| /* |
| * Copyright (C) 2008-2020 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include <wtf/Threading.h> |
| |
| #include <cstring> |
| #include <wtf/DateMath.h> |
| #include <wtf/Gigacage.h> |
| #include <wtf/PrintStream.h> |
| #include <wtf/RandomNumberSeed.h> |
| #include <wtf/ThreadGroup.h> |
| #include <wtf/ThreadingPrimitives.h> |
| #include <wtf/WTFConfig.h> |
| #include <wtf/text/AtomString.h> |
| #include <wtf/threads/Signals.h> |
| |
| #if HAVE(QOS_CLASSES) |
| #include <bmalloc/bmalloc.h> |
| #endif |
| |
| #if OS(LINUX) |
| #include <wtf/linux/RealTimeThreads.h> |
| #endif |
| |
| #if !USE(SYSTEM_MALLOC) |
| #include <bmalloc/BPlatform.h> |
| #if BENABLE(LIBPAS) |
| #define USE_LIBPAS_THREAD_SUSPEND_LOCK 1 |
| #include <bmalloc/pas_thread_suspend_lock.h> |
| #endif |
| #endif |
| |
| namespace WTF { |
| |
| Lock Thread::s_allThreadsLock; |
| |
| |
| // During suspend, suspend or resume should not be executed from the other threads. |
| // We use global lock instead of per thread lock. |
| // Consider the following case, there are threads A and B. |
| // And A attempt to suspend B and B attempt to suspend A. |
| // A and B send signals. And later, signals are delivered to A and B. |
| // In that case, both will be suspended. |
| // |
| // And it is important to use a global lock to suspend and resume. Let's consider using per-thread lock. |
| // Your issuing thread (A) attempts to suspend the target thread (B). Then, you will suspend the thread (C) additionally. |
| // This case frequently happens if you stop threads to perform stack scanning. But thread (B) may hold the lock of thread (C). |
| // In that case, dead lock happens. Using global lock here avoids this dead lock. |
| #if USE(LIBPAS_THREAD_SUSPEND_LOCK) |
| ThreadSuspendLocker::ThreadSuspendLocker() |
| { |
| pas_thread_suspend_lock_lock(); |
| } |
| |
| ThreadSuspendLocker::~ThreadSuspendLocker() |
| { |
| pas_thread_suspend_lock_unlock(); |
| } |
| #else |
| static Lock globalSuspendLock; |
| |
| ThreadSuspendLocker::ThreadSuspendLocker() |
| { |
| globalSuspendLock.lock(); |
| } |
| |
| ThreadSuspendLocker::~ThreadSuspendLocker() |
| { |
| globalSuspendLock.unlock(); |
| } |
| #endif |
| |
| static std::optional<size_t> stackSize(ThreadType threadType) |
| { |
| // Return the stack size for the created thread based on its type. |
| // If the stack size is not specified, then use the system default. Platforms can tune the values here. |
| // Enable STACK_STATS in StackStats.h to create a build that will track the information for tuning. |
| #if PLATFORM(PLAYSTATION) |
| if (threadType == ThreadType::JavaScript) |
| return 512 * KB; |
| #elif OS(DARWIN) && ASAN_ENABLED |
| if (threadType == ThreadType::Compiler) |
| return 1 * MB; // ASan needs more stack space (especially on Debug builds). |
| #else |
| UNUSED_PARAM(threadType); |
| #endif |
| |
| #if defined(DEFAULT_THREAD_STACK_SIZE_IN_KB) && DEFAULT_THREAD_STACK_SIZE_IN_KB > 0 |
| return DEFAULT_THREAD_STACK_SIZE_IN_KB * 1024; |
| #elif OS(LINUX) && !defined(__BIONIC__) && !defined(__GLIBC__) |
| // on libcs other than glibc and bionic (e.g. musl) we are either unsure how big |
| // the default thread stack is, or we know it's too small - pick a robust default |
| return 1 * MB; |
| #else |
