| /* |
| * Copyright (C) 2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| namespace WebCore { |
| |
| // This class is used to detect when we are painting frequently so that - even in a painting model |
| // without display lists - we can build and cache portions of display lists and reuse them only when |
| // animating. Once we transition fully to display lists, we can probably just pull from the previous |
| // paint's display list if it is still around and get rid of this code. |
| class PaintFrequencyTracker { |
| WTF_MAKE_FAST_ALLOCATED; |
| |
| public: |
| PaintFrequencyTracker() = default; |
| |
| void begin() |
| { |
| static unsigned paintFrequencyPaintCountThreshold = 30; |
| static Seconds paintFrequencyTimePerFrameThreshold = 32_ms; |
| static Seconds paintFrequencySecondsIdleThreshold = 5_s; |
| |
| // Start by assuming the paint frequency is low |
| m_paintFrequency = PaintFrequency::Low; |
| |
| MonotonicTime now = MonotonicTime::now(); |
| if (!m_firstPaintTime) { |
| // Handle the first time this method is called. |
| m_firstPaintTime = now; |
| } else if (now - m_lastPaintTime > paintFrequencySecondsIdleThreshold) { |
| // It has been 5 seconds since last time we draw this renderer. Reset the state |
| // of this object as if, we've just started tracking the paint frequency. |
| m_firstPaintTime = now; |
| m_totalPaints = 0; |
| } else if (m_totalPaints >= paintFrequencyPaintCountThreshold && ((m_lastPaintTime - m_firstPaintTime) / m_totalPaints) <= paintFrequencyTimePerFrameThreshold) { |
| // Change the paint frequency to be high only if: |
| // - This renderer has been painted at least 30 times. |
| // - The frame rate to paint this renderer has been at least 31.25 FPS. |
| m_paintFrequency = PaintFrequency::High; |
| } |
| } |
| |
| void end() |
| { |
| m_lastPaintTime = MonotonicTime::now(); |
| ASSERT(m_firstPaintTime); |
| ASSERT(m_firstPaintTime <= m_lastPaintTime); |
| ++m_totalPaints; |
| } |
| |
| bool paintingFrequently() const { return m_paintFrequency == PaintFrequency::High; } |
| |
| private: |
| MonotonicTime m_firstPaintTime; |
| MonotonicTime m_lastPaintTime; |
| unsigned m_totalPaints { 0 }; |
| |
| enum class PaintFrequency { Low, High }; |
| PaintFrequency m_paintFrequency { PaintFrequency::Low }; |
| }; |
| |
| class SinglePaintFrequencyTracking { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| SinglePaintFrequencyTracking(PaintFrequencyTracker& paintFrequencyTracker, bool track = true) |
| : m_paintFrequencyTracker(paintFrequencyTracker) |
| , m_track(track) |
| { |
| if (m_track) |
| m_paintFrequencyTracker.begin(); |
| } |
| |
| ~SinglePaintFrequencyTracking() |
| { |
| if (m_track) |
| m_paintFrequencyTracker.end(); |
| } |
| |
| private: |
| PaintFrequencyTracker& m_paintFrequencyTracker; |
| bool m_track; |
| }; |
| |
| } |