| /* |
| * Copyright (C) 2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "AffineTransform.h" |
| #include "Region.h" |
| #include "TouchAction.h" |
| #include <wtf/OptionSet.h> |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class EventRegion; |
| class RenderStyle; |
| |
| class EventRegionContext { |
| public: |
| explicit EventRegionContext(EventRegion&); |
| |
| void pushTransform(const AffineTransform&); |
| void popTransform(); |
| |
| void unite(const Region&, const RenderStyle&); |
| bool contains(const IntRect&) const; |
| |
| private: |
| EventRegion& m_eventRegion; |
| Vector<AffineTransform> m_transformStack; |
| }; |
| |
| class EventRegion { |
| public: |
| WEBCORE_EXPORT EventRegion(); |
| |
| EventRegionContext makeContext() { return EventRegionContext(*this); } |
| |
| bool isEmpty() const { return m_region.isEmpty(); } |
| |
| WEBCORE_EXPORT bool operator==(const EventRegion&) const; |
| |
| WEBCORE_EXPORT void unite(const Region&, const RenderStyle&); |
| WEBCORE_EXPORT void translate(const IntSize&); |
| |
| bool contains(const IntPoint& point) const { return m_region.contains(point); } |
| bool contains(const IntRect& rect) const { return m_region.contains(rect); } |
| |
| #if ENABLE(POINTER_EVENTS) |
| bool hasTouchActions() const { return !m_touchActionRegions.isEmpty(); } |
| WEBCORE_EXPORT OptionSet<TouchAction> touchActionsForPoint(const IntPoint&) const; |
| #endif |
| |
| template<class Encoder> void encode(Encoder&) const; |
| template<class Decoder> static Optional<EventRegion> decode(Decoder&); |
| // FIXME: Remove legacy decode. |
| template<class Decoder> static bool decode(Decoder&, EventRegion&); |
| |
| private: |
| #if ENABLE(POINTER_EVENTS) |
| void uniteTouchActions(const Region&, OptionSet<TouchAction>); |
| #endif |
| friend TextStream& operator<<(TextStream&, const EventRegion&); |
| |
| Region m_region; |
| #if ENABLE(POINTER_EVENTS) |
| Vector<Region> m_touchActionRegions; |
| #endif |
| }; |
| |
| TextStream& operator<<(TextStream&, const EventRegion&); |
| |
| template<class Encoder> |
| void EventRegion::encode(Encoder& encoder) const |
| { |
| encoder << m_region; |
| #if ENABLE(POINTER_EVENTS) |
| encoder << m_touchActionRegions; |
| #endif |
| } |
| |
| template<class Decoder> |
| Optional<EventRegion> EventRegion::decode(Decoder& decoder) |
| { |
| Optional<Region> region; |
| decoder >> region; |
| if (!region) |
| return WTF::nullopt; |
| |
| EventRegion eventRegion; |
| eventRegion.m_region = WTFMove(*region); |
| |
| #if ENABLE(POINTER_EVENTS) |
| Optional<Vector<Region>> touchActionRegions; |
| decoder >> touchActionRegions; |
| if (!touchActionRegions) |
| return WTF::nullopt; |
| |
| eventRegion.m_touchActionRegions = WTFMove(*touchActionRegions); |
| #endif |
| |
| return eventRegion; |
| } |
| |
| template<class Decoder> |
| bool EventRegion::decode(Decoder& decoder, EventRegion& eventRegion) |
| { |
| Optional<EventRegion> decodedEventRegion; |
| decoder >> decodedEventRegion; |
| if (!decodedEventRegion) |
| return false; |
| eventRegion = WTFMove(*decodedEventRegion); |
| return true; |
| } |
| |
| } |