v1, v2, v3)) |
| { |
| context->uniform4ui(location, v0, v1, v2, v3); |
| } |
| } |
| } |
| |
| void GL_APIENTRY Uniform1uiv(GLint location, GLsizei count, const GLuint *value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLuint *value = 0x%0.8p)", location, |
| count, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::Uniform1uiv>(location, count, value); |
| |
| if (context->skipValidation() || ValidateUniform1uiv(context, location, count, value)) |
| { |
| context->uniform1uiv(location, count, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY Uniform2uiv(GLint location, GLsizei count, const GLuint *value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLuint *value = 0x%0.8p)", location, |
| count, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::Uniform2uiv>(location, count, value); |
| |
| if (context->skipValidation() || ValidateUniform2uiv(context, location, count, value)) |
| { |
| context->uniform2uiv(location, count, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY Uniform3uiv(GLint location, GLsizei count, const GLuint *value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLuint *value = 0x%0.8p)", location, |
| count, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::Uniform3uiv>(location, count, value); |
| |
| if (context->skipValidation() || ValidateUniform3uiv(context, location, count, value)) |
| { |
| context->uniform3uiv(location, count, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY Uniform4uiv(GLint location, GLsizei count, const GLuint *value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLuint *value = 0x%0.8p)", location, |
| count, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::Uniform4uiv>(location, count, value); |
| |
| if (context->skipValidation() || ValidateUniform4uiv(context, location, count, value)) |
| { |
| context->uniform4uiv(location, count, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) |
| { |
| EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint *value = 0x%0.8p)", buffer, |
| drawbuffer, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::ClearBufferiv>(buffer, drawbuffer, value); |
| |
| if (context->skipValidation() || ValidateClearBufferiv(context, buffer, drawbuffer, value)) |
| { |
| context->clearBufferiv(buffer, drawbuffer, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) |
| { |
| EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint *value = 0x%0.8p)", buffer, |
| drawbuffer, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::ClearBufferuiv>(buffer, drawbuffer, value); |
| |
| if (context->skipValidation() || ValidateClearBufferuiv(context, buffer, drawbuffer, value)) |
| { |
| context->clearBufferuiv(buffer, drawbuffer, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) |
| { |
| EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat *value = 0x%0.8p)", buffer, |
| drawbuffer, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::ClearBufferfv>(buffer, drawbuffer, value); |
| |
| if (context->skipValidation() || ValidateClearBufferfv(context, buffer, drawbuffer, value)) |
| { |
| context->clearBufferfv(buffer, drawbuffer, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
| { |
| EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth = %f, GLint stencil = %d)", |
| buffer, drawbuffer, depth, stencil); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::ClearBufferfi>(buffer, drawbuffer, depth, stencil); |
| |
| if (context->skipValidation() || |
| ValidateClearBufferfi(context, buffer, drawbuffer, depth, stencil)) |
| { |
| context->clearBufferfi(buffer, drawbuffer, depth, stencil); |
| } |
| } |
| } |
| |
| const GLubyte *GL_APIENTRY GetStringi(GLenum name, GLuint index) |
| { |
| EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetStringi>(name, index); |
| |
| if (context->skipValidation() || ValidateGetStringi(context, name, index)) |
| { |
| return context->getStringi(name, index); |
| } |
| } |
| |
| return GetDefaultReturnValue<EntryPoint::GetStringi, const GLubyte *>(); |
| } |
| |
| void GL_APIENTRY CopyBufferSubData(GLenum readTarget, |
| GLenum writeTarget, |
| GLintptr readOffset, |
| GLintptr writeOffset, |
| GLsizeiptr size) |
| { |
| EVENT( |
| "(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr " |
| "writeOffset = %d, GLsizeiptr size = %d)", |
