| // © 2016 and later: Unicode, Inc. and others. |
| // License & terms of use: http://www.unicode.org/copyright.html |
| /* |
| ******************************************************************************* |
| * Copyright (C) 2010-2012,2014, International Business Machines |
| * Corporation and others. All Rights Reserved. |
| ******************************************************************************* |
| * file name: stringtriebuilder.h |
| * encoding: UTF-8 |
| * tab size: 8 (not used) |
| * indentation:4 |
| * |
| * created on: 2010dec24 |
| * created by: Markus W. Scherer |
| */ |
| |
| #ifndef __STRINGTRIEBUILDER_H__ |
| #define __STRINGTRIEBUILDER_H__ |
| |
| #include "unicode/utypes.h" |
| #include "unicode/uobject.h" |
| |
| /** |
| * \file |
| * \brief C++ API: Builder API for trie builders |
| */ |
| |
| // Forward declaration. |
| /// \cond |
| struct UHashtable; |
| typedef struct UHashtable UHashtable; |
| /// \endcond |
| |
| /** |
| * Build options for BytesTrieBuilder and CharsTrieBuilder. |
| * @stable ICU 4.8 |
| */ |
| enum UStringTrieBuildOption { |
| /** |
| * Builds a trie quickly. |
| * @stable ICU 4.8 |
| */ |
| USTRINGTRIE_BUILD_FAST, |
| /** |
| * Builds a trie more slowly, attempting to generate |
| * a shorter but equivalent serialization. |
| * This build option also uses more memory. |
| * |
| * This option can be effective when many integer values are the same |
| * and string/byte sequence suffixes can be shared. |
| * Runtime speed is not expected to improve. |
| * @stable ICU 4.8 |
| */ |
| USTRINGTRIE_BUILD_SMALL |
| }; |
| |
| U_NAMESPACE_BEGIN |
| |
| /** |
| * Base class for string trie builder classes. |
| * |
| * This class is not intended for public subclassing. |
| * @stable ICU 4.8 |
| */ |
| class U_COMMON_API StringTrieBuilder : public UObject { |
| public: |
| #ifndef U_HIDE_INTERNAL_API |
| /** @internal */ |
| static int32_t hashNode(const void *node); |
| /** @internal */ |
| static UBool equalNodes(const void *left, const void *right); |
| #endif /* U_HIDE_INTERNAL_API */ |
| |
| protected: |
| // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API |
| // or else the compiler will create a public default constructor. |
| /** @internal */ |
| StringTrieBuilder(); |
| /** @internal */ |
| virtual ~StringTrieBuilder(); |
| |
| #ifndef U_HIDE_INTERNAL_API |
| /** @internal */ |
| void createCompactBuilder(int32_t sizeGuess, UErrorCode &errorCode); |
| /** @internal */ |
| void deleteCompactBuilder(); |
| |
| /** @internal */ |
| void build(UStringTrieBuildOption buildOption, int32_t elementsLength, UErrorCode &errorCode); |
| |
| /** @internal */ |
| int32_t writeNode(int32_t start, int32_t limit, int32_t unitIndex); |
| /** @internal */ |
| int32_t writeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, int32_t length); |
| #endif /* U_HIDE_INTERNAL_API */ |
| |
| class Node; |
| |
| #ifndef U_HIDE_INTERNAL_API |
| /** @internal */ |
| Node *makeNode(int32_t start, int32_t limit, int32_t unitIndex, UErrorCode &errorCode); |
| /** @internal */ |
| Node *makeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, |
| int32_t length, UErrorCode &errorCode); |
| #endif /* U_HIDE_INTERNAL_API */ |
| |
| /** @internal */ |
| virtual int32_t getElementStringLength(int32_t i) const = 0; |
| /** @internal */ |
| virtual char16_t getElementUnit(int32_t i, int32_t unitIndex) const = 0; |
| /** @internal */ |
| virtual int32_t getElementValue(int32_t i) const = 0; |
| |
| // Finds the first unit index after this one where |
| // the first and last element have different units again. |
| /** @internal */ |
| virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t unitIndex) const = 0; |
