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/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "AirAllocateRegistersAndStackByLinearScan.h"
#if ENABLE(B3_JIT)
#include "AirArgInlines.h"
#include "AirCode.h"
#include "AirFixSpillsAfterTerminals.h"
#include "AirHandleCalleeSaves.h"
#include "AirPhaseInsertionSet.h"
#include "AirInstInlines.h"
#include "AirLiveness.h"
#include "AirPadInterference.h"
#include "AirPhaseScope.h"
#include "AirRegLiveness.h"
#include "AirStackAllocation.h"
#include "AirTmpInlines.h"
#include "AirTmpMap.h"
#include <wtf/ListDump.h>
#include <wtf/Range.h>
namespace JSC { namespace B3 { namespace Air {
namespace {
NO_RETURN_DUE_TO_CRASH NEVER_INLINE void crash()
{
CRASH();
}
#undef RELEASE_ASSERT
#define RELEASE_ASSERT(assertion) do { \
if (!(assertion)) { \
WTFReportAssertionFailure(__FILE__, __LINE__, WTF_PRETTY_FUNCTION, #assertion); \
crash(); \
} \
} while (0)
bool verbose() { return Options::airLinearScanVerbose(); }
// Phase constants we use for the PhaseInsertionSet.
const unsigned firstPhase = 0;
const unsigned secondPhase = 1;
typedef Range<size_t> Interval;
struct TmpData {
void dump(PrintStream& out) const
{
out.print("{interval = ", interval, ", spilled = ", pointerDump(spilled), ", assigned = ", assigned, ", isUnspillable = ", isUnspillable, ", possibleRegs = ", possibleRegs, ", didBuildPossibleRegs = ", didBuildPossibleRegs, "}");
}
void validate()
{
RELEASE_ASSERT(!(spilled && assigned));
}
Interval interval;
StackSlot* spilled { nullptr };
RegisterSet possibleRegs;
Reg assigned;
bool isUnspillable { false };
bool didBuildPossibleRegs { false };
unsigned spillIndex { 0 };
};
struct Clobber {
Clobber()
{
}
Clobber(size_t index, RegisterSet regs)
: index(index)
, regs(regs)
{
}
void dump(PrintStream& out) const
{
out.print(index, ":", regs);
}
size_t index { 0 };
RegisterSet regs;
};
class LinearScan {
public:
LinearScan(Code& code)
: m_code(code)
, m_startIndex(code.size())
, m_map(code)
, m_insertionSets(code.size())
{
}
void run()
{
padInterference(m_code);
buildRegisterSet();
buildIndices();
buildIntervals();
if (shouldSpillEverything()) {
spillEverything();
emitSpillCode();
}
for (;;) {
prepareIntervalsForScanForRegisters();
m_didSpill = false;
forEachBank(
[&] (Bank bank) {
attemptScanForRegisters(bank);
});
if (!m_didSpill)
break;
emitSpillCode();
}
insertSpillCode();
assignRegisters();
fixSpillsAfterTerminals(m_code);
handleCalleeSaves(m_code);
allocateEscapedStackSlots(m_code);
prepareIntervalsForScanForStack();
scanForStack();
updateFrameSizeBasedOnStackSlots(m_code);
m_code.setStackIsAllocated(true);
}
private:
void buildRegisterSet()
{
forEachBank(
[&] (Bank bank) {
m_registers[bank] = m_code.regsInPriorityOrder(bank);
m_registerSet[bank].setAll(m_registers[bank]);
m_unifiedRegisterSet.merge(m_registerSet[bank]);
});
}
void buildIndices()
{
size_t index = 0;
for (BasicBlock* block : m_code) {
m_startIndex[block] = index;
index += block->size() * 2;
}
}
size_t indexOfHead(BasicBlock* block)
{
return m_startIndex[block];
}
size_t indexOfTail(BasicBlock* block)
{
return indexOfHead(block) + block->size() * 2;
}
Interval interval(size_t indexOfEarly, Arg::Timing timing)
{
switch (timing) {
case Arg::OnlyEarly:
return Interval(indexOfEarly);
case Arg::OnlyLate:
return Interval(indexOfEarly + 1);
case Arg::EarlyAndLate:
return Interval(indexOfEarly, indexOfEarly + 2);
}
ASSERT_NOT_REACHED();
return Interval();
}
void buildIntervals()
{
TimingScope timingScope("LinearScan::buildIntervals");
UnifiedTmpLiveness liveness(m_code);
for (BasicBlock* block : m_code) {
size_t indexOfHead = this->indexOfHead(block);
size_t indexOfTail = this->indexOfTail(block);
if (verbose()) {
dataLog("At block ", pointerDump(block), "\n");
dataLog(" indexOfHead = ", indexOfHead, "\n");
dataLog(" idnexOfTail = ", indexOfTail, "\n");
}
for (Tmp tmp : liveness.liveAtHead(block)) {
if (!tmp.isReg())
m_map[tmp].interval |= Interval(indexOfHead);
}
for (Tmp tmp : liveness.liveAtTail(block)) {
if (!tmp.isReg())
m_map[tmp].interval |= Interval(indexOfTail);
}
for (unsigned instIndex = 0; instIndex < block->size(); ++instIndex) {
Inst& inst = block->at(instIndex);
size_t indexOfEarly = indexOfHead + instIndex * 2;
// FIXME: We can get this information from the liveness constraints. Except of
// course we want to separate the earlies of one instruction from the lates of
// the next.
