| Testing that the legacy AudioBufferSourceNode API is not exposed on the unprefixed AudioBufferSourceNode |
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| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
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| PASS AudioBufferSourceNode.prototype.playbackState is undefined. |
| PASS AudioBufferSourceNode.prototype.gain is undefined. |
| PASS AudioBufferSourceNode.UNSCHEDULED_STATE is undefined. |
| PASS AudioBufferSourceNode.SCHEDULED_STATE is undefined. |
| PASS AudioBufferSourceNode.PLAYING_STATE is undefined. |
| PASS AudioBufferSourceNode.FINISHED_STATE is undefined. |
| PASS AudioBufferSourceNode.prototype.UNSCHEDULED_STATE is undefined. |
| PASS AudioBufferSourceNode.prototype.SCHEDULED_STATE is undefined. |
| PASS AudioBufferSourceNode.prototype.PLAYING_STATE is undefined. |
| PASS AudioBufferSourceNode.prototype.FINISHED_STATE is undefined. |
| PASS bufferSource.playbackState is undefined. |
| PASS bufferSource.gain is undefined. |
| PASS bufferSource.UNSCHEDULED_STATE is undefined. |
| PASS bufferSource.SCHEDULED_STATE is undefined. |
| PASS bufferSource.PLAYING_STATE is undefined. |
| PASS bufferSource.FINISHED_STATE is undefined. |
| PASS bufferSource.__proto__.playbackState is undefined. |
| PASS bufferSource.__proto__.gain is undefined. |
| PASS bufferSource.__proto__.UNSCHEDULED_STATE is undefined. |
| PASS bufferSource.__proto__.SCHEDULED_STATE is undefined. |
| PASS bufferSource.__proto__.PLAYING_STATE is undefined. |
| PASS bufferSource.__proto__.FINISHED_STATE is undefined. |
| PASS successfullyParsed is true |
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| TEST COMPLETE |
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