| /* |
| * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer. |
| * 2. Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer in the documentation and/or other materials |
| * provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE |
| * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, |
| * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
| * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
| * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| * SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "Length.h" |
| #include "LengthSize.h" |
| #include "WindRule.h" |
| #include <wtf/RefCounted.h> |
| #include <wtf/RefPtr.h> |
| #include <wtf/TypeCasts.h> |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class FloatRect; |
| class Path; |
| class RenderBox; |
| class SVGPathByteStream; |
| |
| class BasicShape : public RefCounted<BasicShape> { |
| public: |
| virtual ~BasicShape() = default; |
| |
| enum Type { |
| BasicShapePolygonType, |
| BasicShapePathType, |
| BasicShapeCircleType, |
| BasicShapeEllipseType, |
| BasicShapeInsetType |
| }; |
| |
| virtual Type type() const = 0; |
| |
| virtual const Path& path(const FloatRect&) = 0; |
| virtual WindRule windRule() const { return WindRule::NonZero; } |
| |
| virtual bool canBlend(const BasicShape&) const = 0; |
| virtual Ref<BasicShape> blend(const BasicShape& from, double) const = 0; |
| |
| virtual bool operator==(const BasicShape&) const = 0; |
| }; |
| |
| class BasicShapeCenterCoordinate { |
| public: |
| enum Direction { |
| TopLeft, |
| BottomRight |
| }; |
| |
| BasicShapeCenterCoordinate() |
| : m_direction(TopLeft) |
| , m_length(Undefined) |
| { |
| updateComputedLength(); |
| } |
| |
| BasicShapeCenterCoordinate(Direction direction, Length length) |
| : m_direction(direction) |
| , m_length(length) |
| { |
| updateComputedLength(); |
| } |
| |
| Direction direction() const { return m_direction; } |
| const Length& length() const { return m_length; } |
| const Length& computedLength() const { return m_computedLength; } |
| |
| BasicShapeCenterCoordinate blend(const BasicShapeCenterCoordinate& from, double progress) const |
| { |
| return BasicShapeCenterCoordinate(TopLeft, WebCore::blend(from.m_computedLength, m_computedLength, progress)); |
| } |
| |
| bool operator==(const BasicShapeCenterCoordinate& other) const |
| { |
| return m_direction == other.m_direction |
| && m_length == other.m_length |
| && m_computedLength == other.m_computedLength; |
| } |
| |
| private: |
| void updateComputedLength(); |
| |
| Direction m_direction; |
| Length m_length; |
| Length m_computedLength; |
| }; |
| |
| class BasicShapeRadius { |
| public: |
| enum Type { |
| Value, |
| ClosestSide, |
| FarthestSide |
| }; |
| BasicShapeRadius() |
| : m_value(Undefined), |
| m_type(ClosestSide) |
| { } |
| |
| explicit BasicShapeRadius(Length v) |
| : m_value(v) |
| , m_type(Value) |
| { } |
| explicit BasicShapeRadius(Type t) |
| : m_value(Undefined) |
| , m_type(t) |
| { } |
| |
| const Length& value() const { return m_value; } |
| Type type() const { return m_type; } |
| |
| bool canBlend(const BasicShapeRadius& other) const |
| { |
| // FIXME determine how to interpolate between keywords. See bug 125108. |
| return m_type == Value && other.type() == Value; |
| } |
| |
| BasicShapeRadius blend(const BasicShapeRadius& from, double progress) const |
| { |
| if (m_type != Value || from.type() != Value) |
| return BasicShapeRadius(from); |
| |
| return BasicShapeRadius(WebCore::blend(from.value(), value(), progress)); |
| } |
| |
| bool operator==(const BasicShapeRadius& other) const |
| { |
| return m_value == other.m_value && m_type == other.m_type; |
