| /* |
| * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "SVGGraphicsElement.h" |
| |
| #include "AffineTransform.h" |
| #include "RenderSVGPath.h" |
| #include "RenderSVGResource.h" |
| #include "SVGNames.h" |
| #include "SVGPathData.h" |
| #include <wtf/NeverDestroyed.h> |
| |
| namespace WebCore { |
| |
| // Animated property definitions |
| DEFINE_ANIMATED_TRANSFORM_LIST(SVGGraphicsElement, SVGNames::transformAttr, Transform, transform) |
| |
| BEGIN_REGISTER_ANIMATED_PROPERTIES(SVGGraphicsElement) |
| REGISTER_LOCAL_ANIMATED_PROPERTY(transform) |
| REGISTER_PARENT_ANIMATED_PROPERTIES(SVGElement) |
| REGISTER_PARENT_ANIMATED_PROPERTIES(SVGTests) |
| END_REGISTER_ANIMATED_PROPERTIES |
| |
| SVGGraphicsElement::SVGGraphicsElement(const QualifiedName& tagName, Document& document) |
| : SVGElement(tagName, document) |
| , m_shouldIsolateBlending(false) |
| { |
| registerAnimatedPropertiesForSVGGraphicsElement(); |
| } |
| |
| SVGGraphicsElement::~SVGGraphicsElement() |
| { |
| } |
| |
| AffineTransform SVGGraphicsElement::getCTM(StyleUpdateStrategy styleUpdateStrategy) |
| { |
| return SVGLocatable::computeCTM(this, SVGLocatable::NearestViewportScope, styleUpdateStrategy); |
| } |
| |
| AffineTransform SVGGraphicsElement::getScreenCTM(StyleUpdateStrategy styleUpdateStrategy) |
| { |
| return SVGLocatable::computeCTM(this, SVGLocatable::ScreenScope, styleUpdateStrategy); |
| } |
| |
| AffineTransform SVGGraphicsElement::animatedLocalTransform() const |
| { |
| AffineTransform matrix; |
| auto* style = renderer() ? &renderer()->style() : nullptr; |
| |
| // If CSS property was set, use that, otherwise fallback to attribute (if set). |
| if (style && style->hasTransform()) { |
| // Note: objectBoundingBox is an emptyRect for elements like pattern or clipPath. |
| // See the "Object bounding box units" section of http://dev.w3.org/csswg/css3-transforms/ |
| TransformationMatrix transform; |
| style->applyTransform(transform, renderer()->objectBoundingBox()); |
| |
| // Flatten any 3D transform. |
| matrix = transform.toAffineTransform(); |
| // CSS bakes the zoom factor into lengths, including translation components. |
| // In order to align CSS & SVG transforms, we need to invert this operation. |
| float zoom = style->effectiveZoom(); |
| if (zoom != 1) { |
| matrix.setE(matrix.e() / zoom); |
| matrix.setF(matrix.f() / zoom); |
| } |
| |
| } else |
| transform().concatenate(matrix); |
| |
| if (m_supplementalTransform) |
| return *m_supplementalTransform * matrix; |
| return matrix; |
| } |
| |
| AffineTransform* SVGGraphicsElement::supplementalTransform() |
| { |
| if (!m_supplementalTransform) |
| m_supplementalTransform = std::make_unique<AffineTransform>(); |
| return m_supplementalTransform.get(); |
| } |
| |
| bool SVGGraphicsElement::isSupportedAttribute(const QualifiedName& attrName) |
| { |
| static NeverDestroyed<HashSet<QualifiedName>> supportedAttributes; |
| if (supportedAttributes.get().isEmpty()) { |
| SVGTests::addSupportedAttributes(supportedAttributes); |
| supportedAttributes.get().add(SVGNames::transformAttr); |
| } |
| return supportedAttributes.get().contains<SVGAttributeHashTranslator>(attrName); |
| } |
| |
| void SVGGraphicsElement::parseAttribute(const QualifiedName& name, const AtomicString& value) |
| { |
| if (name == SVGNames::transformAttr) { |
| SVGTransformList newList; |
| newList.parse(value); |
| detachAnimatedTransformListWrappers(newList.size()); |
| setTransformBaseValue(newList); |
| return; |
| } |
| |
| SVGElement::parseAttribute(name, value); |
| SVGTests::parseAttribute(name, value); |
| } |
| |
| void SVGGraphicsElement::svgAttributeChanged(const QualifiedName& attrName) |
| { |
| if (!isSupportedAttribute(attrName)) { |
| SVGElement::svgAttributeChanged(attrName); |
| return; |
| } |
| |
| InstanceInvalidationGuard guard(*this); |
| |
| if (SVGTests::handleAttributeChange(this, attrName)) |
| return; |
| |
| auto renderer = this->renderer(); |
| if (!renderer) |
| return; |
| |
| if (attrName == SVGNames::transformAttr) { |
| renderer->setNeedsTransformUpdate(); |
| RenderSVGResource::markForLayoutAndParentResourceInvalidation(*renderer); |
| return; |
| } |
| |
| ASSERT_NOT_REACHED(); |
| } |
| |
| SVGElement* SVGGraphicsElement::nearestViewportElement() const |
| { |
| return SVGTransformable::nearestViewportElement(this); |
| } |
| |
| SVGElement* SVGGraphicsElement::farthestViewportElement() const |
| { |
| return SVGTransformable::farthestViewportElement(this); |
| } |
| |
| FloatRect SVGGraphicsElement::getBBox(StyleUpdateStrategy styleUpdateStrategy) |
| { |
| return SVGTransformable::getBBox(this, styleUpdateStrategy); |
| } |
| |
| RenderPtr<RenderElement> SVGGraphicsElement::createElementRenderer(RenderStyle&& style, const RenderTreePosition&) |
| { |
| // By default, any subclass is expected to do path-based drawing |
| return createRenderer<RenderSVGPath>(*this, WTFMove(style)); |
| } |
| |
| void SVGGraphicsElement::toClipPath(Path& path) |
| { |
| updatePathFromGraphicsElement(this, path); |
| // FIXME: How do we know the element has done a layout? |
| path.transform(animatedLocalTransform()); |
| } |
| |
| } |