| // Use the platform's default stack size |
| return std::nullopt; |
| #endif |
| } |
| |
| std::atomic<uint32_t> Thread::s_uid { 0 }; |
| |
| struct Thread::NewThreadContext : public ThreadSafeRefCounted<NewThreadContext> { |
| public: |
| NewThreadContext(const char* name, Function<void()>&& entryPoint, Ref<Thread>&& thread) |
| : name(name) |
| , entryPoint(WTFMove(entryPoint)) |
| , thread(WTFMove(thread)) |
| { |
| } |
| |
| enum class Stage { Start, EstablishedHandle, Initialized }; |
| Stage stage { Stage::Start }; |
| const char* name; |
| Function<void()> entryPoint; |
| Ref<Thread> thread; |
| Mutex mutex; |
| |
| #if !HAVE(STACK_BOUNDS_FOR_NEW_THREAD) |
| ThreadCondition condition; |
| #endif |
| }; |
| |
| HashSet<Thread*>& Thread::allThreads() |
| { |
| static LazyNeverDestroyed<HashSet<Thread*>> allThreads; |
| static std::once_flag onceKey; |
| std::call_once(onceKey, [&] { |
| allThreads.construct(); |
| }); |
| return allThreads; |
| } |
| |
| Lock& Thread::allThreadsLock() |
| { |
| return s_allThreadsLock; |
| } |
| |
| const char* Thread::normalizeThreadName(const char* threadName) |
| { |
| #if HAVE(PTHREAD_SETNAME_NP) |
| return threadName; |
| #else |
| // This name can be com.apple.WebKit.ProcessLauncher or com.apple.CoreIPC.ReceiveQueue. |
| // We are using those names for the thread name, but both are longer than the limit of |
| // the platform thread name length, 32 for Windows and 16 for Linux. |
| auto result = StringView::fromLatin1(threadName); |
| size_t size = result.reverseFind('.'); |
| if (size != notFound) |
| result = result.substring(size + 1); |
| |
| #if OS(WINDOWS) |
| constexpr const size_t kVisualStudioThreadNameLimit = 32 - 1; |
| if (result.length() > kVisualStudioThreadNameLimit) |
| result = result.right(kVisualStudioThreadNameLimit); |
| #elif OS(LINUX) |
| constexpr const size_t kLinuxThreadNameLimit = 16 - 1; |
| if (result.length() > kLinuxThreadNameLimit) |
| result = result.right(kLinuxThreadNameLimit); |
| #endif |
| ASSERT(result.characters8()[result.length()] == '\0'); |
| return reinterpret_cast<const char*>(result.characters8()); |
| #endif |
| } |
| |
| void Thread::initializeInThread() |
| { |
| if (m_stack.isEmpty()) |
| m_stack = StackBounds::currentThreadStackBounds(); |
| m_savedLastStackTop = stack().origin(); |
| |
| m_currentAtomStringTable = &m_defaultAtomStringTable; |
| #if USE(WEB_THREAD) |
| // On iOS, one AtomStringTable is shared between the main UI thread and the WebThread. |
| if (isWebThread() || isUIThread()) { |
| static LazyNeverDestroyed<AtomStringTable> sharedStringTable; |
| static std::once_flag onceKey; |
| std::call_once(onceKey, [&] { |
| sharedStringTable.construct(); |
| }); |
| m_currentAtomStringTable = &sharedStringTable.get(); |
| } |
| #endif |
| |
| #if OS(LINUX) |
| m_id = currentID(); |
| #endif |
| } |
| |
| void Thread::entryPoint(NewThreadContext* newThreadContext) |
| { |
| Function<void()> function; |
| { |
| // Ref is already incremented by Thread::create. |
| Ref<NewThreadContext> context = adoptRef(*newThreadContext); |
| // Block until our creating thread has completed any extra setup work, including establishing ThreadIdentifier. |
| MutexLocker locker(context->mutex); |
| ASSERT(context->stage == NewThreadContext::Stage::EstablishedHandle); |
