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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS) && ENABLE(LEGACY_ENCRYPTED_MEDIA)
#include "Connection.h"
#include "MediaPlayerPrivateRemoteIdentifier.h"
#include "MessageReceiver.h"
#include "RemoteLegacyCDMIdentifier.h"
#include "RemoteLegacyCDMSessionIdentifier.h"
#include <wtf/UniqueRef.h>
#include <wtf/WeakPtr.h>
namespace WebKit {
class GPUConnectionToWebProcess;
class RemoteLegacyCDMSessionProxy;
class RemoteLegacyCDMProxy;
struct RemoteLegacyCDMConfiguration;
class RemoteLegacyCDMFactoryProxy final : private IPC::MessageReceiver, public CanMakeWeakPtr<RemoteLegacyCDMFactoryProxy> {
WTF_MAKE_FAST_ALLOCATED;
public:
RemoteLegacyCDMFactoryProxy(GPUConnectionToWebProcess&);
virtual ~RemoteLegacyCDMFactoryProxy();
void didReceiveMessageFromWebProcess(IPC::Connection& connection, IPC::Decoder& decoder) { didReceiveMessage(connection, decoder); }
void didReceiveSyncMessageFromWebProcess(IPC::Connection& connection, IPC::Decoder& decoder, std::unique_ptr<IPC::Encoder>& encoder) { didReceiveSyncMessage(connection, decoder, encoder); }
void didReceiveCDMMessage(IPC::Connection&, IPC::Decoder&);
void didReceiveCDMSessionMessage(IPC::Connection&, IPC::Decoder&);
void didReceiveSyncCDMMessage(IPC::Connection&, IPC::Decoder&, std::unique_ptr<IPC::Encoder>&);
void didReceiveSyncCDMSessionMessage(IPC::Connection&, IPC::Decoder&, std::unique_ptr<IPC::Encoder>&);
void addProxy(RemoteLegacyCDMIdentifier, std::unique_ptr<RemoteLegacyCDMProxy>&&);
void removeProxy(RemoteLegacyCDMIdentifier);
void addSession(RemoteLegacyCDMSessionIdentifier, std::unique_ptr<RemoteLegacyCDMSessionProxy>&&);
void removeSession(RemoteLegacyCDMSessionIdentifier);
RemoteLegacyCDMSessionProxy* getSession(const RemoteLegacyCDMSessionIdentifier&) const;
GPUConnectionToWebProcess& gpuConnectionToWebProcess() const { return m_gpuConnectionToWebProcess; }
private:
friend class GPUProcessConnection;
// IPC::MessageReceiver
void didReceiveMessage(IPC::Connection&, IPC::Decoder&) final { }
void didReceiveSyncMessage(IPC::Connection&, IPC::Decoder&, std::unique_ptr<IPC::Encoder>&) final;
// Messages
void createCDM(const String& keySystem, Optional<MediaPlayerPrivateRemoteIdentifier>&&, CompletionHandler<void(RemoteLegacyCDMIdentifier&&)>&&);
void supportsKeySystem(const String& keySystem, Optional<String> mimeType, CompletionHandler<void(bool)>&&);
GPUConnectionToWebProcess& m_gpuConnectionToWebProcess;
HashMap<RemoteLegacyCDMIdentifier, std::unique_ptr<RemoteLegacyCDMProxy>> m_proxies;
HashMap<RemoteLegacyCDMSessionIdentifier, std::unique_ptr<RemoteLegacyCDMSessionProxy>> m_sessions;
};
}
#endif