| /* |
| * Copyright (C) 2014-2015 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "ScrollSnapAnimatorState.h" |
| |
| #include "Logging.h" |
| #include "ScrollExtents.h" |
| #include "ScrollingEffectsController.h" |
| #include <wtf/MathExtras.h> |
| #include <wtf/text/TextStream.h> |
| |
| namespace WebCore { |
| |
| ScrollSnapAnimatorState::~ScrollSnapAnimatorState() = default; |
| |
| bool ScrollSnapAnimatorState::transitionToSnapAnimationState(const ScrollExtents& scrollExtents, float pageScale, const FloatPoint& initialOffset) |
| { |
| return setupAnimationForState(ScrollSnapState::Snapping, scrollExtents, pageScale, initialOffset, { }, { }); |
| } |
| |
| bool ScrollSnapAnimatorState::transitionToGlideAnimationState(const ScrollExtents& scrollExtents, float pageScale, const FloatPoint& initialOffset, const FloatSize& initialVelocity, const FloatSize& initialDelta) |
| { |
| return setupAnimationForState(ScrollSnapState::Gliding, scrollExtents, pageScale, initialOffset, initialVelocity, initialDelta); |
| } |
| |
| bool ScrollSnapAnimatorState::setupAnimationForState(ScrollSnapState state, const ScrollExtents& scrollExtents, float pageScale, const FloatPoint& initialOffset, const FloatSize& initialVelocity, const FloatSize& initialDelta) |
| { |
| ASSERT(state == ScrollSnapState::Snapping || state == ScrollSnapState::Gliding); |
| if (m_currentState == state) |
| return false; |
| |
| bool animating = m_scrollController.startMomentumScrollWithInitialVelocity(initialOffset, initialVelocity, initialDelta, [&](const FloatPoint& targetOffset) { |
| float targetOffsetX, targetOffsetY; |
| std::tie(targetOffsetX, m_activeSnapIndexX) = targetOffsetForStartOffset(ScrollEventAxis::Horizontal, scrollExtents, initialOffset.x(), targetOffset, pageScale, initialDelta.width()); |
| std::tie(targetOffsetY, m_activeSnapIndexY) = targetOffsetForStartOffset(ScrollEventAxis::Vertical, scrollExtents, initialOffset.y(), targetOffset, pageScale, initialDelta.height()); |
| LOG_WITH_STREAM(ScrollAnimations, stream << "ScrollSnapAnimatorState::setupAnimationForState() - target offset " << targetOffset << " modified to " << FloatPoint(targetOffsetX, targetOffsetY)); |
| return FloatPoint { targetOffsetX, targetOffsetY }; |
| }); |
| |
| if (!animating) |
| return false; |
| |
| m_currentState = state; |
| return animating; |
| } |
| |
| std::optional<unsigned> ScrollSnapAnimatorState::closestSnapPointForOffset(ScrollEventAxis axis, ScrollOffset scrollOffset, const ScrollExtents& scrollExtents, float pageScale) const |
| { |
| LayoutPoint layoutScrollOffset(scrollOffset.x() / pageScale, scrollOffset.y() / pageScale); |
| |
| auto snapOffsets = snapOffsetsForAxis(axis); |
| LayoutSize viewportSize(scrollExtents.viewportSize); |
| std::optional<unsigned> activeIndex; |
| if (snapOffsets.size()) |
| activeIndex = snapOffsetInfo().closestSnapOffset(axis, viewportSize, layoutScrollOffset, 0).second; |
| |
| return activeIndex; |
| } |
| |
| float ScrollSnapAnimatorState::adjustedScrollDestination(ScrollEventAxis axis, FloatPoint destinationOffset, float velocity, std::optional<float> originalOffset, const ScrollExtents& scrollExtents, float pageScale) const |
| { |
| auto snapOffsets = snapOffsetsForAxis(axis); |
| if (!snapOffsets.size()) |
| return valueForAxis(destinationOffset, axis); |
| |
| std::optional<LayoutUnit> originalOffsetInLayoutUnits; |
| if (originalOffset) |
| originalOffsetInLayoutUnits = LayoutUnit(*originalOffset / pageScale); |
| LayoutSize viewportSize(scrollExtents.viewportSize); |
| LayoutPoint layoutDestinationOffset(destinationOffset.x() / pageScale, destinationOffset.y() / pageScale); |
| LayoutUnit offset = snapOffsetInfo().closestSnapOffset(axis, viewportSize, layoutDestinationOffset, velocity, originalOffsetInLayoutUnits).first; |
| return offset * pageScale; |
| } |
| |
| bool ScrollSnapAnimatorState::resnapAfterLayout(ScrollOffset scrollOffset, const ScrollExtents& scrollExtents, float pageScale) |
| { |
| bool snapPointChanged = false; |
| // If we are already snapped in a particular axis, maintain that. Otherwise, snap to the nearest eligible snap point. |
