| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This file contains a list of defective dEQP conformance tests. The expected |
| // format is: |
| // {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP} |
| // |
| // MODIFIERS can be a combination of the below list: |
| // WIN XP VISTA WIN7 MAC LEOPARD SNOWLEOPARD LION LINUX CHROMEOS MOUNTAINLION |
| // MAVERICKS |
| // NVIDIA AMD INTEL |
| // 0xabcd - GPU PCI device ID. Specifying a PCI id requires a vendor. |
| // DEBUG RELEASE |
| // TODO(jmadill): Add ANGLE Renderer selection modifiers |
| // |
| // TEST_NAME can be a specific test name, or have a '*' in the end, which |
| // indicates a prefix matching. |
| // |
| // Examples: |
| // 91530 MAC WIN LINUX : context_lost_restored = TIMEOUT |
| // 91533 WIN : gl_min_uniforms = FAIL |
| // 91531 MAC WIN LINUX : conformance_more_* = SKIP |
| // 91532 MAC NVIDIA 0x0640 : tex_image_and_sub_image_2d_with_video = PASS FAIL |
| |
| // Skip these tests due to timeouts |
| 1034 DEBUG RELEASE : dEQP-GLES2.functional.flush_finish.* = SKIP |
| |
| // Don't run these tests for faster turnover |
| 998 DEBUG RELEASE : dEQP-GLES2.performance.* = SKIP |
| 998 DEBUG RELEASE : dEQP-GLES2.stress.* = SKIP |
| |
| // Tests that we fail because they're not in line with the WebGL spec |
| 1335 DEBUG RELEASE : dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_2* = FAIL |
| |
| // Failures related to not supporting separate depth/stencil masks on D3D11. |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_* = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.* = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.* = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_constant_alpha = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_one_minus_constant_alpha = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_constant_alpha = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_constant_alpha = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_constant_color = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_one_minus_constant_color = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_constant_color = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_constant_color = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_constant_alpha = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_one_minus_constant_alpha = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_constant_alpha = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_constant_alpha = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_constant_color = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_one_minus_constant_color = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_constant_color = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_constant_color = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_constant_alpha = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_constant_alpha = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_constant_alpha = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_constant_alpha = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_constant_color = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_constant_color = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_constant_color = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_constant_color = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.random.* = FAIL |
| 1655 D3D11 : dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.* = FAIL |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Temporary entries: they should be removed once the bugs are fixed. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| // Only fails in D3D11 32-bit. |
| 1418 D3D11 : dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z = FAIL |
| |
| // Quadro P400 |
| // TODO(jmadill): Narrow to P400 device only: 0x1CB3. |
| 2222 D3D11 NVIDIA : dEQP-GLES2.functional.shaders.functions.control_flow.return_in_nested_loop_fragment = FAIL |
| 2222 D3D11 NVIDIA : dEQP-GLES2.functional.shaders.functions.control_flow.return_in_nested_loop_vertex = FAIL |
| |
| // Failures on the D3D11 bots that do not reproduce locally |
| // TODO(jmadill): Figure out why these fail on the bots, but not locally. |
| 1108 D3D11 : dEQP-GLES2.functional.shaders.struct.local.dynamic_loop_struct_array_fragment = FAIL |
| 1108 D3D11 : dEQP-GLES2.functional.shaders.invariance.highp.loop_2 = FAIL |
| 1108 D3D11 : dEQP-GLES2.functional.shaders.invariance.mediump.loop_2 = FAIL |
| |
| // OpenGL desktop back-end failures |
| 1656 OPENGL : dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srgb8_alpha8 = FAIL |
| 1656 OPENGL : dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srgb8_alpha8 = FAIL |
| |
| // Mac specific failures |
| 1143 MAC : dEQP-GLES2.functional.shaders.scoping.valid.local_int_variable_hides_struct_type_* = FAIL |
| 1143 MAC : dEQP-GLES2.functional.shaders.scoping.valid.local_struct_variable_hides_struct_type_* = FAIL |
| 1143 MAC : dEQP-GLES2.functional.shaders.scoping.valid.function_parameter_hides_struct_type_* = FAIL |
| 1143 MAC : dEQP-GLES2.functional.shaders.random.trigonometric.vertex.65 = FAIL |
| |
| // Mac Intel specific |
