| /* |
| * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #include "RenderLayerBacking.h" |
| |
| #include "BitmapImage.h" |
| #include "CSSAnimationController.h" |
| #include "CanvasRenderingContext.h" |
| #include "CSSPropertyNames.h" |
| #include "CachedImage.h" |
| #include "Chrome.h" |
| #include "DocumentTimeline.h" |
| #include "EventRegion.h" |
| #include "Frame.h" |
| #include "FrameView.h" |
| #include "GraphicsContext.h" |
| #include "GraphicsLayer.h" |
| #include "HTMLBodyElement.h" |
| #include "HTMLCanvasElement.h" |
| #include "HTMLIFrameElement.h" |
| #include "HTMLMediaElement.h" |
| #include "HTMLNames.h" |
| #include "HTMLPlugInElement.h" |
| #include "InspectorInstrumentation.h" |
| #include "KeyframeList.h" |
| #include "Logging.h" |
| #include "Page.h" |
| #include "PerformanceLoggingClient.h" |
| #include "PluginViewBase.h" |
| #include "ProgressTracker.h" |
| #include "RenderFragmentContainer.h" |
| #include "RenderFragmentedFlow.h" |
| #include "RenderHTMLCanvas.h" |
| #include "RenderIFrame.h" |
| #include "RenderImage.h" |
| #include "RenderLayerCompositor.h" |
| #include "RenderEmbeddedObject.h" |
| #include "RenderMedia.h" |
| #include "RenderVideo.h" |
| #include "RenderView.h" |
| #include "RuntimeEnabledFeatures.h" |
| #include "ScrollingCoordinator.h" |
| #include "Settings.h" |
| #include "StyleResolver.h" |
| #include "TiledBacking.h" |
| #include <wtf/text/TextStream.h> |
| |
| #if PLATFORM(IOS_FAMILY) |
| #include "RuntimeApplicationChecks.h" |
| #endif |
| |
| #if PLATFORM(MAC) |
| #include "LocalDefaultSystemAppearance.h" |
| #endif |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| |
| CanvasCompositingStrategy canvasCompositingStrategy(const RenderObject& renderer) |
| { |
| ASSERT(renderer.isCanvas()); |
| |
| const HTMLCanvasElement* canvas = downcast<HTMLCanvasElement>(renderer.node()); |
| auto* context = canvas->renderingContext(); |
| if (!context || !context->isAccelerated()) |
| return UnacceleratedCanvas; |
| |
| if (context->isGPUBased()) |
| return CanvasAsLayerContents; |
| |
| #if ENABLE(ACCELERATED_2D_CANVAS) |
| return CanvasAsLayerContents; |
| #else |
| return CanvasPaintedToLayer; // On Mac and iOS we paint accelerated canvases into their layers. |
| #endif |
| } |
| |
| // This acts as a cache of what we know about what is painting into this RenderLayerBacking. |
| class PaintedContentsInfo { |
| public: |
| enum class ContentsTypeDetermination { |
| Unknown, |
| SimpleContainer, |
| DirectlyCompositedImage, |
| Painted |
| }; |
| |
| PaintedContentsInfo(RenderLayerBacking& inBacking) |
| : m_backing(inBacking) |
| { |
| } |
| |
| void setWantsSubpixelAntialiasedTextState(bool wantsSubpixelAntialiasedTextState) |
| { |
| m_subpixelAntialiasedText = wantsSubpixelAntialiasedTextState ? RequestState::Unknown : RequestState::DontCare; |
| } |
| |
| RequestState paintsBoxDecorationsDetermination(); |
| bool paintsBoxDecorations() |
| { |
| RequestState state = paintsBoxDecorationsDetermination(); |
| return state == RequestState::True || state == RequestState::Undetermined; |
| } |
| |
| RequestState paintsContentDetermination(); |
| bool paintsContent() |
| { |
| RequestState state = paintsContentDetermination(); |
| return state == RequestState::True || state == RequestState::Undetermined; |
| } |
| |
| RequestState paintsSubpixelAntialiasedTextDetermination(); |
| bool paintsSubpixelAntialiasedText() |
| { |
| RequestState state = paintsSubpixelAntialiasedTextDetermination(); |
| return state == RequestState::True || state == RequestState::Undetermined; |
| } |
| |
| ContentsTypeDetermination contentsTypeDetermination(); |
| bool isSimpleContainer() |
| { |
| return contentsTypeDetermination() == ContentsTypeDetermination::SimpleContainer; |
| } |
| |
| bool isDirectlyCompositedImage() |
| { |
| return contentsTypeDetermination() == ContentsTypeDetermination::DirectlyCompositedImage; |
| } |
| |
| RenderLayerBacking& m_backing; |
| RequestState m_boxDecorations { RequestState::Unknown }; |
| RequestState m_content { RequestState::Unknown }; |
| RequestState m_subpixelAntialiasedText { RequestState::DontCare }; |
| |
| ContentsTypeDetermination m_contentsType { ContentsTypeDetermination::Unknown }; |
| }; |
| |
| RequestState PaintedContentsInfo::paintsBoxDecorationsDetermination() |
| { |
| if (m_boxDecorations != RequestState::Unknown) |
| return m_boxDecorations; |
| |
| m_boxDecorations = m_backing.paintsBoxDecorations() ? RequestState::True : RequestState::False; |
| return m_boxDecorations; |
| } |
| |
| RequestState PaintedContentsInfo::paintsContentDetermination() |
| { |
| if (m_content != RequestState::Unknown && m_subpixelAntialiasedText != RequestState::Unknown) |
| return m_content; |
| |
| RenderLayer::PaintedContentRequest contentRequest; |
| if (m_subpixelAntialiasedText == RequestState::Unknown) |
| contentRequest.hasSubpixelAntialiasedText = RequestState::Unknown; |
| |
| m_content = m_backing.paintsContent(contentRequest) ? RequestState::True : RequestState::False; |
| |
| if (m_subpixelAntialiasedText == RequestState::Unknown) |
| m_subpixelAntialiasedText = contentRequest.hasSubpixelAntialiasedText; |
| |
| return m_content; |
| } |
| |
| RequestState PaintedContentsInfo::paintsSubpixelAntialiasedTextDetermination() |
| { |
| if (m_subpixelAntialiasedText != RequestState::Unknown) |
| return m_subpixelAntialiasedText; |
| |
| paintsContentDetermination(); |
| |
| return m_subpixelAntialiasedText; |
| } |
| |
| PaintedContentsInfo::ContentsTypeDetermination PaintedContentsInfo::contentsTypeDetermination() |
| { |
| if (m_contentsType != ContentsTypeDetermination::Unknown) |
| return m_contentsType; |
| |
| if (m_backing.isSimpleContainerCompositingLayer(*this)) |
| m_contentsType = ContentsTypeDetermination::SimpleContainer; |
| else if (m_backing.isDirectlyCompositedImage()) |
| m_contentsType = ContentsTypeDetermination::DirectlyCompositedImage; |
| else |
| m_contentsType = ContentsTypeDetermination::Painted; |
| |
| return m_contentsType; |
| } |
| |
| |
| RenderLayerBacking::RenderLayerBacking(RenderLayer& layer) |
| : m_owningLayer(layer) |
| { |
| if (layer.isRenderViewLayer()) { |
| m_isMainFrameRenderViewLayer = renderer().frame().isMainFrame(); |
| m_isFrameLayerWithTiledBacking = renderer().page().chrome().client().shouldUseTiledBackingForFrameView(renderer().view().frameView()); |
| } |
| |
| createPrimaryGraphicsLayer(); |
| #if ENABLE(FULLSCREEN_API) |
| setRequiresBackgroundLayer(layer.renderer().isRenderFullScreen()); |
| #endif |
| |
| if (auto* tiledBacking = this->tiledBacking()) { |
| tiledBacking->setIsInWindow(renderer().page().isInWindow()); |
| |
| if (m_isFrameLayerWithTiledBacking) { |
| tiledBacking->setScrollingPerformanceLoggingEnabled(renderer().settings().scrollingPerformanceLoggingEnabled()); |
| adjustTiledBackingCoverage(); |
| } |
| } |
| } |
| |
| RenderLayerBacking::~RenderLayerBacking() |
| { |
| // Note that m_owningLayer->backing() is null here. |
| updateAncestorClippingLayer(false); |
| updateChildClippingStrategy(false); |
| updateDescendantClippingLayer(false); |
| updateOverflowControlsLayers(false, false, false); |
| updateForegroundLayer(false); |
| updateBackgroundLayer(false); |
| updateMaskingLayer(false, false); |
| updateScrollingLayers(false); |
| |
| ASSERT(!m_viewportConstrainedNodeID); |
| ASSERT(!m_scrollingNodeID); |
| ASSERT(!m_frameHostingNodeID); |
| ASSERT(!m_positioningNodeID); |
| |
| destroyGraphicsLayers(); |
| } |
| |
| void RenderLayerBacking::willBeDestroyed() |
| { |
| ASSERT(m_owningLayer.backing() == this); |
| compositor().removeFromScrollCoordinatedLayers(m_owningLayer); |
| |
| clearBackingSharingLayers(); |
| } |
| |
| void RenderLayerBacking::willDestroyLayer(const GraphicsLayer* layer) |
| { |
| if (layer && layer->type() == GraphicsLayer::Type::Normal && layer->tiledBacking()) |
| compositor().layerTiledBackingUsageChanged(layer, false); |
| } |
| |
| static void clearBackingSharingLayerProviders(Vector<WeakPtr<RenderLayer>>& sharingLayers) |
| { |
| for (auto& layerWeakPtr : sharingLayers) { |
| if (!layerWeakPtr) |
| continue; |
| layerWeakPtr->setBackingProviderLayer(nullptr); |
| } |
| } |
| |
| void RenderLayerBacking::setBackingSharingLayers(Vector<WeakPtr<RenderLayer>>&& sharingLayers) |
| { |
| clearBackingSharingLayerProviders(m_backingSharingLayers); |
| |
| if (sharingLayers != m_backingSharingLayers) |
| setContentsNeedDisplay(); // This could be optimize to only repaint rects for changed layers. |
| |
| m_backingSharingLayers = WTFMove(sharingLayers); |
| |
| for (auto& layerWeakPtr : m_backingSharingLayers) |
| layerWeakPtr->setBackingProviderLayer(&m_owningLayer); |
| } |
| |
| void RenderLayerBacking::removeBackingSharingLayer(RenderLayer& layer) |
| { |
| layer.setBackingProviderLayer(nullptr); |
| m_backingSharingLayers.removeAll(&layer); |
| } |
| |
| void RenderLayerBacking::clearBackingSharingLayers() |
| { |
| clearBackingSharingLayerProviders(m_backingSharingLayers); |
| m_backingSharingLayers.clear(); |
| } |
| |
| Ref<GraphicsLayer> RenderLayerBacking::createGraphicsLayer(const String& name, GraphicsLayer::Type layerType) |
| { |
| auto* graphicsLayerFactory = renderer().page().chrome().client().graphicsLayerFactory(); |
| |
| auto graphicsLayer = GraphicsLayer::create(graphicsLayerFactory, *this, layerType); |
| |
| graphicsLayer->setName(name); |
| |
| #if PLATFORM(COCOA) && USE(CA) |
| graphicsLayer->setAcceleratesDrawing(compositor().acceleratedDrawingEnabled()); |
| graphicsLayer->setUsesDisplayListDrawing(compositor().displayListDrawingEnabled()); |
| #endif |
| |
| return graphicsLayer; |
| } |
| |
| void RenderLayerBacking::setUsesDisplayListDrawing(bool usesDisplayListDrawing) |
| { |
| // Note that this only affects the primary layer. |
| if (usesDisplayListDrawing == m_graphicsLayer->usesDisplayListDrawing()) |
| return; |
| |
| m_graphicsLayer->setUsesDisplayListDrawing(usesDisplayListDrawing); |
| if (m_graphicsLayer->drawsContent()) |
| m_graphicsLayer->setNeedsDisplay(); |
| } |
| |
| String RenderLayerBacking::displayListAsText(DisplayList::AsTextFlags flags) const |
| { |
| return m_graphicsLayer->displayListAsText(flags); |
| } |
| |
| void RenderLayerBacking::setIsTrackingDisplayListReplay(bool isTrackingReplay) |
| { |
| m_graphicsLayer->setIsTrackingDisplayListReplay(isTrackingReplay); |
| } |
| |
| String RenderLayerBacking::replayDisplayListAsText(DisplayList::AsTextFlags flags) const |
| { |
| return m_graphicsLayer->replayDisplayListAsText(flags); |
| } |
| |
| void RenderLayerBacking::tiledBackingUsageChanged(const GraphicsLayer* layer, bool usingTiledBacking) |
| { |
| compositor().layerTiledBackingUsageChanged(layer, usingTiledBacking); |
| } |
| |
| TiledBacking* RenderLayerBacking::tiledBacking() const |
| { |
| return m_graphicsLayer->tiledBacking(); |
| } |
| |
| static TiledBacking::TileCoverage computePageTiledBackingCoverage(RenderLayerBacking* backing) |
| { |
| // FIXME: When we use TiledBacking for overflow, this should look at RenderView scrollability. |
| auto& frameView = backing->owningLayer().renderer().view().frameView(); |
| |
| // If the page is non-visible, don't incur the cost of keeping extra tiles for scrolling. |
| if (!backing->owningLayer().page().isVisible()) |
| return TiledBacking::CoverageForVisibleArea; |
| |
| TiledBacking::TileCoverage tileCoverage = TiledBacking::CoverageForVisibleArea; |
| bool useMinimalTilesDuringLiveResize = frameView.inLiveResize(); |
| if (frameView.speculativeTilingEnabled() && !useMinimalTilesDuringLiveResize) { |
| bool clipsToExposedRect = static_cast<bool>(frameView.viewExposedRect()); |
| if (frameView.horizontalScrollbarMode() != ScrollbarAlwaysOff || clipsToExposedRect) |
| tileCoverage |= TiledBacking::CoverageForHorizontalScrolling; |
| |
| if (frameView.verticalScrollbarMode() != ScrollbarAlwaysOff || clipsToExposedRect) |
| tileCoverage |= TiledBacking::CoverageForVerticalScrolling; |
| } |
| return tileCoverage; |
| } |
| |
| void RenderLayerBacking::adjustTiledBackingCoverage() |
| { |
| if (!m_isFrameLayerWithTiledBacking) |
| return; |
| |
| TiledBacking::TileCoverage tileCoverage = computePageTiledBackingCoverage(this); |
| tiledBacking()->setTileCoverage(tileCoverage); |
| } |
| |
| void RenderLayerBacking::setTiledBackingHasMargins(bool hasExtendedBackgroundOnLeftAndRight, bool hasExtendedBackgroundOnTopAndBottom) |
| { |
| if (!m_isFrameLayerWithTiledBacking) |
| return; |
| |
| tiledBacking()->setHasMargins(hasExtendedBackgroundOnTopAndBottom, hasExtendedBackgroundOnTopAndBottom, hasExtendedBackgroundOnLeftAndRight, hasExtendedBackgroundOnLeftAndRight); |
| } |
| |
| void RenderLayerBacking::updateDebugIndicators(bool showBorder, bool showRepaintCounter) |
| { |
| m_graphicsLayer->setShowDebugBorder(showBorder); |
| m_graphicsLayer->setShowRepaintCounter(showRepaintCounter); |
| |
| if (m_ancestorClippingLayer) |
| m_ancestorClippingLayer->setShowDebugBorder(showBorder); |
| |
| if (m_foregroundLayer) { |
| m_foregroundLayer->setShowDebugBorder(showBorder); |
| m_foregroundLayer->setShowRepaintCounter(showRepaintCounter); |
| } |
| |
| if (m_contentsContainmentLayer) |
| m_contentsContainmentLayer->setShowDebugBorder(showBorder); |
| |
| if (m_backgroundLayer) { |
| m_backgroundLayer->setShowDebugBorder(showBorder); |
| m_backgroundLayer->setShowRepaintCounter(showRepaintCounter); |
| } |
| |
| if (m_maskLayer) { |
| m_maskLayer->setShowDebugBorder(showBorder); |
| m_maskLayer->setShowRepaintCounter(showRepaintCounter); |
| } |
| |
| if (m_layerForHorizontalScrollbar) |
| m_layerForHorizontalScrollbar->setShowDebugBorder(showBorder); |
| |
| if (m_layerForVerticalScrollbar) |
| m_layerForVerticalScrollbar->setShowDebugBorder(showBorder); |
| |
| if (m_layerForScrollCorner) |
| m_layerForScrollCorner->setShowDebugBorder(showBorder); |
| |
| if (m_scrollContainerLayer) |
| m_scrollContainerLayer->setShowDebugBorder(showBorder); |
| |
| if (m_scrolledContentsLayer) { |
| m_scrolledContentsLayer->setShowDebugBorder(showBorder); |
| m_scrolledContentsLayer->setShowRepaintCounter(showRepaintCounter); |
| } |
| } |
| |
| void RenderLayerBacking::createPrimaryGraphicsLayer() |
| { |
| String layerName = m_owningLayer.name(); |
| const unsigned maxLayerNameLength = 100; |
| if (layerName.length() > maxLayerNameLength) { |
| layerName.truncate(maxLayerNameLength); |
| layerName.append("..."); |
| } |
| m_graphicsLayer = createGraphicsLayer(layerName, m_isFrameLayerWithTiledBacking ? GraphicsLayer::Type::PageTiledBacking : GraphicsLayer::Type::Normal); |
| |
| if (m_isFrameLayerWithTiledBacking) { |
| m_childContainmentLayer = createGraphicsLayer("Page TiledBacking containment"); |
| m_graphicsLayer->addChild(*m_childContainmentLayer); |
| } |
| |
| #if !PLATFORM(IOS_FAMILY) |
| if (m_isMainFrameRenderViewLayer) { |
| // Page scale is applied above the RenderView on iOS. |
| m_graphicsLayer->setContentsOpaque(!compositor().viewHasTransparentBackground()); |
| m_graphicsLayer->setAppliesPageScale(); |
| } |
| #endif |
| |
| #if PLATFORM(COCOA) && USE(CA) |
| if (!compositor().acceleratedDrawingEnabled() && renderer().isCanvas()) { |
| const HTMLCanvasElement* canvas = downcast<HTMLCanvasElement>(renderer().element()); |
| if (canvas->shouldAccelerate(canvas->size())) |
| m_graphicsLayer->setAcceleratesDrawing(true); |
| } |
| #endif |
| |
| updateOpacity(renderer().style()); |
| updateTransform(renderer().style()); |
| updateFilters(renderer().style()); |
| #if ENABLE(FILTERS_LEVEL_2) |
| updateBackdropFilters(renderer().style()); |
| #endif |
| #if ENABLE(CSS_COMPOSITING) |
| updateBlendMode(renderer().style()); |
| #endif |
| updateCustomAppearance(renderer().style()); |
| } |
| |
| #if PLATFORM(IOS_FAMILY) |
| void RenderLayerBacking::layerWillBeDestroyed() |
| { |
| auto& renderer = this->renderer(); |
| if (is<RenderEmbeddedObject>(renderer) && downcast<RenderEmbeddedObject>(renderer).allowsAcceleratedCompositing()) { |
| auto* pluginViewBase = downcast<PluginViewBase>(downcast<RenderWidget>(renderer).widget()); |
| if (pluginViewBase && m_graphicsLayer->contentsLayerForMedia()) |
| pluginViewBase->detachPluginLayer(); |
| } |
| } |
| |
| bool RenderLayerBacking::needsIOSDumpRenderTreeMainFrameRenderViewLayerIsAlwaysOpaqueHack(const GraphicsLayer& layer) const |
| { |
| if (m_isMainFrameRenderViewLayer && IOSApplication::isDumpRenderTree()) { |
