| /* |
| * Copyright (C) 1997 Martin Jones (mjones@kde.org) |
| * (C) 1997 Torben Weis (weis@kde.org) |
| * (C) 1998 Waldo Bastian (bastian@kde.org) |
| * (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2009 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef RenderTableCell_h |
| #define RenderTableCell_h |
| |
| #include "RenderTableRow.h" |
| #include "RenderTableSection.h" |
| |
| namespace WebCore { |
| |
| static const unsigned unsetColumnIndex = 0x1FFFFFFF; |
| static const unsigned maxColumnIndex = 0x1FFFFFFE; // 536,870,910 |
| |
| enum IncludeBorderColorOrNot { DoNotIncludeBorderColor, IncludeBorderColor }; |
| |
| class RenderTableCell : public RenderBlock { |
| public: |
| explicit RenderTableCell(Element*); |
| |
| unsigned colSpan() const |
| { |
| if (!m_hasColSpan) |
| return 1; |
| return parseColSpanFromDOM(); |
| } |
| unsigned rowSpan() const |
| { |
| if (!m_hasRowSpan) |
| return 1; |
| return parseRowSpanFromDOM(); |
| } |
| |
| // Called from HTMLTableCellElement. |
| void colSpanOrRowSpanChanged(); |
| |
| void setCol(unsigned column) |
| { |
| if (UNLIKELY(column > maxColumnIndex)) |
| CRASH(); |
| |
| m_column = column; |
| } |
| |
| unsigned col() const |
| { |
| ASSERT(m_column != unsetColumnIndex); |
| return m_column; |
| } |
| |
| RenderTableRow* row() const { return toRenderTableRow(parent()); } |
| RenderTableSection* section() const { return toRenderTableSection(parent()->parent()); } |
| RenderTable* table() const { return toRenderTable(parent()->parent()->parent()); } |
| |
| unsigned rowIndex() const |
| { |
| // This function shouldn't be called on a detached cell. |
| ASSERT(row()); |
| return row()->rowIndex(); |
| } |
| |
| Length styleOrColLogicalWidth() const |
| { |
| Length styleWidth = style()->logicalWidth(); |
| if (!styleWidth.isAuto()) |
| return styleWidth; |
| if (RenderTableCol* firstColumn = table()->colElement(col())) |
| return logicalWidthFromColumns(firstColumn, styleWidth); |
| return styleWidth; |
| } |
| |
| LayoutUnit logicalHeightForRowSizing() const |
| { |
| // FIXME: This function does too much work, and is very hot during table layout! |
| LayoutUnit adjustedLogicalHeight = logicalHeight() - (intrinsicPaddingBefore() + intrinsicPaddingAfter()); |
| LayoutUnit styleLogicalHeight = valueForLength(style()->logicalHeight(), 0, view()); |
| // In strict mode, box-sizing: content-box do the right thing and actually add in the border and padding. |
| // Call computedCSSPadding* directly to avoid including implicitPadding. |
| if (!document()->inQuirksMode() && style()->boxSizing() != BORDER_BOX) |
| styleLogicalHeight += computedCSSPaddingBefore() + computedCSSPaddingAfter() + borderBefore() + borderAfter(); |
| return max(styleLogicalHeight, adjustedLogicalHeight); |
| } |
| |
| |
| void setCellLogicalWidth(int constrainedLogicalWidth); |
| |
| virtual int borderLeft() const; |
| virtual int borderRight() const; |
| virtual int borderTop() const; |
| virtual int borderBottom() const; |
| virtual int borderStart() const; |
| virtual int borderEnd() const; |
| virtual int borderBefore() const; |
| virtual int borderAfter() const; |
| |
| void collectBorderValues(RenderTable::CollapsedBorderValues&) const; |
| static void sortBorderValues(RenderTable::CollapsedBorderValues&); |
| |
| virtual void layout(); |
| |
| virtual void paint(PaintInfo&, const LayoutPoint&); |
| |
| void paintCollapsedBorders(PaintInfo&, const LayoutPoint&); |
| void paintBackgroundsBehindCell(PaintInfo&, const LayoutPoint&, RenderObject* backgroundObject); |
| |
