| /* |
| * Copyright (C) 2017-2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "AnimationEffect.h" |
| #include "AnimationEffectPhase.h" |
| #include "BasicEffectTiming.h" |
| #include "ComputedEffectTiming.h" |
| #include "ExceptionOr.h" |
| #include "FillMode.h" |
| #include "KeyframeEffectOptions.h" |
| #include "OptionalEffectTiming.h" |
| #include "PlaybackDirection.h" |
| #include "TimingFunction.h" |
| #include "WebAnimation.h" |
| #include "WebAnimationUtilities.h" |
| #include <variant> |
| #include <wtf/Forward.h> |
| #include <wtf/Ref.h> |
| #include <wtf/RefCounted.h> |
| #include <wtf/RefPtr.h> |
| #include <wtf/Seconds.h> |
| #include <wtf/WeakPtr.h> |
| |
| namespace WebCore { |
| |
| class AnimationEffect : public RefCounted<AnimationEffect>, public CanMakeWeakPtr<AnimationEffect> { |
| public: |
| virtual ~AnimationEffect(); |
| |
| virtual bool isCustomEffect() const { return false; } |
| virtual bool isKeyframeEffect() const { return false; } |
| |
| EffectTiming getBindingsTiming() const; |
| EffectTiming getTiming() const; |
| BasicEffectTiming getBasicTiming(std::optional<Seconds> = std::nullopt) const; |
| ComputedEffectTiming getBindingsComputedTiming() const; |
| ComputedEffectTiming getComputedTiming(std::optional<Seconds> = std::nullopt) const; |
| ExceptionOr<void> bindingsUpdateTiming(std::optional<OptionalEffectTiming>); |
| ExceptionOr<void> updateTiming(std::optional<OptionalEffectTiming>); |
| |
| virtual void animationDidTick() { }; |
| virtual void animationDidPlay() { }; |
| virtual void animationDidChangeTimingProperties() { }; |
| virtual void animationWasCanceled() { }; |
| virtual void animationSuspensionStateDidChange(bool) { }; |
| virtual void animationTimelineDidChange(AnimationTimeline*) { }; |
| |
| WebAnimation* animation() const { return m_animation.get(); } |
| virtual void setAnimation(WebAnimation*); |
| |
| Seconds delay() const { return m_delay; } |
| void setDelay(const Seconds&); |
| |
| Seconds endDelay() const { return m_endDelay; } |
| void setEndDelay(const Seconds&); |
| |
| FillMode fill() const { return m_fill; } |
| void setFill(FillMode); |
| |
| double iterationStart() const { return m_iterationStart; } |
| ExceptionOr<void> setIterationStart(double); |
| |
| double iterations() const { return m_iterations; } |
| ExceptionOr<void> setIterations(double); |
| |
| Seconds iterationDuration() const { return m_iterationDuration; } |
| void setIterationDuration(const Seconds&); |
| |
| PlaybackDirection direction() const { return m_direction; } |
| void setDirection(PlaybackDirection); |
| |
| TimingFunction* timingFunction() const { return m_timingFunction.get(); } |
| void setTimingFunction(const RefPtr<TimingFunction>&); |
| |
| Seconds activeDuration() const { return m_activeDuration; } |
| Seconds endTime() const { return m_endTime; } |
| |
| void updateStaticTimingProperties(); |
| |
| virtual Seconds timeToNextTick(BasicEffectTiming) const; |
| |
| protected: |
| explicit AnimationEffect(); |
| |
| virtual bool ticksContinouslyWhileActive() const { return false; } |
| virtual std::optional<double> progressUntilNextStep(double) const; |
| |
| private: |
| enum class ComputedDirection : uint8_t { Forwards, Reverse }; |
| |
| FillMode m_fill { FillMode::Auto }; |
| PlaybackDirection m_direction { PlaybackDirection::Normal }; |
| |
| WeakPtr<WebAnimation> m_animation; |
| RefPtr<TimingFunction> m_timingFunction; |
| |
| double m_iterationStart { 0 }; |
| double m_iterations { 1 }; |
| |
| Seconds m_delay { 0_s }; |
| Seconds m_endDelay { 0_s }; |
| Seconds m_iterationDuration { 0_s }; |
| Seconds m_activeDuration { 0_s }; |
| Seconds m_endTime { 0_s }; |
| }; |
| |
| } // namespace WebCore |
| |
| #define SPECIALIZE_TYPE_TRAITS_ANIMATION_EFFECT(ToValueTypeName, predicate) \ |
| SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::ToValueTypeName) \ |
| static bool isType(const WebCore::AnimationEffect& value) { return value.predicate; } \ |
| SPECIALIZE_TYPE_TRAITS_END() |