| // In iOS WebKit1 the main frame's RenderView layer is always transparent. We lie that it is opaque so that |
| // internals.layerTreeAsText() tests succeed. |
| ASSERT_UNUSED(layer, !layer.contentsOpaque()); |
| return true; |
| } |
| return false; |
| } |
| #endif |
| |
| void RenderLayerBacking::destroyGraphicsLayers() |
| { |
| if (m_graphicsLayer) { |
| m_graphicsLayer->setMaskLayer(nullptr); |
| m_graphicsLayer->setReplicatedByLayer(nullptr); |
| willDestroyLayer(m_graphicsLayer.get()); |
| } |
| |
| GraphicsLayer::clear(m_maskLayer); |
| |
| GraphicsLayer::unparentAndClear(m_ancestorClippingLayer); |
| GraphicsLayer::unparentAndClear(m_contentsContainmentLayer); |
| GraphicsLayer::unparentAndClear(m_foregroundLayer); |
| GraphicsLayer::unparentAndClear(m_backgroundLayer); |
| GraphicsLayer::unparentAndClear(m_childContainmentLayer); |
| GraphicsLayer::unparentAndClear(m_childClippingMaskLayer); |
| GraphicsLayer::unparentAndClear(m_scrollContainerLayer); |
| GraphicsLayer::unparentAndClear(m_scrolledContentsLayer); |
| GraphicsLayer::unparentAndClear(m_graphicsLayer); |
| } |
| |
| void RenderLayerBacking::updateOpacity(const RenderStyle& style) |
| { |
| m_graphicsLayer->setOpacity(compositingOpacity(style.opacity())); |
| } |
| |
| void RenderLayerBacking::updateTransform(const RenderStyle& style) |
| { |
| // FIXME: This could use m_owningLayer.transform(), but that currently has transform-origin |
| // baked into it, and we don't want that. |
| TransformationMatrix t; |
| if (m_owningLayer.hasTransform()) { |
| auto& renderBox = downcast<RenderBox>(renderer()); |
| style.applyTransform(t, snapRectToDevicePixels(renderBox.borderBoxRect(), deviceScaleFactor()), RenderStyle::ExcludeTransformOrigin); |
| makeMatrixRenderable(t, compositor().canRender3DTransforms()); |
| } |
| |
| if (m_contentsContainmentLayer) { |
| m_contentsContainmentLayer->setTransform(t); |
| m_graphicsLayer->setTransform(TransformationMatrix()); |
| } else |
| m_graphicsLayer->setTransform(t); |
| } |
| |
| void RenderLayerBacking::updateFilters(const RenderStyle& style) |
| { |
| m_canCompositeFilters = m_graphicsLayer->setFilters(style.filter()); |
| } |
| |
| #if ENABLE(FILTERS_LEVEL_2) |
| void RenderLayerBacking::updateBackdropFilters(const RenderStyle& style) |
| { |
| m_canCompositeBackdropFilters = m_graphicsLayer->setBackdropFilters(style.backdropFilter()); |
| } |
| |
| void RenderLayerBacking::updateBackdropFiltersGeometry() |
| { |
| if (!m_canCompositeBackdropFilters) |
| return; |
| |
| if (!is<RenderBox>(renderer())) |
| return; |
| |
| auto& renderer = downcast<RenderBox>(this->renderer()); |
| LayoutRect boxRect = renderer.borderBoxRect(); |
| if (renderer.hasClip()) |
| boxRect.intersect(renderer.clipRect(LayoutPoint(), nullptr)); |
| boxRect.move(contentOffsetInCompositingLayer()); |
| |
| FloatRoundedRect backdropFiltersRect; |
| if (renderer.style().hasBorderRadius() && !renderer.hasClip()) |
| backdropFiltersRect = renderer.style().getRoundedInnerBorderFor(boxRect).pixelSnappedRoundedRectForPainting(deviceScaleFactor()); |
| else |
| backdropFiltersRect = FloatRoundedRect(snapRectToDevicePixels(boxRect, deviceScaleFactor())); |
| |
| m_graphicsLayer->setBackdropFiltersRect(backdropFiltersRect); |
| } |
| #endif |
| |
| #if ENABLE(CSS_COMPOSITING) |
| void RenderLayerBacking::updateBlendMode(const RenderStyle& style) |
| { |
| // FIXME: where is the blend mode updated when m_ancestorClippingLayers come and go? |
| if (m_ancestorClippingLayer) { |
| m_ancestorClippingLayer->setBlendMode(style.blendMode()); |
| m_graphicsLayer->setBlendMode(BlendMode::Normal); |
| } else |
| m_graphicsLayer->setBlendMode(style.blendMode()); |
| } |
| #endif |
| |
| void RenderLayerBacking::updateCustomAppearance(const RenderStyle& style) |
| { |
| ControlPart appearance = style.appearance(); |
| if (appearance == MediaControlsLightBarBackgroundPart) |
| m_graphicsLayer->setCustomAppearance(GraphicsLayer::CustomAppearance::LightBackdrop); |
| else if (appearance == MediaControlsDarkBarBackgroundPart) |
| m_graphicsLayer->setCustomAppearance(GraphicsLayer::CustomAppearance::DarkBackdrop); |
| else |
| m_graphicsLayer->setCustomAppearance(GraphicsLayer::CustomAppearance::None); |
| } |
| |
| static bool layerOrAncestorIsTransformedOrUsingCompositedScrolling(RenderLayer& layer) |
| { |
| for (auto* curr = &layer; curr; curr = curr->parent()) { |
| if (curr->hasTransform() || curr->hasCompositedScrollableOverflow()) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool RenderLayerBacking::shouldClipCompositedBounds() const |
| { |
| #if !PLATFORM(IOS_FAMILY) |
| // Scrollbar layers use this layer for relative positioning, so don't clip. |
| if (layerForHorizontalScrollbar() || layerForVerticalScrollbar()) |
| return false; |
| #endif |
| |
| if (m_isFrameLayerWithTiledBacking) |
| return false; |
| |
| if (layerOrAncestorIsTransformedOrUsingCompositedScrolling(m_owningLayer)) |
| return false; |
| |
| return true; |
| } |
| |
| static bool hasNonZeroTransformOrigin(const RenderObject& renderer) |
| { |
| const RenderStyle& style = renderer.style(); |
| return (style.transformOriginX().type() == Fixed && style.transformOriginX().value()) |
| || (style.transformOriginY().type() == Fixed && style.transformOriginY().value()); |
| } |
| |
| bool RenderLayerBacking::updateCompositedBounds() |
| { |
| LayoutRect layerBounds = m_owningLayer.calculateLayerBounds(&m_owningLayer, { }, RenderLayer::defaultCalculateLayerBoundsFlags() | RenderLayer::ExcludeHiddenDescendants | RenderLayer::DontConstrainForMask); |
| // Clip to the size of the document or enclosing overflow-scroll layer. |
| // If this or an ancestor is transformed, we can't currently compute the correct rect to intersect with. |
| // We'd need RenderObject::convertContainerToLocalQuad(), which doesn't yet exist. |
| if (shouldClipCompositedBounds()) { |
| auto& view = renderer().view(); |
| auto* rootLayer = view.layer(); |
| |
| LayoutRect clippingBounds; |
| if (renderer().isFixedPositioned() && renderer().container() == &view) |
| clippingBounds = view.frameView().rectForFixedPositionLayout(); |
| else |
| clippingBounds = view.unscaledDocumentRect(); |
| |
| if (&m_owningLayer != rootLayer) |
| clippingBounds.intersect(m_owningLayer.backgroundClipRect(RenderLayer::ClipRectsContext(rootLayer, AbsoluteClipRects)).rect()); // FIXME: Incorrect for CSS regions. |
| |
| LayoutPoint delta = m_owningLayer.convertToLayerCoords(rootLayer, LayoutPoint(), RenderLayer::AdjustForColumns); |
| clippingBounds.move(-delta.x(), -delta.y()); |
| |
| layerBounds.intersect(clippingBounds); |
| } |
| |
| // If the backing provider has overflow:clip, we know all sharing layers are affected by the clip because they are containing-block descendants. |
| if (!renderer().hasOverflowClip()) { |
| for (auto& layerWeakPtr : m_backingSharingLayers) { |
| auto* boundsRootLayer = &m_owningLayer; |
| ASSERT(layerWeakPtr->isDescendantOf(m_owningLayer)); |
| auto offset = layerWeakPtr->offsetFromAncestor(&m_owningLayer); |
| auto bounds = layerWeakPtr->calculateLayerBounds(boundsRootLayer, offset, RenderLayer::defaultCalculateLayerBoundsFlags() | RenderLayer::ExcludeHiddenDescendants | RenderLayer::DontConstrainForMask); |
| layerBounds.unite(bounds); |
| } |
| } |
| |
| // If the element has a transform-origin that has fixed lengths, and the renderer has zero size, |
| // then we need to ensure that the compositing layer has non-zero size so that we can apply |
| // the transform-origin via the GraphicsLayer anchorPoint (which is expressed as a fractional value). |
| if (layerBounds.isEmpty() && (hasNonZeroTransformOrigin(renderer()) || renderer().style().hasPerspective())) { |
| layerBounds.setWidth(1); |
| layerBounds.setHeight(1); |
| m_artificiallyInflatedBounds = true; |
| } else |
| m_artificiallyInflatedBounds = false; |
| |
| return setCompositedBounds(layerBounds); |
| } |
| |
| void RenderLayerBacking::updateAfterWidgetResize() |
| { |
| if (!is<RenderWidget>(renderer())) |
| return; |
| |
| if (auto* innerCompositor = RenderLayerCompositor::frameContentsCompositor(downcast<RenderWidget>(renderer()))) { |
| innerCompositor->frameViewDidChangeSize(); |
| innerCompositor->frameViewDidChangeLocation(flooredIntPoint(contentsBox().location())); |
| } |
| } |
| |
| void RenderLayerBacking::updateAfterLayout(bool needsClippingUpdate, bool needsFullRepaint) |
| { |
| LOG(Compositing, "RenderLayerBacking %p updateAfterLayout (layer %p)", this, &m_owningLayer); |
| |
| // This is the main trigger for layout changing layer geometry, but we have to do the work again in updateBackingAndHierarchy() |
| // when we know the final compositing hierarchy. We can't just set dirty bits from RenderLayer::setSize() because that doesn't |
| // take overflow into account. |
| if (updateCompositedBounds()) { |
| m_owningLayer.setNeedsCompositingGeometryUpdate(); |
| // This layer's geometry affects those of its children. |
| m_owningLayer.setChildrenNeedCompositingGeometryUpdate(); |
| } else if (needsClippingUpdate) |
| m_owningLayer.setNeedsCompositingGeometryUpdate(); |
| |
| if (needsFullRepaint && canIssueSetNeedsDisplay()) |
| setContentsNeedDisplay(); |
| } |
| |
| // This can only update things that don't require up-to-date layout. |
| void RenderLayerBacking::updateConfigurationAfterStyleChange() |
| { |
| updateMaskingLayer(renderer().hasMask(), renderer().hasClipPath()); |
| |
| if (m_owningLayer.hasReflection()) { |
| if (m_owningLayer.reflectionLayer()->backing()) { |
| auto* reflectionLayer = m_owningLayer.reflectionLayer()->backing()->graphicsLayer(); |
| m_graphicsLayer->setReplicatedByLayer(reflectionLayer); |
| } |
| } else |
| m_graphicsLayer->setReplicatedByLayer(nullptr); |
| |
| // FIXME: do we care if opacity is animating? |
| auto& style = renderer().style(); |
| updateOpacity(style); |
| updateFilters(style); |
| |
| #if ENABLE(FILTERS_LEVEL_2) |
| updateBackdropFilters(style); |
| #endif |
| #if ENABLE(CSS_COMPOSITING) |
| updateBlendMode(style); |
| #endif |
| updateCustomAppearance(style); |
| } |
| |
| bool RenderLayerBacking::updateConfiguration() |
| { |
| ASSERT(!m_owningLayer.normalFlowListDirty()); |
| ASSERT(!m_owningLayer.zOrderListsDirty()); |
| ASSERT(!renderer().view().needsLayout()); |
| |
| bool layerConfigChanged = false; |
| auto& compositor = this->compositor(); |
| |
| setBackgroundLayerPaintsFixedRootBackground(compositor.needsFixedRootBackgroundLayer(m_owningLayer)); |
| |
| if (updateBackgroundLayer(m_backgroundLayerPaintsFixedRootBackground || m_requiresBackgroundLayer)) |
| layerConfigChanged = true; |
| |
| if (updateForegroundLayer(compositor.needsContentsCompositingLayer(m_owningLayer))) |
| layerConfigChanged = true; |
| |
| bool needsDescendantsClippingLayer = false; |
| bool usesCompositedScrolling = m_owningLayer.hasCompositedScrollableOverflow(); |
| |
| if (usesCompositedScrolling) { |
| // If it's scrollable, it has to be a box. |
| auto& renderBox = downcast<RenderBox>(renderer()); |
| FloatRoundedRect contentsClippingRect = renderer().style().getRoundedInnerBorderFor(renderBox.borderBoxRect()).pixelSnappedRoundedRectForPainting(deviceScaleFactor()); |
| needsDescendantsClippingLayer = contentsClippingRect.isRounded(); |
| } else |
| needsDescendantsClippingLayer = RenderLayerCompositor::clipsCompositingDescendants(m_owningLayer); |
| |
| if (updateScrollingLayers(usesCompositedScrolling)) |
| layerConfigChanged = true; |
| |
| if (updateDescendantClippingLayer(needsDescendantsClippingLayer)) |
| layerConfigChanged = true; |
| |
| // clippedByAncestor() does a tree walk. |
| if (updateAncestorClippingLayer(compositor.clippedByAncestor(m_owningLayer))) |
| layerConfigChanged = true; |
| |
| if (updateOverflowControlsLayers(requiresHorizontalScrollbarLayer(), requiresVerticalScrollbarLayer(), requiresScrollCornerLayer())) |
| layerConfigChanged = true; |
| |
| if (layerConfigChanged) |
| updateInternalHierarchy(); |
| |
| if (auto* flatteningLayer = tileCacheFlatteningLayer()) { |
| if (layerConfigChanged || flatteningLayer->parent() != m_graphicsLayer.get()) |
| m_graphicsLayer->addChild(*flatteningLayer); |
| } |
| |
| updateMaskingLayer(renderer().hasMask(), renderer().hasClipPath()); |
| |
| updateChildClippingStrategy(needsDescendantsClippingLayer); |
| |
| if (m_owningLayer.hasReflection()) { |
| if (m_owningLayer.reflectionLayer()->backing()) { |
| auto* reflectionLayer = m_owningLayer.reflectionLayer()->backing()->graphicsLayer(); |
| m_graphicsLayer->setReplicatedByLayer(reflectionLayer); |
| } |
| } else |
| m_graphicsLayer->setReplicatedByLayer(nullptr); |
| |
| PaintedContentsInfo contentsInfo(*this); |
| |
| // Requires layout. |
| if (!m_owningLayer.isRenderViewLayer()) { |
| bool didUpdateContentsRect = false; |
| updateDirectlyCompositedBoxDecorations(contentsInfo, didUpdateContentsRect); |
| } else |
| updateRootLayerConfiguration(); |
| |
| updateEventRegion(); |
| |
| // Requires layout. |
| if (contentsInfo.isDirectlyCompositedImage()) |
| updateImageContents(contentsInfo); |
| |
| if (is<RenderEmbeddedObject>(renderer()) && downcast<RenderEmbeddedObject>(renderer()).allowsAcceleratedCompositing()) { |
| auto* pluginViewBase = downcast<PluginViewBase>(downcast<RenderWidget>(renderer()).widget()); |
| #if PLATFORM(IOS_FAMILY) |
| if (pluginViewBase && !m_graphicsLayer->contentsLayerForMedia()) { |
| pluginViewBase->detachPluginLayer(); |
| pluginViewBase->attachPluginLayer(); |
| } |
| #else |
| if (!pluginViewBase->shouldNotAddLayer()) |
| m_graphicsLayer->setContentsToPlatformLayer(pluginViewBase->platformLayer(), GraphicsLayer::ContentsLayerPurpose::Plugin); |
| #endif |
| } |
| #if ENABLE(VIDEO) |
| else if (is<RenderVideo>(renderer()) && downcast<RenderVideo>(renderer()).shouldDisplayVideo()) { |
| auto* mediaElement = downcast<HTMLMediaElement>(renderer().element()); |
| m_graphicsLayer->setContentsToPlatformLayer(mediaElement->platformLayer(), GraphicsLayer::ContentsLayerPurpose::Media); |
| // Requires layout. |
| resetContentsRect(); |
| } |
| #endif |
| #if ENABLE(WEBGL) || ENABLE(ACCELERATED_2D_CANVAS) |
| else if (renderer().isCanvas() && canvasCompositingStrategy(renderer()) == CanvasAsLayerContents) { |
| const HTMLCanvasElement* canvas = downcast<HTMLCanvasElement>(renderer().element()); |
| if (auto* context = canvas->renderingContext()) |
| m_graphicsLayer->setContentsToPlatformLayer(context->platformLayer(), GraphicsLayer::ContentsLayerPurpose::Canvas); |
| |
| layerConfigChanged = true; |
| } |
| #endif |
| if (is<RenderWidget>(renderer()) && compositor.parentFrameContentLayers(downcast<RenderWidget>(renderer()))) { |
| m_owningLayer.setNeedsCompositingGeometryUpdate(); |
| layerConfigChanged = true; |
| } |
| |
| if (is<RenderImage>(renderer()) && downcast<RenderImage>(renderer()).isEditableImage()) { |
| auto element = renderer().element(); |
| if (is<HTMLImageElement>(element)) { |
| m_graphicsLayer->setContentsToEmbeddedView(GraphicsLayer::ContentsLayerEmbeddedViewType::EditableImage, downcast<HTMLImageElement>(element)->editableImageViewID()); |
| layerConfigChanged = true; |
| } |
| } |
| |
| return layerConfigChanged; |
| } |
| |
| static LayoutRect clipBox(RenderBox& renderer) |
| { |
| LayoutRect result = LayoutRect::infiniteRect(); |
| if (renderer.hasOverflowClip()) |
| result = renderer.overflowClipRect(LayoutPoint(), 0); // FIXME: Incorrect for CSS regions. |
| |
| if (renderer.hasClip()) |
| result.intersect(renderer.clipRect(LayoutPoint(), 0)); // FIXME: Incorrect for CSS regions. |
| |
| return result; |
| } |
| |
| static bool subpixelOffsetFromRendererChanged(const LayoutSize& oldSubpixelOffsetFromRenderer, const LayoutSize& newSubpixelOffsetFromRenderer, float deviceScaleFactor) |
| { |
| FloatSize previous = snapSizeToDevicePixel(oldSubpixelOffsetFromRenderer, LayoutPoint(), deviceScaleFactor); |
| FloatSize current = snapSizeToDevicePixel(newSubpixelOffsetFromRenderer, LayoutPoint(), deviceScaleFactor); |
| return previous != current; |
| } |
| |
| static FloatSize subpixelForLayerPainting(const LayoutPoint& point, float pixelSnappingFactor) |
| { |
| LayoutUnit x = point.x(); |
| LayoutUnit y = point.y(); |
| x = x >= 0 ? floorToDevicePixel(x, pixelSnappingFactor) : ceilToDevicePixel(x, pixelSnappingFactor); |
| y = y >= 0 ? floorToDevicePixel(y, pixelSnappingFactor) : ceilToDevicePixel(y, pixelSnappingFactor); |
| return point - LayoutPoint(x, y); |
