| /* |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "MarkedBlock.h" |
| #include <wtf/Bitmap.h> |
| #include <wtf/ConcurrentVector.h> |
| #include <wtf/FastBitVector.h> |
| #include <wtf/SentinelLinkedList.h> |
| #include <wtf/SharedTask.h> |
| |
| namespace JSC { |
| |
| class HeapCell; |
| class IsoSubspace; |
| |
| // Create a set of cells that are in an IsoSubspace. This allows concurrent O(1) set insertion and |
| // removal. Each such set should be thought of as a 0.8% increase in object size for objects in that |
| // IsoSubspace (it's like adding 1 bit every 16 bytes, or 1 bit every 128 bits). |
| class IsoCellSet : public BasicRawSentinelNode<IsoCellSet> { |
| public: |
| IsoCellSet(IsoSubspace& subspace); |
| ~IsoCellSet(); |
| |
| bool add(HeapCell* cell); // Returns true if the cell was newly added. |
| |
| bool remove(HeapCell* cell); // Returns true if the cell was previously present and got removed. |
| |
| bool contains(HeapCell* cell) const; |
| |
| JS_EXPORT_PRIVATE Ref<SharedTask<MarkedBlock::Handle*()>> parallelNotEmptyMarkedBlockSource(); |
| |
| // This will have to do a combined search over whatever Subspace::forEachMarkedCell uses and |
| // our m_blocksWithBits. |
| template<typename Func> |
| void forEachMarkedCell(const Func&); |
| |
| template<typename Func> |
| Ref<SharedTask<void(SlotVisitor&)>> forEachMarkedCellInParallel(const Func&); |
| |
| template<typename Func> |
| void forEachLiveCell(const Func&); |
| |
| private: |
| friend class IsoSubspace; |
| |
| Bitmap<MarkedBlock::atomsPerBlock>* addSlow(size_t blockIndex); |
| |
| void didResizeBits(size_t newSize); |
| void didRemoveBlock(size_t blockIndex); |
| void sweepToFreeList(MarkedBlock::Handle*); |
| |
| IsoSubspace& m_subspace; |
| |
| // Idea: sweeping to free-list clears bits for those cells that were free-listed. The first time |
| // we add a cell in a block, that block gets a free-list. Unless we do something that obviously |
| // clears all bits for a block, we keep it set in blocksWithBits. |
| |
| FastBitVector m_blocksWithBits; |
| ConcurrentVector<std::unique_ptr<Bitmap<MarkedBlock::atomsPerBlock>>> m_bits; |
| }; |
| |
| } // namespace JSC |
| |