blob: 26fce3e5f98fda5d10a10ce14355767a04324a8e [file] [log] [blame]
/*
* Copyright (C) 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ObjCRuntimeObject_h
#define ObjCRuntimeObject_h
#include "runtime_object.h"
namespace JSC {
namespace Bindings {
class ObjcInstance;
class ObjCRuntimeObject final : public RuntimeObject {
public:
using Base = RuntimeObject;
static ObjCRuntimeObject* create(VM& vm, Structure* structure, RefPtr<ObjcInstance>&& inst)
{
ObjCRuntimeObject* object = new (NotNull, allocateCell<ObjCRuntimeObject>(vm.heap)) ObjCRuntimeObject(vm, structure, WTFMove(inst));
object->finishCreation(vm);
return object;
}
ObjcInstance* getInternalObjCInstance() const;
DECLARE_INFO;
static Structure* createStructure(VM& vm, JSGlobalObject* globalObject, JSValue prototype)
{
return Structure::create(vm, globalObject, prototype, TypeInfo(ObjectType, StructureFlags), info());
}
private:
ObjCRuntimeObject(VM&, Structure*, RefPtr<ObjcInstance>&&);
void finishCreation(VM&);
};
}
}
#endif