| } |
| |
| struct OffsetFromRenderer { |
| // 1.2px - > { m_devicePixelOffset = 1px m_subpixelOffset = 0.2px } |
| LayoutSize m_devicePixelOffset; |
| LayoutSize m_subpixelOffset; |
| }; |
| |
| static OffsetFromRenderer computeOffsetFromRenderer(const LayoutSize& offset, float deviceScaleFactor) |
| { |
| OffsetFromRenderer offsetFromRenderer; |
| offsetFromRenderer.m_subpixelOffset = LayoutSize(subpixelForLayerPainting(toLayoutPoint(offset), deviceScaleFactor)); |
| offsetFromRenderer.m_devicePixelOffset = offset - offsetFromRenderer.m_subpixelOffset; |
| return offsetFromRenderer; |
| } |
| |
| struct SnappedRectInfo { |
| LayoutRect m_snappedRect; |
| LayoutSize m_snapDelta; |
| }; |
| |
| static SnappedRectInfo snappedGraphicsLayer(const LayoutSize& offset, const LayoutSize& size, float deviceScaleFactor) |
| { |
| SnappedRectInfo snappedGraphicsLayer; |
| LayoutRect graphicsLayerRect = LayoutRect(toLayoutPoint(offset), size); |
| snappedGraphicsLayer.m_snappedRect = LayoutRect(snapRectToDevicePixels(graphicsLayerRect, deviceScaleFactor)); |
| snappedGraphicsLayer.m_snapDelta = snappedGraphicsLayer.m_snappedRect.location() - toLayoutPoint(offset); |
| return snappedGraphicsLayer; |
| } |
| |
| static LayoutSize computeOffsetFromAncestorGraphicsLayer(RenderLayer* compositedAncestor, const LayoutPoint& location, float deviceScaleFactor) |
| { |
| if (!compositedAncestor) |
| return toLayoutSize(location); |
| |
| // FIXME: This is a workaround until after webkit.org/162634 gets fixed. ancestorSubpixelOffsetFromRenderer |
| // could be stale when a dynamic composited state change triggers a pre-order updateGeometry() traversal. |
| LayoutSize ancestorSubpixelOffsetFromRenderer = compositedAncestor->backing()->subpixelOffsetFromRenderer(); |
| LayoutRect ancestorCompositedBounds = compositedAncestor->backing()->compositedBounds(); |
| LayoutSize floored = toLayoutSize(LayoutPoint(floorPointToDevicePixels(ancestorCompositedBounds.location() - ancestorSubpixelOffsetFromRenderer, deviceScaleFactor))); |
| LayoutSize ancestorRendererOffsetFromAncestorGraphicsLayer = -(floored + ancestorSubpixelOffsetFromRenderer); |
| return ancestorRendererOffsetFromAncestorGraphicsLayer + toLayoutSize(location); |
| } |
| |
| class ComputedOffsets { |
| public: |
| ComputedOffsets(const RenderLayer& renderLayer, const LayoutRect& localRect, const LayoutRect& parentGraphicsLayerRect, const LayoutRect& primaryGraphicsLayerRect) |
| : m_renderLayer(renderLayer) |
| , m_location(localRect.location()) |
| , m_parentGraphicsLayerOffset(toLayoutSize(parentGraphicsLayerRect.location())) |
| , m_primaryGraphicsLayerOffset(toLayoutSize(primaryGraphicsLayerRect.location())) |
| , m_deviceScaleFactor(renderLayer.renderer().document().deviceScaleFactor()) |
| { |
| } |
| |
| LayoutSize fromParentGraphicsLayer() |
| { |
| if (!m_fromParentGraphicsLayer) |
| m_fromParentGraphicsLayer = fromAncestorGraphicsLayer() - m_parentGraphicsLayerOffset; |
| return m_fromParentGraphicsLayer.value(); |
| } |
| |
| LayoutSize fromPrimaryGraphicsLayer() |
| { |
| if (!m_fromPrimaryGraphicsLayer) |
| m_fromPrimaryGraphicsLayer = fromAncestorGraphicsLayer() - m_parentGraphicsLayerOffset - m_primaryGraphicsLayerOffset; |
| return m_fromPrimaryGraphicsLayer.value(); |
| } |
| |
| private: |
| LayoutSize fromAncestorGraphicsLayer() |
| { |
| if (!m_fromAncestorGraphicsLayer) { |
| auto* compositedAncestor = m_renderLayer.ancestorCompositingLayer(); |
| LayoutPoint localPointInAncestorRenderLayerCoords = m_renderLayer.convertToLayerCoords(compositedAncestor, m_location, RenderLayer::AdjustForColumns); |
| m_fromAncestorGraphicsLayer = computeOffsetFromAncestorGraphicsLayer(compositedAncestor, localPointInAncestorRenderLayerCoords, m_deviceScaleFactor); |
| } |
| return m_fromAncestorGraphicsLayer.value(); |
| } |
| |
| Optional<LayoutSize> m_fromAncestorGraphicsLayer; |
| Optional<LayoutSize> m_fromParentGraphicsLayer; |
| Optional<LayoutSize> m_fromPrimaryGraphicsLayer; |
| |
| const RenderLayer& m_renderLayer; |
| // Location is relative to the renderer. |
| const LayoutPoint m_location; |
| const LayoutSize m_parentGraphicsLayerOffset; |
| const LayoutSize m_primaryGraphicsLayerOffset; |
| float m_deviceScaleFactor; |
| }; |
| |
| LayoutRect RenderLayerBacking::computePrimaryGraphicsLayerRect(const LayoutRect& parentGraphicsLayerRect) const |
| { |
| ComputedOffsets compositedBoundsOffset(m_owningLayer, compositedBounds(), parentGraphicsLayerRect, LayoutRect()); |
| return LayoutRect(encloseRectToDevicePixels(LayoutRect(toLayoutPoint(compositedBoundsOffset.fromParentGraphicsLayer()), compositedBounds().size()), |
| deviceScaleFactor())); |
| } |
| |
| // FIXME: See if we need this now that updateGeometry() is always called in post-order traversal. |
| LayoutRect RenderLayerBacking::computeParentGraphicsLayerRect(RenderLayer* compositedAncestor, LayoutSize& ancestorClippingLayerOffset) const |
| { |
| if (!compositedAncestor || !compositedAncestor->backing()) |
| return renderer().view().documentRect(); |
| |
| auto* ancestorBackingLayer = compositedAncestor->backing(); |
| LayoutRect parentGraphicsLayerRect; |
| if (m_owningLayer.isInsideFragmentedFlow()) { |
| // FIXME: flows/columns need work. |
| LayoutRect ancestorCompositedBounds = ancestorBackingLayer->compositedBounds(); |
| ancestorCompositedBounds.setLocation(LayoutPoint()); |
| parentGraphicsLayerRect = ancestorCompositedBounds; |
| } |
| |
| if (ancestorBackingLayer->hasClippingLayer()) { |
| // If the compositing ancestor has a layer to clip children, we parent in that, and therefore position relative to it. |
| LayoutRect clippingBox = clipBox(downcast<RenderBox>(compositedAncestor->renderer())); |
| LayoutSize clippingBoxOffset = computeOffsetFromAncestorGraphicsLayer(compositedAncestor, clippingBox.location(), deviceScaleFactor()); |
| parentGraphicsLayerRect = snappedGraphicsLayer(clippingBoxOffset, clippingBox.size(), deviceScaleFactor()).m_snappedRect; |
| } |
| |
| if (compositedAncestor->hasCompositedScrollableOverflow()) { |
| LayoutRect ancestorCompositedBounds = ancestorBackingLayer->compositedBounds(); |
| auto& renderBox = downcast<RenderBox>(compositedAncestor->renderer()); |
| LayoutRect paddingBoxIncludingScrollbar = renderBox.paddingBoxRectIncludingScrollbar(); |
| ScrollOffset scrollOffset = compositedAncestor->scrollOffset(); |
| parentGraphicsLayerRect = LayoutRect((paddingBoxIncludingScrollbar.location() - toLayoutSize(ancestorCompositedBounds.location()) - toLayoutSize(scrollOffset)), paddingBoxIncludingScrollbar.size()); |
| } |
| |
| if (m_ancestorClippingLayer) { |
| // Call calculateRects to get the backgroundRect which is what is used to clip the contents of this |
| // layer. Note that we call it with temporaryClipRects = true because normally when computing clip rects |
| // for a compositing layer, rootLayer is the layer itself. |
| ShouldRespectOverflowClip shouldRespectOverflowClip = compositedAncestor->isolatesCompositedBlending() ? RespectOverflowClip : IgnoreOverflowClip; |
| RenderLayer::ClipRectsContext clipRectsContext(compositedAncestor, TemporaryClipRects, IgnoreOverlayScrollbarSize, shouldRespectOverflowClip); |
| LayoutRect parentClipRect = m_owningLayer.backgroundClipRect(clipRectsContext).rect(); // FIXME: Incorrect for CSS regions. |
| ASSERT(!parentClipRect.isInfinite()); |
| LayoutSize clippingOffset = computeOffsetFromAncestorGraphicsLayer(compositedAncestor, parentClipRect.location(), deviceScaleFactor()); |
| LayoutRect snappedClippingLayerRect = snappedGraphicsLayer(clippingOffset, parentClipRect.size(), deviceScaleFactor()).m_snappedRect; |
| // The primary layer is then parented in, and positioned relative to this clipping layer. |
| ancestorClippingLayerOffset = snappedClippingLayerRect.location() - parentGraphicsLayerRect.location(); |
| parentGraphicsLayerRect = snappedClippingLayerRect; |
| } |
| return parentGraphicsLayerRect; |
| } |
| |
| void RenderLayerBacking::updateGeometry() |
| { |
| ASSERT(!m_owningLayer.normalFlowListDirty()); |
| ASSERT(!m_owningLayer.zOrderListsDirty()); |
| ASSERT(!m_owningLayer.descendantDependentFlagsAreDirty()); |
| ASSERT(!renderer().view().needsLayout()); |
| |
| const RenderStyle& style = renderer().style(); |
| |
| bool isRunningAcceleratedTransformAnimation = false; |
| if (RuntimeEnabledFeatures::sharedFeatures().webAnimationsCSSIntegrationEnabled()) { |
| if (auto* timeline = renderer().documentTimeline()) |
| isRunningAcceleratedTransformAnimation = timeline->isRunningAcceleratedAnimationOnRenderer(renderer(), CSSPropertyTransform); |
| } else |
| isRunningAcceleratedTransformAnimation = renderer().animation().isRunningAcceleratedAnimationOnRenderer(renderer(), CSSPropertyTransform); |
| |
| updateTransform(style); |
| updateOpacity(style); |
| updateFilters(style); |
| #if ENABLE(FILTERS_LEVEL_2) |
| updateBackdropFilters(style); |
| #endif |
| #if ENABLE(CSS_COMPOSITING) |
| updateBlendMode(style); |
| #endif |
| |
| // FIXME: reflections should force transform-style to be flat in the style: https://bugs.webkit.org/show_bug.cgi?id=106959 |
| bool preserves3D = style.transformStyle3D() == TransformStyle3D::Preserve3D && !renderer().hasReflection(); |
| m_graphicsLayer->setPreserves3D(preserves3D); |
| m_graphicsLayer->setBackfaceVisibility(style.backfaceVisibility() == BackfaceVisibility::Visible); |
| |
| auto* compositedAncestor = m_owningLayer.ancestorCompositingLayer(); |
| LayoutSize ancestorClippingLayerOffset; |
| LayoutRect parentGraphicsLayerRect = computeParentGraphicsLayerRect(compositedAncestor, ancestorClippingLayerOffset); |
| LayoutRect primaryGraphicsLayerRect = computePrimaryGraphicsLayerRect(parentGraphicsLayerRect); |
| |
| ComputedOffsets compositedBoundsOffset(m_owningLayer, compositedBounds(), parentGraphicsLayerRect, primaryGraphicsLayerRect); |
| m_compositedBoundsOffsetFromGraphicsLayer = compositedBoundsOffset.fromPrimaryGraphicsLayer(); |
| m_graphicsLayer->setPosition(primaryGraphicsLayerRect.location()); |
| m_graphicsLayer->setSize(primaryGraphicsLayerRect.size()); |
| |
| auto computeAnimationExtent = [&] () -> Optional<FloatRect> { |
| LayoutRect animatedBounds; |
| if (isRunningAcceleratedTransformAnimation && m_owningLayer.getOverlapBoundsIncludingChildrenAccountingForTransformAnimations(animatedBounds, RenderLayer::IncludeCompositedDescendants)) |
| return FloatRect(animatedBounds); |
| return { }; |
| }; |
| m_graphicsLayer->setAnimationExtent(computeAnimationExtent()); |
| |
| ComputedOffsets rendererOffset(m_owningLayer, LayoutRect(), parentGraphicsLayerRect, primaryGraphicsLayerRect); |
| if (m_ancestorClippingLayer) { |
| // Clipping layer is parented in the ancestor layer. |
| m_ancestorClippingLayer->setPosition(toLayoutPoint(ancestorClippingLayerOffset)); |
| m_ancestorClippingLayer->setSize(parentGraphicsLayerRect.size()); |
| m_ancestorClippingLayer->setOffsetFromRenderer(-rendererOffset.fromParentGraphicsLayer()); |
| } |
| |
| if (m_contentsContainmentLayer) { |
| m_contentsContainmentLayer->setPreserves3D(preserves3D); |
| m_contentsContainmentLayer->setPosition(primaryGraphicsLayerRect.location()); |
| m_graphicsLayer->setPosition(FloatPoint()); |
| // Use the same size as m_graphicsLayer so transforms behave correctly. |
| m_contentsContainmentLayer->setSize(primaryGraphicsLayerRect.size()); |
| } |
| |
| // Compute renderer offset from primary graphics layer. Note that primaryGraphicsLayerRect is in parentGraphicsLayer's coordinate system which is not necessarily |
| // the same as the ancestor graphics layer. |
| OffsetFromRenderer primaryGraphicsLayerOffsetFromRenderer; |
| LayoutSize oldSubpixelOffsetFromRenderer = m_subpixelOffsetFromRenderer; |
| primaryGraphicsLayerOffsetFromRenderer = computeOffsetFromRenderer(-rendererOffset.fromPrimaryGraphicsLayer(), deviceScaleFactor()); |
| m_subpixelOffsetFromRenderer = primaryGraphicsLayerOffsetFromRenderer.m_subpixelOffset; |
| m_hasSubpixelRounding = !m_subpixelOffsetFromRenderer.isZero() || compositedBounds().size() != primaryGraphicsLayerRect.size(); |
| |
| if (primaryGraphicsLayerOffsetFromRenderer.m_devicePixelOffset != m_graphicsLayer->offsetFromRenderer()) { |
| m_graphicsLayer->setOffsetFromRenderer(primaryGraphicsLayerOffsetFromRenderer.m_devicePixelOffset); |
| positionOverflowControlsLayers(); |
| } |
| |
| // If we have a layer that clips children, position it. |
| LayoutRect clippingBox; |
| if (auto* clipLayer = clippingLayer()) { |
| // clipLayer is the m_childContainmentLayer. |
| clippingBox = clipBox(downcast<RenderBox>(renderer())); |
| // Clipping layer is parented in the primary graphics layer. |
| LayoutSize clipBoxOffsetFromGraphicsLayer = toLayoutSize(clippingBox.location()) + rendererOffset.fromPrimaryGraphicsLayer(); |
| SnappedRectInfo snappedClippingGraphicsLayer = snappedGraphicsLayer(clipBoxOffsetFromGraphicsLayer, clippingBox.size(), deviceScaleFactor()); |
| clipLayer->setPosition(snappedClippingGraphicsLayer.m_snappedRect.location()); |
| clipLayer->setSize(snappedClippingGraphicsLayer.m_snappedRect.size()); |
| clipLayer->setOffsetFromRenderer(toLayoutSize(clippingBox.location() - snappedClippingGraphicsLayer.m_snapDelta)); |
| |
| if (m_childClippingMaskLayer && !m_scrollContainerLayer) { |
| m_childClippingMaskLayer->setSize(clipLayer->size()); |
| m_childClippingMaskLayer->setPosition(FloatPoint()); |
| m_childClippingMaskLayer->setOffsetFromRenderer(clipLayer->offsetFromRenderer()); |
| } |
| } |
| |
| if (m_maskLayer) |
| updateMaskingLayerGeometry(); |
| |
| if (renderer().hasTransformRelatedProperty()) { |
| // Update properties that depend on layer dimensions. |
| FloatPoint3D transformOrigin = computeTransformOriginForPainting(downcast<RenderBox>(renderer()).borderBoxRect()); |
| FloatPoint layerOffset = roundPointToDevicePixels(toLayoutPoint(rendererOffset.fromParentGraphicsLayer()), deviceScaleFactor()); |
| // Compute the anchor point, which is in the center of the renderer box unless transform-origin is set. |
| FloatPoint3D anchor( |
| primaryGraphicsLayerRect.width() ? ((layerOffset.x() - primaryGraphicsLayerRect.x()) + transformOrigin.x()) / primaryGraphicsLayerRect.width() : 0.5, |
| primaryGraphicsLayerRect.height() ? ((layerOffset.y() - primaryGraphicsLayerRect.y())+ transformOrigin.y()) / primaryGraphicsLayerRect.height() : 0.5, |
| transformOrigin.z()); |
| |
| if (m_contentsContainmentLayer) |
| m_contentsContainmentLayer->setAnchorPoint(anchor); |
| else |
| m_graphicsLayer->setAnchorPoint(anchor); |
| |
| auto* clipLayer = clippingLayer(); |
| if (style.hasPerspective()) { |
| TransformationMatrix t = owningLayer().perspectiveTransform(); |
| |
| if (clipLayer) { |
| clipLayer->setChildrenTransform(t); |
| m_graphicsLayer->setChildrenTransform(TransformationMatrix()); |
| } |
| else |
| m_graphicsLayer->setChildrenTransform(t); |
| } else { |
| if (clipLayer) |
| clipLayer->setChildrenTransform(TransformationMatrix()); |
| else |
| m_graphicsLayer->setChildrenTransform(TransformationMatrix()); |
| } |
| } else { |
| m_graphicsLayer->setAnchorPoint(FloatPoint3D(0.5, 0.5, 0)); |
| if (m_contentsContainmentLayer) |
| m_contentsContainmentLayer->setAnchorPoint(FloatPoint3D(0.5, 0.5, 0)); |
| } |
| |
| if (m_foregroundLayer) { |
| FloatPoint foregroundPosition; |
| FloatSize foregroundSize = primaryGraphicsLayerRect.size(); |
| FloatSize foregroundOffset = m_graphicsLayer->offsetFromRenderer(); |
| if (hasClippingLayer()) { |
| // If we have a clipping layer (which clips descendants), then the foreground layer is a child of it, |
| // so that it gets correctly sorted with children. In that case, position relative to the clipping layer. |
| foregroundSize = FloatSize(clippingBox.size()); |
| foregroundOffset = toFloatSize(clippingBox.location()); |
| } |
| |
| m_foregroundLayer->setPosition(foregroundPosition); |
| m_foregroundLayer->setSize(foregroundSize); |
| m_foregroundLayer->setOffsetFromRenderer(foregroundOffset); |
| } |
| |
| if (m_backgroundLayer) { |
| FloatPoint backgroundPosition; |
| FloatSize backgroundSize = primaryGraphicsLayerRect.size(); |
| if (backgroundLayerPaintsFixedRootBackground()) { |
| const FrameView& frameView = renderer().view().frameView(); |
| backgroundPosition = frameView.scrollPositionForFixedPosition(); |
| backgroundSize = frameView.layoutSize(); |
| } else { |
| auto boundingBox = renderer().objectBoundingBox(); |