| readTarget, writeTarget, readOffset, writeOffset, size); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| BufferBinding readTargetPacked = FromGLenum<BufferBinding>(readTarget); |
| BufferBinding writeTargetPacked = FromGLenum<BufferBinding>(writeTarget); |
| context->gatherParams<EntryPoint::CopyBufferSubData>(readTargetPacked, writeTargetPacked, |
| readOffset, writeOffset, size); |
| |
| if (context->skipValidation() || |
| ValidateCopyBufferSubData(context, readTargetPacked, writeTargetPacked, readOffset, |
| writeOffset, size)) |
| { |
| context->copyBufferSubData(readTargetPacked, writeTargetPacked, readOffset, writeOffset, |
| size); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetUniformIndices(GLuint program, |
| GLsizei uniformCount, |
| const GLchar *const *uniformNames, |
| GLuint *uniformIndices) |
| { |
| EVENT( |
| "(GLuint program = %u, GLsizei uniformCount = %d, const GLchar *const*uniformNames = " |
| "0x%0.8p, GLuint *uniformIndices = 0x%0.8p)", |
| program, uniformCount, uniformNames, uniformIndices); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetUniformIndices>(program, uniformCount, uniformNames, |
| uniformIndices); |
| |
| if (context->skipValidation() || |
| ValidateGetUniformIndices(context, program, uniformCount, uniformNames, uniformIndices)) |
| { |
| context->getUniformIndices(program, uniformCount, uniformNames, uniformIndices); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetActiveUniformsiv(GLuint program, |
| GLsizei uniformCount, |
| const GLuint *uniformIndices, |
| GLenum pname, |
| GLint *params) |
| { |
| EVENT( |
| "(GLuint program = %u, GLsizei uniformCount = %d, const GLuint *uniformIndices = 0x%0.8p, " |
| "GLenum pname = 0x%X, GLint *params = 0x%0.8p)", |
| program, uniformCount, uniformIndices, pname, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetActiveUniformsiv>(program, uniformCount, |
| uniformIndices, pname, params); |
| |
| if (context->skipValidation() || ValidateGetActiveUniformsiv(context, program, uniformCount, |
| uniformIndices, pname, params)) |
| { |
| context->getActiveUniformsiv(program, uniformCount, uniformIndices, pname, params); |
| } |
| } |
| } |
| |
| GLuint GL_APIENTRY GetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) |
| { |
| EVENT("(GLuint program = %u, const GLchar *uniformBlockName = 0x%0.8p)", program, |
| uniformBlockName); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetUniformBlockIndex>(program, uniformBlockName); |
| |
| if (context->skipValidation() || |
| ValidateGetUniformBlockIndex(context, program, uniformBlockName)) |
| { |
| return context->getUniformBlockIndex(program, uniformBlockName); |
| } |
| } |
| |
| return GetDefaultReturnValue<EntryPoint::GetUniformBlockIndex, GLuint>(); |
| } |
| |
| void GL_APIENTRY GetActiveUniformBlockiv(GLuint program, |
| GLuint uniformBlockIndex, |
| GLenum pname, |
| GLint *params) |
| { |
| EVENT( |
| "(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint *params = " |
| "0x%0.8p)", |
| program, uniformBlockIndex, pname, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetActiveUniformBlockiv>(program, uniformBlockIndex, |
| pname, params); |
| |
| if (context->skipValidation() || |
| ValidateGetActiveUniformBlockiv(context, program, uniformBlockIndex, pname, params)) |
| { |
| context->getActiveUniformBlockiv(program, uniformBlockIndex, pname, params); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetActiveUniformBlockName(GLuint program, |
| GLuint uniformBlockIndex, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *uniformBlockName) |
| { |
| EVENT( |
| "(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei " |
| "*length = 0x%0.8p, GLchar *uniformBlockName = 0x%0.8p)", |
| program, uniformBlockIndex, bufSize, length, uniformBlockName); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetActiveUniformBlockName>( |
| program, uniformBlockIndex, bufSize, length, uniformBlockName); |
| |
| if (context->skipValidation() || |
| ValidateGetActiveUniformBlockName(context, program, uniformBlockIndex, bufSize, length, |
| uniformBlockName)) |
| { |
| context->getActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, |
| uniformBlockName); |
| } |
| } |
| } |
| |
| void GL_APIENTRY UniformBlockBinding(GLuint program, |
