blob: 93e90acb3467f92febcc4673a8a6d78b10c13d46 [file] [log] [blame]
/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "APIObject.h"
#include <wtf/text/WTFString.h>
namespace API {
class ContentWorld final : public API::ObjectImpl<API::Object::Type::ContentWorld> {
public:
static Ref<ContentWorld> sharedWorldWithName(const WTF::String&);
static ContentWorld& pageContentWorld();
static ContentWorld& defaultClientWorld();
virtual ~ContentWorld();
const WTF::String& name() const { return m_name; }
uint64_t identifier() const { return m_identifier; }
std::pair<uint64_t, WTF::String> worldData() { return { m_identifier, m_name }; }
private:
ContentWorld(const WTF::String&);
ContentWorld(uint64_t identifier);
// FIXME: This should be an ObjectIdentifier once we can get all ScriptWorld related classes to use ObjectIdentifier.
uint64_t m_identifier;
WTF::String m_name;
};
} // namespace API