| } |
| |
| private: |
| Length m_value; |
| Type m_type; |
| |
| }; |
| |
| class BasicShapeCircle final : public BasicShape { |
| public: |
| static Ref<BasicShapeCircle> create() { return adoptRef(*new BasicShapeCircle); } |
| |
| const BasicShapeCenterCoordinate& centerX() const { return m_centerX; } |
| const BasicShapeCenterCoordinate& centerY() const { return m_centerY; } |
| const BasicShapeRadius& radius() const { return m_radius; } |
| float floatValueForRadiusInBox(float boxWidth, float boxHeight) const; |
| |
| void setCenterX(BasicShapeCenterCoordinate centerX) { m_centerX = WTFMove(centerX); } |
| void setCenterY(BasicShapeCenterCoordinate centerY) { m_centerY = WTFMove(centerY); } |
| void setRadius(BasicShapeRadius radius) { m_radius = WTFMove(radius); } |
| |
| private: |
| BasicShapeCircle() = default; |
| |
| Type type() const override { return BasicShapeCircleType; } |
| |
| const Path& path(const FloatRect&) override; |
| |
| bool canBlend(const BasicShape&) const override; |
| Ref<BasicShape> blend(const BasicShape& from, double) const override; |
| |
| bool operator==(const BasicShape&) const override; |
| |
| BasicShapeCenterCoordinate m_centerX; |
| BasicShapeCenterCoordinate m_centerY; |
| BasicShapeRadius m_radius; |
| }; |
| |
| class BasicShapeEllipse final : public BasicShape { |
| public: |
| static Ref<BasicShapeEllipse> create() { return adoptRef(*new BasicShapeEllipse); } |
| |
| const BasicShapeCenterCoordinate& centerX() const { return m_centerX; } |
| const BasicShapeCenterCoordinate& centerY() const { return m_centerY; } |
| const BasicShapeRadius& radiusX() const { return m_radiusX; } |
| const BasicShapeRadius& radiusY() const { return m_radiusY; } |
| float floatValueForRadiusInBox(const BasicShapeRadius&, float center, float boxWidthOrHeight) const; |
| |
| void setCenterX(BasicShapeCenterCoordinate centerX) { m_centerX = WTFMove(centerX); } |
| void setCenterY(BasicShapeCenterCoordinate centerY) { m_centerY = WTFMove(centerY); } |
| void setRadiusX(BasicShapeRadius radiusX) { m_radiusX = WTFMove(radiusX); } |
| void setRadiusY(BasicShapeRadius radiusY) { m_radiusY = WTFMove(radiusY); } |
| |
| private: |
| BasicShapeEllipse() = default; |
| |
| Type type() const override { return BasicShapeEllipseType; } |
| |
| const Path& path(const FloatRect&) override; |
| |
| bool canBlend(const BasicShape&) const override; |
| Ref<BasicShape> blend(const BasicShape& from, double) const override; |
| |
| bool operator==(const BasicShape&) const override; |
| |
| BasicShapeCenterCoordinate m_centerX; |
| BasicShapeCenterCoordinate m_centerY; |
| BasicShapeRadius m_radiusX; |
| BasicShapeRadius m_radiusY; |
| }; |
| |
| class BasicShapePolygon final : public BasicShape { |
| public: |
| static Ref<BasicShapePolygon> create() { return adoptRef(*new BasicShapePolygon); } |
| |
| const Vector<Length>& values() const { return m_values; } |
| const Length& getXAt(unsigned i) const { return m_values[2 * i]; } |
| const Length& getYAt(unsigned i) const { return m_values[2 * i + 1]; } |
| |
| void setWindRule(WindRule windRule) { m_windRule = windRule; } |
| void appendPoint(Length x, Length y) { m_values.append(WTFMove(x)); m_values.append(WTFMove(y)); } |
| |
| WindRule windRule() const override { return m_windRule; } |
| |
| private: |
| BasicShapePolygon() = default; |
| |
| Type type() const override { return BasicShapePolygonType; } |
| |
| const Path& path(const FloatRect&) override; |
| |
| bool canBlend(const BasicShape&) const override; |
| Ref<BasicShape> blend(const BasicShape& from, double) const override; |
| |
| bool operator==(const BasicShape&) const override; |
| |