| backgroundPosition = boundingBox.location(); |
| backgroundSize = boundingBox.size(); |
| } |
| m_backgroundLayer->setPosition(backgroundPosition); |
| m_backgroundLayer->setSize(backgroundSize); |
| m_backgroundLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer()); |
| } |
| |
| if (m_owningLayer.reflectionLayer() && m_owningLayer.reflectionLayer()->isComposited()) { |
| auto* reflectionBacking = m_owningLayer.reflectionLayer()->backing(); |
| reflectionBacking->updateGeometry(); |
| |
| // The reflection layer has the bounds of m_owningLayer.reflectionLayer(), |
| // but the reflected layer is the bounds of this layer, so we need to position it appropriately. |
| FloatRect layerBounds = this->compositedBounds(); |
| FloatRect reflectionLayerBounds = reflectionBacking->compositedBounds(); |
| reflectionBacking->graphicsLayer()->setReplicatedLayerPosition(FloatPoint(layerBounds.location() - reflectionLayerBounds.location())); |
| } |
| |
| if (m_scrollContainerLayer) { |
| ASSERT(m_scrolledContentsLayer); |
| auto& renderBox = downcast<RenderBox>(renderer()); |
| LayoutRect paddingBoxIncludingScrollbar = renderBox.paddingBoxRectIncludingScrollbar(); |
| LayoutRect parentLayerBounds = clippingLayer() ? clippingBox : compositedBounds(); |
| |
| // FIXME: need to do some pixel snapping here. |
| m_scrollContainerLayer->setPosition(FloatPoint(paddingBoxIncludingScrollbar.location() - parentLayerBounds.location())); |
| m_scrollContainerLayer->setSize(roundedIntSize(LayoutSize(renderBox.paddingBoxWidth(), renderBox.paddingBoxHeight()))); |
| |
| ScrollOffset scrollOffset = m_owningLayer.scrollOffset(); |
| updateScrollOffset(scrollOffset); |
| #if PLATFORM(IOS_FAMILY) |
| m_scrolledContentsLayer->setPosition({ }); // FIXME: necessary? |
| #endif |
| |
| FloatSize oldScrollingLayerOffset = m_scrollContainerLayer->offsetFromRenderer(); |
| m_scrollContainerLayer->setOffsetFromRenderer(toFloatSize(paddingBoxIncludingScrollbar.location())); |
| |
| if (m_childClippingMaskLayer) { |
| m_childClippingMaskLayer->setPosition(m_scrollContainerLayer->position()); |
| m_childClippingMaskLayer->setSize(m_scrollContainerLayer->size()); |
| m_childClippingMaskLayer->setOffsetFromRenderer(toFloatSize(paddingBoxIncludingScrollbar.location())); |
| } |
| |
| bool paddingBoxOffsetChanged = oldScrollingLayerOffset != m_scrollContainerLayer->offsetFromRenderer(); |
| |
| IntSize scrollSize(m_owningLayer.scrollWidth(), m_owningLayer.scrollHeight()); |
| if (scrollSize != m_scrolledContentsLayer->size() || paddingBoxOffsetChanged) |
| m_scrolledContentsLayer->setNeedsDisplay(); |
| |
| m_scrolledContentsLayer->setSize(scrollSize); |
| m_scrolledContentsLayer->setScrollOffset(scrollOffset, GraphicsLayer::DontSetNeedsDisplay); |
| m_scrolledContentsLayer->setOffsetFromRenderer(toLayoutSize(paddingBoxIncludingScrollbar.location()), GraphicsLayer::DontSetNeedsDisplay); |
| |
| if (m_foregroundLayer) { |
| m_foregroundLayer->setSize(m_scrolledContentsLayer->size()); |
| m_foregroundLayer->setOffsetFromRenderer(m_scrolledContentsLayer->offsetFromRenderer() - toLayoutSize(m_scrolledContentsLayer->scrollOffset())); |
| } |
| } |
| |
| // If this layer was created just for clipping or to apply perspective, it doesn't need its own backing store. |
| LayoutRect ancestorCompositedBounds = compositedAncestor ? compositedAncestor->backing()->compositedBounds() : LayoutRect(); |
| setRequiresOwnBackingStore(compositor().requiresOwnBackingStore(m_owningLayer, compositedAncestor, |
| LayoutRect(toLayoutPoint(compositedBoundsOffset.fromParentGraphicsLayer()), compositedBounds().size()), ancestorCompositedBounds)); |
| #if ENABLE(FILTERS_LEVEL_2) |
| updateBackdropFiltersGeometry(); |
| #endif |
| updateAfterWidgetResize(); |
| |
| if (subpixelOffsetFromRendererChanged(oldSubpixelOffsetFromRenderer, m_subpixelOffsetFromRenderer, deviceScaleFactor()) && canIssueSetNeedsDisplay()) |
| setContentsNeedDisplay(); |
| } |
| |
| void RenderLayerBacking::setLocationOfScrolledContents(ScrollOffset scrollOffset, ScrollingLayerPositionAction setOrSync) |
| { |
| #if PLATFORM(IOS_FAMILY) |
| if (setOrSync == ScrollingLayerPositionAction::Sync) |
| m_scrollContainerLayer->syncBoundsOrigin(scrollOffset); |
| else |
| m_scrollContainerLayer->setBoundsOrigin(scrollOffset); |
| #else |
| if (setOrSync == ScrollingLayerPositionAction::Sync) |
| m_scrolledContentsLayer->syncPosition(-scrollOffset); |
| else |
| m_scrolledContentsLayer->setPosition(-scrollOffset); |
| #endif |
| } |
| |
| void RenderLayerBacking::updateScrollOffset(ScrollOffset scrollOffset) |
| { |
| if (m_owningLayer.currentScrollType() == ScrollType::User) { |
| // If scrolling is happening externally, we don't want to touch the layer bounds origin here because that will cause jitter. |
| setLocationOfScrolledContents(scrollOffset, ScrollingLayerPositionAction::Sync); |
| m_owningLayer.setRequiresScrollPositionReconciliation(true); |
| } else { |
| // Note that we implement the contents offset via the bounds origin on this layer, rather than a position on the sublayer. |
| setLocationOfScrolledContents(scrollOffset, ScrollingLayerPositionAction::Set); |
| m_owningLayer.setRequiresScrollPositionReconciliation(false); |
| } |
| } |
| |
| void RenderLayerBacking::updateAfterDescendants() |
| { |
| // FIXME: this potentially duplicates work we did in updateConfiguration(). |
| PaintedContentsInfo contentsInfo(*this); |
| contentsInfo.setWantsSubpixelAntialiasedTextState(GraphicsLayer::supportsSubpixelAntialiasedLayerText() && FontCascade::isSubpixelAntialiasingAvailable()); |
| |
| if (!m_owningLayer.isRenderViewLayer()) { |
| bool didUpdateContentsRect = false; |
| updateDirectlyCompositedBoxDecorations(contentsInfo, didUpdateContentsRect); |
| if (!didUpdateContentsRect && m_graphicsLayer->usesContentsLayer()) |
| resetContentsRect(); |
| } |
| |
| updateDrawsContent(contentsInfo); |
| |
| if (!m_isMainFrameRenderViewLayer && !m_isFrameLayerWithTiledBacking && !m_requiresBackgroundLayer) { |
| // For non-root layers, background is always painted by the primary graphics layer. |
| ASSERT(!m_backgroundLayer); |
| m_graphicsLayer->setContentsOpaque(!m_hasSubpixelRounding && m_owningLayer.backgroundIsKnownToBeOpaqueInRect(compositedBounds())); |
| } |
| |
| m_graphicsLayer->setContentsVisible(m_owningLayer.hasVisibleContent() || hasVisibleNonCompositedDescendants()); |
| if (m_scrollContainerLayer) { |
| m_scrollContainerLayer->setContentsVisible(renderer().style().visibility() == Visibility::Visible); |
| m_scrollContainerLayer->setUserInteractionEnabled(renderer().style().pointerEvents() != PointerEvents::None); |
| } |
| } |
| |
| // FIXME: Avoid repaints when clip path changes. |
| void RenderLayerBacking::updateMaskingLayerGeometry() |
| { |
| m_maskLayer->setSize(m_graphicsLayer->size()); |
| m_maskLayer->setPosition(FloatPoint()); |
| m_maskLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer()); |
| |
| if (!m_maskLayer->drawsContent()) { |
| if (renderer().hasClipPath()) { |
| ASSERT(renderer().style().clipPath()->type() != ClipPathOperation::Reference); |
| |
| WindRule windRule; |
| // FIXME: Use correct reference box for inlines: https://bugs.webkit.org/show_bug.cgi?id=129047 |
| LayoutRect boundingBox = m_owningLayer.boundingBox(&m_owningLayer); |
| LayoutRect referenceBoxForClippedInline = LayoutRect(snapRectToDevicePixels(boundingBox, deviceScaleFactor())); |
| LayoutSize offset = LayoutSize(snapSizeToDevicePixel(-m_subpixelOffsetFromRenderer, LayoutPoint(), deviceScaleFactor())); |
| Path clipPath = m_owningLayer.computeClipPath(offset, referenceBoxForClippedInline, windRule); |
| |
| FloatSize pathOffset = m_maskLayer->offsetFromRenderer(); |
| if (!pathOffset.isZero()) |
| clipPath.translate(-pathOffset); |
| |
| m_maskLayer->setShapeLayerPath(clipPath); |
| m_maskLayer->setShapeLayerWindRule(windRule); |
| } |
| } |
| } |
| |
| void RenderLayerBacking::updateDirectlyCompositedBoxDecorations(PaintedContentsInfo& contentsInfo, bool& didUpdateContentsRect) |
| { |
| if (!m_owningLayer.hasVisibleContent()) |
| return; |
| |
| // The order of operations here matters, since the last valid type of contents needs |
| // to also update the contentsRect. |
| updateDirectlyCompositedBackgroundColor(contentsInfo, didUpdateContentsRect); |
| updateDirectlyCompositedBackgroundImage(contentsInfo, didUpdateContentsRect); |
| } |
| |
| void RenderLayerBacking::updateInternalHierarchy() |
| { |
| // m_foregroundLayer has to be inserted in the correct order with child layers, |
| // so it's not inserted here. |
| if (m_ancestorClippingLayer) |
| m_ancestorClippingLayer->removeAllChildren(); |
| |
| if (m_contentsContainmentLayer) { |
| m_contentsContainmentLayer->removeAllChildren(); |
| if (m_ancestorClippingLayer) |
| m_ancestorClippingLayer->addChild(*m_contentsContainmentLayer); |
| } |
| |
| if (m_backgroundLayer) |
| m_contentsContainmentLayer->addChild(*m_backgroundLayer); |
| |
| if (m_contentsContainmentLayer) |
| m_contentsContainmentLayer->addChild(*m_graphicsLayer); |
| else if (m_ancestorClippingLayer) |
| m_ancestorClippingLayer->addChild(*m_graphicsLayer); |
| |
| if (m_childContainmentLayer) |
| m_graphicsLayer->addChild(*m_childContainmentLayer); |
| |
| if (m_scrollContainerLayer) { |
| auto* superlayer = m_childContainmentLayer ? m_childContainmentLayer.get() : m_graphicsLayer.get(); |
| superlayer->addChild(*m_scrollContainerLayer); |
| } |
| |
| // The clip for child layers does not include space for overflow controls, so they exist as |
| // siblings of the clipping layer if we have one. Normal children of this layer are set as |
| // children of the clipping layer. |
| if (m_layerForHorizontalScrollbar) |
| m_graphicsLayer->addChild(*m_layerForHorizontalScrollbar); |
| |
| if (m_layerForVerticalScrollbar) |
| m_graphicsLayer->addChild(*m_layerForVerticalScrollbar); |
| |
| if (m_layerForScrollCorner) |
| m_graphicsLayer->addChild(*m_layerForScrollCorner); |
| } |
| |
| void RenderLayerBacking::resetContentsRect() |
| { |
| m_graphicsLayer->setContentsRect(snapRectToDevicePixels(contentsBox(), deviceScaleFactor())); |
| |
| if (is<RenderBox>(renderer())) { |
| LayoutRect boxRect(LayoutPoint(), downcast<RenderBox>(renderer()).size()); |
| boxRect.move(contentOffsetInCompositingLayer()); |
| FloatRoundedRect contentsClippingRect = renderer().style().getRoundedInnerBorderFor(boxRect).pixelSnappedRoundedRectForPainting(deviceScaleFactor()); |
| m_graphicsLayer->setContentsClippingRect(contentsClippingRect); |
| } |
| |
| m_graphicsLayer->setContentsTileSize(IntSize()); |
| m_graphicsLayer->setContentsTilePhase(IntSize()); |
| } |
| |
| void RenderLayerBacking::updateDrawsContent() |
| { |
| PaintedContentsInfo contentsInfo(*this); |
| contentsInfo.setWantsSubpixelAntialiasedTextState(GraphicsLayer::supportsSubpixelAntialiasedLayerText()); |
| |
| updateDrawsContent(contentsInfo); |
| } |
| |
| void RenderLayerBacking::updateDrawsContent(PaintedContentsInfo& contentsInfo) |
| { |
| if (m_scrollContainerLayer) { |
| // We don't have to consider overflow controls, because we know that the scrollbars are drawn elsewhere. |
| // m_graphicsLayer only needs backing store if the non-scrolling parts (background, outlines, borders, shadows etc) need to paint. |
| // m_scrollContainerLayer never has backing store. |
| // m_scrolledContentsLayer only needs backing store if the scrolled contents need to paint. |
| bool hasNonScrollingPaintedContent = m_owningLayer.hasVisibleContent() && m_owningLayer.hasVisibleBoxDecorationsOrBackground(); |
| m_graphicsLayer->setDrawsContent(hasNonScrollingPaintedContent); |
| |
| bool hasScrollingPaintedContent = hasBackingSharingLayers() || (m_owningLayer.hasVisibleContent() && (renderer().hasBackground() || contentsInfo.paintsContent())); |
| m_scrolledContentsLayer->setDrawsContent(hasScrollingPaintedContent); |
| return; |
| } |
| |
| bool hasPaintedContent = containsPaintedContent(contentsInfo); |
| |
| m_paintsSubpixelAntialiasedText = renderer().settings().subpixelAntialiasedLayerTextEnabled() && contentsInfo.paintsSubpixelAntialiasedText(); |
| |
| // FIXME: we could refine this to only allocate backing for one of these layers if possible. |
| m_graphicsLayer->setDrawsContent(hasPaintedContent); |
| if (m_foregroundLayer) { |
| m_foregroundLayer->setDrawsContent(hasPaintedContent); |
| m_foregroundLayer->setSupportsSubpixelAntialiasedText(m_paintsSubpixelAntialiasedText); |
| // The text content is painted into the foreground layer. |
| // FIXME: this ignores SVG background images which may contain text. |
| m_graphicsLayer->setSupportsSubpixelAntialiasedText(false); |
| } else |
| m_graphicsLayer->setSupportsSubpixelAntialiasedText(m_paintsSubpixelAntialiasedText); |
| |
| if (m_backgroundLayer) |
| m_backgroundLayer->setDrawsContent(m_backgroundLayerPaintsFixedRootBackground ? hasPaintedContent : contentsInfo.paintsBoxDecorations()); |
| } |
| |
| void RenderLayerBacking::updateEventRegion() |
| { |
| #if PLATFORM(IOS_FAMILY) |
| if (paintsIntoCompositedAncestor()) |
| return; |
| |
| bool hasTouchActionElements = false; |
| #if ENABLE(POINTER_EVENTS) |
| hasTouchActionElements = !!renderer().document().touchActionElements(); |
| #endif |
| if (m_owningLayer.isRenderViewLayer() && !hasTouchActionElements) |
| return; |
| |
| GraphicsContext nullContext(nullptr); |
| RenderLayer::LayerPaintingInfo paintingInfo(&m_owningLayer, compositedBounds(), { }, LayoutSize()); |
| |
| EventRegion eventRegion; |
| auto eventRegionContext = eventRegion.makeContext(); |
| paintingInfo.eventRegionContext = &eventRegionContext; |
| |
| auto paintFlags = RenderLayer::paintLayerPaintingCompositingAllPhasesFlags() | RenderLayer::PaintLayerCollectingEventRegion; |
| m_owningLayer.paintLayerContents(nullContext, paintingInfo, paintFlags); |
| |
| for (auto& layer : m_backingSharingLayers) |
| layer->paintLayerWithEffects(nullContext, paintingInfo, paintFlags); |
| |
| auto contentOffset = roundedIntSize(contentOffsetInCompositingLayer()); |
| eventRegion.translate(contentOffset); |
| m_graphicsLayer->setEventRegion(WTFMove(eventRegion)); |
| |
| #endif |
| } |
| |
| // Return true if the layer changed. |
| bool RenderLayerBacking::updateAncestorClippingLayer(bool needsAncestorClip) |
| { |
| bool layersChanged = false; |
| |
| if (needsAncestorClip) { |
| if (!m_ancestorClippingLayer) { |
| m_ancestorClippingLayer = createGraphicsLayer("ancestor clipping"); |
| m_ancestorClippingLayer->setMasksToBounds(true); |
| layersChanged = true; |
| } |
| } else if (hasAncestorClippingLayer()) { |
| willDestroyLayer(m_ancestorClippingLayer.get()); |
| GraphicsLayer::unparentAndClear(m_ancestorClippingLayer); |
| layersChanged = true; |
| } |
| |
| return layersChanged; |
| } |
| |
| // Return true if the layer changed. |
| bool RenderLayerBacking::updateDescendantClippingLayer(bool needsDescendantClip) |
| { |
| bool layersChanged = false; |
| |
| if (needsDescendantClip) { |
| if (!m_childContainmentLayer && !m_isFrameLayerWithTiledBacking) { |
| m_childContainmentLayer = createGraphicsLayer("child clipping"); |
| m_childContainmentLayer->setMasksToBounds(true); |
| layersChanged = true; |
| } |
| } else if (hasClippingLayer()) { |
| willDestroyLayer(m_childContainmentLayer.get()); |
| GraphicsLayer::unparentAndClear(m_childContainmentLayer); |
| layersChanged = true; |
| } |
| |
| return layersChanged; |
| } |
| |
| void RenderLayerBacking::setBackgroundLayerPaintsFixedRootBackground(bool backgroundLayerPaintsFixedRootBackground) |
| { |
| if (backgroundLayerPaintsFixedRootBackground == m_backgroundLayerPaintsFixedRootBackground) |
| return; |
| |
| m_backgroundLayerPaintsFixedRootBackground = backgroundLayerPaintsFixedRootBackground; |
| |
| if (m_backgroundLayerPaintsFixedRootBackground) { |
| ASSERT(m_isFrameLayerWithTiledBacking); |
| renderer().view().frameView().removeSlowRepaintObject(*renderer().view().rendererForRootBackground()); |
| } |
| } |
| |
| void RenderLayerBacking::setRequiresBackgroundLayer(bool requiresBackgroundLayer) |
| { |
| if (requiresBackgroundLayer == m_requiresBackgroundLayer) |
| return; |
| |
| m_requiresBackgroundLayer = requiresBackgroundLayer; |
| m_owningLayer.setNeedsCompositingConfigurationUpdate(); |
| } |
| |
| bool RenderLayerBacking::requiresHorizontalScrollbarLayer() const |
| { |
| if (!m_owningLayer.hasOverlayScrollbars()) |
| return false; |
| return m_owningLayer.horizontalScrollbar(); |