| GLuint uniformBlockIndex, |
| GLuint uniformBlockBinding) |
| { |
| EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)", |
| program, uniformBlockIndex, uniformBlockBinding); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::UniformBlockBinding>(program, uniformBlockIndex, |
| uniformBlockBinding); |
| |
| if (context->skipValidation() || |
| ValidateUniformBlockBinding(context, program, uniformBlockIndex, uniformBlockBinding)) |
| { |
| context->uniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding); |
| } |
| } |
| } |
| |
| void GL_APIENTRY DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) |
| { |
| EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instancecount = %d)", |
| mode, first, count, instancecount); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::DrawArraysInstanced>(mode, first, count, instancecount); |
| |
| if (context->skipValidation() || |
| ValidateDrawArraysInstanced(context, mode, first, count, instancecount)) |
| { |
| context->drawArraysInstanced(mode, first, count, instancecount); |
| } |
| } |
| } |
| |
| void GL_APIENTRY DrawElementsInstanced(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLsizei instancecount) |
| { |
| EVENT( |
| "(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const void *indices = " |
| "0x%0.8p, GLsizei instancecount = %d)", |
| mode, count, type, indices, instancecount); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::DrawElementsInstanced>(mode, count, type, indices, |
| instancecount); |
| |
| if (context->skipValidation() || |
| ValidateDrawElementsInstanced(context, mode, count, type, indices, instancecount)) |
| { |
| context->drawElementsInstanced(mode, count, type, indices, instancecount); |
| } |
| } |
| } |
| |
| GLsync GL_APIENTRY FenceSync(GLenum condition, GLbitfield flags) |
| { |
| EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::FenceSync>(condition, flags); |
| |
| if (context->skipValidation() || ValidateFenceSync(context, condition, flags)) |
| { |
| return context->fenceSync(condition, flags); |
| } |
| } |
| |
| return GetDefaultReturnValue<EntryPoint::FenceSync, GLsync>(); |
| } |
| |
| GLboolean GL_APIENTRY IsSync(GLsync sync) |
| { |
| EVENT("(GLsync sync = 0x%0.8p)", sync); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::IsSync>(sync); |
| |
| if (context->skipValidation() || ValidateIsSync(context, sync)) |
| { |
| return context->isSync(sync); |
| } |
| } |
| |
| return GetDefaultReturnValue<EntryPoint::IsSync, GLboolean>(); |
| } |
| |
| void GL_APIENTRY DeleteSync(GLsync sync) |
| { |
| EVENT("(GLsync sync = 0x%0.8p)", sync); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::DeleteSync>(sync); |
| |
| if (context->skipValidation() || ValidateDeleteSync(context, sync)) |
| { |
| context->deleteSync(sync); |
| } |
| } |
| } |
| |
| GLenum GL_APIENTRY ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) |
| { |
| EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", sync, flags, |
| timeout); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::ClientWaitSync>(sync, flags, timeout); |
| |
| if (context->skipValidation() || ValidateClientWaitSync(context, sync, flags, timeout)) |
| { |
| return context->clientWaitSync(sync, flags, timeout); |
| } |
| } |
| |
| return GetDefaultReturnValue<EntryPoint::ClientWaitSync, GLenum>(); |
| } |
| |
| void GL_APIENTRY WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) |
| { |
| EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", sync, flags, |
| timeout); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::WaitSync>(sync, flags, timeout); |
| |
| if (context->skipValidation() || ValidateWaitSync(context, sync, flags, timeout)) |
| { |
| context->waitSync(sync, flags, timeout); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetInteger64v(GLenum pname, GLint64 *data) |
| { |
| EVENT("(GLenum pname = 0x%X, GLint64 *data = 0x%0.8p)", pname, data); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetInteger64v>(pname, data); |
| |
| if (context->skipValidation() || ValidateGetInteger64v(context, pname, data)) |
| { |
| context->getInteger64v(pname, data); |
| } |
| } |
| } |
| |
| void GL_APIENTRY |
| GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
| { |
| EVENT( |
| "(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei *length = " |