| 2137 MAC INTEL : dEQP-GLES2.functional.color_clear.complex_rgb = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.color_clear.complex_rgba = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.color_clear.long_masked_rgb = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.color_clear.long_masked_rgba = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.color_clear.masked_rgb = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.color_clear.masked_rgba = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.color_clear.masked_scissored_rgb = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.color_clear.masked_scissored_rgba = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.color_clear.scissored_rgb = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.color_clear.scissored_rgba = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.color_clear.short_scissored_rgb = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_alpha = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_luminance = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_luminance_alpha = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgb = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgba = FAIL |
| 2137 MAC INTEL : dEQP-GLES2.functional.shaders.discard.dynamic_loop_never = SKIP |
| 2137 MAC INTEL : dEQP-GLES2.functional.shaders.discard.function_static_loop_never = SKIP |
| 2137 MAC INTEL : dEQP-GLES2.functional.shaders.discard.static_loop_never = SKIP |
| |
| // Mac AMD specific |
| 2137 MAC AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip = FAIL |
| |
| // Android only failures |
| 1484 ANDROID : dEQP-GLES2.functional.vertex_arrays.* = SKIP |
| 1485 ANDROID : dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_none_tex = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_rbo_tex = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_tex_none = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_tex_rbo = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_tex_tex = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_none_tex = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_rbo_tex = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_tex_none = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_tex_rbo = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_tex_tex = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_none_tex = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_rbo_tex = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_tex_none = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_tex_rbo = FAIL |
| 1486 ANDROID : dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_tex_tex = FAIL |
| 1487 ANDROID : dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_stencil_unsigned_int_24_8 = FAIL |
| 1487 ANDROID : dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8 = FAIL |
| 1487 ANDROID : dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.depth_stencil_unsigned_int_24_8 = FAIL |
| 1487 ANDROID : dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srgb8 = FAIL |
| 1487 ANDROID : dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.depth_stencil_unsigned_int_24_8 = FAIL |
| 1487 ANDROID : dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srgb8 = FAIL |
| 1488 ANDROID : dEQP-GLES2.functional.shaders.return.conditional_return_always_vertex = FAIL |
| 1488 ANDROID : dEQP-GLES2.functional.shaders.return.conditional_return_always_fragment = FAIL |
| 1488 ANDROID : dEQP-GLES2.functional.shaders.return.output_write_always_vertex = FAIL |
| 1488 ANDROID : dEQP-GLES2.functional.shaders.return.output_write_always_fragment = FAIL |
| 1489 ANDROID : dEQP-GLES2.functional.texture.mipmap.2d.generate.a8_fastest = FAIL |
| 1489 ANDROID : dEQP-GLES2.functional.texture.mipmap.2d.generate.a8_nicest = FAIL |
| 1489 ANDROID : dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_fastest = FAIL |
| 1489 ANDROID : dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_nicest = FAIL |
| 1489 ANDROID : dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_fastest = FAIL |
| 1489 ANDROID : dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_nicest = FAIL |
| 1489 ANDROID : dEQP-GLES2.functional.texture.mipmap.cube.generate.a8_fastest = FAIL |
| 1489 ANDROID : dEQP-GLES2.functional.texture.mipmap.cube.generate.a8_nicest = FAIL |
| 1489 ANDROID : dEQP-GLES2.functional.texture.mipmap.cube.generate.l8_fastest = FAIL |
| 1489 ANDROID : dEQP-GLES2.functional.texture.mipmap.cube.generate.l8_nicest = FAIL |
| 1489 ANDROID : dEQP-GLES2.functional.texture.mipmap.cube.generate.la88_fastest = FAIL |
| 1489 ANDROID : dEQP-GLES2.functional.texture.mipmap.cube.generate.la88_nicest = FAIL |
| |
| // Windows Linux and Mac failures |
| 1028 WIN LINUX MAC : dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8 = FAIL |
| 1028 WIN LINUX MAC : dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srgb8 = FAIL |
| 1028 WIN LINUX MAC : dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.depth_component_unsigned_short = FAIL |
| 1028 WIN LINUX MAC : dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.depth_component_unsigned_int = FAIL |
| 1028 WIN LINUX MAC : dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srgb8 = FAIL |