| |
| Thread::initializeCurrentThreadInternal(context->name); |
| function = WTFMove(context->entryPoint); |
| context->thread->initializeInThread(); |
| |
| Thread::initializeTLS(WTFMove(context->thread)); |
| |
| #if !HAVE(STACK_BOUNDS_FOR_NEW_THREAD) |
| // Ack completion of initialization to the creating thread. |
| context->stage = NewThreadContext::Stage::Initialized; |
| context->condition.signal(); |
| #endif |
| } |
| |
| ASSERT(!Thread::current().stack().isEmpty()); |
| function(); |
| } |
| |
| Ref<Thread> Thread::create(const char* name, Function<void()>&& entryPoint, ThreadType threadType, QOS qos) |
| { |
| WTF::initialize(); |
| Ref<Thread> thread = adoptRef(*new Thread()); |
| Ref<NewThreadContext> context = adoptRef(*new NewThreadContext { name, WTFMove(entryPoint), thread.copyRef() }); |
| // Increment the context ref on behalf of the created thread. We do not just use a unique_ptr and leak it to the created thread because both the creator and created thread has a need to keep the context alive: |
| // 1. the created thread needs to keep it alive because Thread::create() can exit before the created thread has a chance to use the context. |
| // 2. the creator thread (if HAVE(STACK_BOUNDS_FOR_NEW_THREAD) is false) needs to keep it alive because the created thread may exit before the creator has a chance to wake up from waiting for the completion of the created thread's initialization. This waiting uses a condition variable in the context. |
| // Hence, a joint ownership model is needed if HAVE(STACK_BOUNDS_FOR_NEW_THREAD) is false. To simplify the code, we just go with joint ownership by both the creator and created threads, |
| // and make the context ThreadSafeRefCounted. |
| context->ref(); |
| { |
| MutexLocker locker(context->mutex); |
| bool success = thread->establishHandle(context.ptr(), stackSize(threadType), qos); |
| RELEASE_ASSERT(success); |
| context->stage = NewThreadContext::Stage::EstablishedHandle; |
| |
| #if HAVE(STACK_BOUNDS_FOR_NEW_THREAD) |
| thread->m_stack = StackBounds::newThreadStackBounds(thread->m_handle); |
| #else |
| // In platforms which do not support StackBounds::newThreadStackBounds(), we do not have a way to get stack |
| // bounds outside the target thread itself. Thus, we need to initialize thread information in the target thread |
| // and wait for completion of initialization in the caller side. |
| while (context->stage != NewThreadContext::Stage::Initialized) |
| context->condition.wait(context->mutex); |
| #endif |
| } |
| |
| // We must register threads here since threads registered in allThreads are expected to have complete thread data which can be initialized in launched thread side. |
| // However, it is also possible that the launched thread has finished its execution before it is registered in allThreads here! In this case, the thread has already |
| // called Thread::didExit to unregister itself from allThreads. Registering such a thread will register a stale thread pointer to allThreads, which will not be removed |
| // even after Thread is destroyed. Register a thread only when it has not unregistered itself from allThreads yet. |
| { |
| Locker locker { allThreadsLock() }; |
| if (!thread->m_didUnregisterFromAllThreads) |
| allThreads().add(thread.ptr()); |