| "0x%0.8p, GLint *values = 0x%0.8p)", |
| sync, pname, bufSize, length, values); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetSynciv>(sync, pname, bufSize, length, values); |
| |
| if (context->skipValidation() || |
| ValidateGetSynciv(context, sync, pname, bufSize, length, values)) |
| { |
| context->getSynciv(sync, pname, bufSize, length, values); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetInteger64i_v(GLenum target, GLuint index, GLint64 *data) |
| { |
| EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64 *data = 0x%0.8p)", target, index, |
| data); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetInteger64i_v>(target, index, data); |
| |
| if (context->skipValidation() || ValidateGetInteger64i_v(context, target, index, data)) |
| { |
| context->getInteger64i_v(target, index, data); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) |
| { |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64 *params = 0x%0.8p)", target, pname, |
| params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| BufferBinding targetPacked = FromGLenum<BufferBinding>(target); |
| context->gatherParams<EntryPoint::GetBufferParameteri64v>(targetPacked, pname, params); |
| |
| if (context->skipValidation() || |
| ValidateGetBufferParameteri64v(context, targetPacked, pname, params)) |
| { |
| context->getBufferParameteri64v(targetPacked, pname, params); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GenSamplers(GLsizei count, GLuint *samplers) |
| { |
| EVENT("(GLsizei count = %d, GLuint *samplers = 0x%0.8p)", count, samplers); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GenSamplers>(count, samplers); |
| |
| if (context->skipValidation() || ValidateGenSamplers(context, count, samplers)) |
| { |
| context->genSamplers(count, samplers); |
| } |
| } |
| } |
| |
| void GL_APIENTRY DeleteSamplers(GLsizei count, const GLuint *samplers) |
| { |
| EVENT("(GLsizei count = %d, const GLuint *samplers = 0x%0.8p)", count, samplers); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::DeleteSamplers>(count, samplers); |
| |
| if (context->skipValidation() || ValidateDeleteSamplers(context, count, samplers)) |
| { |
| context->deleteSamplers(count, samplers); |
| } |
| } |
| } |
| |
| GLboolean GL_APIENTRY IsSampler(GLuint sampler) |
| { |
| EVENT("(GLuint sampler = %u)", sampler); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::IsSampler>(sampler); |
| |
| if (context->skipValidation() || ValidateIsSampler(context, sampler)) |
| { |
| return context->isSampler(sampler); |
| } |
| } |
| |
| return GetDefaultReturnValue<EntryPoint::IsSampler, GLboolean>(); |
| } |
| |
| void GL_APIENTRY BindSampler(GLuint unit, GLuint sampler) |
| { |
| EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::BindSampler>(unit, sampler); |
| |
| if (context->skipValidation() || ValidateBindSampler(context, unit, sampler)) |
| { |
| context->bindSampler(unit, sampler); |
| } |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameteri(GLuint sampler, GLenum pname, GLint param) |
| { |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::SamplerParameteri>(sampler, pname, param); |
| |
| if (context->skipValidation() || ValidateSamplerParameteri(context, sampler, pname, param)) |
| { |
| context->samplerParameteri(sampler, pname, param); |
| } |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param) |
| { |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, const GLint *param = 0x%0.8p)", sampler, |
| pname, param); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::SamplerParameteriv>(sampler, pname, param); |
| |
| if (context->skipValidation() || ValidateSamplerParameteriv(context, sampler, pname, param)) |
| { |
| context->samplerParameteriv(sampler, pname, param); |
| } |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) |
| { |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %f)", sampler, pname, param); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::SamplerParameterf>(sampler, pname, param); |
| |
| if (context->skipValidation() || ValidateSamplerParameterf(context, sampler, pname, param)) |
| { |
| context->samplerParameterf(sampler, pname, param); |
| } |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param) |
