| /* |
| * Copyright (C) 2014 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "JSGlobalObjectScriptDebugServer.h" |
| |
| #include <wtf/RunLoop.h> |
| #include "JSCInlines.h" |
| #include "JSLock.h" |
| #include "RemoteInspectionTarget.h" |
| |
| using namespace JSC; |
| |
| namespace Inspector { |
| |
| JSGlobalObjectScriptDebugServer::JSGlobalObjectScriptDebugServer(JSGlobalObject& globalObject) |
| : ScriptDebugServer(globalObject.vm()) |
| , m_globalObject(globalObject) |
| { |
| } |
| |
| void JSGlobalObjectScriptDebugServer::attachDebugger() |
| { |
| attach(&m_globalObject); |
| } |
| |
| void JSGlobalObjectScriptDebugServer::detachDebugger(bool isBeingDestroyed) |
| { |
| detach(&m_globalObject, isBeingDestroyed ? Debugger::GlobalObjectIsDestructing : Debugger::TerminatingDebuggingSession); |
| if (!isBeingDestroyed) |
| recompileAllJSFunctions(); |
| } |
| |
| void JSGlobalObjectScriptDebugServer::runEventLoopWhilePaused() |
| { |
| // Drop all locks so another thread can work in the VM while we are nested. |
| JSC::JSLock::DropAllLocks dropAllLocks(&m_globalObject.vm()); |
| |
| while (!m_doneProcessingDebuggerEvents) { |
| if (RunLoop::cycle(JSGlobalObjectScriptDebugServer::runLoopMode()) == RunLoop::CycleResult::Stop) |
| break; |
| } |
| } |
| |
| String JSGlobalObjectScriptDebugServer::runLoopMode() |
| { |
| #if USE(CF) && !PLATFORM(WATCHOS) |
| // Run the RunLoop in a custom run loop mode to prevent default observers |
| // to run and potentially evaluate JavaScript in this context while we are |
| // nested. Only the debugger should control things until we continue. |
| // FIXME: This is not a perfect solution, as background threads are not |
| // paused and can still access and evalute script in the JSContext. |
| |
| // FIXME: <rdar://problem/25972777>. On watchOS, in order for auto-attach to work, |
| // we need to run in the default run loop mode otherwise we do not receive the XPC messages |
| // necessary to setup the relay connection and negotiate an auto-attach debugger. |
| return "com.apple.JavaScriptCore.remote-inspector-runloop-mode"_s; |
| #else |
| return { }; |
| #endif |
| } |
| |
| } // namespace Inspector |