| } |
| |
| ASSERT(!thread->stack().isEmpty()); |
| return thread; |
| } |
| |
| static bool shouldRemoveThreadFromThreadGroup() |
| { |
| #if OS(WINDOWS) |
| // On Windows the thread specific destructor is also called when the |
| // main thread is exiting. This may lead to the main thread waiting |
| // forever for the thread group lock when exiting, if the sampling |
| // profiler thread was terminated by the system while holding the |
| // thread group lock. |
| if (WTF::isMainThread()) |
| return false; |
| #endif |
| return true; |
| } |
| |
| void Thread::didExit() |
| { |
| { |
| Locker locker { allThreadsLock() }; |
| allThreads().remove(this); |
| m_didUnregisterFromAllThreads = true; |
| } |
| |
| if (shouldRemoveThreadFromThreadGroup()) { |
| { |
| Vector<std::shared_ptr<ThreadGroup>> threadGroups; |
| { |
| Locker locker { m_mutex }; |
| for (auto& threadGroupPointerPair : m_threadGroupMap) { |
| // If ThreadGroup is just being destroyed, |
| // we do not need to perform unregistering. |
| if (auto retained = threadGroupPointerPair.value.lock()) |
| threadGroups.append(WTFMove(retained)); |
| } |
| m_isShuttingDown = true; |
| } |
| for (auto& threadGroup : threadGroups) { |
| Locker threadGroupLocker { threadGroup->getLock() }; |
| Locker locker { m_mutex }; |
| threadGroup->m_threads.remove(*this); |
| } |
| } |
| |
| // We would like to say "thread is exited" after unregistering threads from thread groups. |
| // So we need to separate m_isShuttingDown from m_didExit. |
| Locker locker { m_mutex }; |
| m_didExit = true; |
| } |
| } |
| |
| ThreadGroupAddResult Thread::addToThreadGroup(const AbstractLocker& threadGroupLocker, ThreadGroup& threadGroup) |
| { |
| UNUSED_PARAM(threadGroupLocker); |
| Locker locker { m_mutex }; |
| if (m_isShuttingDown) |
| return ThreadGroupAddResult::NotAdded; |
| if (threadGroup.m_threads.add(*this).isNewEntry) { |
| m_threadGroupMap.add(&threadGroup, threadGroup.weakFromThis()); |
| return ThreadGroupAddResult::NewlyAdded; |
| } |
| return ThreadGroupAddResult::AlreadyAdded; |
| } |
| |
| void Thread::removeFromThreadGroup(const AbstractLocker& threadGroupLocker, ThreadGroup& threadGroup) |
| { |
| UNUSED_PARAM(threadGroupLocker); |
| Locker locker { m_mutex }; |
| if (m_isShuttingDown) |
| return; |
| m_threadGroupMap.remove(&threadGroup); |
| } |
| |
| unsigned Thread::numberOfThreadGroups() |
| { |
| Locker locker { m_mutex }; |
| return m_threadGroupMap.size(); |
| } |
| |
| bool Thread::exchangeIsCompilationThread(bool newValue) |
| { |
| auto& thread = Thread::current(); |
| bool oldValue = thread.m_isCompilationThread; |
| thread.m_isCompilationThread = newValue; |
| return oldValue; |
| } |
| |
| void Thread::registerGCThread(GCThreadType gcThreadType) |
| { |
| Thread::current().m_gcThreadType = static_cast<unsigned>(gcThreadType); |
| } |
| |
| bool Thread::mayBeGCThread() |
| { |
| return Thread::current().gcThreadType() != GCThreadType::None; |
| } |
| |
| void Thread::registerJSThread(Thread& thread) |
| { |
| ASSERT(&thread == &Thread::current()); |
| thread.m_isJSThread = true; |
| } |
| |
| void Thread::setCurrentThreadIsUserInteractive(int relativePriority) |
| { |
| #if HAVE(QOS_CLASSES) |
| ASSERT(relativePriority <= 0); |