| } |
| |
| bool RenderLayerBacking::requiresVerticalScrollbarLayer() const |
| { |
| if (!m_owningLayer.hasOverlayScrollbars()) |
| return false; |
| return m_owningLayer.verticalScrollbar(); |
| } |
| |
| bool RenderLayerBacking::requiresScrollCornerLayer() const |
| { |
| if (!m_owningLayer.hasOverlayScrollbars()) |
| return false; |
| return !m_owningLayer.scrollCornerAndResizerRect().isEmpty(); |
| } |
| |
| bool RenderLayerBacking::updateOverflowControlsLayers(bool needsHorizontalScrollbarLayer, bool needsVerticalScrollbarLayer, bool needsScrollCornerLayer) |
| { |
| bool horizontalScrollbarLayerChanged = false; |
| if (needsHorizontalScrollbarLayer) { |
| if (!m_layerForHorizontalScrollbar) { |
| m_layerForHorizontalScrollbar = createGraphicsLayer("horizontal scrollbar"); |
| m_layerForHorizontalScrollbar->setCanDetachBackingStore(false); |
| horizontalScrollbarLayerChanged = true; |
| } |
| } else if (m_layerForHorizontalScrollbar) { |
| willDestroyLayer(m_layerForHorizontalScrollbar.get()); |
| GraphicsLayer::unparentAndClear(m_layerForHorizontalScrollbar); |
| horizontalScrollbarLayerChanged = true; |
| } |
| |
| bool verticalScrollbarLayerChanged = false; |
| if (needsVerticalScrollbarLayer) { |
| if (!m_layerForVerticalScrollbar) { |
| m_layerForVerticalScrollbar = createGraphicsLayer("vertical scrollbar"); |
| m_layerForVerticalScrollbar->setCanDetachBackingStore(false); |
| verticalScrollbarLayerChanged = true; |
| } |
| } else if (m_layerForVerticalScrollbar) { |
| willDestroyLayer(m_layerForVerticalScrollbar.get()); |
| GraphicsLayer::unparentAndClear(m_layerForVerticalScrollbar); |
| verticalScrollbarLayerChanged = true; |
| } |
| |
| bool scrollCornerLayerChanged = false; |
| if (needsScrollCornerLayer) { |
| if (!m_layerForScrollCorner) { |
| m_layerForScrollCorner = createGraphicsLayer("scroll corner"); |
| m_layerForScrollCorner->setCanDetachBackingStore(false); |
| scrollCornerLayerChanged = true; |
| } |
| } else if (m_layerForScrollCorner) { |
| willDestroyLayer(m_layerForScrollCorner.get()); |
| GraphicsLayer::unparentAndClear(m_layerForScrollCorner); |
| scrollCornerLayerChanged = true; |
| } |
| |
| if (auto* scrollingCoordinator = m_owningLayer.page().scrollingCoordinator()) { |
| if (horizontalScrollbarLayerChanged) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_owningLayer, HorizontalScrollbar); |
| if (verticalScrollbarLayerChanged) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_owningLayer, VerticalScrollbar); |
| } |
| |
| return horizontalScrollbarLayerChanged || verticalScrollbarLayerChanged || scrollCornerLayerChanged; |
| } |
| |
| void RenderLayerBacking::positionOverflowControlsLayers() |
| { |
| if (!m_owningLayer.hasScrollbars()) |
| return; |
| |
| const IntRect borderBox = snappedIntRect(renderBox()->borderBoxRect()); |
| |
| FloatSize offsetFromRenderer = m_graphicsLayer->offsetFromRenderer(); |
| if (auto* layer = layerForHorizontalScrollbar()) { |
| IntRect hBarRect = m_owningLayer.rectForHorizontalScrollbar(borderBox); |
| layer->setPosition(hBarRect.location() - offsetFromRenderer); |
| layer->setSize(hBarRect.size()); |
| if (layer->usesContentsLayer()) { |
| IntRect barRect = IntRect(IntPoint(), hBarRect.size()); |
| layer->setContentsRect(barRect); |
| layer->setContentsClippingRect(FloatRoundedRect(barRect)); |
| } |
| layer->setDrawsContent(m_owningLayer.horizontalScrollbar() && !layer->usesContentsLayer()); |
| } |
| |
| if (auto* layer = layerForVerticalScrollbar()) { |
| IntRect vBarRect = m_owningLayer.rectForVerticalScrollbar(borderBox); |
| layer->setPosition(vBarRect.location() - offsetFromRenderer); |
| layer->setSize(vBarRect.size()); |
| if (layer->usesContentsLayer()) { |
| IntRect barRect = IntRect(IntPoint(), vBarRect.size()); |
| layer->setContentsRect(barRect); |
| layer->setContentsClippingRect(FloatRoundedRect(barRect)); |
| } |
| layer->setDrawsContent(m_owningLayer.verticalScrollbar() && !layer->usesContentsLayer()); |
| } |
| |
| if (auto* layer = layerForScrollCorner()) { |
| const LayoutRect& scrollCornerAndResizer = m_owningLayer.scrollCornerAndResizerRect(); |
| layer->setPosition(scrollCornerAndResizer.location() - offsetFromRenderer); |
| layer->setSize(scrollCornerAndResizer.size()); |
| layer->setDrawsContent(!scrollCornerAndResizer.isEmpty()); |
| } |
| } |
| |
| bool RenderLayerBacking::updateForegroundLayer(bool needsForegroundLayer) |
| { |
| bool layerChanged = false; |
| if (needsForegroundLayer) { |
| if (!m_foregroundLayer) { |
| String layerName = m_owningLayer.name() + " (foreground)"; |
| m_foregroundLayer = createGraphicsLayer(layerName); |
| m_foregroundLayer->setDrawsContent(true); |
| m_foregroundLayer->setPaintingPhase(GraphicsLayerPaintForeground); |
| layerChanged = true; |
| } |
| } else if (m_foregroundLayer) { |
| willDestroyLayer(m_foregroundLayer.get()); |
| GraphicsLayer::unparentAndClear(m_foregroundLayer); |
| layerChanged = true; |
| } |
| |
| if (layerChanged) { |
| m_graphicsLayer->setNeedsDisplay(); |
| m_graphicsLayer->setPaintingPhase(paintingPhaseForPrimaryLayer()); |
| } |
| |
| return layerChanged; |
| } |
| |
| bool RenderLayerBacking::updateBackgroundLayer(bool needsBackgroundLayer) |
| { |
| bool layerChanged = false; |
| if (needsBackgroundLayer) { |
| if (!m_backgroundLayer) { |
| String layerName = m_owningLayer.name() + " (background)"; |
| m_backgroundLayer = createGraphicsLayer(layerName); |
| m_backgroundLayer->setDrawsContent(true); |
| m_backgroundLayer->setAnchorPoint(FloatPoint3D()); |
| m_backgroundLayer->setPaintingPhase(GraphicsLayerPaintBackground); |
| layerChanged = true; |
| } |
| |
| if (!m_contentsContainmentLayer) { |
| String layerName = m_owningLayer.name() + " (contents containment)"; |
| m_contentsContainmentLayer = createGraphicsLayer(layerName); |
| m_contentsContainmentLayer->setAppliesPageScale(true); |
| m_graphicsLayer->setAppliesPageScale(false); |
| layerChanged = true; |
| } |
| } else { |
| if (m_backgroundLayer) { |
| willDestroyLayer(m_backgroundLayer.get()); |
| GraphicsLayer::unparentAndClear(m_backgroundLayer); |
| layerChanged = true; |
| } |
| if (m_contentsContainmentLayer) { |
| willDestroyLayer(m_contentsContainmentLayer.get()); |
| GraphicsLayer::unparentAndClear(m_contentsContainmentLayer); |
| layerChanged = true; |
| m_graphicsLayer->setAppliesPageScale(true); |
| } |
| } |
| |
| if (layerChanged) |
| m_graphicsLayer->setNeedsDisplay(); |
| |
| return layerChanged; |
| } |
| |
| // Masking layer is used for masks or clip-path. |
| void RenderLayerBacking::updateMaskingLayer(bool hasMask, bool hasClipPath) |
| { |
| bool layerChanged = false; |
| if (hasMask || hasClipPath) { |
| GraphicsLayerPaintingPhase maskPhases = 0; |
| if (hasMask) |
| maskPhases = GraphicsLayerPaintMask; |
| |
| if (hasClipPath) { |
| // If we have a mask, we need to paint the combined clip-path and mask into the mask layer. |
| if (hasMask || renderer().style().clipPath()->type() == ClipPathOperation::Reference || !GraphicsLayer::supportsLayerType(GraphicsLayer::Type::Shape)) |
| maskPhases |= GraphicsLayerPaintClipPath; |
| } |
| |
| bool paintsContent = maskPhases; |
| GraphicsLayer::Type requiredLayerType = paintsContent ? GraphicsLayer::Type::Normal : GraphicsLayer::Type::Shape; |
| if (m_maskLayer && m_maskLayer->type() != requiredLayerType) { |
| m_graphicsLayer->setMaskLayer(nullptr); |
| willDestroyLayer(m_maskLayer.get()); |
| GraphicsLayer::clear(m_maskLayer); |
| } |
| |
| if (!m_maskLayer) { |
| m_maskLayer = createGraphicsLayer("mask", requiredLayerType); |
| m_maskLayer->setDrawsContent(paintsContent); |
| m_maskLayer->setPaintingPhase(maskPhases); |
| layerChanged = true; |
| m_graphicsLayer->setMaskLayer(m_maskLayer.copyRef()); |
| // We need a geometry update to size the new mask layer. |
| m_owningLayer.setNeedsCompositingGeometryUpdate(); |
| } |
| } else if (m_maskLayer) { |
| m_graphicsLayer->setMaskLayer(nullptr); |
| willDestroyLayer(m_maskLayer.get()); |
| GraphicsLayer::clear(m_maskLayer); |
| layerChanged = true; |
| } |
| |
| if (layerChanged) |
| m_graphicsLayer->setPaintingPhase(paintingPhaseForPrimaryLayer()); |
| } |
| |
| void RenderLayerBacking::updateChildClippingStrategy(bool needsDescendantsClippingLayer) |
| { |
| if (hasClippingLayer() && needsDescendantsClippingLayer) { |
| if (is<RenderBox>(renderer()) && (renderer().style().clipPath() || renderer().style().hasBorderRadius())) { |
| LayoutRect boxRect(LayoutPoint(), downcast<RenderBox>(renderer()).size()); |
| boxRect.move(contentOffsetInCompositingLayer()); |
| FloatRoundedRect contentsClippingRect = renderer().style().getRoundedInnerBorderFor(boxRect).pixelSnappedRoundedRectForPainting(deviceScaleFactor()); |
| if (clippingLayer()->setMasksToBoundsRect(contentsClippingRect)) { |
| clippingLayer()->setMaskLayer(nullptr); |
| GraphicsLayer::clear(m_childClippingMaskLayer); |
| return; |
| } |
| |
| if (!m_childClippingMaskLayer) { |
| m_childClippingMaskLayer = createGraphicsLayer("child clipping mask"); |
| m_childClippingMaskLayer->setDrawsContent(true); |
| m_childClippingMaskLayer->setPaintingPhase(GraphicsLayerPaintChildClippingMask); |
| clippingLayer()->setMaskLayer(m_childClippingMaskLayer.copyRef()); |
| } |
| } |
| } else { |
| if (m_childClippingMaskLayer) { |
| if (hasClippingLayer()) |
| clippingLayer()->setMaskLayer(nullptr); |
| GraphicsLayer::clear(m_childClippingMaskLayer); |
| } else |
| if (hasClippingLayer()) |
| clippingLayer()->setMasksToBoundsRect(FloatRoundedRect(FloatRect(FloatPoint(), clippingLayer()->size()))); |
| } |
| } |
| |
| bool RenderLayerBacking::updateScrollingLayers(bool needsScrollingLayers) |
| { |
| if (needsScrollingLayers == !!m_scrollContainerLayer) |
| return false; |
| |
| if (!m_scrollContainerLayer) { |
| // Outer layer which corresponds with the scroll view. |
| m_scrollContainerLayer = createGraphicsLayer("scroll container", GraphicsLayer::Type::ScrollContainer); |
| m_scrollContainerLayer->setDrawsContent(false); |
| m_scrollContainerLayer->setMasksToBounds(true); |
| |
| // Inner layer which renders the content that scrolls. |
| m_scrolledContentsLayer = createGraphicsLayer("scrolled contents"); |
| m_scrolledContentsLayer->setDrawsContent(true); |
| m_scrolledContentsLayer->setAnchorPoint({ }); |
| |
| GraphicsLayerPaintingPhase paintPhase = GraphicsLayerPaintOverflowContents | GraphicsLayerPaintCompositedScroll; |
| if (!m_foregroundLayer) |
| paintPhase |= GraphicsLayerPaintForeground; |
| m_scrolledContentsLayer->setPaintingPhase(paintPhase); |
| m_scrollContainerLayer->addChild(*m_scrolledContentsLayer); |
| } else { |
| compositor().willRemoveScrollingLayerWithBacking(m_owningLayer, *this); |
| |
| willDestroyLayer(m_scrollContainerLayer.get()); |
| willDestroyLayer(m_scrolledContentsLayer.get()); |
| |
| GraphicsLayer::unparentAndClear(m_scrollContainerLayer); |
| GraphicsLayer::unparentAndClear(m_scrolledContentsLayer); |
| } |
| |
| m_graphicsLayer->setPaintingPhase(paintingPhaseForPrimaryLayer()); |
| m_graphicsLayer->setNeedsDisplay(); // Because painting phases changed. |
| |
| if (m_scrollContainerLayer) |
| compositor().didAddScrollingLayer(m_owningLayer); |
| |
| return true; |
| } |
| |
| OptionSet<ScrollCoordinationRole> RenderLayerBacking::coordinatedScrollingRoles() const |
| { |
| auto& compositor = this->compositor(); |
| |
| OptionSet<ScrollCoordinationRole> coordinationRoles; |
| if (compositor.isViewportConstrainedFixedOrStickyLayer(m_owningLayer)) |
| coordinationRoles.add(ScrollCoordinationRole::ViewportConstrained); |
| |
| if (compositor.useCoordinatedScrollingForLayer(m_owningLayer)) |
| coordinationRoles.add(ScrollCoordinationRole::Scrolling); |
| |
| if (compositor.isLayerForIFrameWithScrollCoordinatedContents(m_owningLayer)) |
| coordinationRoles.add(ScrollCoordinationRole::FrameHosting); |
| |
| if (compositor.computeCoordinatedPositioningForLayer(m_owningLayer) != ScrollPositioningBehavior::None) |
| coordinationRoles.add(ScrollCoordinationRole::Positioning); |
| |
| return coordinationRoles; |
| } |
| |
| void RenderLayerBacking::detachFromScrollingCoordinator(OptionSet<ScrollCoordinationRole> roles) |
| { |
| if (!m_scrollingNodeID && !m_frameHostingNodeID && !m_viewportConstrainedNodeID && !m_positioningNodeID) |
| return; |
| |
| auto* scrollingCoordinator = m_owningLayer.page().scrollingCoordinator(); |
| if (!scrollingCoordinator) |
| return; |
| |
| if (roles.contains(ScrollCoordinationRole::Scrolling) && m_scrollingNodeID) { |
| LOG(Compositing, "Detaching Scrolling node %" PRIu64, m_scrollingNodeID); |
| scrollingCoordinator->unparentChildrenAndDestroyNode(m_scrollingNodeID); |
| m_scrollingNodeID = 0; |
| } |
| |
| if (roles.contains(ScrollCoordinationRole::FrameHosting) && m_frameHostingNodeID) { |
| LOG(Compositing, "Detaching FrameHosting node %" PRIu64, m_frameHostingNodeID); |
| scrollingCoordinator->unparentChildrenAndDestroyNode(m_frameHostingNodeID); |
| m_frameHostingNodeID = 0; |
| } |
| |
| if (roles.contains(ScrollCoordinationRole::ViewportConstrained) && m_viewportConstrainedNodeID) { |
| LOG(Compositing, "Detaching ViewportConstrained node %" PRIu64, m_viewportConstrainedNodeID); |
| scrollingCoordinator->unparentChildrenAndDestroyNode(m_viewportConstrainedNodeID); |
| m_viewportConstrainedNodeID = 0; |
| } |
| |
| if (roles.contains(ScrollCoordinationRole::Positioning) && m_positioningNodeID) { |
| LOG(Compositing, "Detaching Positioned node %" PRIu64, m_positioningNodeID); |
| scrollingCoordinator->unparentChildrenAndDestroyNode(m_positioningNodeID); |
| m_positioningNodeID = 0; |
| } |
| } |
| |
| void RenderLayerBacking::setIsScrollCoordinatedWithViewportConstrainedRole(bool viewportCoordinated) |
| { |
| m_graphicsLayer->setIsViewportConstrained(viewportCoordinated); |
| } |
| |
| GraphicsLayerPaintingPhase RenderLayerBacking::paintingPhaseForPrimaryLayer() const |
| { |
| unsigned phase = 0; |
| if (!m_backgroundLayer) |
| phase |= GraphicsLayerPaintBackground; |
| if (!m_foregroundLayer) |
| phase |= GraphicsLayerPaintForeground; |
| |
| if (m_scrolledContentsLayer) { |
| phase &= ~GraphicsLayerPaintForeground; |
| phase |= GraphicsLayerPaintCompositedScroll; |
| } |
| |
| return static_cast<GraphicsLayerPaintingPhase>(phase); |
| } |
| |
| float RenderLayerBacking::compositingOpacity(float rendererOpacity) const |
| { |
| float finalOpacity = rendererOpacity; |
| |
| for (auto* curr = m_owningLayer.parent(); curr; curr = curr->parent()) { |
| // We only care about parents that are stacking contexts. |
| // Recall that opacity creates stacking context. |
| if (!curr->isCSSStackingContext()) |
| continue; |
| |
| // If we found a compositing layer, we want to compute opacity |
| // relative to it. So we can break here. |
| if (curr->isComposited()) |
| break; |
| |
| finalOpacity *= curr->renderer().opacity(); |
| } |
| |
| return finalOpacity; |
| } |
| |
| // FIXME: Code is duplicated in RenderLayer. Also, we should probably not consider filters a box decoration here. |
| static inline bool hasVisibleBoxDecorations(const RenderStyle& style) |
| { |
| return style.hasVisibleBorder() || style.hasBorderRadius() || style.hasOutline() || style.hasAppearance() || style.boxShadow() || style.hasFilter(); |
| } |
| |
| static bool canDirectlyCompositeBackgroundBackgroundImage(const RenderStyle& style) |
| { |
| if (!GraphicsLayer::supportsContentsTiling()) |
| return false; |
| |
| auto& fillLayer = style.backgroundLayers(); |
| if (fillLayer.next()) |
| return false; |
| |
| if (!fillLayer.imagesAreLoaded()) |
| return false; |
| |
| if (fillLayer.attachment() != FillAttachment::ScrollBackground) |
| return false; |
| |
| // FIXME: Allow color+image compositing when it makes sense. |
| // For now bailing out. |
| if (style.visitedDependentColorWithColorFilter(CSSPropertyBackgroundColor).isVisible()) |
| return false; |
| |
| // FIXME: support gradients with isGeneratedImage. |
| auto* styleImage = fillLayer.image(); |
| if (!styleImage->isCachedImage()) |
| return false; |
| |
| auto* image = styleImage->cachedImage()->image(); |
| if (!image->isBitmapImage()) |
| return false; |
| |
| return true; |
| } |
| |
| static bool hasPaintedBoxDecorationsOrBackgroundImage(const RenderStyle& style) |
| { |
| if (hasVisibleBoxDecorations(style)) |
| return true; |
| |
| if (!style.hasBackgroundImage()) |
| return false; |
| |
| return !canDirectlyCompositeBackgroundBackgroundImage(style); |
