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/*
* Copyright (C) 2004, 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "TextGranularity.h"
#include "VisiblePosition.h"
#include <wtf/EnumTraits.h>
namespace WebCore {
enum class SelectionDirection : uint8_t { Forward, Backward, Right, Left };
class VisibleSelection {
public:
WEBCORE_EXPORT VisibleSelection();
static constexpr auto defaultAffinity = VisiblePosition::defaultAffinity;
VisibleSelection(const Position& anchor, const Position& focus, Affinity = defaultAffinity, bool isDirectional = false);
VisibleSelection(const Position&, Affinity, bool isDirectional = false);
WEBCORE_EXPORT VisibleSelection(const SimpleRange&, Affinity = defaultAffinity, bool isDirectional = false);
WEBCORE_EXPORT VisibleSelection(const VisiblePosition&, bool isDirectional = false);
WEBCORE_EXPORT VisibleSelection(const VisiblePosition& anchor, const VisiblePosition& focus, bool isDirectional = false);
WEBCORE_EXPORT static VisibleSelection selectionFromContentsOfNode(Node*);
void setAffinity(Affinity affinity) { m_affinity = affinity; }
Affinity affinity() const { return m_affinity; }
// FIXME: Move to the terms "focus" and "anchor" instead of "base" and "extent".
void setBase(const Position&);
void setBase(const VisiblePosition&);
void setExtent(const Position&);
void setExtent(const VisiblePosition&);
// These functions return the values that were passed in, without the canonicalization done by VisiblePosition.
// FIXME: When we expand granularity, we canonicalize as a side effect, so expanded values have been made canonical.
// FIXME: Replace start/range/base/end/firstRange with these, renaming these to the shorter names.
Position uncanonicalizedStart() const;
Position uncanonicalizedEnd() const;
Position anchor() const;
Position focus() const;
WEBCORE_EXPORT std::optional<SimpleRange> range() const;
// FIXME: Rename these to include the word "canonical" or remove.
Position base() const { return m_base; }
Position extent() const { return m_extent; }
Position start() const { return m_start; }
Position end() const { return m_end; }
VisiblePosition visibleStart() const { return VisiblePosition(m_start, isRange() ? Affinity::Downstream : affinity()); }
VisiblePosition visibleEnd() const { return VisiblePosition(m_end, isRange() ? Affinity::Upstream : affinity()); }
VisiblePosition visibleBase() const { return VisiblePosition(m_base, isRange() ? (isBaseFirst() ? Affinity::Upstream : Affinity::Downstream) : affinity()); }
VisiblePosition visibleExtent() const { return VisiblePosition(m_extent, isRange() ? (isBaseFirst() ? Affinity::Downstream : Affinity::Upstream) : affinity()); }
operator VisiblePositionRange() const { return { visibleStart(), visibleEnd() }; }
bool isNone() const { return m_type == Type::None; }
bool isCaret() const { return m_type == Type::Caret; }
bool isRange() const { return m_type == Type::Range; }
bool isCaretOrRange() const { return !isNone(); }
bool isNonOrphanedRange() const { return isRange() && !start().isOrphan() && !end().isOrphan(); }
bool isNoneOrOrphaned() const { return isNone() || start().isOrphan() || end().isOrphan(); }
bool isOrphan() const;
RefPtr<Document> document() const;
bool isBaseFirst() const { return m_anchorIsFirst; }
bool isDirectional() const { return m_isDirectional; }
void setIsDirectional(bool isDirectional) { m_isDirectional = isDirectional; }
WEBCORE_EXPORT bool isAll(EditingBoundaryCrossingRule) const;
void appendTrailingWhitespace();
WEBCORE_EXPORT bool expandUsingGranularity(TextGranularity granularity);
// FIXME: Rename to include the word "canonical" and remove the word "first" or remove.
// We don't yet support multi-range selections, so we only ever have one range to return.
