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/*
* Copyright (C) 2003 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef KJS_RUNTIME_OBJECT_H
#define KJS_RUNTIME_OBJECT_H
#include "runtime.h"
namespace KJS {
class RuntimeObjectImp : public ObjectImp {
public:
RuntimeObjectImp(ObjectImp *proto);
~RuntimeObjectImp();
RuntimeObjectImp(Bindings::Instance *i, bool ownsInstance = true);
const ClassInfo *classInfo() const { return &info; }
virtual bool getOwnPropertySlot(ExecState *, const Identifier&, PropertySlot&);
virtual bool canPut(ExecState *exec, const Identifier &propertyName) const;
virtual void put(ExecState *exec, const Identifier &propertyName, ValueImp *value, int attr = None);
virtual bool deleteProperty(ExecState *exec, const Identifier &propertyName);
virtual ValueImp *defaultValue(ExecState *exec, Type hint) const;
virtual bool implementsCall() const;
virtual ValueImp *callAsFunction(ExecState *exec, ObjectImp *thisObj, const List &args);
void setInternalInstance(Bindings::Instance *i) { instance = i; }
Bindings::Instance *getInternalInstance() const { return instance; }
static const ClassInfo info;
private:
static ValueImp *fallbackObjectGetter(ExecState *, const Identifier&, const PropertySlot&);
static ValueImp *fieldGetter(ExecState *, const Identifier&, const PropertySlot&);
static ValueImp *methodGetter(ExecState *, const Identifier&, const PropertySlot&);
Bindings::Instance *instance;
bool ownsInstance;
};
} // namespace
#endif