// https://bugs.webkit.org/show_bug.cgi?id=170850
inst.forEachTmp(
[&] (Tmp& tmp, Arg::Role role, Bank, Width) {
if (tmp.isReg())
return;
m_map[tmp].interval |= interval(indexOfEarly, Arg::timing(role));
});
}
RegLiveness::LocalCalcForUnifiedTmpLiveness localCalc(liveness, block);
auto record = [&] (unsigned instIndex) {
// FIXME: This could get the register sets from somewhere else, like the
// liveness constraints. Except we want those constraints to separate the late
// actions of one instruction from the early actions of the next.
// https://bugs.webkit.org/show_bug.cgi?id=170850
const RegisterSet& regs = localCalc.live();
if (Inst* prev = block->get(instIndex - 1)) {
RegisterSet prevRegs = regs;
prev->forEach<Reg>(
[&] (Reg& reg, Arg::Role role, Bank, Width) {
if (Arg::isLateDef(role))
prevRegs.add(reg);
});
if (prev->kind.opcode == Patch)
prevRegs.merge(prev->extraClobberedRegs());
prevRegs.filter(m_unifiedRegisterSet);
if (!prevRegs.isEmpty())
m_clobbers.append(Clobber(indexOfHead + instIndex * 2 - 1, prevRegs));
}
if (Inst* next = block->get(instIndex)) {
RegisterSet nextRegs = regs;
next->forEach<Reg>(
[&] (Reg& reg, Arg::Role role, Bank, Width) {
if (Arg::isEarlyDef(role))
nextRegs.add(reg);
});
if (next->kind.opcode == Patch)
nextRegs.merge(next->extraEarlyClobberedRegs());
if (!nextRegs.isEmpty())
m_clobbers.append(Clobber(indexOfHead + instIndex * 2, nextRegs));
}
};
record(block->size());
for (unsigned instIndex = block->size(); instIndex--;) {
localCalc.execute(instIndex);
record(instIndex);
}
}
std::sort(
m_clobbers.begin(), m_clobbers.end(),
[] (Clobber& a, Clobber& b) -> bool {
return a.index < b.index;
});
if (verbose()) {
dataLog("Intervals:\n");
m_code.forEachTmp(
[&] (Tmp tmp) {
dataLog(" ", tmp, ": ", m_map[tmp], "\n");
});
dataLog("Clobbers: ", listDump(m_clobbers), "\n");
}
}
bool shouldSpillEverything()
{
if (!Options::airLinearScanSpillsEverything())
return false;
// You're meant to hack this so that you selectively spill everything depending on reasons.
// That's super useful for debugging.
return true;
}
void spillEverything()
{
m_code.forEachTmp(
[&] (Tmp tmp) {
spill(tmp);
});
}
void prepareIntervalsForScanForRegisters()
{
prepareIntervals(
[&] (TmpData& data) -> bool {
if (data.spilled)
return false;
data.assigned = Reg();
return true;
});
}
void prepareIntervalsForScanForStack()
{
prepareIntervals(
[&] (TmpData& data) -> bool {
return data.spilled;
});
}
template<typename SelectFunc>
void prepareIntervals(const SelectFunc& selectFunc)
{
m_tmps.shrink(0);
m_code.forEachTmp(
[&] (Tmp tmp) {
TmpData& data = m_map[tmp];
if (!selectFunc(data))
return;
m_tmps.append(tmp);
});
std::sort(
m_tmps.begin(), m_tmps.end(),
[&] (Tmp& a, Tmp& b) {
return m_map[a].interval.begin() < m_map[b].interval.begin();
});
if (verbose())
dataLog("Tmps: ", listDump(m_tmps), "\n");
}
Tmp addSpillTmpWithInterval(Bank bank, Interval interval)
{
TmpData data;
data.interval = interval;
data.isUnspillable = true;
Tmp tmp = m_code.newTmp(bank);
m_map.append(tmp, data);
return tmp;
}
void attemptScanForRegisters(Bank bank)
{
// This is modeled after LinearScanRegisterAllocation in Fig. 1 in
// http://dl.acm.org/citation.cfm?id=330250.
m_active.clear();
m_activeRegs = { };
size_t clobberIndex = 0;
for (Tmp& tmp : m_tmps) {
if (tmp.bank() != bank)
continue;
TmpData& entry = m_map[tmp];
size_t index = entry.interval.begin();
if (verbose()) {
dataLog("Index #", index, ": ", tmp, "\n");
dataLog(" ", tmp, ": ", entry, "\n");
dataLog(" clobberIndex = ", clobberIndex, "\n");
// This could be so much faster.
