| /* |
| * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org> |
| * Copyright (C) 2018-2019 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #include "Path.h" |
| #include "SVGGeometryElement.h" |
| #include "SVGNames.h" |
| #include "SVGPathByteStream.h" |
| #include "SVGPathSegImpl.h" |
| |
| namespace WebCore { |
| |
| class SVGPathSegList; |
| class SVGPoint; |
| |
| class SVGPathElement final : public SVGGeometryElement { |
| WTF_MAKE_ISO_ALLOCATED(SVGPathElement); |
| public: |
| static Ref<SVGPathElement> create(const QualifiedName&, Document&); |
| |
| static Ref<SVGPathSegClosePath> createSVGPathSegClosePath() { return SVGPathSegClosePath::create(); } |
| static Ref<SVGPathSegMovetoAbs> createSVGPathSegMovetoAbs(float x, float y) { return SVGPathSegMovetoAbs::create(x, y); } |
| static Ref<SVGPathSegMovetoRel> createSVGPathSegMovetoRel(float x, float y) { return SVGPathSegMovetoRel::create(x, y); } |
| static Ref<SVGPathSegLinetoAbs> createSVGPathSegLinetoAbs(float x, float y) { return SVGPathSegLinetoAbs::create(x, y); } |
| static Ref<SVGPathSegLinetoRel> createSVGPathSegLinetoRel(float x, float y) { return SVGPathSegLinetoRel::create(x, y); } |
| static Ref<SVGPathSegCurvetoCubicAbs> createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2) |
| { |
| return SVGPathSegCurvetoCubicAbs::create(x, y, x1, y1, x2, y2); |
| } |
| static Ref<SVGPathSegCurvetoCubicRel> createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2) |
| { |
| return SVGPathSegCurvetoCubicRel::create(x, y, x1, y1, x2, y2); |
| } |
| static Ref<SVGPathSegCurvetoQuadraticAbs> createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1) |
| { |
| return SVGPathSegCurvetoQuadraticAbs::create(x, y, x1, y1); |
| } |
| static Ref<SVGPathSegCurvetoQuadraticRel> createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1) |
| { |
| return SVGPathSegCurvetoQuadraticRel::create(x, y, x1, y1); |
| } |
| static Ref<SVGPathSegArcAbs> createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) |
| { |
| return SVGPathSegArcAbs::create(x, y, r1, r2, angle, largeArcFlag, sweepFlag); |
| } |
| static Ref<SVGPathSegArcRel> createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) |
| { |
| return SVGPathSegArcRel::create(x, y, r1, r2, angle, largeArcFlag, sweepFlag); |
| } |
| static Ref<SVGPathSegLinetoHorizontalAbs> createSVGPathSegLinetoHorizontalAbs(float x) { return SVGPathSegLinetoHorizontalAbs::create(x); } |
| static Ref<SVGPathSegLinetoHorizontalRel> createSVGPathSegLinetoHorizontalRel(float x) { return SVGPathSegLinetoHorizontalRel::create(x); } |
| static Ref<SVGPathSegLinetoVerticalAbs> createSVGPathSegLinetoVerticalAbs(float y) { return SVGPathSegLinetoVerticalAbs::create(y); } |
| static Ref<SVGPathSegLinetoVerticalRel> createSVGPathSegLinetoVerticalRel(float y) { return SVGPathSegLinetoVerticalRel::create(y); } |
| static Ref<SVGPathSegCurvetoCubicSmoothAbs> createSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2) |
| { |
| return SVGPathSegCurvetoCubicSmoothAbs::create(x, y, x2, y2); |
| } |
| static Ref<SVGPathSegCurvetoCubicSmoothRel> createSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2) |
| { |
| return SVGPathSegCurvetoCubicSmoothRel::create(x, y, x2, y2); |
| } |
| static Ref<SVGPathSegCurvetoQuadraticSmoothAbs> createSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y) |
| { |
| return SVGPathSegCurvetoQuadraticSmoothAbs::create(x, y); |
| } |
| static Ref<SVGPathSegCurvetoQuadraticSmoothRel> createSVGPathSegCurvetoQuadraticSmoothRel(float x, float y) |
| { |
| return SVGPathSegCurvetoQuadraticSmoothRel::create(x, y); |
| } |
| |
| float getTotalLength() const final; |
| Ref<SVGPoint> getPointAtLength(float distance) const final; |
| unsigned getPathSegAtLength(float distance) const; |
| |
| FloatRect getBBox(StyleUpdateStrategy = AllowStyleUpdate) final; |
| |
| Ref<SVGPathSegList>& pathSegList() { return m_pathSegList->baseVal(); } |
| RefPtr<SVGPathSegList>& animatedPathSegList() { return m_pathSegList->animVal(); } |
| |
| // FIXME: https://bugs.webkit.org/show_bug.cgi?id=15412 - Implement normalized path segment lists! |
| RefPtr<SVGPathSegList> normalizedPathSegList() { return nullptr; } |
| RefPtr<SVGPathSegList> animatedNormalizedPathSegList() { return nullptr; } |
| |
| const SVGPathByteStream& pathByteStream() const { return m_pathSegList->currentPathByteStream(); } |
| Path path() const { return m_pathSegList->currentPath(); } |
| size_t approximateMemoryCost() const final { return m_pathSegList->approximateMemoryCost(); } |
| |
| private: |
| SVGPathElement(const QualifiedName&, Document&); |
| |
| using PropertyRegistry = SVGPropertyOwnerRegistry<SVGPathElement, SVGGeometryElement>; |
| const SVGPropertyRegistry& propertyRegistry() const final { return m_propertyRegistry; } |
| |
| void parseAttribute(const QualifiedName&, const AtomString&) final; |
| void svgAttributeChanged(const QualifiedName&) final; |
| |
| bool isValid() const final { return SVGTests::isValid(); } |
| bool supportsMarkers() const final { return true; } |
| |
| RenderPtr<RenderElement> createElementRenderer(RenderStyle&&, const RenderTreePosition&) final; |
| |
| Node::InsertedIntoAncestorResult insertedIntoAncestor(InsertionType, ContainerNode&) final; |
| void removedFromAncestor(RemovalType, ContainerNode&) final; |
| |
| void invalidateMPathDependencies(); |
| |
| private: |
| PropertyRegistry m_propertyRegistry { *this }; |
| Ref<SVGAnimatedPathSegList> m_pathSegList { SVGAnimatedPathSegList::create(this) }; |
| }; |
| |
| } // namespace WebCore |