| /* |
| * Copyright (C) 2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(LAYOUT_FORMATTING_CONTEXT) |
| |
| #include "LayoutUnit.h" |
| #include "LayoutPoint.h" |
| #include "LayoutRect.h" |
| #include "MarginTypes.h" |
| #include <wtf/Optional.h> |
| |
| namespace WebCore { |
| namespace Layout { |
| |
| struct Position { |
| operator LayoutUnit() const { return value; } |
| LayoutUnit value; |
| }; |
| |
| inline bool operator<(const Position& a, const Position& b) |
| { |
| return a.value < b.value; |
| } |
| |
| inline bool operator==(const Position& a, const Position& b) |
| { |
| return a.value == b.value; |
| } |
| |
| struct Point { |
| // FIXME: Use Position<Horizontal>, Position<Vertical> to avoid top/left vs. x/y confusion. |
| LayoutUnit x; // left |
| LayoutUnit y; // top |
| |
| Point() = default; |
| Point(LayoutUnit, LayoutUnit); |
| Point(LayoutPoint); |
| void moveBy(LayoutPoint); |
| operator LayoutPoint() const { return { x, y }; } |
| }; |
| |
| // FIXME: Wrap these into structs. |
| using PointInContextRoot = Point; |
| using PositionInContextRoot = Position; |
| |
| inline Point::Point(LayoutPoint point) |
| : x(point.x()) |
| , y(point.y()) |
| { |
| } |
| |
| inline Point::Point(LayoutUnit x, LayoutUnit y) |
| : x(x) |
| , y(y) |
| { |
| } |
| |
| inline void Point::moveBy(LayoutPoint offset) |
| { |
| x += offset.x(); |
| y += offset.y(); |
| } |
| |
| // Margin, border, padding |
| struct HorizontalEdges { |
| LayoutUnit left; |
| LayoutUnit right; |
| }; |
| |
| struct VerticalEdges { |
| LayoutUnit top; |
| LayoutUnit bottom; |
| }; |
| |
| struct Edges { |
| HorizontalEdges horizontal; |
| VerticalEdges vertical; |
| }; |
| |
| struct WidthAndMargin { |
| LayoutUnit width; |
| UsedHorizontalMargin usedMargin; |
| ComputedHorizontalMargin computedMargin; |
| }; |
| |
| struct HeightAndMargin { |
| LayoutUnit height; |
| UsedVerticalMargin::NonCollapsedValues nonCollapsedMargin; |
| }; |
| |
| struct HorizontalGeometry { |
| LayoutUnit left; |
| LayoutUnit right; |
| WidthAndMargin widthAndMargin; |
| }; |
| |
| struct VerticalGeometry { |
| LayoutUnit top; |
| LayoutUnit bottom; |
| HeightAndMargin heightAndMargin; |
| }; |
| |
| struct UsedHorizontalValues { |
| explicit UsedHorizontalValues() |
| { |
| } |
| |
| explicit UsedHorizontalValues(LayoutUnit containingBlockWidth) |
| : containingBlockWidth(containingBlockWidth) |
| { |
| } |
| |
| explicit UsedHorizontalValues(Optional<LayoutUnit> containingBlockWidth, Optional<LayoutUnit> width, Optional<UsedHorizontalMargin> margin) |
| : containingBlockWidth(containingBlockWidth) |
| , width(width) |
| , margin(margin) |
| { |
| } |
| |
| Optional<LayoutUnit> containingBlockWidth; |
| Optional<LayoutUnit> width; |
| Optional<UsedHorizontalMargin> margin; |
| }; |
| |
| struct UsedVerticalValues { |
| Optional<LayoutUnit> height; |
| }; |
| |
| } |
| } |
| #endif |