blob: 85042d1fd7f0aa28f856eed0c6f4659629200b7d [file] [log] [blame]
<!DOCTYPE html>
<head>
<script src="../../resources/js-test.js"></script>
<script>
description("DOM wrappers should not leak across world boundaries via onevent attributes");
</script>
</head>
<body>
<div onclick="console.log('clicked')">DOM wrappers should not leak across world boundaries via onevent attributes</div>
<script>
if (window.testRunner)
testRunner.dumpAsText();
document.onload = document;
testRunner.evaluateScriptInIsolatedWorld(1,
'if (document.onload === null) {' +
' console.log("PASS: Main world object not visible in isolated world");' +
'} else {' +
' console.log("FAIL: Main world object visible in isolated world!");' +
'}' +
'document.onload = document;' +
'if (document.onload === document) {' +
' console.log("PASS: Got back isolated world wrapper");' +
'} else {' +
' console.log("FAIL! Got back:" + document.onload);' +
'}' +
'if (document.querySelector("div").onclick === null) {' +
' console.log("PASS: Declarative onclick handler did not leak to the isolated world");' +
'} else {' +
' console.log("FAIL: onclick handler leaked to isolated world");' +
'}'
);
if (document.onload === document)
testPassed("Got back main world wrapper");
else
testFailed("Got back: " + document.onload);
</script>
</body>