| WindRule m_windRule { WindRule::NonZero }; |
| Vector<Length> m_values; |
| }; |
| |
| class BasicShapePath final : public BasicShape { |
| public: |
| static Ref<BasicShapePath> create(std::unique_ptr<SVGPathByteStream>&& byteStream) |
| { |
| return adoptRef(*new BasicShapePath(WTFMove(byteStream))); |
| } |
| |
| void setWindRule(WindRule windRule) { m_windRule = windRule; } |
| WindRule windRule() const override { return m_windRule; } |
| |
| const SVGPathByteStream* pathData() const { return m_byteStream.get(); } |
| |
| private: |
| BasicShapePath(std::unique_ptr<SVGPathByteStream>&&); |
| |
| Type type() const override { return BasicShapePathType; } |
| |
| const Path& path(const FloatRect&) override; |
| |
| bool canBlend(const BasicShape&) const override; |
| Ref<BasicShape> blend(const BasicShape& from, double) const override; |
| |
| bool operator==(const BasicShape&) const override; |
| |
| std::unique_ptr<SVGPathByteStream> m_byteStream; |
| WindRule m_windRule { WindRule::NonZero }; |
| }; |
| |
| class BasicShapeInset final : public BasicShape { |
| public: |
| static Ref<BasicShapeInset> create() { return adoptRef(*new BasicShapeInset); } |
| |
| const Length& top() const { return m_top; } |
| const Length& right() const { return m_right; } |
| const Length& bottom() const { return m_bottom; } |
| const Length& left() const { return m_left; } |
| |
| const LengthSize& topLeftRadius() const { return m_topLeftRadius; } |
| const LengthSize& topRightRadius() const { return m_topRightRadius; } |
| const LengthSize& bottomRightRadius() const { return m_bottomRightRadius; } |
| const LengthSize& bottomLeftRadius() const { return m_bottomLeftRadius; } |
| |
| void setTop(Length top) { m_top = WTFMove(top); } |
| void setRight(Length right) { m_right = WTFMove(right); } |
| void setBottom(Length bottom) { m_bottom = WTFMove(bottom); } |
| void setLeft(Length left) { m_left = WTFMove(left); } |
| |
| void setTopLeftRadius(LengthSize radius) { m_topLeftRadius = WTFMove(radius); } |
| void setTopRightRadius(LengthSize radius) { m_topRightRadius = WTFMove(radius); } |
| void setBottomRightRadius(LengthSize radius) { m_bottomRightRadius = WTFMove(radius); } |
| void setBottomLeftRadius(LengthSize radius) { m_bottomLeftRadius = WTFMove(radius); } |
| |
| private: |
| BasicShapeInset() = default; |
| |
| Type type() const override { return BasicShapeInsetType; } |
| |
| const Path& path(const FloatRect&) override; |
| |
| bool canBlend(const BasicShape&) const override; |
| Ref<BasicShape> blend(const BasicShape& from, double) const override; |
| |
| bool operator==(const BasicShape&) const override; |
| |
| Length m_right; |
| Length m_top; |
| Length m_bottom; |
| Length m_left; |
| |
| LengthSize m_topLeftRadius; |
| LengthSize m_topRightRadius; |
| LengthSize m_bottomRightRadius; |
| LengthSize m_bottomLeftRadius; |
| }; |
| |
| } // namespace WebCore |
| |
| #define SPECIALIZE_TYPE_TRAITS_BASIC_SHAPE(ToValueTypeName, predicate) \ |
| SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::ToValueTypeName) \ |
| static bool isType(const WebCore::BasicShape& basicShape) { return basicShape.type() == WebCore::predicate; } \ |
| SPECIALIZE_TYPE_TRAITS_END() |
| |
| SPECIALIZE_TYPE_TRAITS_BASIC_SHAPE(BasicShapeCircle, BasicShape::BasicShapeCircleType) |
| SPECIALIZE_TYPE_TRAITS_BASIC_SHAPE(BasicShapeEllipse, BasicShape::BasicShapeEllipseType) |
| SPECIALIZE_TYPE_TRAITS_BASIC_SHAPE(BasicShapePolygon, BasicShape::BasicShapePolygonType) |
| SPECIALIZE_TYPE_TRAITS_BASIC_SHAPE(BasicShapePath, BasicShape::BasicShapePathType) |
| SPECIALIZE_TYPE_TRAITS_BASIC_SHAPE(BasicShapeInset, BasicShape::BasicShapeInsetType) |