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/*
* Copyright (C) 2003 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef JAVASCRIPTCORE_BINDINGS_RUNTIME_H
#define JAVASCRIPTCORE_BINDINGS_RUNTIME_H
#include "value.h"
namespace KJS {
class Identifier;
class List;
namespace Bindings {
class Instance;
class Method;
class RootObject;
// For now just use Java style type descriptors.
typedef const char * RuntimeType;
// FIXME: Parameter should be removed from abstract runtime classes.
class Parameter
{
public:
virtual RuntimeType type() const = 0;
virtual ~Parameter() {}
};
// FIXME: Constructor should be removed from abstract runtime classes
// unless we want to support instantiation of runtime objects from
// JavaScript.
class Constructor
{
public:
virtual Parameter* parameterAt(int i) const = 0;
virtual int numParameters() const = 0;
virtual ~Constructor() {}
};
class Field
{
public:
virtual const char* name() const = 0;
virtual RuntimeType type() const = 0;
virtual JSValue* valueFromInstance(ExecState*, const Instance*) const = 0;
virtual void setValueToInstance(ExecState*, const Instance*, JSValue*) const = 0;
virtual ~Field() {}
};
class MethodList
{
public:
MethodList() : _methods(0), _length(0) {}
void addMethod(Method*);
unsigned int length() const;
Method* methodAt(unsigned int index) const;
~MethodList();
MethodList(const MethodList&);
MethodList& operator=(const MethodList&);
private:
Method **_methods;
unsigned int _length;
};
class Method
{
public:
virtual const char *name() const = 0;
virtual int numParameters() const = 0;
virtual ~Method() {}
};
class Class
{
public:
virtual const char *name() const = 0;
virtual MethodList methodsNamed(const char *name, Instance*) const = 0;
virtual Constructor *constructorAt(int i) const = 0;
virtual int numConstructors() const = 0;
virtual Field *fieldNamed(const char *name, Instance*) const = 0;
virtual JSValue* fallbackObject(ExecState*, Instance*, const Identifier&) { return jsUndefined(); }
virtual ~Class() {}
};
typedef void (*KJSDidExecuteFunctionPtr)(ExecState*, JSObject* rootObject);
class Instance
{
public:
typedef enum {
JavaLanguage,
ObjectiveCLanguage,
CLanguage
} BindingLanguage;
static void setDidExecuteFunction(KJSDidExecuteFunctionPtr func);
static KJSDidExecuteFunctionPtr didExecuteFunction();
static Instance* createBindingForLanguageInstance(BindingLanguage, void* nativeInstance, const RootObject* = 0);
static void* createLanguageInstanceForValue(ExecState*, BindingLanguage, JSObject* value, const RootObject* origin, const RootObject* current);
static JSObject* createRuntimeObject(BindingLanguage, void* nativeInstance, const RootObject* = 0);
Instance() : _executionContext(0) {}
Instance(const Instance &other);
Instance &operator=(const Instance &other);
// These functions are called before and after the main entry points into
// the native implementations. They can be used to establish and cleanup
// any needed state.
virtual void begin() {}
virtual void end() {}
virtual Class *getClass() const = 0;
virtual JSValue* getValueOfField(ExecState*, const Field*) const;
virtual JSValue* getValueOfUndefinedField(ExecState*, const Identifier& property, Type hint) const { return jsUndefined(); }
virtual void setValueOfField(ExecState*, const Field*, JSValue*) const;
virtual bool supportsSetValueOfUndefinedField() { return false; }
virtual void setValueOfUndefinedField(ExecState*, const Identifier& property, JSValue*) {}
virtual JSValue* invokeMethod(ExecState*, const MethodList&, const List& args) = 0;
virtual JSValue* invokeDefaultMethod(ExecState*, const List& args) = 0;
virtual JSValue* defaultValue(Type hint) const = 0;
virtual JSValue* valueOf() const { return jsString(getClass()->name()); }
void setExecutionContext(const RootObject *r) { _executionContext = r; }
const RootObject *executionContext() const { return _executionContext; }
virtual ~Instance() {}
protected:
const RootObject* _executionContext;
};
class Array
{
public:
virtual void setValueAt(ExecState *, unsigned index, JSValue*) const = 0;
virtual JSValue* valueAt(ExecState *, unsigned index) const = 0;
virtual unsigned int getLength() const = 0;
virtual ~Array() {}
};
const char *signatureForParameters(const List&);
} // namespace Bindings
} // namespace KJS
#endif