| /* |
| * Copyright (C) 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "GenericTaskQueue.h" |
| |
| #include <wtf/Lock.h> |
| #include <wtf/MainThread.h> |
| #include <wtf/NeverDestroyed.h> |
| |
| namespace WebCore { |
| |
| TaskDispatcher<Timer>::TaskDispatcher() |
| { |
| } |
| |
| void TaskDispatcher<Timer>::postTask(Function<void()>&& function) |
| { |
| { |
| auto locker = holdLock(sharedLock()); |
| m_pendingTasks.append(WTFMove(function)); |
| pendingDispatchers().append(makeWeakPtr(*this)); |
| } |
| |
| auto startTimer = [] { |
| if (!sharedTimer().isActive()) |
| sharedTimer().startOneShot(0_s); |
| }; |
| if (isMainThread()) |
| startTimer(); |
| else |
| callOnMainThread(WTFMove(startTimer)); |
| } |
| |
| Timer& TaskDispatcher<Timer>::sharedTimer() |
| { |
| ASSERT(isMainThread()); |
| static NeverDestroyed<Timer> timer([] { TaskDispatcher<Timer>::sharedTimerFired(); }); |
| return timer.get(); |
| } |
| |
| Lock& TaskDispatcher<Timer>::sharedLock() |
| { |
| static NeverDestroyed<Lock> lock; |
| return lock; |
| } |
| |
| void TaskDispatcher<Timer>::sharedTimerFired() |
| { |
| ASSERT(!sharedTimer().isActive()); |
| |
| // Copy the pending events first because we don't want to process synchronously the new events |
| // queued by the JS events handlers that are executed in the loop below. |
| Deque<WeakPtr<TaskDispatcher<Timer>>> queuedDispatchers; |
| { |
| auto locker = holdLock(sharedLock()); |
| queuedDispatchers = WTFMove(pendingDispatchers()); |
| } |
| while (!queuedDispatchers.isEmpty()) { |
| WeakPtr<TaskDispatcher<Timer>> dispatcher = queuedDispatchers.takeFirst(); |
| if (!dispatcher) |
| continue; |
| dispatcher->dispatchOneTask(); |
| } |
| } |
| |
| |
| Deque<WeakPtr<TaskDispatcher<Timer>>>& TaskDispatcher<Timer>::pendingDispatchers() |
| { |
| static LazyNeverDestroyed<Deque<WeakPtr<TaskDispatcher<Timer>>>> dispatchers; |
| |
| static std::once_flag onceFlag; |
| std::call_once(onceFlag, [] { |
| dispatchers.construct(); |
| }); |
| |
| return dispatchers.get(); |
| } |
| |
| void TaskDispatcher<Timer>::dispatchOneTask() |
| { |
| WTF::Function<void()> task; |
| { |
| auto locker = holdLock(sharedLock()); |
| ASSERT(!m_pendingTasks.isEmpty()); |
| task = m_pendingTasks.takeFirst(); |
| } |
| task(); |
| } |
| |
| } |
| |