| /* |
| * Copyright (C) 2006-2016 Apple Inc. All rights reserved. |
| * Copyright (C) 2008 Google Inc. All rights reserved. |
| * Copyright (C) 2007-2009 Torch Mobile, Inc. |
| * Copyright (C) 2008 Cameron Zwarich <cwzwarich@uwaterloo.ca> |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "CurrentTime.h" |
| |
| #include "Condition.h" |
| #include "Lock.h" |
| |
| #if OS(DARWIN) |
| #include <mach/mach.h> |
| #include <mach/mach_time.h> |
| #include <mutex> |
| #include <sys/time.h> |
| #elif OS(WINDOWS) |
| |
| // Windows is first since we want to use hires timers, despite USE(CF) |
| // being defined. |
| // If defined, WIN32_LEAN_AND_MEAN disables timeBeginPeriod/timeEndPeriod. |
| #undef WIN32_LEAN_AND_MEAN |
| #include <windows.h> |
| #include <math.h> |
| #include <stdint.h> |
| #include <time.h> |
| #else |
| #include <sys/time.h> |
| #endif |
| |
| #if USE(GLIB) |
| #include <glib.h> |
| #endif |
| |
| namespace WTF { |
| |
| #if OS(WINDOWS) |
| |
| // Number of 100 nanosecond between January 1, 1601 and January 1, 1970. |
| static const ULONGLONG epochBias = 116444736000000000ULL; |
| static const double hundredsOfNanosecondsPerMillisecond = 10000; |
| |
| static double lowResUTCTime() |
| { |
| FILETIME fileTime; |
| |
| GetSystemTimeAsFileTime(&fileTime); |
| |
| // As per Windows documentation for FILETIME, copy the resulting FILETIME structure to a |
| // ULARGE_INTEGER structure using memcpy (using memcpy instead of direct assignment can |
| // prevent alignment faults on 64-bit Windows). |
| |
| ULARGE_INTEGER dateTime; |
| memcpy(&dateTime, &fileTime, sizeof(dateTime)); |
| |
| // Windows file times are in 100s of nanoseconds. |
| return (dateTime.QuadPart - epochBias) / hundredsOfNanosecondsPerMillisecond; |
| } |
| |
| #if USE(QUERY_PERFORMANCE_COUNTER) |
| |
| static LARGE_INTEGER qpcFrequency; |
| static bool syncedTime; |
| |
| static double highResUpTime() |
| { |
| // We use QPC, but only after sanity checking its result, due to bugs: |
| // http://support.microsoft.com/kb/274323 |
| // http://support.microsoft.com/kb/895980 |
| // http://msdn.microsoft.com/en-us/library/ms644904.aspx ("...you can get different results on different processors due to bugs in the basic input/output system (BIOS) or the hardware abstraction layer (HAL)." |
| |
| static LARGE_INTEGER qpcLast; |
| static DWORD tickCountLast; |
| static bool inited; |
| |
| LARGE_INTEGER qpc; |
| QueryPerformanceCounter(&qpc); |
| #if defined(_M_IX86) || defined(__i386__) |
| DWORD tickCount = GetTickCount(); |
| #else |
| ULONGLONG tickCount = GetTickCount64(); |
| #endif |
| |
| if (inited) { |
| __int64 qpcElapsed = ((qpc.QuadPart - qpcLast.QuadPart) * 1000) / qpcFrequency.QuadPart; |
| __int64 tickCountElapsed; |
| if (tickCount >= tickCountLast) |
| tickCountElapsed = (tickCount - tickCountLast); |
| else { |
| #if COMPILER(MINGW) |
| __int64 tickCountLarge = tickCount + 0x100000000ULL; |
| #else |
| __int64 tickCountLarge = tickCount + 0x100000000I64; |
| #endif |
| tickCountElapsed = tickCountLarge - tickCountLast; |
| } |
| |
| // force a re-sync if QueryPerformanceCounter differs from GetTickCount by more than 500ms. |
| // (500ms value is from http://support.microsoft.com/kb/274323) |
| __int64 diff = tickCountElapsed - qpcElapsed; |
