| /* |
| * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> |
| * Copyright (C) 2006 Apple Inc. |
| * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2007, 2008, 2009 Rob Buis <buis@kde.org> |
| * Copyright (C) 2009 Google, Inc. |
| * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
| * Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "RenderSVGImage.h" |
| |
| #include "FloatQuad.h" |
| #include "GraphicsContext.h" |
| #include "HitTestResult.h" |
| #include "LayoutRepainter.h" |
| #include "PointerEventsHitRules.h" |
| #include "RenderImageResource.h" |
| #include "RenderLayer.h" |
| #include "RenderSVGResource.h" |
| #include "RenderSVGResourceFilter.h" |
| #include "SVGImageElement.h" |
| #include "SVGRenderingContext.h" |
| #include "SVGResources.h" |
| #include "SVGResourcesCache.h" |
| #include <wtf/IsoMallocInlines.h> |
| #include <wtf/StackStats.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGImage); |
| |
| RenderSVGImage::RenderSVGImage(SVGImageElement& element, RenderStyle&& style) |
| : RenderSVGModelObject(element, WTFMove(style)) |
| , m_needsBoundariesUpdate(true) |
| , m_needsTransformUpdate(true) |
| , m_imageResource(std::make_unique<RenderImageResource>()) |
| { |
| imageResource().initialize(*this); |
| } |
| |
| RenderSVGImage::~RenderSVGImage() = default; |
| |
| void RenderSVGImage::willBeDestroyed() |
| { |
| imageResource().shutdown(); |
| RenderSVGModelObject::willBeDestroyed(); |
| } |
| |
| SVGImageElement& RenderSVGImage::imageElement() const |
| { |
| return downcast<SVGImageElement>(RenderSVGModelObject::element()); |
| } |
| |
| bool RenderSVGImage::updateImageViewport() |
| { |
| FloatRect oldBoundaries = m_objectBoundingBox; |
| bool updatedViewport = false; |
| |
| SVGLengthContext lengthContext(&imageElement()); |
| m_objectBoundingBox = FloatRect(imageElement().x().value(lengthContext), imageElement().y().value(lengthContext), imageElement().width().value(lengthContext), imageElement().height().value(lengthContext)); |
| |
| URL imageSourceURL = document().completeURL(imageElement().imageSourceURL()); |
| |
| // Images with preserveAspectRatio=none should force non-uniform scaling. This can be achieved |
| // by setting the image's container size to its intrinsic size. |
| // See: http://www.w3.org/TR/SVG/single-page.html, 7.8 The ‘preserveAspectRatio’ attribute. |
| if (imageElement().preserveAspectRatio().align() == SVGPreserveAspectRatioValue::SVG_PRESERVEASPECTRATIO_NONE) { |
| if (CachedImage* cachedImage = imageResource().cachedImage()) { |
| LayoutSize intrinsicSize = cachedImage->imageSizeForRenderer(nullptr, style().effectiveZoom()); |
| if (intrinsicSize != imageResource().imageSize(style().effectiveZoom())) { |
| imageResource().setContainerContext(roundedIntSize(intrinsicSize), imageSourceURL); |
| updatedViewport = true; |
| } |
| } |
| } |
| |
| if (oldBoundaries != m_objectBoundingBox) { |
| if (!updatedViewport) |
| imageResource().setContainerContext(enclosingIntRect(m_objectBoundingBox).size(), imageSourceURL); |
| updatedViewport = true; |
| m_needsBoundariesUpdate = true; |
| } |
| |
| return updatedViewport; |
| } |
| |
| void RenderSVGImage::layout() |
| { |
| StackStats::LayoutCheckPoint layoutCheckPoint; |
| ASSERT(needsLayout()); |
| |
| LayoutRepainter repainter(*this, SVGRenderSupport::checkForSVGRepaintDuringLayout(*this) && selfNeedsLayout()); |
| updateImageViewport(); |
| |
| bool transformOrBoundariesUpdate = m_needsTransformUpdate || m_needsBoundariesUpdate; |
| if (m_needsTransformUpdate) { |
| m_localTransform = imageElement().animatedLocalTransform(); |
| m_needsTransformUpdate = false; |
| } |
| |
| if (m_needsBoundariesUpdate) { |
| m_repaintBoundingBoxExcludingShadow = m_objectBoundingBox; |
| SVGRenderSupport::intersectRepaintRectWithResources(*this, m_repaintBoundingBoxExcludingShadow); |
| |
| m_repaintBoundingBox = m_repaintBoundingBoxExcludingShadow; |
| |
| m_needsBoundariesUpdate = false; |
| } |
| |
| // Invalidate all resources of this client if our layout changed. |