| LayoutUnit cellBaselinePosition() const; |
| |
| void computeIntrinsicPadding(int rowHeight); |
| void clearIntrinsicPadding() { setIntrinsicPadding(0, 0); } |
| |
| int intrinsicPaddingBefore() const { return m_intrinsicPaddingBefore; } |
| int intrinsicPaddingAfter() const { return m_intrinsicPaddingAfter; } |
| |
| virtual LayoutUnit paddingTop() const OVERRIDE; |
| virtual LayoutUnit paddingBottom() const OVERRIDE; |
| virtual LayoutUnit paddingLeft() const OVERRIDE; |
| virtual LayoutUnit paddingRight() const OVERRIDE; |
| |
| // FIXME: For now we just assume the cell has the same block flow direction as the table. It's likely we'll |
| // create an extra anonymous RenderBlock to handle mixing directionality anyway, in which case we can lock |
| // the block flow directionality of the cells to the table's directionality. |
| virtual LayoutUnit paddingBefore() const OVERRIDE; |
| virtual LayoutUnit paddingAfter() const OVERRIDE; |
| |
| void setOverrideLogicalContentHeightFromRowHeight(LayoutUnit); |
| |
| virtual void scrollbarsChanged(bool horizontalScrollbarChanged, bool verticalScrollbarChanged); |
| |
| bool cellWidthChanged() const { return m_cellWidthChanged; } |
| void setCellWidthChanged(bool b = true) { m_cellWidthChanged = b; } |
| |
| static RenderTableCell* createAnonymous(Document*); |
| static RenderTableCell* createAnonymousWithParentRenderer(const RenderObject*); |
| virtual RenderBox* createAnonymousBoxWithSameTypeAs(const RenderObject* parent) const OVERRIDE |
| { |
| return createAnonymousWithParentRenderer(parent); |
| } |
| |
| // This function is used to unify which table part's style we use for computing direction and |
| // writing mode. Writing modes are not allowed on row group and row but direction is. |
| // This means we can safely use the same style in all cases to simplify our code. |
| // FIXME: Eventually this function should replaced by style() once we support direction |
| // on all table parts and writing-mode on cells. |
| const RenderStyle* styleForCellFlow() const |
| { |
| return row()->style(); |
| } |
| |
| const BorderValue& borderAdjoiningTableStart() const |
| { |
| ASSERT(isFirstOrLastCellInRow()); |
| if (section()->hasSameDirectionAs(table())) |
| return style()->borderStart(); |
| |
| return style()->borderEnd(); |
| } |
| |
| const BorderValue& borderAdjoiningTableEnd() const |
| { |
| ASSERT(isFirstOrLastCellInRow()); |
| if (section()->hasSameDirectionAs(table())) |
| return style()->borderEnd(); |
| |
| return style()->borderStart(); |
| } |
| |
| const BorderValue& borderAdjoiningCellBefore(const RenderTableCell* cell) |
| { |
| ASSERT_UNUSED(cell, table()->cellAfter(cell) == this); |
| // FIXME: https://webkit.org/b/79272 - Add support for mixed directionality at the cell level. |
| return style()->borderStart(); |
| } |
| |
| const BorderValue& borderAdjoiningCellAfter(const RenderTableCell* cell) |
| { |
| ASSERT_UNUSED(cell, table()->cellBefore(cell) == this); |
| // FIXME: https://webkit.org/b/79272 - Add support for mixed directionality at the cell level. |
| return style()->borderEnd(); |
| } |
| |
| #ifndef NDEBUG |
| bool isFirstOrLastCellInRow() const |
| { |
| return !table()->cellAfter(this) || !table()->cellBefore(this); |
| } |
| #endif |
| protected: |
| virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); |
| virtual void computePreferredLogicalWidths(); |
| |
| private: |
| virtual const char* renderName() const { return (isAnonymous() || isPseudoElement()) ? "RenderTableCell (anonymous)" : "RenderTableCell"; } |
| |