| if (diff > 500 || diff < -500) |
| syncedTime = false; |
| } else |
| inited = true; |
| |
| qpcLast = qpc; |
| tickCountLast = tickCount; |
| |
| return (1000.0 * qpc.QuadPart) / static_cast<double>(qpcFrequency.QuadPart); |
| } |
| |
| static bool qpcAvailable() |
| { |
| static bool available; |
| static bool checked; |
| |
| if (checked) |
| return available; |
| |
| available = QueryPerformanceFrequency(&qpcFrequency); |
| checked = true; |
| return available; |
| } |
| |
| double currentTime() |
| { |
| // Use a combination of ftime and QueryPerformanceCounter. |
| // ftime returns the information we want, but doesn't have sufficient resolution. |
| // QueryPerformanceCounter has high resolution, but is only usable to measure time intervals. |
| // To combine them, we call ftime and QueryPerformanceCounter initially. Later calls will use QueryPerformanceCounter |
| // by itself, adding the delta to the saved ftime. We periodically re-sync to correct for drift. |
| static double syncLowResUTCTime; |
| static double syncHighResUpTime; |
| static double lastUTCTime; |
| |
| double lowResTime = lowResUTCTime(); |
| |
| if (!qpcAvailable()) |
| return lowResTime / 1000.0; |
| |
| double highResTime = highResUpTime(); |
| |
| if (!syncedTime) { |
| timeBeginPeriod(1); // increase time resolution around low-res time getter |
| syncLowResUTCTime = lowResTime = lowResUTCTime(); |
| timeEndPeriod(1); // restore time resolution |
| syncHighResUpTime = highResTime; |
| syncedTime = true; |
| } |
| |
| double highResElapsed = highResTime - syncHighResUpTime; |
| double utc = syncLowResUTCTime + highResElapsed; |
| |
| // force a clock re-sync if we've drifted |
| double lowResElapsed = lowResTime - syncLowResUTCTime; |
| const double maximumAllowedDriftMsec = 15.625 * 2.0; // 2x the typical low-res accuracy |
| if (fabs(highResElapsed - lowResElapsed) > maximumAllowedDriftMsec) |
| syncedTime = false; |
| |
| // make sure time doesn't run backwards (only correct if difference is < 2 seconds, since DST or clock changes could occur) |
| const double backwardTimeLimit = 2000.0; |
| if (utc < lastUTCTime && (lastUTCTime - utc) < backwardTimeLimit) |
| return lastUTCTime / 1000.0; |
| lastUTCTime = utc; |
| return utc / 1000.0; |
| } |
| |
| #else |
| |
| double currentTime() |
| { |
| static bool init = false; |
| static double lastTime; |
| static DWORD lastTickCount; |
| if (!init) { |
| lastTime = lowResUTCTime(); |
| lastTickCount = GetTickCount(); |
| init = true; |
| return lastTime; |
| } |
| |
| DWORD tickCountNow = GetTickCount(); |
| DWORD elapsed = tickCountNow - lastTickCount; |
| double timeNow = lastTime + (double)elapsed / 1000.; |
| if (elapsed >= 0x7FFFFFFF) { |
| lastTime = timeNow; |
| lastTickCount = tickCountNow; |
| } |
| return timeNow; |
| } |
| |
| #endif // USE(QUERY_PERFORMANCE_COUNTER) |
| |
| #elif USE(GLIB) |
| |
| // Note: GTK on Windows will pick up the PLATFORM(WIN) implementation above which provides |
| // better accuracy compared with Windows implementation of g_get_current_time: |
| // (http://www.google.com/codesearch/p?hl=en#HHnNRjks1t0/glib-2.5.2/glib/gmain.c&q=g_get_current_time). |
| // Non-Windows GTK builds could use gettimeofday() directly but for the sake of consistency lets use GTK function. |