| if (everHadLayout() && selfNeedsLayout()) |
| SVGResourcesCache::clientLayoutChanged(*this); |
| |
| // If our bounds changed, notify the parents. |
| if (transformOrBoundariesUpdate) |
| RenderSVGModelObject::setNeedsBoundariesUpdate(); |
| |
| repainter.repaintAfterLayout(); |
| clearNeedsLayout(); |
| } |
| |
| void RenderSVGImage::paint(PaintInfo& paintInfo, const LayoutPoint&) |
| { |
| if (paintInfo.context().paintingDisabled() || paintInfo.phase != PaintPhase::Foreground |
| || style().visibility() == Visibility::Hidden || !imageResource().cachedImage()) |
| return; |
| |
| FloatRect boundingBox = repaintRectInLocalCoordinates(); |
| if (!SVGRenderSupport::paintInfoIntersectsRepaintRect(boundingBox, m_localTransform, paintInfo)) |
| return; |
| |
| PaintInfo childPaintInfo(paintInfo); |
| GraphicsContextStateSaver stateSaver(childPaintInfo.context()); |
| childPaintInfo.applyTransform(m_localTransform); |
| |
| if (childPaintInfo.phase == PaintPhase::Foreground) { |
| SVGRenderingContext renderingContext(*this, childPaintInfo); |
| |
| if (renderingContext.isRenderingPrepared()) { |
| if (style().svgStyle().bufferedRendering() == BufferedRendering::Static && renderingContext.bufferForeground(m_bufferedForeground)) |
| return; |
| |
| paintForeground(childPaintInfo); |
| } |
| } |
| |
| if (style().outlineWidth()) |
| paintOutline(childPaintInfo, IntRect(boundingBox)); |
| } |
| |
| void RenderSVGImage::paintForeground(PaintInfo& paintInfo) |
| { |
| RefPtr<Image> image = imageResource().image(); |
| if (!image) |
| return; |
| |
| FloatRect destRect = m_objectBoundingBox; |
| FloatRect srcRect(0, 0, image->width(), image->height()); |
| |
| imageElement().preserveAspectRatio().transformRect(destRect, srcRect); |
| |
| paintInfo.context().drawImage(*image, destRect, srcRect); |
| } |
| |
| void RenderSVGImage::invalidateBufferedForeground() |
| { |
| m_bufferedForeground.reset(); |
| } |
| |
| bool RenderSVGImage::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) |
| { |
| // We only draw in the forground phase, so we only hit-test then. |
| if (hitTestAction != HitTestForeground) |
| return false; |
| |
| PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_IMAGE_HITTESTING, request, style().pointerEvents()); |
| bool isVisible = (style().visibility() == Visibility::Visible); |
| if (isVisible || !hitRules.requireVisible) { |
| FloatPoint localPoint = localToParentTransform().inverse().valueOr(AffineTransform()).mapPoint(pointInParent); |
| |
| if (!SVGRenderSupport::pointInClippingArea(*this, localPoint)) |
| return false; |
| |
| if (hitRules.canHitFill) { |
| if (m_objectBoundingBox.contains(localPoint)) { |
| updateHitTestResult(result, LayoutPoint(localPoint)); |
| if (result.addNodeToListBasedTestResult(&imageElement(), request, localPoint) == HitTestProgress::Stop) |
| return true; |
| } |
| } |
| } |
| |
| return false; |
| } |
| |
| void RenderSVGImage::imageChanged(WrappedImagePtr, const IntRect*) |
| { |
| // The image resource defaults to nullImage until the resource arrives. |
| // This empty image may be cached by SVG resources which must be invalidated. |
| if (auto* resources = SVGResourcesCache::cachedResourcesForRenderer(*this)) |
| resources->removeClientFromCache(*this); |
| |
| // Eventually notify parent resources, that we've changed. |
| RenderSVGResource::markForLayoutAndParentResourceInvalidation(*this, false); |
| |
| // Update the SVGImageCache sizeAndScales entry in case image loading finished after layout. |
| // (https://bugs.webkit.org/show_bug.cgi?id=99489) |
| m_objectBoundingBox = FloatRect(); |
| updateImageViewport(); |
| |
| invalidateBufferedForeground(); |
| |
| repaint(); |
| } |
| |
| void RenderSVGImage::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint&, const RenderLayerModelObject*) |
| { |
| // this is called from paint() after the localTransform has already been applied |
| LayoutRect contentRect = LayoutRect(repaintRectInLocalCoordinates()); |
| if (!contentRect.isEmpty()) |
| rects.append(contentRect); |
| } |
| |
| } // namespace WebCore |