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/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "AnimationTimeline.h"
#include "DocumentTimelineOptions.h"
#include "GenericTaskQueue.h"
#include "Timer.h"
#include <wtf/Markable.h>
#include <wtf/Ref.h>
namespace WebCore {
class AnimationPlaybackEvent;
class RenderElement;
class DocumentTimeline final : public AnimationTimeline
{
public:
static Ref<DocumentTimeline> create(Document&);
static Ref<DocumentTimeline> create(Document&, DocumentTimelineOptions&&);
~DocumentTimeline();
bool isDocumentTimeline() const final { return true; }
Vector<RefPtr<WebAnimation>> getAnimations() const;
Document* document() const { return m_document.get(); }
Optional<Seconds> currentTime() override;
void animationTimingDidChange(WebAnimation&) override;
void removeAnimation(WebAnimation&) override;
void animationWasAddedToElement(WebAnimation&, Element&) final;
void animationWasRemovedFromElement(WebAnimation&, Element&) final;
// If possible, compute the visual extent of any transform animation on the given renderer
// using the given rect, returning the result in the rect. Return false if there is some
// transform animation but we were unable to cheaply compute its effect on the extent.
bool computeExtentOfAnimation(RenderElement&, LayoutRect&) const;
std::unique_ptr<RenderStyle> animatedStyleForRenderer(RenderElement& renderer);
bool isRunningAnimationOnRenderer(RenderElement&, CSSPropertyID) const;
bool isRunningAcceleratedAnimationOnRenderer(RenderElement&, CSSPropertyID) const;
void animationAcceleratedRunningStateDidChange(WebAnimation&);
void applyPendingAcceleratedAnimations();
bool runningAnimationsForElementAreAllAccelerated(Element&) const;
bool resolveAnimationsForElement(Element&, RenderStyle&);
void detachFromDocument();
void enqueueAnimationPlaybackEvent(AnimationPlaybackEvent&);
void updateAnimationsAndSendEvents(DOMHighResTimeStamp timestamp);
void updateThrottlingState();
WEBCORE_EXPORT Seconds animationInterval() const;
WEBCORE_EXPORT void suspendAnimations();
WEBCORE_EXPORT void resumeAnimations();
WEBCORE_EXPORT bool animationsAreSuspended();
WEBCORE_EXPORT unsigned numberOfActiveAnimationsForTesting() const;
WEBCORE_EXPORT Vector<std::pair<String, double>> acceleratedAnimationsForElement(Element&) const;
WEBCORE_EXPORT unsigned numberOfAnimationTimelineInvalidationsForTesting() const;
private:
DocumentTimeline(Document&, Seconds);
DOMHighResTimeStamp liveCurrentTime() const;
void cacheCurrentTime(DOMHighResTimeStamp);
void maybeClearCachedCurrentTime();
void scheduleInvalidationTaskIfNeeded();
void performInvalidationTask();
void scheduleAnimationResolution();
void unscheduleAnimationResolution();
void internalUpdateAnimationsAndSendEvents();
void performEventDispatchTask();
void updateListOfElementsWithRunningAcceleratedAnimationsForElement(Element&);
void transitionDidComplete(RefPtr<CSSTransition>);
void scheduleNextTick();
void removeReplacedAnimations();
bool animationCanBeRemoved(WebAnimation&);
Timer m_tickScheduleTimer;
GenericTaskQueue<Timer> m_currentTimeClearingTaskQueue;
HashSet<RefPtr<WebAnimation>> m_acceleratedAnimationsPendingRunningStateChange;
HashSet<Element*> m_elementsWithRunningAcceleratedAnimations;
Vector<Ref<AnimationPlaybackEvent>> m_pendingAnimationEvents;
RefPtr<Document> m_document;
Markable<Seconds, Seconds::MarkableTraits> m_cachedCurrentTime;
Seconds m_originTime;
unsigned m_numberOfAnimationTimelineInvalidationsForTesting { 0 };
bool m_isSuspended { false };
bool m_waitingOnVMIdle { false };
bool m_animationResolutionScheduled { false };
};
} // namespace WebCore
SPECIALIZE_TYPE_TRAITS_ANIMATION_TIMELINE(DocumentTimeline, isDocumentTimeline())