BasicBlock* block = m_code[0];
for (BasicBlock* candidateBlock : m_code) {
if (m_startIndex[candidateBlock] > index)
break;
block = candidateBlock;
}
unsigned instIndex = (index - m_startIndex[block] + 1) / 2;
dataLog(" At: ", pointerDump(block), ", instIndex = ", instIndex, "\n");
dataLog(" Prev: ", pointerDump(block->get(instIndex - 1)), "\n");
dataLog(" Next: ", pointerDump(block->get(instIndex)), "\n");
dataLog(" Active:\n");
for (Tmp tmp : m_active)
dataLog(" ", tmp, ": ", m_map[tmp], "\n");
}
// This is ExpireOldIntervals in Fig. 1.
while (!m_active.isEmpty()) {
Tmp tmp = m_active.first();
TmpData& entry = m_map[tmp];
bool expired = entry.interval.end() <= index;
if (!expired)
break;
m_active.removeFirst();
m_activeRegs.remove(entry.assigned);
}
// If necessary, compute the set of registers that this tmp could even use. This is not
// part of Fig. 1, but it's a technique that the authors claim to have implemented in one of
// their two implementations. There may be other more efficient ways to do this, but this
// implementation gets some perf wins from piggy-backing this calculation in the scan.
//
// Note that the didBuild flag sticks through spilling. Spilling doesn't change the
// interference situation.
//
// Note that we could short-circuit this if we're dealing with a spillable tmp, there are no
// free registers, and this register's interval ends after the one on the top of the active
// stack.
if (!entry.didBuildPossibleRegs) {
// Advance the clobber index until it's at a clobber that is relevant to us.
while (clobberIndex < m_clobbers.size() && m_clobbers[clobberIndex].index < index)
clobberIndex++;
RegisterSet possibleRegs = m_registerSet[bank];
for (size_t i = clobberIndex; i < m_clobbers.size() && m_clobbers[i].index < entry.interval.end(); ++i)
possibleRegs.exclude(m_clobbers[i].regs);
entry.possibleRegs = possibleRegs;
entry.didBuildPossibleRegs = true;
}
if (verbose())
dataLog(" Possible regs: ", entry.possibleRegs, "\n");
// Find a free register that we are allowed to use.
if (m_active.size() != m_registers[bank].size()) {
bool didAssign = false;
for (Reg reg : m_registers[bank]) {
// FIXME: Could do priority coloring here.
// https://bugs.webkit.org/show_bug.cgi?id=170304
if (!m_activeRegs.contains(reg) && entry.possibleRegs.contains(reg)) {
assign(tmp, reg);
didAssign = true;
break;
}
}
if (didAssign)
continue;
}
// This is SpillAtInterval in Fig. 1, but modified to handle clobbers.
Tmp spillTmp = m_active.takeLast(
[&] (Tmp spillCandidate) -> bool {
return entry.possibleRegs.contains(m_map[spillCandidate].assigned);
});
if (!spillTmp) {
spill(tmp);
continue;
}
TmpData& spillEntry = m_map[spillTmp];
RELEASE_ASSERT(spillEntry.assigned);
if (spillEntry.isUnspillable ||
(!entry.isUnspillable && spillEntry.interval.end() <= entry.interval.end())) {
spill(tmp);
addToActive(spillTmp);
continue;
}
assign(tmp, spillEntry.assigned);
spill(spillTmp);
}
}
void addToActive(Tmp tmp)
{
if (m_map[tmp].isUnspillable) {
m_active.prepend(tmp);
return;
}
m_active.appendAndBubble(
tmp,
[&] (Tmp otherTmp) -> bool {
TmpData& otherEntry = m_map[otherTmp];
if (otherEntry.isUnspillable)
return false;
return m_map[otherTmp].interval.end() > m_map[tmp].interval.end();
});
}
void assign(Tmp tmp, Reg reg)
{
TmpData& entry = m_map[tmp];
RELEASE_ASSERT(!entry.spilled);
entry.assigned = reg;
m_activeRegs.add(reg);
addToActive(tmp);
}
void spill(Tmp tmp)
{
TmpData& entry = m_map[tmp];
RELEASE_ASSERT(!entry.isUnspillable);
entry.spilled = m_code.addStackSlot(8, StackSlotKind::Spill);
entry.assigned = Reg();
m_didSpill = true;
}
void emitSpillCode()
{
for (BasicBlock* block : m_code) {
size_t indexOfHead = this->indexOfHead(block);
for (unsigned instIndex = 0; instIndex < block->size(); ++instIndex) {
Inst& inst = block->at(instIndex);
unsigned indexOfEarly = indexOfHead + instIndex * 2;
// First try to spill directly.