| |
| // Number of different units at unitIndex. |
| /** @internal */ |
| virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t unitIndex) const = 0; |
| /** @internal */ |
| virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t unitIndex, int32_t count) const = 0; |
| /** @internal */ |
| virtual int32_t indexOfElementWithNextUnit(int32_t i, int32_t unitIndex, char16_t unit) const = 0; |
| |
| /** @internal */ |
| virtual UBool matchNodesCanHaveValues() const = 0; |
| |
| /** @internal */ |
| virtual int32_t getMaxBranchLinearSubNodeLength() const = 0; |
| /** @internal */ |
| virtual int32_t getMinLinearMatch() const = 0; |
| /** @internal */ |
| virtual int32_t getMaxLinearMatchLength() const = 0; |
| |
| #ifndef U_HIDE_INTERNAL_API |
| // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength). |
| /** @internal */ |
| static const int32_t kMaxBranchLinearSubNodeLength=5; |
| |
| // Maximum number of nested split-branch levels for a branch on all 2^16 possible char16_t units. |
| // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up. |
| /** @internal */ |
| static const int32_t kMaxSplitBranchLevels=14; |
| |
| /** |
| * Makes sure that there is only one unique node registered that is |
| * equivalent to newNode. |
| * @param newNode Input node. The builder takes ownership. |
| * @param errorCode ICU in/out UErrorCode. |
| Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL. |
| * @return newNode if it is the first of its kind, or |
| * an equivalent node if newNode is a duplicate. |
| * @internal |
| */ |
| Node *registerNode(Node *newNode, UErrorCode &errorCode); |
| /** |
| * Makes sure that there is only one unique FinalValueNode registered |
| * with this value. |
| * Avoids creating a node if the value is a duplicate. |
| * @param value A final value. |
| * @param errorCode ICU in/out UErrorCode. |
| Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL. |
| * @return A FinalValueNode with the given value. |
| * @internal |
| */ |
| Node *registerFinalValue(int32_t value, UErrorCode &errorCode); |
| #endif /* U_HIDE_INTERNAL_API */ |
| |
| /* |
| * C++ note: |
| * registerNode() and registerFinalValue() take ownership of their input nodes, |
| * and only return owned nodes. |
| * If they see a failure UErrorCode, they will delete the input node. |
| * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR. |
| * If there is a failure, they return NULL. |
| * |
| * NULL Node pointers can be safely passed into other Nodes because |
| * they call the static Node::hashCode() which checks for a NULL pointer first. |
| * |
| * Therefore, as long as builder functions register a new node, |
| * they need to check for failures only before explicitly dereferencing |
| * a Node pointer, or before setting a new UErrorCode. |
| */ |
| |
| // Hash set of nodes, maps from nodes to integer 1. |
| /** @internal */ |
| UHashtable *nodes; |
| |
| // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API, |
| // it is needed for layout of other objects. |
| /** |
| * @internal |
| * \cond |
| */ |
| class Node : public UObject { |
| public: |
| Node(int32_t initialHash) : hash(initialHash), offset(0) {} |
| inline int32_t hashCode() const { return hash; } |
| // Handles node==NULL. |
| static inline int32_t hashCode(const Node *node) { return node==NULL ? 0 : node->hashCode(); } |
| // Base class operator==() compares the actual class types. |
| virtual UBool operator==(const Node &other) const; |
| inline UBool operator!=(const Node &other) const { return !operator==(other); } |
| /** |
| * Traverses the Node graph and numbers branch edges, with rightmost edges first. |
| * This is to avoid writing a duplicate node twice. |