| { |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, const GLfloat *param = 0x%0.8p)", sampler, |
| pname, param); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::SamplerParameterfv>(sampler, pname, param); |
| |
| if (context->skipValidation() || ValidateSamplerParameterfv(context, sampler, pname, param)) |
| { |
| context->samplerParameterfv(sampler, pname, param); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) |
| { |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", sampler, pname, |
| params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetSamplerParameteriv>(sampler, pname, params); |
| |
| if (context->skipValidation() || |
| ValidateGetSamplerParameteriv(context, sampler, pname, params)) |
| { |
| context->getSamplerParameteriv(sampler, pname, params); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) |
| { |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat *params = 0x%0.8p)", sampler, pname, |
| params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetSamplerParameterfv>(sampler, pname, params); |
| |
| if (context->skipValidation() || |
| ValidateGetSamplerParameterfv(context, sampler, pname, params)) |
| { |
| context->getSamplerParameterfv(sampler, pname, params); |
| } |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribDivisor(GLuint index, GLuint divisor) |
| { |
| EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::VertexAttribDivisor>(index, divisor); |
| |
| if (context->skipValidation() || ValidateVertexAttribDivisor(context, index, divisor)) |
| { |
| context->vertexAttribDivisor(index, divisor); |
| } |
| } |
| } |
| |
| void GL_APIENTRY BindTransformFeedback(GLenum target, GLuint id) |
| { |
| EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::BindTransformFeedback>(target, id); |
| |
| if (context->skipValidation() || ValidateBindTransformFeedback(context, target, id)) |
| { |
| context->bindTransformFeedback(target, id); |
| } |
| } |
| } |
| |
| void GL_APIENTRY DeleteTransformFeedbacks(GLsizei n, const GLuint *ids) |
| { |
| EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::DeleteTransformFeedbacks>(n, ids); |
| |
| if (context->skipValidation() || ValidateDeleteTransformFeedbacks(context, n, ids)) |
| { |
| context->deleteTransformFeedbacks(n, ids); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GenTransformFeedbacks(GLsizei n, GLuint *ids) |
| { |
| EVENT("(GLsizei n = %d, GLuint *ids = 0x%0.8p)", n, ids); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GenTransformFeedbacks>(n, ids); |
| |
| if (context->skipValidation() || ValidateGenTransformFeedbacks(context, n, ids)) |
| { |
| context->genTransformFeedbacks(n, ids); |
| } |
| } |
| } |
| |
| GLboolean GL_APIENTRY IsTransformFeedback(GLuint id) |
| { |
| EVENT("(GLuint id = %u)", id); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::IsTransformFeedback>(id); |
| |
| if (context->skipValidation() || ValidateIsTransformFeedback(context, id)) |
| { |
| return context->isTransformFeedback(id); |
| } |
| } |
| |
| return GetDefaultReturnValue<EntryPoint::IsTransformFeedback, GLboolean>(); |
| } |
| |
| void GL_APIENTRY PauseTransformFeedback() |
| { |
| EVENT("()"); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::PauseTransformFeedback>(); |
| |
| if (context->skipValidation() || ValidatePauseTransformFeedback(context)) |
| { |
| context->pauseTransformFeedback(); |
| } |
| } |
| } |
| |
| void GL_APIENTRY ResumeTransformFeedback() |
| { |
| EVENT("()"); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::ResumeTransformFeedback>(); |
| |
| if (context->skipValidation() || ValidateResumeTransformFeedback(context)) |
| { |
| context->resumeTransformFeedback(); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetProgramBinary(GLuint program, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLenum *binaryFormat, |
| void *binary) |
| { |
| EVENT( |
| "(GLuint program = %u, GLsizei bufSize = %d, GLsizei *length = 0x%0.8p, GLenum " |
| "*binaryFormat = 0x%0.8p, void *binary = 0x%0.8p)", |
| program, bufSize, length, binaryFormat, binary); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetProgramBinary>(program, bufSize, length, binaryFormat, |
| binary); |
| |
| if (context->skipValidation() || |
| ValidateGetProgramBinary(context, program, bufSize, length, binaryFormat, binary)) |
| { |