WEBCORE_EXPORT std::optional<SimpleRange> firstRange() const;
// FIXME: Most callers probably don't want this function, and should use range instead.
// This function contracts the range around text and moves the caret upstream before returning the range.
WEBCORE_EXPORT std::optional<SimpleRange> toNormalizedRange() const;
WEBCORE_EXPORT Element* rootEditableElement() const;
WEBCORE_EXPORT bool isContentEditable() const;
WEBCORE_EXPORT bool hasEditableStyle() const;
WEBCORE_EXPORT bool isContentRichlyEditable() const;
// Returns a shadow tree node for legacy shadow trees, a child of the
// ShadowRoot node for new shadow trees, or 0 for non-shadow trees.
Node* nonBoundaryShadowTreeRootNode() const;
WEBCORE_EXPORT bool isInPasswordField() const;
WEBCORE_EXPORT static Position adjustPositionForEnd(const Position& currentPosition, Node* startContainerNode);
WEBCORE_EXPORT static Position adjustPositionForStart(const Position& currentPosition, Node* startContainerNode);
#if ENABLE(TREE_DEBUGGING)
void debugPosition() const;
String debugDescription() const;
void showTreeForThis() const;
#endif
void setWithoutValidation(const Position&, const Position&);
private:
void validate(TextGranularity = TextGranularity::CharacterGranularity);
// Support methods for validate()
void setBaseAndExtentToDeepEquivalents();
void adjustSelectionRespectingGranularity(TextGranularity);
void adjustSelectionToAvoidCrossingShadowBoundaries();
void adjustSelectionToAvoidCrossingEditingBoundaries();
void updateSelectionType();
// We store only Positions because VisibleSelection is used to store values in
// editing commands for use when undoing the command. We need to be able to store
// a selection that, while currently invalid, will be valid once the changes are undone.
// FIXME: Consider doing canonicalization only as part of editing operations, and keeping all selection endpoints non-canonical outside of that code.
// FIXME: Rename m_base to m_canonicalAnchor.
// FIXME: Rename m_extent to m_canonicalFocus.
Position m_anchor; // Where the first click happened.
Position m_focus; // Where the end click/release happened.
Position m_base; // Anchor, canonical, not yet expended to respect granularity.
Position m_extent; // Focus, canonical, but not expended to respect granularity.
Position m_start; // First of anchor and focus, caonicalized and expanded to respect granularity.
Position m_end; // Last of anchor and focus, caonicalized and expanded to respect granularity.
Affinity m_affinity { defaultAffinity };
// These are cached, can be recalculated by validate()
enum class Type : uint8_t { None, Caret, Range };
Type m_type { Type::None };
bool m_anchorIsFirst : 1; // True if the anchor is before the focus.
bool m_isDirectional : 1; // On Mac, Shift-arrow keys move the anchor in a directional selection and moves either end to always extend in a non-directional selection.
};
inline bool operator==(const VisibleSelection& a, const VisibleSelection& b)
{
return a.start() == b.start() && a.end() == b.end() && a.affinity() == b.affinity() && a.isBaseFirst() == b.isBaseFirst() && a.isDirectional() == b.isDirectional();
}
inline bool operator!=(const VisibleSelection& a, const VisibleSelection& b)
{
return !(a == b);
}
WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, const VisibleSelection&);
} // namespace WebCore
#if ENABLE(TREE_DEBUGGING)
// Outside the WebCore namespace for ease of invocation from the debugger.
void showTree(const WebCore::VisibleSelection&);
void showTree(const WebCore::VisibleSelection*);
#endif
namespace WTF {
template<> struct EnumTraits<WebCore::SelectionDirection> {
using values = EnumValues<
WebCore::SelectionDirection,
WebCore::SelectionDirection::Forward,
WebCore::SelectionDirection::Backward,
WebCore::SelectionDirection::Right,
WebCore::SelectionDirection::Left
>;
};
} // namespace WTF