| /* |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #include "FloatPoint.h" |
| #include "SVGPathSeg.h" |
| |
| namespace WebCore { |
| |
| |
| class SVGPathSource { |
| WTF_MAKE_NONCOPYABLE(SVGPathSource); WTF_MAKE_FAST_ALLOCATED; |
| public: |
| SVGPathSource() = default; |
| virtual ~SVGPathSource() = default; |
| |
| virtual bool hasMoreData() const = 0; |
| virtual bool moveToNextToken() = 0; |
| virtual SVGPathSegType nextCommand(SVGPathSegType previousCommand) = 0; |
| |
| virtual Optional<SVGPathSegType> parseSVGSegmentType() = 0; |
| |
| struct MoveToSegment { |
| FloatPoint targetPoint; |
| }; |
| virtual Optional<MoveToSegment> parseMoveToSegment() = 0; |
| |
| struct LineToSegment { |
| FloatPoint targetPoint; |
| }; |
| virtual Optional<LineToSegment> parseLineToSegment() = 0; |
| |
| struct LineToHorizontalSegment { |
| float x = 0; |
| }; |
| virtual Optional<LineToHorizontalSegment> parseLineToHorizontalSegment() = 0; |
| |
| struct LineToVerticalSegment { |
| float y = 0; |
| }; |
| virtual Optional<LineToVerticalSegment> parseLineToVerticalSegment() = 0; |
| |
| struct CurveToCubicSegment { |
| FloatPoint point1; |
| FloatPoint point2; |
| FloatPoint targetPoint; |
| }; |
| virtual Optional<CurveToCubicSegment> parseCurveToCubicSegment() = 0; |
| |
| struct CurveToCubicSmoothSegment { |
| FloatPoint point2; |
| FloatPoint targetPoint; |
| }; |
| virtual Optional<CurveToCubicSmoothSegment> parseCurveToCubicSmoothSegment() = 0; |
| |
| struct CurveToQuadraticSegment { |
| FloatPoint point1; |
| FloatPoint targetPoint; |
| }; |
| virtual Optional<CurveToQuadraticSegment> parseCurveToQuadraticSegment() = 0; |
| |
| struct CurveToQuadraticSmoothSegment { |
| FloatPoint targetPoint; |
| }; |
| virtual Optional<CurveToQuadraticSmoothSegment> parseCurveToQuadraticSmoothSegment() = 0; |
| |
| struct ArcToSegment { |
| float rx = 0; |
| float ry = 0; |
| float angle = 0; |
| bool largeArc = false; |
| bool sweep = false; |
| FloatPoint targetPoint; |
| }; |
| virtual Optional<ArcToSegment> parseArcToSegment() = 0; |
| }; |
| |
| } // namespace WebCore |