| context->getProgramBinary(program, bufSize, length, binaryFormat, binary); |
| } |
| } |
| } |
| |
| void GL_APIENTRY ProgramBinary(GLuint program, |
| GLenum binaryFormat, |
| const void *binary, |
| GLsizei length) |
| { |
| EVENT( |
| "(GLuint program = %u, GLenum binaryFormat = 0x%X, const void *binary = 0x%0.8p, GLsizei " |
| "length = %d)", |
| program, binaryFormat, binary, length); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::ProgramBinary>(program, binaryFormat, binary, length); |
| |
| if (context->skipValidation() || |
| ValidateProgramBinary(context, program, binaryFormat, binary, length)) |
| { |
| context->programBinary(program, binaryFormat, binary, length); |
| } |
| } |
| } |
| |
| void GL_APIENTRY ProgramParameteri(GLuint program, GLenum pname, GLint value) |
| { |
| EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)", program, pname, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::ProgramParameteri>(program, pname, value); |
| |
| if (context->skipValidation() || ValidateProgramParameteri(context, program, pname, value)) |
| { |
| context->programParameteri(program, pname, value); |
| } |
| } |
| } |
| |
| void GL_APIENTRY InvalidateFramebuffer(GLenum target, |
| GLsizei numAttachments, |
| const GLenum *attachments) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum *attachments = 0x%0.8p)", |
| target, numAttachments, attachments); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::InvalidateFramebuffer>(target, numAttachments, |
| attachments); |
| |
| if (context->skipValidation() || |
| ValidateInvalidateFramebuffer(context, target, numAttachments, attachments)) |
| { |
| context->invalidateFramebuffer(target, numAttachments, attachments); |
| } |
| } |
| } |
| |
| void GL_APIENTRY InvalidateSubFramebuffer(GLenum target, |
| GLsizei numAttachments, |
| const GLenum *attachments, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum *attachments = 0x%0.8p, " |
| "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
| target, numAttachments, attachments, x, y, width, height); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::InvalidateSubFramebuffer>( |
| target, numAttachments, attachments, x, y, width, height); |
| |
| if (context->skipValidation() || |
| ValidateInvalidateSubFramebuffer(context, target, numAttachments, attachments, x, y, |
| width, height)) |
| { |
| context->invalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, |
| height); |
| } |
| } |
| } |
| |
| void GL_APIENTRY |
| TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = " |
| "%d, GLsizei height = %d)", |
| target, levels, internalformat, width, height); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::TexStorage2D>(target, levels, internalformat, width, |
| height); |
| |
| if (context->skipValidation() || |
| ValidateTexStorage2D(context, target, levels, internalformat, width, height)) |
| { |
| context->texStorage2D(target, levels, internalformat, width, height); |
| } |
| } |
| } |
| |
| void GL_APIENTRY TexStorage3D(GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = " |
| "%d, GLsizei height = %d, GLsizei depth = %d)", |
| target, levels, internalformat, width, height, depth); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::TexStorage3D>(target, levels, internalformat, width, |
| height, depth); |
| |
| if (context->skipValidation() || |
| ValidateTexStorage3D(context, target, levels, internalformat, width, height, depth)) |
| { |
| context->texStorage3D(target, levels, internalformat, width, height, depth); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetInternalformativ(GLenum target, |
| GLenum internalformat, |
| GLenum pname, |
| GLsizei bufSize, |
| GLint *params) |
| { |
| EVENT( |
| "(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize " |
| "= %d, GLint *params = 0x%0.8p)", |
| target, internalformat, pname, bufSize, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| context->gatherParams<EntryPoint::GetInternalformativ>(target, internalformat, pname, |
| bufSize, params); |
| |
| if (context->skipValidation() || |
| ValidateGetInternalformativ(context, target, internalformat, pname, bufSize, params)) |
| { |
| context->getInternalformativ(target, internalformat, pname, bufSize, params); |
| } |
| } |
| } |
| } // namespace gl |