| auto activeHorizontalIndex = activeSnapIndexForAxis(ScrollEventAxis::Horizontal); |
| if (!activeHorizontalIndex || *activeHorizontalIndex >= snapOffsetsForAxis(ScrollEventAxis::Horizontal).size()) |
| snapPointChanged |= setNearestScrollSnapIndexForAxisAndOffset(ScrollEventAxis::Horizontal, scrollOffset, scrollExtents, pageScale); |
| |
| auto activeVerticalIndex = activeSnapIndexForAxis(ScrollEventAxis::Vertical); |
| if (!activeVerticalIndex || *activeVerticalIndex >= snapOffsetsForAxis(ScrollEventAxis::Vertical).size()) |
| snapPointChanged |= setNearestScrollSnapIndexForAxisAndOffset(ScrollEventAxis::Vertical, scrollOffset, scrollExtents, pageScale); |
| |
| return snapPointChanged; |
| } |
| |
| bool ScrollSnapAnimatorState::setNearestScrollSnapIndexForAxisAndOffset(ScrollEventAxis axis, ScrollOffset scrollOffset, const ScrollExtents& scrollExtents, float pageScale) |
| { |
| auto activeIndex = closestSnapPointForOffset(axis, scrollOffset, scrollExtents, pageScale); |
| if (activeIndex == activeSnapIndexForAxis(axis)) |
| return false; |
| |
| setActiveSnapIndexForAxis(axis, activeIndex); |
| return true; |
| } |
| |
| bool ScrollSnapAnimatorState::setNearestScrollSnapIndexForOffset(ScrollOffset scrollOffset, const ScrollExtents& scrollExtents, float pageScale) |
| { |
| bool snapIndexChanged = false; |
| snapIndexChanged |= setNearestScrollSnapIndexForAxisAndOffset(ScrollEventAxis::Horizontal, scrollOffset, scrollExtents, pageScale); |
| snapIndexChanged |= setNearestScrollSnapIndexForAxisAndOffset(ScrollEventAxis::Vertical, scrollOffset, scrollExtents, pageScale); |
| return snapIndexChanged; |
| } |
| |
| void ScrollSnapAnimatorState::transitionToUserInteractionState() |
| { |
| teardownAnimationForState(ScrollSnapState::UserInteraction); |
| } |
| |
| void ScrollSnapAnimatorState::transitionToDestinationReachedState() |
| { |
| teardownAnimationForState(ScrollSnapState::DestinationReached); |
| } |
| |
| void ScrollSnapAnimatorState::teardownAnimationForState(ScrollSnapState state) |
| { |
| ASSERT(state == ScrollSnapState::UserInteraction || state == ScrollSnapState::DestinationReached); |
| if (m_currentState == state) |
| return; |
| |
| m_scrollController.stopAnimatedScroll(); |
| m_currentState = state; |
| } |
| |
| std::pair<float, std::optional<unsigned>> ScrollSnapAnimatorState::targetOffsetForStartOffset(ScrollEventAxis axis, const ScrollExtents& scrollExtents, float startOffset, FloatPoint predictedOffset, float pageScale, float initialDelta) const |
| { |
| auto minScrollOffset = (axis == ScrollEventAxis::Horizontal) ? scrollExtents.minimumScrollOffset().x() : scrollExtents.minimumScrollOffset().y(); |
| auto maxScrollOffset = (axis == ScrollEventAxis::Horizontal) ? scrollExtents.maximumScrollOffset().x() : scrollExtents.maximumScrollOffset().y(); |
| |
| const auto& snapOffsets = m_snapOffsetsInfo.offsetsForAxis(axis); |
| if (snapOffsets.isEmpty()) |
| return std::make_pair(clampTo<float>(axis == ScrollEventAxis::Horizontal ? predictedOffset.x() : predictedOffset.y(), minScrollOffset, maxScrollOffset), std::nullopt); |
| |
| LayoutPoint predictedLayoutOffset(predictedOffset.x() / pageScale, predictedOffset.y() / pageScale); |
| auto [targetOffset, snapIndex] = m_snapOffsetsInfo.closestSnapOffset(axis, LayoutSize { scrollExtents.viewportSize }, predictedLayoutOffset, initialDelta, LayoutUnit(startOffset / pageScale)); |
| return std::make_pair(pageScale * clampTo<float>(float { targetOffset }, minScrollOffset, maxScrollOffset), snapIndex); |
| } |
| |
| TextStream& operator<<(TextStream& ts, const ScrollSnapAnimatorState& state) |
| { |
| ts << "ScrollSnapAnimatorState"; |
| ts.dumpProperty("snap offsets x", state.snapOffsetsForAxis(ScrollEventAxis::Horizontal)); |
| ts.dumpProperty("snap offsets y", state.snapOffsetsForAxis(ScrollEventAxis::Vertical)); |
| |
| ts.dumpProperty("active snap index x", state.activeSnapIndexForAxis(ScrollEventAxis::Horizontal)); |
| ts.dumpProperty("active snap index y", state.activeSnapIndexForAxis(ScrollEventAxis::Vertical)); |
| |
| return ts; |
| } |
| |
| } // namespace WebCore |