for (unsigned i = 0; i < inst.args.size(); ++i) {
Arg& arg = inst.args[i];
if (!arg.isTmp())
continue;
if (arg.isReg())
continue;
StackSlot* spilled = m_map[arg.tmp()].spilled;
if (!spilled)
continue;
if (!inst.admitsStack(i))
continue;
arg = Arg::stack(spilled);
}
// Fall back on the hard way.
inst.forEachTmp(
[&] (Tmp& tmp, Arg::Role role, Bank bank, Width) {
if (tmp.isReg())
return;
StackSlot* spilled = m_map[tmp].spilled;
if (!spilled)
return;
Opcode move = bank == GP ? Move : MoveDouble;
tmp = addSpillTmpWithInterval(bank, interval(indexOfEarly, Arg::timing(role)));
if (role == Arg::Scratch)
return;
if (Arg::isAnyUse(role))
m_insertionSets[block].insert(instIndex, secondPhase, move, inst.origin, Arg::stack(spilled), tmp);
if (Arg::isAnyDef(role))
m_insertionSets[block].insert(instIndex + 1, firstPhase, move, inst.origin, tmp, Arg::stack(spilled));
});
}
}
}
void scanForStack()
{
// This is loosely modeled after LinearScanRegisterAllocation in Fig. 1 in
// http://dl.acm.org/citation.cfm?id=330250.
m_active.clear();
m_usedSpillSlots.clearAll();
for (Tmp& tmp : m_tmps) {
TmpData& entry = m_map[tmp];
if (!entry.spilled)
continue;
size_t index = entry.interval.begin();
// This is ExpireOldIntervals in Fig. 1.
while (!m_active.isEmpty()) {
Tmp tmp = m_active.first();
TmpData& entry = m_map[tmp];
bool expired = entry.interval.end() <= index;
if (!expired)
break;
m_active.removeFirst();
m_usedSpillSlots.clear(entry.spillIndex);
}
entry.spillIndex = m_usedSpillSlots.findBit(0, false);
ptrdiff_t offset = -static_cast<ptrdiff_t>(m_code.frameSize()) - static_cast<ptrdiff_t>(entry.spillIndex) * 8 - 8;
if (verbose())
dataLog(" Assigning offset = ", offset, " to spill ", pointerDump(entry.spilled), " for ", tmp, "\n");
entry.spilled->setOffsetFromFP(offset);
m_usedSpillSlots.set(entry.spillIndex);
m_active.append(tmp);
}
}
void insertSpillCode()
{
for (BasicBlock* block : m_code)
m_insertionSets[block].execute(block);
}
void assignRegisters()
{
if (verbose()) {
dataLog("About to allocate registers. State of all tmps:\n");
m_code.forEachTmp(
[&] (Tmp tmp) {
dataLog(" ", tmp, ": ", m_map[tmp], "\n");
});
dataLog("IR:\n");
dataLog(m_code);
}
for (BasicBlock* block : m_code) {
for (Inst& inst : *block) {
if (verbose())
dataLog("At: ", inst, "\n");
inst.forEachTmpFast(
[&] (Tmp& tmp) {
if (tmp.isReg())
return;
Reg reg = m_map[tmp].assigned;
if (!reg) {
dataLog("Failed to allocate reg for: ", tmp, "\n");
RELEASE_ASSERT_NOT_REACHED();
}
tmp = Tmp(reg);
});
}
}
}
Code& m_code;
Vector<Reg> m_registers[numBanks];
RegisterSet m_registerSet[numBanks];
RegisterSet m_unifiedRegisterSet;
IndexMap<BasicBlock*, size_t> m_startIndex;
TmpMap<TmpData> m_map;
IndexMap<BasicBlock*, PhaseInsertionSet> m_insertionSets;
Vector<Clobber> m_clobbers; // After we allocate this, we happily point pointers into it.
Vector<Tmp> m_tmps;
Deque<Tmp> m_active;
RegisterSet m_activeRegs;
BitVector m_usedSpillSlots;
bool m_didSpill { false };
};
} // anonymous namespace
void allocateRegistersAndStackByLinearScan(Code& code)
{
PhaseScope phaseScope(code, "allocateRegistersAndStackByLinearScan");
if (verbose())
dataLog("Air before linear scan:\n", code);
LinearScan linearScan(code);
linearScan.run();
if (verbose())
dataLog("Air after linear scan:\n", code);
}
} } } // namespace JSC::B3::Air
#endif // ENABLE(B3_JIT)