| * |
| * Branch nodes in this trie data structure are not symmetric. |
| * Most branch edges "jump" to other nodes but the rightmost branch edges |
| * just continue without a jump. |
| * Therefore, write() must write the rightmost branch edge last |
| * (trie units are written backwards), and must write it at that point even if |
| * it is a duplicate of a node previously written elsewhere. |
| * |
| * This function visits and marks right branch edges first. |
| * Edges are numbered with increasingly negative values because we share the |
| * offset field which gets positive values when nodes are written. |
| * A branch edge also remembers the first number for any of its edges. |
| * |
| * When a further-left branch edge has a number in the range of the rightmost |
| * edge's numbers, then it will be written as part of the required right edge |
| * and we can avoid writing it first. |
| * |
| * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative |
| * edge numbers. |
| * |
| * @param edgeNumber The first edge number for this node and its sub-nodes. |
| * @return An edge number that is at least the maximum-negative |
| * of the input edge number and the numbers of this node and all of its sub-nodes. |
| */ |
| virtual int32_t markRightEdgesFirst(int32_t edgeNumber); |
| // write() must set the offset to a positive value. |
| virtual void write(StringTrieBuilder &builder) = 0; |
| // See markRightEdgesFirst. |
| inline void writeUnlessInsideRightEdge(int32_t firstRight, int32_t lastRight, |
| StringTrieBuilder &builder) { |
| // Note: Edge numbers are negative, lastRight<=firstRight. |
| // If offset>0 then this node and its sub-nodes have been written already |
| // and we need not write them again. |
| // If this node is part of the unwritten right branch edge, |
| // then we wait until that is written. |
| if(offset<0 && (offset<lastRight || firstRight<offset)) { |
| write(builder); |
| } |
| } |
| inline int32_t getOffset() const { return offset; } |
| protected: |
| int32_t hash; |
| int32_t offset; |
| }; |
| |
| #ifndef U_HIDE_INTERNAL_API |
| // This class should not be overridden because |
| // registerFinalValue() compares a stack-allocated FinalValueNode |
| // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes) |
| // with the input node, and the |
| // !Node::operator==(other) used inside FinalValueNode::operator==(other) |
| // will be false if the typeid's are different. |
| /** @internal */ |
| class FinalValueNode : public Node { |
| public: |
| FinalValueNode(int32_t v) : Node(0x111111u*37u+v), value(v) {} |
| virtual UBool operator==(const Node &other) const; |
| virtual void write(StringTrieBuilder &builder); |
| protected: |
| int32_t value; |
| }; |
| #endif /* U_HIDE_INTERNAL_API */ |
| |
| // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API, |
| // it is needed for layout of other objects. |
| /** |
| * @internal |
| */ |
| class ValueNode : public Node { |
| public: |
| ValueNode(int32_t initialHash) : Node(initialHash), hasValue(FALSE), value(0) {} |
| virtual UBool operator==(const Node &other) const; |
| void setValue(int32_t v) { |
| hasValue=TRUE; |
| value=v; |
| hash=hash*37u+v; |
| } |
| protected: |
| UBool hasValue; |
| int32_t value; |
| }; |
| |
| #ifndef U_HIDE_INTERNAL_API |
| /** |
| * @internal |
| */ |
| class IntermediateValueNode : public ValueNode { |
| public: |
| IntermediateValueNode(int32_t v, Node *nextNode) |
| : ValueNode(0x222222u*37u+hashCode(nextNode)), next(nextNode) { setValue(v); } |
| virtual UBool operator==(const Node &other) const; |
| virtual int32_t markRightEdgesFirst(int32_t edgeNumber); |
| virtual void write(StringTrieBuilder &builder); |