| virtual bool isTableCell() const { return true; } |
| |
| virtual void willBeRemovedFromTree() OVERRIDE; |
| |
| virtual void updateLogicalWidth() OVERRIDE; |
| |
| virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&); |
| virtual void paintMask(PaintInfo&, const LayoutPoint&); |
| |
| virtual bool boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance, InlineFlowBox*) const OVERRIDE; |
| |
| virtual LayoutSize offsetFromContainer(RenderObject*, const LayoutPoint&, bool* offsetDependsOnPoint = 0) const; |
| virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE; |
| virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE; |
| |
| int borderHalfLeft(bool outer) const; |
| int borderHalfRight(bool outer) const; |
| int borderHalfTop(bool outer) const; |
| int borderHalfBottom(bool outer) const; |
| |
| int borderHalfStart(bool outer) const; |
| int borderHalfEnd(bool outer) const; |
| int borderHalfBefore(bool outer) const; |
| int borderHalfAfter(bool outer) const; |
| |
| void setIntrinsicPaddingBefore(int p) { m_intrinsicPaddingBefore = p; } |
| void setIntrinsicPaddingAfter(int p) { m_intrinsicPaddingAfter = p; } |
| void setIntrinsicPadding(int before, int after) { setIntrinsicPaddingBefore(before); setIntrinsicPaddingAfter(after); } |
| |
| bool hasStartBorderAdjoiningTable() const; |
| bool hasEndBorderAdjoiningTable() const; |
| |
| CollapsedBorderValue collapsedStartBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| CollapsedBorderValue collapsedEndBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| CollapsedBorderValue collapsedBeforeBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| CollapsedBorderValue collapsedAfterBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| |
| CollapsedBorderValue cachedCollapsedLeftBorder(const RenderStyle*) const; |
| CollapsedBorderValue cachedCollapsedRightBorder(const RenderStyle*) const; |
| CollapsedBorderValue cachedCollapsedTopBorder(const RenderStyle*) const; |
| CollapsedBorderValue cachedCollapsedBottomBorder(const RenderStyle*) const; |
| |
| CollapsedBorderValue computeCollapsedStartBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| CollapsedBorderValue computeCollapsedEndBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| CollapsedBorderValue computeCollapsedBeforeBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| CollapsedBorderValue computeCollapsedAfterBorder(IncludeBorderColorOrNot = IncludeBorderColor) const; |
| |
| Length logicalWidthFromColumns(RenderTableCol* firstColForThisCell, Length widthFromStyle) const; |
| |
| void updateColAndRowSpanFlags(); |
| |
| unsigned parseRowSpanFromDOM() const; |
| unsigned parseColSpanFromDOM() const; |
| |
| // Note MSVC will only pack members if they have identical types, hence we use unsigned instead of bool here. |
| unsigned m_column : 29; |
| unsigned m_cellWidthChanged : 1; |
| unsigned m_hasColSpan: 1; |
| unsigned m_hasRowSpan: 1; |
| int m_intrinsicPaddingBefore; |
| int m_intrinsicPaddingAfter; |
| }; |
| |
| inline RenderTableCell* toRenderTableCell(RenderObject* object) |
| { |
| ASSERT(!object || object->isTableCell()); |
| return static_cast<RenderTableCell*>(object); |
| } |
| |
| inline const RenderTableCell* toRenderTableCell(const RenderObject* object) |
| { |
| ASSERT(!object || object->isTableCell()); |
| return static_cast<const RenderTableCell*>(object); |
| } |
| |
| // This will catch anyone doing an unnecessary cast. |
| void toRenderTableCell(const RenderTableCell*); |
| |
| } // namespace WebCore |
| |
| #endif // RenderTableCell_h |