| ASSERT(relativePriority >= QOS_MIN_RELATIVE_PRIORITY); |
| pthread_set_qos_class_self_np(adjustedQOSClass(QOS_CLASS_USER_INTERACTIVE), relativePriority); |
| #elif OS(LINUX) |
| // We don't allow to make the main thread real time. This is used by secondary processes to match the |
| // UI process, but in linux the UI process is not real time. |
| if (!isMainThread()) |
| RealTimeThreads::singleton().registerThread(current()); |
| UNUSED_PARAM(relativePriority); |
| #else |
| UNUSED_PARAM(relativePriority); |
| #endif |
| } |
| |
| void Thread::setCurrentThreadIsUserInitiated(int relativePriority) |
| { |
| #if HAVE(QOS_CLASSES) |
| ASSERT(relativePriority <= 0); |
| ASSERT(relativePriority >= QOS_MIN_RELATIVE_PRIORITY); |
| pthread_set_qos_class_self_np(adjustedQOSClass(QOS_CLASS_USER_INITIATED), relativePriority); |
| #else |
| UNUSED_PARAM(relativePriority); |
| #endif |
| } |
| |
| #if HAVE(QOS_CLASSES) |
| static Thread::QOS toQOS(qos_class_t qosClass) |
| { |
| switch (qosClass) { |
| case QOS_CLASS_USER_INTERACTIVE: |
| return Thread::QOS::UserInteractive; |
| case QOS_CLASS_USER_INITIATED: |
| return Thread::QOS::UserInitiated; |
| case QOS_CLASS_UTILITY: |
| return Thread::QOS::Utility; |
| case QOS_CLASS_BACKGROUND: |
| return Thread::QOS::Background; |
| case QOS_CLASS_UNSPECIFIED: |
| case QOS_CLASS_DEFAULT: |
| default: |
| return Thread::QOS::Default; |
| } |
| } |
| #endif |
| |
| auto Thread::currentThreadQOS() -> QOS |
| { |
| #if HAVE(QOS_CLASSES) |
| qos_class_t qos = QOS_CLASS_DEFAULT; |
| int relativePriority; |
| pthread_get_qos_class_np(pthread_self(), &qos, &relativePriority); |
| return toQOS(qos); |
| #else |
| return QOS::Default; |
| #endif |
| } |
| |
| #if HAVE(QOS_CLASSES) |
| static qos_class_t globalMaxQOSclass { QOS_CLASS_UNSPECIFIED }; |
| |
| void Thread::setGlobalMaxQOSClass(qos_class_t maxClass) |
| { |
| bmalloc::api::setScavengerThreadQOSClass(maxClass); |
| globalMaxQOSclass = maxClass; |
| } |
| |
| qos_class_t Thread::adjustedQOSClass(qos_class_t originalClass) |
| { |
| if (globalMaxQOSclass != QOS_CLASS_UNSPECIFIED) |
| return std::min(originalClass, globalMaxQOSclass); |
| return originalClass; |
| } |
| #endif |
| |
| void Thread::dump(PrintStream& out) const |
| { |
| out.print("Thread:", RawPointer(this)); |
| } |
| |
| #if !HAVE(FAST_TLS) && !OS(WINDOWS) |
| ThreadSpecificKey Thread::s_key = InvalidThreadSpecificKey; |
| #endif |
| |
| void initialize() |
| { |
| static std::once_flag onceKey; |
| std::call_once(onceKey, [] { |
| setPermissionsOfConfigPage(); |
| Gigacage::ensureGigacage(); |
| Config::AssertNotFrozenScope assertScope; |
| initializeRandomNumberGenerator(); |
| #if !HAVE(FAST_TLS) && !OS(WINDOWS) |
| Thread::initializeTLSKey(); |
| #endif |
| initializeDates(); |
| Thread::initializePlatformThreading(); |
| #if USE(PTHREADS) && HAVE(MACHINE_CONTEXT) |
| SignalHandlers::initialize(); |
| #endif |
| }); |
| } |
| |
| // This is a compatibility hack to prevent linkage errors when launching older |
| // versions of Safari. initialize() used to be named initializeThreading(), and |
| // Safari.framework used to call it directly from NotificationAgentMain. |
| WTF_EXPORT_PRIVATE void initializeThreading(); |
| void initializeThreading() |
| { |
| initialize(); |
| } |
| |
| } // namespace WTF |