| /* |
| * Copyright (C) 2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(LAYOUT_FORMATTING_CONTEXT) |
| |
| #include "LayoutUnit.h" |
| #include "LayoutPoint.h" |
| #include "LayoutRect.h" |
| #include "MarginTypes.h" |
| #include <wtf/HashFunctions.h> |
| #include <wtf/HashTraits.h> |
| |
| namespace WebCore { |
| |
| namespace Layout { |
| |
| #define USE_FLOAT_AS_INLINE_LAYOUT_UNIT 1 |
| |
| #if USE_FLOAT_AS_INLINE_LAYOUT_UNIT |
| using InlineLayoutUnit = float; |
| using InlineLayoutPoint = FloatPoint; |
| using InlineLayoutSize = FloatSize; |
| using InlineLayoutRect = FloatRect; |
| #else |
| using InlineLayoutUnit = LayoutUnit; |
| using InlineLayoutPoint = LayoutPoint; |
| using InlineLayoutSize = LayoutSize; |
| using InlineLayoutRect = LayoutRect; |
| #endif |
| |
| struct Position { |
| operator LayoutUnit() const { return value; } |
| LayoutUnit value; |
| }; |
| |
| inline bool operator<(const Position& a, const Position& b) |
| { |
| return a.value < b.value; |
| } |
| |
| inline bool operator==(const Position& a, const Position& b) |
| { |
| return a.value == b.value; |
| } |
| |
| struct Point { |
| // FIXME: Use Position<Horizontal>, Position<Vertical> to avoid top/left vs. x/y confusion. |
| LayoutUnit x; // left |
| LayoutUnit y; // top |
| |
| Point() = default; |
| Point(LayoutUnit, LayoutUnit); |
| Point(LayoutPoint); |
| static Point max() { return { LayoutUnit::max(), LayoutUnit::max() }; } |
| |
| void move(LayoutSize); |
| void moveBy(LayoutPoint); |
| operator LayoutPoint() const { return { x, y }; } |
| }; |
| |
| // FIXME: Wrap these into structs. |
| using PointInContextRoot = Point; |
| using PositionInContextRoot = Position; |
| |
| inline Point::Point(LayoutPoint point) |
| : x(point.x()) |
| , y(point.y()) |
| { |
| } |
| |
| inline Point::Point(LayoutUnit x, LayoutUnit y) |
| : x(x) |
| , y(y) |
| { |
| } |
| |
| inline void Point::move(LayoutSize offset) |
| { |
| x += offset.width(); |
| y += offset.height(); |
| } |
| |
| inline void Point::moveBy(LayoutPoint offset) |
| { |
| x += offset.x(); |
| y += offset.y(); |
| } |
| |
| // Margin, border, padding |
| struct HorizontalEdges { |
| LayoutUnit left; |
| LayoutUnit right; |
| }; |
| |
| struct VerticalEdges { |
| LayoutUnit top; |
| LayoutUnit bottom; |
| }; |
| |
| struct Edges { |
| HorizontalEdges horizontal; |
| VerticalEdges vertical; |
| |
| LayoutUnit width() const { return horizontal.left + horizontal.right; } |
| LayoutUnit height() const { return vertical.top + vertical.bottom; } |
| }; |
| |
| inline Edges operator/(const Edges& edge, size_t value) |
| { |
| return { { edge.horizontal.left / value, edge.horizontal.right / value }, { edge.vertical.top / value, edge.vertical.bottom / value } }; |
| } |
| |
| struct ContentWidthAndMargin { |
| LayoutUnit contentWidth; |
| UsedHorizontalMargin usedMargin; |
| }; |
| |
| struct ContentHeightAndMargin { |
| LayoutUnit contentHeight; |
| UsedVerticalMargin::NonCollapsedValues nonCollapsedMargin; |
| }; |
| |
| struct HorizontalGeometry { |
| LayoutUnit left; |
| LayoutUnit right; |
| ContentWidthAndMargin contentWidthAndMargin; |
| }; |
| |
| struct VerticalGeometry { |
| LayoutUnit top; |
| LayoutUnit bottom; |
| ContentHeightAndMargin contentHeightAndMargin; |
| }; |
| |
| struct OverriddenHorizontalValues { |
| std::optional<LayoutUnit> width; |
| std::optional<UsedHorizontalMargin> margin; |
| }; |
| |
| struct OverriddenVerticalValues { |
| // Consider collapsing it. |
| std::optional<LayoutUnit> height; |
| }; |
| |
| inline LayoutUnit toLayoutUnit(InlineLayoutUnit value) |
| { |
| return LayoutUnit { value }; |
| } |
| |
| inline LayoutUnit ceiledLayoutUnit(InlineLayoutUnit value) |
| { |
| return LayoutUnit::fromFloatCeil(value); |
| } |
| |
| inline LayoutPoint toLayoutPoint(const InlineLayoutPoint& point) |
| { |
| return LayoutPoint { point }; |
| } |
| |
| inline LayoutRect toLayoutRect(const InlineLayoutRect& rect) |
| { |
| return LayoutRect { rect }; |
| } |
| |
| inline InlineLayoutUnit maxInlineLayoutUnit() |
| { |
| #if USE_FLOAT_AS_INLINE_LAYOUT_UNIT |
| return std::numeric_limits<float>::max(); |
| #else |
| return LayoutUnit::max(); |
| #endif |
| } |
| |
| struct SlotPosition { |
| SlotPosition() = default; |
| SlotPosition(size_t column, size_t row); |
| |
| size_t column { 0 }; |
| size_t row { 0 }; |
| }; |
| |
| inline SlotPosition::SlotPosition(size_t column, size_t row) |
| : column(column) |
| , row(row) |
| { |
| } |
| |
| inline bool operator==(const SlotPosition& a, const SlotPosition& b) |
| { |
| return a.column == b.column && a.row == b.row; |
| } |
| |
| struct CellSpan { |
| size_t column { 1 }; |
| size_t row { 1 }; |
| }; |
| |
| } |
| } |
| |
| namespace WTF { |
| struct SlotPositionHash { |
| static unsigned hash(const WebCore::Layout::SlotPosition& slotPosition) { return pairIntHash(slotPosition.column, slotPosition.row); } |
| static bool equal(const WebCore::Layout::SlotPosition& a, const WebCore::Layout::SlotPosition& b) { return a == b; } |
| static const bool safeToCompareToEmptyOrDeleted = true; |
| }; |
| template<> struct HashTraits<WebCore::Layout::SlotPosition> : GenericHashTraits<WebCore::Layout::SlotPosition> { |
| static WebCore::Layout::SlotPosition emptyValue() { return WebCore::Layout::SlotPosition(0, std::numeric_limits<size_t>::max()); } |
| |
| static void constructDeletedValue(WebCore::Layout::SlotPosition& slot) { slot.column = std::numeric_limits<size_t>::max(); } |
| static bool isDeletedValue(const WebCore::Layout::SlotPosition& slot) { return slot.column == std::numeric_limits<size_t>::max(); } |
| }; |
| template<> struct DefaultHash<WebCore::Layout::SlotPosition> : SlotPositionHash { }; |
| } |
| |
| #endif |