| /* |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(WEBASSEMBLY) |
| |
| #include <queue> |
| |
| #include <wtf/AutomaticThread.h> |
| #include <wtf/PriorityQueue.h> |
| #include <wtf/Vector.h> |
| |
| namespace JSC { |
| |
| namespace Wasm { |
| |
| struct Context; |
| class Plan; |
| |
| class Worklist { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| Worklist(); |
| ~Worklist(); |
| |
| JS_EXPORT_PRIVATE void enqueue(Ref<Plan>); |
| void stopAllPlansForContext(Context&); |
| |
| JS_EXPORT_PRIVATE void completePlanSynchronously(Plan&); |
| |
| enum class Priority { |
| Shutdown, |
| Synchronous, |
| Compilation, |
| Preparation |
| }; |
| const char* priorityString(Priority); |
| |
| private: |
| class Thread; |
| friend class Thread; |
| |
| typedef uint64_t Ticket; |
| Ticket nextTicket() { return m_lastGrantedTicket++; } |
| |
| struct QueueElement { |
| Priority priority; |
| Ticket ticket; |
| RefPtr<Plan> plan; |
| |
| void setToNextPriority(); |
| }; |
| |
| static bool isHigherPriority(const QueueElement& left, const QueueElement& right) |
| { |
| if (left.priority == right.priority) |
| return left.ticket > right.ticket; |
| return left.priority > right.priority; |
| } |
| |
| Box<Lock> m_lock; |
| Ref<AutomaticThreadCondition> m_planEnqueued; |
| // Technically, this could overflow but that's unlikely. Even if it did, we will just compile things of the same |
| // Priority it the wrong order, which isn't wrong, just suboptimal. |
| Ticket m_lastGrantedTicket { 0 }; |
| PriorityQueue<QueueElement, isHigherPriority, 10> m_queue; |
| Vector<std::unique_ptr<Thread>> m_threads; |
| }; |
| |
| Worklist* existingWorklistOrNull(); |
| JS_EXPORT_PRIVATE Worklist& ensureWorklist(); |
| |
| } } // namespace JSC::Wasm |
| |
| #endif // ENABLE(WEBASSEMBLY) |