blob: 5c059439739d0c88d668d644ca53228656722758 [file] [log] [blame]
//-------------------------------------------------------------------------------------------------------
// Copyright (C) Microsoft Corporation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
//-------------------------------------------------------------------------------------------------------
function asmModule(stdlib, imports) {
"use asm";
var i4 = stdlib.SIMD.Int32x4;
var i4check = i4.check;
var i4fromFloat32x4 = i4.fromFloat32x4;
var i4fromFloat32x4Bits = i4.fromFloat32x4Bits;
var i4neg = i4.neg;
var i4add = i4.add;
var i4sub = i4.sub;
var i4mul = i4.mul;
var i4lessThan = i4.lessThan;
var i4equal = i4.equal;
var i4greaterThan = i4.greaterThan;
var i4select = i4.select;
var i4and = i4.and;
var i4or = i4.or;
var i4xor = i4.xor;
var i4not = i4.not;
var f4 = stdlib.SIMD.Float32x4;
var f4check = f4.check;
var f4fromInt32x4 = f4.fromInt32x4;
var f4fromInt32x4Bits = f4.fromInt32x4Bits;
var f4abs = f4.abs;
var f4neg = f4.neg;
var f4add = f4.add;
var f4sub = f4.sub;
var f4mul = f4.mul;
var f4div = f4.div;
var f4min = f4.min;
var f4max = f4.max;
var f4sqrt = f4.sqrt;
var f4lessThan = f4.lessThan;
var f4lessThanOrEqual = f4.lessThanOrEqual;
var f4equal = f4.equal;
var f4notEqual = f4.notEqual;
var f4greaterThan = f4.greaterThan;
var f4greaterThanOrEqual = f4.greaterThanOrEqual;
var f4select = f4.select;
var fround = stdlib.Math.fround;
var globImportF4 = f4check(imports.g1); // global var import
var globImportI4 = i4check(imports.g2); // global var import
var g1 = f4(1.0,2.0,3.0, -0.0); // global var initialized
var g2 = f4(-5.3, -0.0,7.332,8.0); // global var initialized
var g3 = i4(1,2,3,4); // global var initialized
var g4 = i4(5,6,7,8); // global var initialized
var gval = 1234;
var gval2 = 1234.0;
var f4splat = f4.splat;
var sqrt = stdlib.Math.sqrt;
var pow = stdlib.Math.pow;
var loopCOUNT = 3;
function test1()
{
var val1 = f4(1.0,2.0,3.0,4.0);
var val2 = f4(5.0,6.0,7.0,8.0);
var val3 = f4(0.0,0.0,0.0,0.0);
var val4 = f4(0.0,0.0,0.0,0.0);
var x=fround(1.0)
var y=fround(2.0);
var loopIndex = 0;
val3 = f4add(val1, val2);
val4 = f4mul(val1, val2);
while ( (loopIndex|0) < (loopCOUNT|0)) {
val1 = f4(fround(x), fround(y), 3.0, 4.0 );
val2 = f4(fround(x), fround(y), 5.0, 6.0 );
loopIndex = (loopIndex + 1) | 0;
}
return f4check(val2);
}
function test2()
{
var val1 = f4(1.0,2.0,3.0,4.0);
var val2 = f4(5.0,6.0,7.0,8.0);
var val3 = f4(0.0,0.0,0.0,0.0);
var val4 = f4(0.0,0.0,0.0,0.0);
var x=fround(1.0)
var y=fround(2.0);
var z=fround(3.0);
var loopIndex = 0;
val3 = f4add(val1, val2);
val4 = f4mul(val1, val2);
while ( (loopIndex|0) < (loopCOUNT|0)) {
val1 = f4(fround(x), fround(y), z, 4.0 );
val2 = f4(fround(x), fround(y), z, 6.0 );
loopIndex = (loopIndex + 1) | 0;
}
return f4check(val2);
}
return {func1:test1, func2:test2};
}
var m = asmModule(this, {g1:SIMD.Float32x4(9,9,9,9), g2:SIMD.Int32x4(1, 2, 3, 4)/*, g3:SIMD.Float64x2(10, 10, 10, 10)*/});
var ret1 = m.func1();
WScript.Echo(ret1.toString());
var ret2 = m.func2();
WScript.Echo(ret2.toString());