| } |
| |
| static inline bool hasPerspectiveOrPreserves3D(const RenderStyle& style) |
| { |
| return style.hasPerspective() || style.preserves3D(); |
| } |
| |
| Color RenderLayerBacking::rendererBackgroundColor() const |
| { |
| RenderElement* backgroundRenderer = nullptr; |
| if (renderer().isDocumentElementRenderer()) |
| backgroundRenderer = renderer().view().rendererForRootBackground(); |
| |
| if (!backgroundRenderer) |
| backgroundRenderer = &renderer(); |
| |
| return backgroundRenderer->style().visitedDependentColorWithColorFilter(CSSPropertyBackgroundColor); |
| } |
| |
| void RenderLayerBacking::updateDirectlyCompositedBackgroundColor(PaintedContentsInfo& contentsInfo, bool& didUpdateContentsRect) |
| { |
| if (m_backgroundLayer && !m_backgroundLayerPaintsFixedRootBackground && !contentsInfo.paintsBoxDecorations()) { |
| m_graphicsLayer->setContentsToSolidColor(Color()); |
| m_backgroundLayer->setContentsToSolidColor(rendererBackgroundColor()); |
| |
| FloatRect contentsRect = backgroundBoxForSimpleContainerPainting(); |
| // NOTE: This is currently only used by RenderFullScreen, which we want to be |
| // big enough to hide overflow areas of the root. |
| contentsRect.inflate(contentsRect.size()); |
| m_backgroundLayer->setContentsRect(contentsRect); |
| m_backgroundLayer->setContentsClippingRect(FloatRoundedRect(contentsRect)); |
| return; |
| } |
| |
| if (!contentsInfo.isSimpleContainer() || (is<RenderBox>(renderer()) && !downcast<RenderBox>(renderer()).paintsOwnBackground())) { |
| m_graphicsLayer->setContentsToSolidColor(Color()); |
| return; |
| } |
| |
| Color backgroundColor = rendererBackgroundColor(); |
| |
| // An unset (invalid) color will remove the solid color. |
| m_graphicsLayer->setContentsToSolidColor(backgroundColor); |
| FloatRect contentsRect = backgroundBoxForSimpleContainerPainting(); |
| m_graphicsLayer->setContentsRect(contentsRect); |
| m_graphicsLayer->setContentsClippingRect(FloatRoundedRect(contentsRect)); |
| didUpdateContentsRect = true; |
| } |
| |
| void RenderLayerBacking::updateDirectlyCompositedBackgroundImage(PaintedContentsInfo& contentsInfo, bool& didUpdateContentsRect) |
| { |
| if (!GraphicsLayer::supportsContentsTiling()) |
| return; |
| |
| if (contentsInfo.isDirectlyCompositedImage()) |
| return; |
| |
| auto& style = renderer().style(); |
| if (!contentsInfo.isSimpleContainer() || !style.hasBackgroundImage()) { |
| m_graphicsLayer->setContentsToImage(0); |
| return; |
| } |
| |
| auto destRect = backgroundBoxForSimpleContainerPainting(); |
| FloatSize phase; |
| FloatSize tileSize; |
| // FIXME: Absolute paint location is required here. |
| downcast<RenderBox>(renderer()).getGeometryForBackgroundImage(&renderer(), LayoutPoint(), destRect, phase, tileSize); |
| |
| m_graphicsLayer->setContentsTileSize(tileSize); |
| m_graphicsLayer->setContentsTilePhase(phase); |
| m_graphicsLayer->setContentsRect(destRect); |
| m_graphicsLayer->setContentsClippingRect(FloatRoundedRect(destRect)); |
| m_graphicsLayer->setContentsToImage(style.backgroundLayers().image()->cachedImage()->image()); |
| |
| didUpdateContentsRect = true; |
| } |
| |
| void RenderLayerBacking::updateRootLayerConfiguration() |
| { |
| if (!m_isFrameLayerWithTiledBacking) |
| return; |
| |
| Color backgroundColor; |
| bool viewIsTransparent = compositor().viewHasTransparentBackground(&backgroundColor); |
| |
| if (m_backgroundLayerPaintsFixedRootBackground && m_backgroundLayer) { |
| if (m_isMainFrameRenderViewLayer) { |
| m_backgroundLayer->setBackgroundColor(backgroundColor); |
| m_backgroundLayer->setContentsOpaque(!viewIsTransparent); |
| } |
| |
| m_graphicsLayer->setBackgroundColor(Color()); |
| m_graphicsLayer->setContentsOpaque(false); |
| } else if (m_isMainFrameRenderViewLayer) { |
| m_graphicsLayer->setBackgroundColor(backgroundColor); |
| m_graphicsLayer->setContentsOpaque(!viewIsTransparent); |
| } |
| } |
| |
| static bool supportsDirectlyCompositedBoxDecorations(const RenderLayerModelObject& renderer) |
| { |
| if (!GraphicsLayer::supportsBackgroundColorContent()) |
| return false; |
| |
| const RenderStyle& style = renderer.style(); |
| if (renderer.hasClip()) |
| return false; |
| |
| if (hasPaintedBoxDecorationsOrBackgroundImage(style)) |
| return false; |
| |
| // FIXME: We can't create a directly composited background if this |
| // layer will have children that intersect with the background layer. |
| // A better solution might be to introduce a flattening layer if |
| // we do direct box decoration composition. |
| // https://bugs.webkit.org/show_bug.cgi?id=119461 |
| if (hasPerspectiveOrPreserves3D(style)) |
| return false; |
| |
| // FIXME: we should be able to allow backgroundComposite; However since this is not a common use case it has been deferred for now. |
| if (style.backgroundComposite() != CompositeSourceOver) |
| return false; |
| |
| return true; |
| } |
| |
| bool RenderLayerBacking::paintsBoxDecorations() const |
| { |
| if (!m_owningLayer.hasVisibleBoxDecorations()) |
| return false; |
| |
| return !supportsDirectlyCompositedBoxDecorations(renderer()); |
| } |
| |
| bool RenderLayerBacking::paintsContent(RenderLayer::PaintedContentRequest& request) const |
| { |
| m_owningLayer.updateDescendantDependentFlags(); |
| |
| bool paintsContent = false; |
| |
| if (m_owningLayer.hasVisibleContent() && m_owningLayer.hasNonEmptyChildRenderers(request)) |
| paintsContent = true; |
| |
| if (request.isSatisfied()) |
| return paintsContent; |
| |
| if (isPaintDestinationForDescendantLayers(request)) |
| paintsContent = true; |
| |
| if (request.isSatisfied()) |
| return paintsContent; |
| |
| if (request.hasPaintedContent == RequestState::Unknown) |
| request.hasPaintedContent = RequestState::False; |
| |
| if (request.hasSubpixelAntialiasedText == RequestState::Unknown) |
| request.hasSubpixelAntialiasedText = RequestState::False; |
| |
| return paintsContent; |
| } |
| |
| static bool isRestartedPlugin(RenderObject& renderer) |
| { |
| if (!is<RenderEmbeddedObject>(renderer)) |
| return false; |
| |
| auto& element = downcast<RenderEmbeddedObject>(renderer).frameOwnerElement(); |
| if (!is<HTMLPlugInElement>(element)) |
| return false; |
| |
| return downcast<HTMLPlugInElement>(element).isRestartedPlugin(); |
| } |
| |
| static bool isCompositedPlugin(RenderObject& renderer) |
| { |
| return is<RenderEmbeddedObject>(renderer) && downcast<RenderEmbeddedObject>(renderer).allowsAcceleratedCompositing(); |
| } |
| |
| // A "simple container layer" is a RenderLayer which has no visible content to render. |
| // It may have no children, or all its children may be themselves composited. |
| // This is a useful optimization, because it allows us to avoid allocating backing store. |
| bool RenderLayerBacking::isSimpleContainerCompositingLayer(PaintedContentsInfo& contentsInfo) const |
| { |
| if (m_owningLayer.isRenderViewLayer()) |
| return false; |
| |
| if (hasBackingSharingLayers()) |
| return false; |
| |
| if (renderer().isRenderReplaced() && (!isCompositedPlugin(renderer()) || isRestartedPlugin(renderer()))) |
| return false; |
| |
| if (renderer().isTextControl()) |
| return false; |
| |
| if (contentsInfo.paintsBoxDecorations() || contentsInfo.paintsContent()) |
| return false; |
| |
| if (renderer().style().backgroundClip() == FillBox::Text) |
| return false; |
| |
| if (renderer().isDocumentElementRenderer() && m_owningLayer.isolatesCompositedBlending()) |
| return false; |
| |
| return true; |
| } |
| |
| // Returning true stops the traversal. |
| enum class LayerTraversal { Continue, Stop }; |
| |
| static LayerTraversal traverseVisibleNonCompositedDescendantLayers(RenderLayer& parent, const WTF::Function<LayerTraversal (const RenderLayer&)>& layerFunc) |
| { |
| // FIXME: We shouldn't be called with a stale z-order lists. See bug 85512. |
| parent.updateLayerListsIfNeeded(); |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(parent); |
| #endif |
| |
| for (auto* childLayer : parent.normalFlowLayers()) { |
| if (compositedWithOwnBackingStore(*childLayer)) |
| continue; |
| |
| if (layerFunc(*childLayer) == LayerTraversal::Stop) |
| return LayerTraversal::Stop; |
| |
| if (traverseVisibleNonCompositedDescendantLayers(*childLayer, layerFunc) == LayerTraversal::Stop) |
| return LayerTraversal::Stop; |
| } |
| |
| if (parent.isStackingContext() && !parent.hasVisibleDescendant()) |
| return LayerTraversal::Continue; |
| |
| // Use the m_hasCompositingDescendant bit to optimize? |
| for (auto* childLayer : parent.negativeZOrderLayers()) { |
| if (compositedWithOwnBackingStore(*childLayer)) |
| continue; |
| |
| if (layerFunc(*childLayer) == LayerTraversal::Stop) |
| return LayerTraversal::Stop; |
| |
| if (traverseVisibleNonCompositedDescendantLayers(*childLayer, layerFunc) == LayerTraversal::Stop) |
| return LayerTraversal::Stop; |
| } |
| |
| for (auto* childLayer : parent.positiveZOrderLayers()) { |
| if (compositedWithOwnBackingStore(*childLayer)) |
| continue; |
| |
| if (layerFunc(*childLayer) == LayerTraversal::Stop) |
| return LayerTraversal::Stop; |
| |
| if (traverseVisibleNonCompositedDescendantLayers(*childLayer, layerFunc) == LayerTraversal::Stop) |
| return LayerTraversal::Stop; |
| } |
| |
| return LayerTraversal::Continue; |
| } |
| |
| // Conservative test for having no rendered children. |
| bool RenderLayerBacking::isPaintDestinationForDescendantLayers(RenderLayer::PaintedContentRequest& request) const |
| { |
| bool hasPaintingDescendant = false; |
| traverseVisibleNonCompositedDescendantLayers(m_owningLayer, [&hasPaintingDescendant, &request](const RenderLayer& layer) { |
| hasPaintingDescendant |= layer.isVisuallyNonEmpty(&request); |
| return (hasPaintingDescendant && request.isSatisfied()) ? LayerTraversal::Stop : LayerTraversal::Continue; |
| }); |
| |
| return hasPaintingDescendant; |
| } |
| |
| bool RenderLayerBacking::hasVisibleNonCompositedDescendants() const |
| { |
| bool hasVisibleDescendant = false; |
| traverseVisibleNonCompositedDescendantLayers(m_owningLayer, [&hasVisibleDescendant](const RenderLayer& layer) { |
| hasVisibleDescendant |= layer.hasVisibleContent(); |
| return hasVisibleDescendant ? LayerTraversal::Stop : LayerTraversal::Continue; |
| }); |
| |
| return hasVisibleDescendant; |
| } |
| |
| bool RenderLayerBacking::containsPaintedContent(PaintedContentsInfo& contentsInfo) const |
| { |
| if (contentsInfo.isSimpleContainer() || paintsIntoWindow() || paintsIntoCompositedAncestor() || m_artificiallyInflatedBounds || m_owningLayer.isReflection()) |
| return false; |
| |
| if (contentsInfo.isDirectlyCompositedImage()) |
| return false; |
| |
| // FIXME: we could optimize cases where the image, video or canvas is known to fill the border box entirely, |
| // and set background color on the layer in that case, instead of allocating backing store and painting. |
| #if ENABLE(VIDEO) |
| if (is<RenderVideo>(renderer()) && downcast<RenderVideo>(renderer()).shouldDisplayVideo()) |
| return m_owningLayer.hasVisibleBoxDecorationsOrBackground() || (!(downcast<RenderVideo>(renderer()).supportsAcceleratedRendering()) && m_requiresOwnBackingStore); |
| #endif |
| |
| #if ENABLE(WEBGL) || ENABLE(ACCELERATED_2D_CANVAS) |
| if (is<RenderHTMLCanvas>(renderer()) && canvasCompositingStrategy(renderer()) == CanvasAsLayerContents) |
| return m_owningLayer.hasVisibleBoxDecorationsOrBackground(); |
| #endif |
| |
| return true; |
| } |
| |
| // An image can be directly compositing if it's the sole content of the layer, and has no box decorations |
| // that require painting. Direct compositing saves backing store. |
| bool RenderLayerBacking::isDirectlyCompositedImage() const |
| { |
| if (!is<RenderImage>(renderer()) || m_owningLayer.hasVisibleBoxDecorationsOrBackground() || m_owningLayer.paintsWithFilters() || renderer().hasClip()) |
| return false; |
| |
| #if ENABLE(VIDEO) |
| if (is<RenderMedia>(renderer())) |
| return false; |
| #endif |
| |
| auto& imageRenderer = downcast<RenderImage>(renderer()); |
| if (auto* cachedImage = imageRenderer.cachedImage()) { |
| if (!cachedImage->hasImage()) |
| return false; |
| |
| auto* image = cachedImage->imageForRenderer(&imageRenderer); |
| if (!is<BitmapImage>(image)) |
| return false; |
| |
| if (downcast<BitmapImage>(*image).orientationForCurrentFrame() != DefaultImageOrientation) |
| return false; |
| |
| #if (PLATFORM(GTK) || PLATFORM(WPE)) |
| // GTK and WPE ports don't support rounded rect clipping at TextureMapper level, so they cannot |
| // directly composite images that have border-radius propery. Draw them as non directly composited |
| // content instead. See https://bugs.webkit.org/show_bug.cgi?id=174157. |
| if (imageRenderer.style().hasBorderRadius()) |
| return false; |
| #endif |
| |
| return m_graphicsLayer->shouldDirectlyCompositeImage(image); |
| } |
| |
| return false; |
| } |
| |
| void RenderLayerBacking::contentChanged(ContentChangeType changeType) |
| { |
| PaintedContentsInfo contentsInfo(*this); |
| if ((changeType == ImageChanged) && contentsInfo.isDirectlyCompositedImage()) { |
| updateImageContents(contentsInfo); |
| return; |
| } |
| |
| if ((changeType == BackgroundImageChanged) && canDirectlyCompositeBackgroundBackgroundImage(renderer().style())) |
| m_owningLayer.setNeedsCompositingConfigurationUpdate(); |
| |
| if ((changeType == MaskImageChanged) && m_maskLayer) |
| m_owningLayer.setNeedsCompositingConfigurationUpdate(); |
| |
| #if ENABLE(WEBGL) || ENABLE(ACCELERATED_2D_CANVAS) |
| if ((changeType == CanvasChanged || changeType == CanvasPixelsChanged) && renderer().isCanvas() && canvasCompositingStrategy(renderer()) == CanvasAsLayerContents) { |
| m_graphicsLayer->setContentsNeedsDisplay(); |
| return; |
| } |
| #endif |
| } |
| |
| void RenderLayerBacking::updateImageContents(PaintedContentsInfo& contentsInfo) |
| { |
| auto& imageRenderer = downcast<RenderImage>(renderer()); |
| |
| auto* cachedImage = imageRenderer.cachedImage(); |
| if (!cachedImage) |
| return; |
| |
| auto* image = cachedImage->imageForRenderer(&imageRenderer); |
| if (!image) |
| return; |
| |
| // We have to wait until the image is fully loaded before setting it on the layer. |
| if (!cachedImage->isLoaded()) |
| return; |
| |
| // This is a no-op if the layer doesn't have an inner layer for the image. |
| m_graphicsLayer->setContentsRect(snapRectToDevicePixels(contentsBox(), deviceScaleFactor())); |
| |
| LayoutRect boxRect(LayoutPoint(), imageRenderer.size()); |
| boxRect.move(contentOffsetInCompositingLayer()); |
| FloatRoundedRect contentsClippingRect = renderer().style().getRoundedInnerBorderFor(boxRect).pixelSnappedRoundedRectForPainting(deviceScaleFactor()); |
| m_graphicsLayer->setContentsClippingRect(contentsClippingRect); |
| |
| m_graphicsLayer->setContentsToImage(image); |
| |
| updateDrawsContent(contentsInfo); |
| |
| // Image animation is "lazy", in that it automatically stops unless someone is drawing |
| // the image. So we have to kick the animation each time; this has the downside that the |
| // image will keep animating, even if its layer is not visible. |
| image->startAnimation(); |
| } |
| |
| FloatPoint3D RenderLayerBacking::computeTransformOriginForPainting(const LayoutRect& borderBox) const |
| { |
| const RenderStyle& style = renderer().style(); |
| float deviceScaleFactor = this->deviceScaleFactor(); |
| |
| FloatPoint3D origin; |
| origin.setX(roundToDevicePixel(floatValueForLength(style.transformOriginX(), borderBox.width()), deviceScaleFactor)); |
| origin.setY(roundToDevicePixel(floatValueForLength(style.transformOriginY(), borderBox.height()), deviceScaleFactor)); |
| origin.setZ(style.transformOriginZ()); |
| |
| return origin; |
| } |
| |
| // Return the offset from the top-left of this compositing layer at which the renderer's contents are painted. |
| LayoutSize RenderLayerBacking::contentOffsetInCompositingLayer() const |
| { |
| return LayoutSize(-m_compositedBounds.x() + m_compositedBoundsOffsetFromGraphicsLayer.width(), -m_compositedBounds.y() + m_compositedBoundsOffsetFromGraphicsLayer.height()); |
| } |
| |
| LayoutRect RenderLayerBacking::contentsBox() const |
| { |
| if (!is<RenderBox>(renderer())) |
| return LayoutRect(); |
| |
| auto& renderBox = downcast<RenderBox>(renderer()); |
| LayoutRect contentsRect; |
| #if ENABLE(VIDEO) |
| if (is<RenderVideo>(renderBox)) |
| contentsRect = downcast<RenderVideo>(renderBox).videoBox(); |
| else |
| #endif |