| protected: |
| Node *next; |
| }; |
| #endif /* U_HIDE_INTERNAL_API */ |
| |
| // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API, |
| // it is needed for layout of other objects. |
| /** |
| * @internal |
| */ |
| class LinearMatchNode : public ValueNode { |
| public: |
| LinearMatchNode(int32_t len, Node *nextNode) |
| : ValueNode((0x333333u*37u+len)*37u+hashCode(nextNode)), |
| length(len), next(nextNode) {} |
| virtual UBool operator==(const Node &other) const; |
| virtual int32_t markRightEdgesFirst(int32_t edgeNumber); |
| protected: |
| int32_t length; |
| Node *next; |
| }; |
| |
| #ifndef U_HIDE_INTERNAL_API |
| /** |
| * @internal |
| */ |
| class BranchNode : public Node { |
| public: |
| BranchNode(int32_t initialHash) : Node(initialHash) {} |
| protected: |
| int32_t firstEdgeNumber; |
| }; |
| |
| /** |
| * @internal |
| */ |
| class ListBranchNode : public BranchNode { |
| public: |
| ListBranchNode() : BranchNode(0x444444), length(0) {} |
| virtual UBool operator==(const Node &other) const; |
| virtual int32_t markRightEdgesFirst(int32_t edgeNumber); |
| virtual void write(StringTrieBuilder &builder); |
| // Adds a unit with a final value. |
| void add(int32_t c, int32_t value) { |
| units[length]=(char16_t)c; |
| equal[length]=NULL; |
| values[length]=value; |
| ++length; |
| hash=(hash*37u+c)*37u+value; |
| } |
| // Adds a unit which leads to another match node. |
| void add(int32_t c, Node *node) { |
| units[length]=(char16_t)c; |
| equal[length]=node; |
| values[length]=0; |
| ++length; |
| hash=(hash*37u+c)*37u+hashCode(node); |
| } |
| protected: |
| Node *equal[kMaxBranchLinearSubNodeLength]; // NULL means "has final value". |
| int32_t length; |
| int32_t values[kMaxBranchLinearSubNodeLength]; |
| char16_t units[kMaxBranchLinearSubNodeLength]; |
| }; |
| |
| /** |
| * @internal |
| */ |
| class SplitBranchNode : public BranchNode { |
| public: |
| SplitBranchNode(char16_t middleUnit, Node *lessThanNode, Node *greaterOrEqualNode) |
| : BranchNode(((0x555555u*37u+middleUnit)*37u+ |
| hashCode(lessThanNode))*37u+hashCode(greaterOrEqualNode)), |
| unit(middleUnit), lessThan(lessThanNode), greaterOrEqual(greaterOrEqualNode) {} |
| virtual UBool operator==(const Node &other) const; |
| virtual int32_t markRightEdgesFirst(int32_t edgeNumber); |
| virtual void write(StringTrieBuilder &builder); |
| protected: |
| char16_t unit; |
| Node *lessThan; |
| Node *greaterOrEqual; |
| }; |
| |
| // Branch head node, for writing the actual node lead unit. |
| /** @internal */ |
| class BranchHeadNode : public ValueNode { |
| public: |
| BranchHeadNode(int32_t len, Node *subNode) |
| : ValueNode((0x666666u*37u+len)*37u+hashCode(subNode)), |
| length(len), next(subNode) {} |
| virtual UBool operator==(const Node &other) const; |
| virtual int32_t markRightEdgesFirst(int32_t edgeNumber); |
| virtual void write(StringTrieBuilder &builder); |
| protected: |
| int32_t length; |
| Node *next; // A branch sub-node. |
| }; |
| |
| #endif /* U_HIDE_INTERNAL_API */ |
| /// \endcond |
| |
| /** @internal */ |
| virtual Node *createLinearMatchNode(int32_t i, int32_t unitIndex, int32_t length, |
| Node *nextNode) const = 0; |
| |
| /** @internal */ |
| virtual int32_t write(int32_t unit) = 0; |
| /** @internal */ |
| virtual int32_t writeElementUnits(int32_t i, int32_t unitIndex, int32_t length) = 0; |
| /** @internal */ |
| virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal) = 0; |
| /** @internal */ |
| virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node) = 0; |
| /** @internal */ |
| virtual int32_t writeDeltaTo(int32_t jumpTarget) = 0; |
| }; |
| |
| U_NAMESPACE_END |
| |
| #endif // __STRINGTRIEBUILDER_H__ |