| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "ExceptionOr.h" |
| #include <JavaScriptCore/Float32Array.h> |
| #include <wtf/Lock.h> |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class AudioBus; |
| |
| class AudioBuffer : public RefCounted<AudioBuffer> { |
| public: |
| static RefPtr<AudioBuffer> create(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate); |
| |
| // Returns nullptr if data is not a valid audio file. |
| static RefPtr<AudioBuffer> createFromAudioFileData(const void* data, size_t dataSize, bool mixToMono, float sampleRate); |
| |
| // Format |
| size_t length() const { return m_length; } |
| double duration() const { return length() / sampleRate(); } |
| float sampleRate() const { return m_sampleRate; } |
| |
| // Channel data access |
| unsigned numberOfChannels() const { return m_channels.size(); } |
| ExceptionOr<Ref<Float32Array>> getChannelData(unsigned channelIndex); |
| Float32Array* channelData(unsigned channelIndex); |
| void zero(); |
| |
| // Scalar gain |
| double gain() const { return m_gain; } |
| void setGain(double gain) { m_gain = gain; } |
| |
| // Because an AudioBuffer has a JavaScript wrapper, which will be garbage collected, it may take a while for this object to be deleted. |
| // releaseMemory() can be called when the AudioContext goes away, so we can release the memory earlier than when the garbage collection happens. |
| // Careful! Only call this when the page unloads, after the AudioContext is no longer processing. |
| void releaseMemory(); |
| |
| size_t memoryCost() const; |
| |
| private: |
| AudioBuffer(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate); |
| explicit AudioBuffer(AudioBus&); |
| |
| void invalidate(); |
| |
| double m_gain { 1.0 }; // scalar gain |
| float m_sampleRate; |
| mutable Lock m_channelsLock; |
| size_t m_length; |
| Vector<RefPtr<Float32Array>> m_channels; |
| }; |
| |
| } // namespace WebCore |