| if (is<RenderReplaced>(renderBox)) { |
| RenderReplaced& renderReplaced = downcast<RenderReplaced>(renderBox); |
| contentsRect = renderReplaced.replacedContentRect(); |
| } else |
| contentsRect = renderBox.contentBoxRect(); |
| |
| contentsRect.move(contentOffsetInCompositingLayer()); |
| return contentsRect; |
| } |
| |
| static LayoutRect backgroundRectForBox(const RenderBox& box) |
| { |
| switch (box.style().backgroundClip()) { |
| case FillBox::Border: |
| return box.borderBoxRect(); |
| case FillBox::Padding: |
| return box.paddingBoxRect(); |
| case FillBox::Content: |
| return box.contentBoxRect(); |
| default: |
| break; |
| } |
| |
| ASSERT_NOT_REACHED(); |
| return LayoutRect(); |
| } |
| |
| FloatRect RenderLayerBacking::backgroundBoxForSimpleContainerPainting() const |
| { |
| if (!is<RenderBox>(renderer())) |
| return FloatRect(); |
| |
| LayoutRect backgroundBox = backgroundRectForBox(downcast<RenderBox>(renderer())); |
| backgroundBox.move(contentOffsetInCompositingLayer()); |
| return snapRectToDevicePixels(backgroundBox, deviceScaleFactor()); |
| } |
| |
| GraphicsLayer* RenderLayerBacking::parentForSublayers() const |
| { |
| if (m_scrolledContentsLayer) |
| return m_scrolledContentsLayer.get(); |
| |
| return m_childContainmentLayer ? m_childContainmentLayer.get() : m_graphicsLayer.get(); |
| } |
| |
| GraphicsLayer* RenderLayerBacking::childForSuperlayers() const |
| { |
| if (m_ancestorClippingLayer) |
| return m_ancestorClippingLayer.get(); |
| |
| if (m_contentsContainmentLayer) |
| return m_contentsContainmentLayer.get(); |
| |
| return m_graphicsLayer.get(); |
| } |
| |
| bool RenderLayerBacking::paintsIntoWindow() const |
| { |
| #if USE(COORDINATED_GRAPHICS) |
| return false; |
| #endif |
| |
| if (m_isFrameLayerWithTiledBacking) |
| return false; |
| |
| if (m_owningLayer.isRenderViewLayer()) { |
| #if PLATFORM(IOS_FAMILY) || USE(COORDINATED_GRAPHICS) |
| if (compositor().inForcedCompositingMode()) |
| return false; |
| #endif |
| |
| return compositor().rootLayerAttachment() != RenderLayerCompositor::RootLayerAttachedViaEnclosingFrame; |
| } |
| |
| return false; |
| } |
| |
| void RenderLayerBacking::setRequiresOwnBackingStore(bool requiresOwnBacking) |
| { |
| if (requiresOwnBacking == m_requiresOwnBackingStore) |
| return; |
| |
| m_requiresOwnBackingStore = requiresOwnBacking; |
| |
| // This affects the answer to paintsIntoCompositedAncestor(), which in turn affects |
| // cached clip rects, so when it changes we have to clear clip rects on descendants. |
| m_owningLayer.clearClipRectsIncludingDescendants(PaintingClipRects); |
| m_owningLayer.computeRepaintRectsIncludingDescendants(); |
| |
| compositor().repaintInCompositedAncestor(m_owningLayer, compositedBounds()); |
| } |
| |
| void RenderLayerBacking::setContentsNeedDisplay(GraphicsLayer::ShouldClipToLayer shouldClip) |
| { |
| ASSERT(!paintsIntoCompositedAncestor()); |
| |
| // Use the repaint as a trigger to re-evaluate direct compositing (which is never used on the root layer). |
| if (!m_owningLayer.isRenderViewLayer()) |
| m_owningLayer.setNeedsCompositingConfigurationUpdate(); |
| |
| m_owningLayer.invalidateEventRegion(); |
| |
| auto& frameView = renderer().view().frameView(); |
| if (m_isMainFrameRenderViewLayer && frameView.isTrackingRepaints()) |
| frameView.addTrackedRepaintRect(owningLayer().absoluteBoundingBoxForPainting()); |
| |
| if (m_graphicsLayer && m_graphicsLayer->drawsContent()) { |
| // By default, setNeedsDisplay will clip to the size of the GraphicsLayer, which does not include margin tiles. |
| // So if the TiledBacking has a margin that needs to be invalidated, we need to send in a rect to setNeedsDisplayInRect |
| // that is large enough to include the margin. TiledBacking::bounds() includes the margin. |
| auto* tiledBacking = this->tiledBacking(); |
| FloatRect rectToRepaint = tiledBacking ? tiledBacking->bounds() : FloatRect(FloatPoint(0, 0), m_graphicsLayer->size()); |
| m_graphicsLayer->setNeedsDisplayInRect(rectToRepaint, shouldClip); |
| } |
| |
| if (m_foregroundLayer && m_foregroundLayer->drawsContent()) |
| m_foregroundLayer->setNeedsDisplay(); |
| |
| if (m_backgroundLayer && m_backgroundLayer->drawsContent()) |
| m_backgroundLayer->setNeedsDisplay(); |
| |
| if (m_maskLayer && m_maskLayer->drawsContent()) |
| m_maskLayer->setNeedsDisplay(); |
| |
| if (m_childClippingMaskLayer && m_childClippingMaskLayer->drawsContent()) |
| m_childClippingMaskLayer->setNeedsDisplay(); |
| |
| if (m_scrolledContentsLayer && m_scrolledContentsLayer->drawsContent()) |
| m_scrolledContentsLayer->setNeedsDisplay(); |
| } |
| |
| // r is in the coordinate space of the layer's render object |
| void RenderLayerBacking::setContentsNeedDisplayInRect(const LayoutRect& r, GraphicsLayer::ShouldClipToLayer shouldClip) |
| { |
| ASSERT(!paintsIntoCompositedAncestor()); |
| |
| // Use the repaint as a trigger to re-evaluate direct compositing (which is never used on the root layer). |
| if (!m_owningLayer.isRenderViewLayer()) |
| m_owningLayer.setNeedsCompositingConfigurationUpdate(); |
| |
| m_owningLayer.invalidateEventRegion(); |
| |
| FloatRect pixelSnappedRectForPainting = snapRectToDevicePixels(r, deviceScaleFactor()); |
| auto& frameView = renderer().view().frameView(); |
| if (m_isMainFrameRenderViewLayer && frameView.isTrackingRepaints()) |
| frameView.addTrackedRepaintRect(pixelSnappedRectForPainting); |
| |
| if (m_graphicsLayer && m_graphicsLayer->drawsContent()) { |
| FloatRect layerDirtyRect = pixelSnappedRectForPainting; |
| layerDirtyRect.move(-m_graphicsLayer->offsetFromRenderer() - m_subpixelOffsetFromRenderer); |
| m_graphicsLayer->setNeedsDisplayInRect(layerDirtyRect, shouldClip); |
| } |
| |
| if (m_foregroundLayer && m_foregroundLayer->drawsContent()) { |
| FloatRect layerDirtyRect = pixelSnappedRectForPainting; |
| layerDirtyRect.move(-m_foregroundLayer->offsetFromRenderer() - m_subpixelOffsetFromRenderer); |
| m_foregroundLayer->setNeedsDisplayInRect(layerDirtyRect, shouldClip); |
| } |
| |
| // FIXME: need to split out repaints for the background. |
| if (m_backgroundLayer && m_backgroundLayer->drawsContent()) { |
| FloatRect layerDirtyRect = pixelSnappedRectForPainting; |
| layerDirtyRect.move(-m_backgroundLayer->offsetFromRenderer() - m_subpixelOffsetFromRenderer); |
| m_backgroundLayer->setNeedsDisplayInRect(layerDirtyRect, shouldClip); |
| } |
| |
| if (m_maskLayer && m_maskLayer->drawsContent()) { |
| FloatRect layerDirtyRect = pixelSnappedRectForPainting; |
| layerDirtyRect.move(-m_maskLayer->offsetFromRenderer() - m_subpixelOffsetFromRenderer); |
| m_maskLayer->setNeedsDisplayInRect(layerDirtyRect, shouldClip); |
| } |
| |
| if (m_childClippingMaskLayer && m_childClippingMaskLayer->drawsContent()) { |
| FloatRect layerDirtyRect = r; |
| layerDirtyRect.move(-m_childClippingMaskLayer->offsetFromRenderer()); |
| m_childClippingMaskLayer->setNeedsDisplayInRect(layerDirtyRect); |
| } |
| |
| if (m_scrolledContentsLayer && m_scrolledContentsLayer->drawsContent()) { |
| FloatRect layerDirtyRect = pixelSnappedRectForPainting; |
| layerDirtyRect.move(-m_scrolledContentsLayer->offsetFromRenderer() + toLayoutSize(m_scrolledContentsLayer->scrollOffset()) - m_subpixelOffsetFromRenderer); |
| #if PLATFORM(IOS_FAMILY) |
| // Account for the fact that RenderLayerBacking::updateGeometry() bakes scrollOffset into offsetFromRenderer on iOS, |
| // but the repaint rect is computed without taking the scroll position into account (see shouldApplyClipAndScrollPositionForRepaint()). |
| layerDirtyRect.moveBy(-m_owningLayer.scrollPosition()); |
| #endif |
| m_scrolledContentsLayer->setNeedsDisplayInRect(layerDirtyRect, shouldClip); |
| } |
| } |
| |
| void RenderLayerBacking::paintIntoLayer(const GraphicsLayer* graphicsLayer, GraphicsContext& context, |
| const IntRect& paintDirtyRect, // In the coords of rootLayer. |
| OptionSet<PaintBehavior> paintBehavior, GraphicsLayerPaintingPhase paintingPhase) |
| { |
| if ((paintsIntoWindow() || paintsIntoCompositedAncestor()) && paintingPhase != GraphicsLayerPaintChildClippingMask) { |
| #if !PLATFORM(IOS_FAMILY) && !OS(WINDOWS) |
| // FIXME: Looks like the CALayer tree is out of sync with the GraphicsLayer heirarchy |
| // when pages are restored from the PageCache. |
| // <rdar://problem/8712587> ASSERT: When Going Back to Page with Plugins in PageCache |
| ASSERT_NOT_REACHED(); |
| #endif |
| return; |
| } |
| |
| OptionSet<RenderLayer::PaintLayerFlag> paintFlags; |
| if (paintingPhase & GraphicsLayerPaintBackground) |
| paintFlags.add(RenderLayer::PaintLayerPaintingCompositingBackgroundPhase); |
| if (paintingPhase & GraphicsLayerPaintForeground) |
| paintFlags.add(RenderLayer::PaintLayerPaintingCompositingForegroundPhase); |
| if (paintingPhase & GraphicsLayerPaintMask) |
| paintFlags.add(RenderLayer::PaintLayerPaintingCompositingMaskPhase); |
| if (paintingPhase & GraphicsLayerPaintClipPath) |
| paintFlags.add(RenderLayer::PaintLayerPaintingCompositingClipPathPhase); |
| if (paintingPhase & GraphicsLayerPaintChildClippingMask) |
| paintFlags.add(RenderLayer::PaintLayerPaintingChildClippingMaskPhase); |
| if (paintingPhase & GraphicsLayerPaintOverflowContents) |
| paintFlags.add(RenderLayer::PaintLayerPaintingOverflowContents); |
| if (paintingPhase & GraphicsLayerPaintCompositedScroll) |
| paintFlags.add(RenderLayer::PaintLayerPaintingCompositingScrollingPhase); |
| |
| if (graphicsLayer == m_backgroundLayer.get() && m_backgroundLayerPaintsFixedRootBackground) |
| paintFlags.add({ RenderLayer::PaintLayerPaintingRootBackgroundOnly, RenderLayer::PaintLayerPaintingCompositingForegroundPhase }); // Need PaintLayerPaintingCompositingForegroundPhase to walk child layers. |
| else if (compositor().fixedRootBackgroundLayer()) |
| paintFlags.add(RenderLayer::PaintLayerPaintingSkipRootBackground); |
| |
| #ifndef NDEBUG |
| RenderElement::SetLayoutNeededForbiddenScope forbidSetNeedsLayout(&renderer()); |
| #endif |
| |
| auto paintOneLayer = [&](RenderLayer& layer, OptionSet<RenderLayer::PaintLayerFlag> paintFlags) { |
| InspectorInstrumentation::willPaint(layer.renderer()); |
| |
| FrameView::PaintingState paintingState; |
| if (layer.isRenderViewLayer()) |
| renderer().view().frameView().willPaintContents(context, paintDirtyRect, paintingState); |
| |
| RenderLayer::LayerPaintingInfo paintingInfo(&m_owningLayer, paintDirtyRect, paintBehavior, -m_subpixelOffsetFromRenderer); |
| |
| if (&layer == &m_owningLayer) { |
| layer.paintLayerContents(context, paintingInfo, paintFlags); |
| |
| if (layer.containsDirtyOverlayScrollbars()) |
| layer.paintLayerContents(context, paintingInfo, paintFlags | RenderLayer::PaintLayerPaintingOverlayScrollbars); |
| } else |
| layer.paintLayerWithEffects(context, paintingInfo, paintFlags); |
| |
| if (layer.isRenderViewLayer()) |
| renderer().view().frameView().didPaintContents(context, paintDirtyRect, paintingState); |
| |
| ASSERT(!m_owningLayer.m_usedTransparency); |
| |
| InspectorInstrumentation::didPaint(layer.renderer(), paintDirtyRect); |
| }; |
| |
| paintOneLayer(m_owningLayer, paintFlags); |
| |
| // FIXME: Need to check m_foregroundLayer, masking etc. webkit.org/b/197565. |
| GraphicsLayer* destinationForSharingLayers = m_scrolledContentsLayer ? m_scrolledContentsLayer.get() : m_graphicsLayer.get(); |
| |
| if (graphicsLayer == destinationForSharingLayers) { |
| OptionSet<RenderLayer::PaintLayerFlag> sharingLayerPaintFlags = { |
| RenderLayer::PaintLayerPaintingCompositingBackgroundPhase, |
| RenderLayer::PaintLayerPaintingCompositingForegroundPhase }; |
| |
| if (paintingPhase & GraphicsLayerPaintOverflowContents) |
| sharingLayerPaintFlags.add(RenderLayer::PaintLayerPaintingOverflowContents); |
| |
| for (auto& layerWeakPtr : m_backingSharingLayers) |
| paintOneLayer(*layerWeakPtr, sharingLayerPaintFlags); |
| } |
| |
| compositor().didPaintBacking(this); |
| } |
| |
| // Up-call from compositing layer drawing callback. |
| void RenderLayerBacking::paintContents(const GraphicsLayer* graphicsLayer, GraphicsContext& context, GraphicsLayerPaintingPhase paintingPhase, const FloatRect& clip, GraphicsLayerPaintBehavior layerPaintBehavior) |
| { |
| #ifndef NDEBUG |
| renderer().page().setIsPainting(true); |
| #endif |
| |
| #if PLATFORM(MAC) |
| LocalDefaultSystemAppearance localAppearance(renderer().useDarkAppearance()); |
| #endif |
| |
| // The dirtyRect is in the coords of the painting root. |
| FloatRect adjustedClipRect = clip; |
| adjustedClipRect.move(m_subpixelOffsetFromRenderer); |
| IntRect dirtyRect = enclosingIntRect(adjustedClipRect); |
| |
| if (!graphicsLayer->repaintCount()) |
| layerPaintBehavior |= GraphicsLayerPaintFirstTilePaint; |
| |
| if (graphicsLayer == m_graphicsLayer.get() |
| || graphicsLayer == m_foregroundLayer.get() |
| || graphicsLayer == m_backgroundLayer.get() |
| || graphicsLayer == m_maskLayer.get() |
| || graphicsLayer == m_childClippingMaskLayer.get() |
| || graphicsLayer == m_scrolledContentsLayer.get()) { |
| |
| if (!(paintingPhase & GraphicsLayerPaintOverflowContents)) |
| dirtyRect.intersect(enclosingIntRect(compositedBoundsIncludingMargin())); |
| |
| // We have to use the same root as for hit testing, because both methods can compute and cache clipRects. |
| OptionSet<PaintBehavior> behavior = PaintBehavior::Normal; |
| if (layerPaintBehavior == GraphicsLayerPaintSnapshotting) |
| behavior.add(PaintBehavior::Snapshotting); |
| |
| if (layerPaintBehavior == GraphicsLayerPaintFirstTilePaint) |
| behavior.add(PaintBehavior::TileFirstPaint); |
| |
| paintIntoLayer(graphicsLayer, context, dirtyRect, behavior, paintingPhase); |
| } else if (graphicsLayer == layerForHorizontalScrollbar()) { |
| paintScrollbar(m_owningLayer.horizontalScrollbar(), context, dirtyRect); |
| } else if (graphicsLayer == layerForVerticalScrollbar()) { |
| paintScrollbar(m_owningLayer.verticalScrollbar(), context, dirtyRect); |
| } else if (graphicsLayer == layerForScrollCorner()) { |
| const LayoutRect& scrollCornerAndResizer = m_owningLayer.scrollCornerAndResizerRect(); |
| GraphicsContextStateSaver stateSaver(context); |
| context.translate(-scrollCornerAndResizer.location()); |
| LayoutRect transformedClip = LayoutRect(clip); |
| transformedClip.moveBy(scrollCornerAndResizer.location()); |
| m_owningLayer.paintScrollCorner(context, IntPoint(), snappedIntRect(transformedClip)); |
| m_owningLayer.paintResizer(context, IntPoint(), transformedClip); |
| } |
| #ifndef NDEBUG |
| renderer().page().setIsPainting(false); |
| #endif |
| } |
| |
| float RenderLayerBacking::pageScaleFactor() const |
| { |
| return compositor().pageScaleFactor(); |
| } |
| |
| float RenderLayerBacking::zoomedOutPageScaleFactor() const |
| { |
| return compositor().zoomedOutPageScaleFactor(); |
| } |
| |
| float RenderLayerBacking::deviceScaleFactor() const |
| { |
| return compositor().deviceScaleFactor(); |
| } |
| |
| float RenderLayerBacking::contentsScaleMultiplierForNewTiles(const GraphicsLayer* layer) const |
| { |
| return compositor().contentsScaleMultiplierForNewTiles(layer); |
| } |
| |
| bool RenderLayerBacking::paintsOpaquelyAtNonIntegralScales(const GraphicsLayer*) const |
| { |
| return m_isMainFrameRenderViewLayer; |
| } |
| |
| void RenderLayerBacking::didChangePlatformLayerForLayer(const GraphicsLayer* layer) |
| { |
| compositor().didChangePlatformLayerForLayer(m_owningLayer, layer); |
| } |
| |
| bool RenderLayerBacking::getCurrentTransform(const GraphicsLayer* graphicsLayer, TransformationMatrix& transform) const |
| { |
| auto* transformedLayer = m_contentsContainmentLayer.get() ? m_contentsContainmentLayer.get() : m_graphicsLayer.get(); |
| if (graphicsLayer != transformedLayer) |
| return false; |
| |
| if (m_owningLayer.hasTransform()) { |
| transform = m_owningLayer.currentTransform(RenderStyle::ExcludeTransformOrigin); |
| return true; |
| } |
| return false; |
| } |
| |
| bool RenderLayerBacking::isTrackingRepaints() const |
| { |
| return static_cast<GraphicsLayerClient&>(compositor()).isTrackingRepaints(); |
| } |
| |
| bool RenderLayerBacking::shouldSkipLayerInDump(const GraphicsLayer* layer, LayerTreeAsTextBehavior behavior) const |
| { |
| if (behavior & LayerTreeAsTextDebug) |
| return false; |
| |
| // Skip the root tile cache's flattening layer. |
| return m_isMainFrameRenderViewLayer && layer && layer == m_childContainmentLayer.get(); |
| } |
| |
| bool RenderLayerBacking::shouldDumpPropertyForLayer(const GraphicsLayer* layer, const char* propertyName, LayerTreeAsTextBehavior flags) const |