| double currentTime() |
| { |
| GTimeVal now; |
| g_get_current_time(&now); |
| return static_cast<double>(now.tv_sec) + static_cast<double>(now.tv_usec / 1000000.0); |
| } |
| |
| #else |
| |
| double currentTime() |
| { |
| struct timeval now; |
| gettimeofday(&now, 0); |
| return now.tv_sec + now.tv_usec / 1000000.0; |
| } |
| |
| #endif |
| |
| #if USE(GLIB) |
| |
| double monotonicallyIncreasingTime() |
| { |
| return static_cast<double>(g_get_monotonic_time() / 1000000.0); |
| } |
| |
| #elif OS(DARWIN) |
| |
| double monotonicallyIncreasingTime() |
| { |
| // Based on listing #2 from Apple QA 1398, but modified to be thread-safe. |
| static mach_timebase_info_data_t timebaseInfo; |
| static std::once_flag initializeTimerOnceFlag; |
| std::call_once(initializeTimerOnceFlag, [] { |
| kern_return_t kr = mach_timebase_info(&timebaseInfo); |
| ASSERT_UNUSED(kr, kr == KERN_SUCCESS); |
| ASSERT(timebaseInfo.denom); |
| }); |
| |
| return (mach_absolute_time() * timebaseInfo.numer) / (1.0e9 * timebaseInfo.denom); |
| } |
| |
| #else |
| |
| double monotonicallyIncreasingTime() |
| { |
| static double lastTime = 0; |
| double currentTimeNow = currentTime(); |
| if (currentTimeNow < lastTime) |
| return lastTime; |
| lastTime = currentTimeNow; |
| return currentTimeNow; |
| } |
| |
| #endif |
| |
| std::chrono::microseconds currentCPUTime() |
| { |
| #if OS(DARWIN) |
| mach_msg_type_number_t infoCount = THREAD_BASIC_INFO_COUNT; |
| thread_basic_info_data_t info; |
| |
| // Get thread information |
| mach_port_t threadPort = mach_thread_self(); |
| thread_info(threadPort, THREAD_BASIC_INFO, reinterpret_cast<thread_info_t>(&info), &infoCount); |
| mach_port_deallocate(mach_task_self(), threadPort); |
| |
| return std::chrono::seconds(info.user_time.seconds + info.system_time.seconds) + std::chrono::microseconds(info.user_time.microseconds + info.system_time.microseconds); |
| #elif OS(WINDOWS) |
| union { |
| FILETIME fileTime; |
| unsigned long long fileTimeAsLong; |
| } userTime, kernelTime; |
| |
| // GetThreadTimes won't accept null arguments so we pass these even though |
| // they're not used. |
| FILETIME creationTime, exitTime; |
| |
| GetThreadTimes(GetCurrentThread(), &creationTime, &exitTime, &kernelTime.fileTime, &userTime.fileTime); |
| |
| return std::chrono::microseconds((userTime.fileTimeAsLong + kernelTime.fileTimeAsLong) / 10); |
| #else |
| // FIXME: We should return the time the current thread has spent executing. |
| |
| static auto firstTime = std::chrono::steady_clock::now(); |
| return std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - firstTime); |
| #endif |
| } |
| |
| void sleep(double value) |
| { |
| // It's very challenging to find portable ways of sleeping for less than a second. On UNIX, you want to |
| // use usleep() but it's hard to #include it in a portable way (you'd think it's in unistd.h, but then |
| // you'd be wrong on some OSX SDKs). Also, usleep() won't save you on Windows. Hence, bottoming out in |
| // lock code, which already solves the sleeping problem, is probably for the best. |
| |
| Lock fakeLock; |
| Condition fakeCondition; |
| LockHolder fakeLocker(fakeLock); |
| fakeCondition.waitFor(fakeLock, Seconds(value)); |
| } |
| |
| } // namespace WTF |