| { |
| // For backwards compatibility with WebKit1 and other platforms, |
| // skip some properties on the root tile cache. |
| if (m_isMainFrameRenderViewLayer && layer == m_graphicsLayer.get() && !(flags & LayerTreeAsTextIncludeRootLayerProperties)) { |
| if (!strcmp(propertyName, "drawsContent")) |
| return false; |
| |
| // Background color could be of interest to tests or other dumpers if it's non-white. |
| if (!strcmp(propertyName, "backgroundColor") && Color::isWhiteColor(layer->backgroundColor())) |
| return false; |
| |
| // The root tile cache's repaints will show up at the top with FrameView's, |
| // so don't dump them twice. |
| if (!strcmp(propertyName, "repaintRects")) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool RenderLayerBacking::shouldAggressivelyRetainTiles(const GraphicsLayer*) const |
| { |
| // Only the main frame TileController has enough information about in-window state to |
| // correctly implement aggressive tile retention. |
| if (!m_isMainFrameRenderViewLayer) |
| return false; |
| |
| return renderer().settings().aggressiveTileRetentionEnabled(); |
| } |
| |
| bool RenderLayerBacking::shouldTemporarilyRetainTileCohorts(const GraphicsLayer*) const |
| { |
| return renderer().settings().temporaryTileCohortRetentionEnabled(); |
| } |
| |
| bool RenderLayerBacking::useGiantTiles() const |
| { |
| return renderer().settings().useGiantTiles(); |
| } |
| |
| void RenderLayerBacking::logFilledVisibleFreshTile(unsigned blankPixelCount) |
| { |
| if (auto* loggingClient = renderer().page().performanceLoggingClient()) |
| loggingClient->logScrollingEvent(PerformanceLoggingClient::ScrollingEvent::FilledTile, MonotonicTime::now(), blankPixelCount); |
| } |
| |
| #ifndef NDEBUG |
| void RenderLayerBacking::verifyNotPainting() |
| { |
| ASSERT(!renderer().page().isPainting()); |
| } |
| #endif |
| |
| bool RenderLayerBacking::startAnimation(double timeOffset, const Animation& animation, const KeyframeList& keyframes) |
| { |
| bool hasOpacity = keyframes.containsProperty(CSSPropertyOpacity); |
| bool hasTransform = renderer().isBox() && keyframes.containsProperty(CSSPropertyTransform); |
| bool hasFilter = keyframes.containsProperty(CSSPropertyFilter); |
| |
| bool hasBackdropFilter = false; |
| #if ENABLE(FILTERS_LEVEL_2) |
| hasBackdropFilter = keyframes.containsProperty(CSSPropertyWebkitBackdropFilter); |
| #endif |
| |
| if (!hasOpacity && !hasTransform && !hasFilter && !hasBackdropFilter) |
| return false; |
| |
| KeyframeValueList transformVector(AnimatedPropertyTransform); |
| KeyframeValueList opacityVector(AnimatedPropertyOpacity); |
| KeyframeValueList filterVector(AnimatedPropertyFilter); |
| #if ENABLE(FILTERS_LEVEL_2) |
| KeyframeValueList backdropFilterVector(AnimatedPropertyWebkitBackdropFilter); |
| #endif |
| |
| size_t numKeyframes = keyframes.size(); |
| for (size_t i = 0; i < numKeyframes; ++i) { |
| const KeyframeValue& currentKeyframe = keyframes[i]; |
| const RenderStyle* keyframeStyle = currentKeyframe.style(); |
| double key = currentKeyframe.key(); |
| |
| if (!keyframeStyle) |
| continue; |
| |
| auto* tf = currentKeyframe.timingFunction(); |
| |
| bool isFirstOrLastKeyframe = key == 0 || key == 1; |
| if ((hasTransform && isFirstOrLastKeyframe) || currentKeyframe.containsProperty(CSSPropertyTransform)) |
| transformVector.insert(std::make_unique<TransformAnimationValue>(key, keyframeStyle->transform(), tf)); |
| |
| if ((hasOpacity && isFirstOrLastKeyframe) || currentKeyframe.containsProperty(CSSPropertyOpacity)) |
| opacityVector.insert(std::make_unique<FloatAnimationValue>(key, keyframeStyle->opacity(), tf)); |
| |
| if ((hasFilter && isFirstOrLastKeyframe) || currentKeyframe.containsProperty(CSSPropertyFilter)) |
| filterVector.insert(std::make_unique<FilterAnimationValue>(key, keyframeStyle->filter(), tf)); |
| |
| #if ENABLE(FILTERS_LEVEL_2) |
| if ((hasBackdropFilter && isFirstOrLastKeyframe) || currentKeyframe.containsProperty(CSSPropertyWebkitBackdropFilter)) |
| backdropFilterVector.insert(std::make_unique<FilterAnimationValue>(key, keyframeStyle->backdropFilter(), tf)); |
| #endif |
| } |
| |
| if (!renderer().settings().acceleratedCompositedAnimationsEnabled()) |
| return false; |
| |
| bool didAnimate = false; |
| |
| if (hasTransform && m_graphicsLayer->addAnimation(transformVector, snappedIntRect(renderBox()->borderBoxRect()).size(), &animation, keyframes.animationName(), timeOffset)) |
| didAnimate = true; |
| |
| if (hasOpacity && m_graphicsLayer->addAnimation(opacityVector, IntSize { }, &animation, keyframes.animationName(), timeOffset)) |
| didAnimate = true; |
| |
| if (hasFilter && m_graphicsLayer->addAnimation(filterVector, IntSize { }, &animation, keyframes.animationName(), timeOffset)) |
| didAnimate = true; |
| |
| #if ENABLE(FILTERS_LEVEL_2) |
| if (hasBackdropFilter && m_graphicsLayer->addAnimation(backdropFilterVector, IntSize { }, &animation, keyframes.animationName(), timeOffset)) |
| didAnimate = true; |
| #endif |
| |
| if (didAnimate) |
| m_owningLayer.setNeedsPostLayoutCompositingUpdate(); |
| |
| return didAnimate; |
| } |
| |
| void RenderLayerBacking::animationPaused(double timeOffset, const String& animationName) |
| { |
| m_graphicsLayer->pauseAnimation(animationName, timeOffset); |
| } |
| |
| void RenderLayerBacking::animationSeeked(double timeOffset, const String& animationName) |
| { |
| m_graphicsLayer->seekAnimation(animationName, timeOffset); |
| } |
| |
| void RenderLayerBacking::animationFinished(const String& animationName) |
| { |
| m_graphicsLayer->removeAnimation(animationName); |
| m_owningLayer.setNeedsPostLayoutCompositingUpdate(); |
| } |
| |
| bool RenderLayerBacking::startTransition(double timeOffset, CSSPropertyID property, const RenderStyle* fromStyle, const RenderStyle* toStyle) |
| { |
| bool didAnimate = false; |
| |
| ASSERT(property != CSSPropertyInvalid); |
| |
| if (property == CSSPropertyOpacity) { |
| const Animation* opacityAnim = toStyle->transitionForProperty(CSSPropertyOpacity); |
| if (opacityAnim && !opacityAnim->isEmptyOrZeroDuration()) { |
| KeyframeValueList opacityVector(AnimatedPropertyOpacity); |
| opacityVector.insert(std::make_unique<FloatAnimationValue>(0, compositingOpacity(fromStyle->opacity()))); |
| opacityVector.insert(std::make_unique<FloatAnimationValue>(1, compositingOpacity(toStyle->opacity()))); |
| // The boxSize param is only used for transform animations (which can only run on RenderBoxes), so we pass an empty size here. |
| if (m_graphicsLayer->addAnimation(opacityVector, FloatSize(), opacityAnim, GraphicsLayer::animationNameForTransition(AnimatedPropertyOpacity), timeOffset)) { |
| // To ensure that the correct opacity is visible when the animation ends, also set the final opacity. |
| updateOpacity(*toStyle); |
| didAnimate = true; |
| } |
| } |
| } |
| |
| if (property == CSSPropertyTransform && m_owningLayer.hasTransform()) { |
| const Animation* transformAnim = toStyle->transitionForProperty(CSSPropertyTransform); |
| if (transformAnim && !transformAnim->isEmptyOrZeroDuration()) { |
| KeyframeValueList transformVector(AnimatedPropertyTransform); |
| transformVector.insert(std::make_unique<TransformAnimationValue>(0, fromStyle->transform())); |
| transformVector.insert(std::make_unique<TransformAnimationValue>(1, toStyle->transform())); |
| if (m_graphicsLayer->addAnimation(transformVector, snappedIntRect(renderBox()->borderBoxRect()).size(), transformAnim, GraphicsLayer::animationNameForTransition(AnimatedPropertyTransform), timeOffset)) { |
| // To ensure that the correct transform is visible when the animation ends, also set the final transform. |
| updateTransform(*toStyle); |
| didAnimate = true; |
| } |
| } |
| } |
| |
| if (property == CSSPropertyFilter && m_owningLayer.hasFilter()) { |
| const Animation* filterAnim = toStyle->transitionForProperty(CSSPropertyFilter); |
| if (filterAnim && !filterAnim->isEmptyOrZeroDuration()) { |
| KeyframeValueList filterVector(AnimatedPropertyFilter); |
| filterVector.insert(std::make_unique<FilterAnimationValue>(0, fromStyle->filter())); |
| filterVector.insert(std::make_unique<FilterAnimationValue>(1, toStyle->filter())); |
| if (m_graphicsLayer->addAnimation(filterVector, FloatSize(), filterAnim, GraphicsLayer::animationNameForTransition(AnimatedPropertyFilter), timeOffset)) { |
| // To ensure that the correct filter is visible when the animation ends, also set the final filter. |
| updateFilters(*toStyle); |
| didAnimate = true; |
| } |
| } |
| } |
| |
| #if ENABLE(FILTERS_LEVEL_2) |
| if (property == CSSPropertyWebkitBackdropFilter && m_owningLayer.hasBackdropFilter()) { |
| const Animation* backdropFilterAnim = toStyle->transitionForProperty(CSSPropertyWebkitBackdropFilter); |
| if (backdropFilterAnim && !backdropFilterAnim->isEmptyOrZeroDuration()) { |
| KeyframeValueList backdropFilterVector(AnimatedPropertyWebkitBackdropFilter); |
| backdropFilterVector.insert(std::make_unique<FilterAnimationValue>(0, fromStyle->backdropFilter())); |
| backdropFilterVector.insert(std::make_unique<FilterAnimationValue>(1, toStyle->backdropFilter())); |
| if (m_graphicsLayer->addAnimation(backdropFilterVector, FloatSize(), backdropFilterAnim, GraphicsLayer::animationNameForTransition(AnimatedPropertyWebkitBackdropFilter), timeOffset)) { |
| // To ensure that the correct backdrop filter is visible when the animation ends, also set the final backdrop filter. |
| updateBackdropFilters(*toStyle); |
| didAnimate = true; |
| } |
| } |
| } |
| #endif |
| |
| if (didAnimate) |
| m_owningLayer.setNeedsPostLayoutCompositingUpdate(); |
| |
| return didAnimate; |
| } |
| |
| void RenderLayerBacking::transitionPaused(double timeOffset, CSSPropertyID property) |
| { |
| AnimatedPropertyID animatedProperty = cssToGraphicsLayerProperty(property); |
| if (animatedProperty != AnimatedPropertyInvalid) |
| m_graphicsLayer->pauseAnimation(GraphicsLayer::animationNameForTransition(animatedProperty), timeOffset); |
| } |
| |
| void RenderLayerBacking::transitionFinished(CSSPropertyID property) |
| { |
| AnimatedPropertyID animatedProperty = cssToGraphicsLayerProperty(property); |
| if (animatedProperty != AnimatedPropertyInvalid) { |
| m_graphicsLayer->removeAnimation(GraphicsLayer::animationNameForTransition(animatedProperty)); |
| m_owningLayer.setNeedsPostLayoutCompositingUpdate(); |
| } |
| } |
| |
| void RenderLayerBacking::notifyAnimationStarted(const GraphicsLayer*, const String&, MonotonicTime time) |
| { |
| renderer().animation().notifyAnimationStarted(renderer(), time); |
| } |
| |
| void RenderLayerBacking::notifyFlushRequired(const GraphicsLayer* layer) |
| { |
| if (renderer().renderTreeBeingDestroyed()) |
| return; |
| compositor().scheduleLayerFlush(layer->canThrottleLayerFlush()); |
| } |
| |
| void RenderLayerBacking::notifyFlushBeforeDisplayRefresh(const GraphicsLayer* layer) |
| { |
| compositor().notifyFlushBeforeDisplayRefresh(layer); |
| } |
| |
| // This is used for the 'freeze' API, for testing only. |
| void RenderLayerBacking::suspendAnimations(MonotonicTime time) |
| { |
| m_graphicsLayer->suspendAnimations(time); |
| } |
| |
| void RenderLayerBacking::resumeAnimations() |
| { |
| m_graphicsLayer->resumeAnimations(); |
| } |
| |
| LayoutRect RenderLayerBacking::compositedBounds() const |
| { |
| return m_compositedBounds; |
| } |
| |
| bool RenderLayerBacking::setCompositedBounds(const LayoutRect& bounds) |
| { |
| if (bounds == m_compositedBounds) |
| return false; |
| |
| m_compositedBounds = bounds; |
| return true; |
| } |
| |
| LayoutRect RenderLayerBacking::compositedBoundsIncludingMargin() const |
| { |
| auto* tiledBacking = this->tiledBacking(); |
| if (!tiledBacking || !tiledBacking->hasMargins()) |
| return compositedBounds(); |
| |
| LayoutRect boundsIncludingMargin = compositedBounds(); |
| LayoutUnit leftMarginWidth = tiledBacking->leftMarginWidth(); |
| LayoutUnit topMarginHeight = tiledBacking->topMarginHeight(); |
| |
| boundsIncludingMargin.moveBy(LayoutPoint(-leftMarginWidth, -topMarginHeight)); |
| boundsIncludingMargin.expand(leftMarginWidth + tiledBacking->rightMarginWidth(), topMarginHeight + tiledBacking->bottomMarginHeight()); |
| |
| return boundsIncludingMargin; |
| } |
| |
| CSSPropertyID RenderLayerBacking::graphicsLayerToCSSProperty(AnimatedPropertyID property) |
| { |
| CSSPropertyID cssProperty = CSSPropertyInvalid; |
| switch (property) { |
| case AnimatedPropertyTransform: |
| cssProperty = CSSPropertyTransform; |
| break; |
| case AnimatedPropertyOpacity: |
| cssProperty = CSSPropertyOpacity; |
| break; |
| case AnimatedPropertyBackgroundColor: |
| cssProperty = CSSPropertyBackgroundColor; |
| break; |
| case AnimatedPropertyFilter: |
| cssProperty = CSSPropertyFilter; |
| break; |
| #if ENABLE(FILTERS_LEVEL_2) |
| case AnimatedPropertyWebkitBackdropFilter: |
| cssProperty = CSSPropertyWebkitBackdropFilter; |
| break; |
| #endif |
| case AnimatedPropertyInvalid: |
| ASSERT_NOT_REACHED(); |
| } |
| return cssProperty; |
| } |
| |
| AnimatedPropertyID RenderLayerBacking::cssToGraphicsLayerProperty(CSSPropertyID cssProperty) |
| { |
| switch (cssProperty) { |
| case CSSPropertyTransform: |
| return AnimatedPropertyTransform; |
| case CSSPropertyOpacity: |
| return AnimatedPropertyOpacity; |
| case CSSPropertyBackgroundColor: |
| return AnimatedPropertyBackgroundColor; |
| case CSSPropertyFilter: |
| return AnimatedPropertyFilter; |
| #if ENABLE(FILTERS_LEVEL_2) |
| case CSSPropertyWebkitBackdropFilter: |
| return AnimatedPropertyWebkitBackdropFilter; |
| #endif |
| default: |
| // It's fine if we see other css properties here; they are just not accelerated. |
| break; |
| } |
| return AnimatedPropertyInvalid; |
| } |
| |
| CompositingLayerType RenderLayerBacking::compositingLayerType() const |
| { |
| if (m_graphicsLayer->usesContentsLayer()) |
| return MediaCompositingLayer; |
| |
| if (m_graphicsLayer->drawsContent()) |
| return m_graphicsLayer->tiledBacking() ? TiledCompositingLayer : NormalCompositingLayer; |
| |
| return ContainerCompositingLayer; |
| } |
| |
| double RenderLayerBacking::backingStoreMemoryEstimate() const |
| { |
| double backingMemory; |
| |
| // m_ancestorClippingLayer, m_contentsContainmentLayer and m_childContainmentLayer are just used for masking or containment, so have no backing. |
| backingMemory = m_graphicsLayer->backingStoreMemoryEstimate(); |
| if (m_foregroundLayer) |
| backingMemory += m_foregroundLayer->backingStoreMemoryEstimate(); |
| if (m_backgroundLayer) |
| backingMemory += m_backgroundLayer->backingStoreMemoryEstimate(); |
| if (m_maskLayer) |
| backingMemory += m_maskLayer->backingStoreMemoryEstimate(); |
| if (m_childClippingMaskLayer) |
| backingMemory += m_childClippingMaskLayer->backingStoreMemoryEstimate(); |
| |
| if (m_scrolledContentsLayer) |
| backingMemory += m_scrolledContentsLayer->backingStoreMemoryEstimate(); |
| |
| if (m_layerForHorizontalScrollbar) |
| backingMemory += m_layerForHorizontalScrollbar->backingStoreMemoryEstimate(); |
| |
| if (m_layerForVerticalScrollbar) |
| backingMemory += m_layerForVerticalScrollbar->backingStoreMemoryEstimate(); |
| |
| if (m_layerForScrollCorner) |
| backingMemory += m_layerForScrollCorner->backingStoreMemoryEstimate(); |
| |
| return backingMemory; |
| } |
| |
| TextStream& operator<<(TextStream& ts, const RenderLayerBacking& backing) |
| { |
| ts << "RenderLayerBacking " << &backing << " bounds " << backing.compositedBounds(); |
| |
| if (backing.isFrameLayerWithTiledBacking()) |
| ts << " frame layer tiled backing"; |
| if (backing.paintsIntoWindow()) |
| ts << " paintsIntoWindow"; |
| if (backing.paintsIntoCompositedAncestor()) |
| ts << " paintsIntoCompositedAncestor"; |
| |
| ts << " primary layer ID " << backing.graphicsLayer()->primaryLayerID(); |
| if (auto nodeID = backing.scrollingNodeIDForRole(ScrollCoordinationRole::ViewportConstrained)) |
| ts << " viewport constrained scrolling node " << nodeID; |
| if (auto nodeID = backing.scrollingNodeIDForRole(ScrollCoordinationRole::Scrolling)) |
| ts << " scrolling node " << nodeID; |
| if (auto nodeID = backing.scrollingNodeIDForRole(ScrollCoordinationRole::FrameHosting)) |
| ts << " frame hosting node " << nodeID; |
| if (auto nodeID = backing.scrollingNodeIDForRole(ScrollCoordinationRole::Positioning)) |
| ts << " positioning node " << nodeID; |
| return ts; |
| } |
| |
| } // namespace WebCore |