| /* |
| * Copyright (C) 2006-2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "ActivityState.h" |
| #include "FocusDirection.h" |
| #include "LayoutRect.h" |
| #include "Timer.h" |
| #include <wtf/Forward.h> |
| #include <wtf/RefPtr.h> |
| |
| namespace WebCore { |
| |
| class ContainerNode; |
| class Document; |
| class Element; |
| class FocusNavigationScope; |
| class Frame; |
| class HTMLFrameOwnerElement; |
| class IntRect; |
| class KeyboardEvent; |
| class Node; |
| class Page; |
| class TreeScope; |
| |
| struct FocusCandidate; |
| |
| class FocusController { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| explicit FocusController(Page&, OptionSet<ActivityState::Flag>); |
| |
| WEBCORE_EXPORT void setFocusedFrame(Frame*); |
| Frame* focusedFrame() const { return m_focusedFrame.get(); } |
| WEBCORE_EXPORT Frame& focusedOrMainFrame() const; |
| |
| WEBCORE_EXPORT bool setInitialFocus(FocusDirection, KeyboardEvent*); |
| bool advanceFocus(FocusDirection, KeyboardEvent*, bool initialFocus = false); |
| |
| WEBCORE_EXPORT bool setFocusedElement(Element*, Frame&, FocusDirection = FocusDirectionNone); |
| |
| void setActivityState(OptionSet<ActivityState::Flag>); |
| |
| WEBCORE_EXPORT void setActive(bool); |
| bool isActive() const { return m_activityState.contains(ActivityState::WindowIsActive); } |
| |
| WEBCORE_EXPORT void setFocused(bool); |
| bool isFocused() const { return m_activityState.contains(ActivityState::IsFocused); } |
| |
| bool contentIsVisible() const { return m_activityState.contains(ActivityState::IsVisible); } |
| |
| // These methods are used in WebCore/bindings/objc/DOM.mm. |
| WEBCORE_EXPORT Element* nextFocusableElement(Node&); |
| WEBCORE_EXPORT Element* previousFocusableElement(Node&); |
| |
| void setFocusedElementNeedsRepaint(); |
| Seconds timeSinceFocusWasSet() const; |
| |
| private: |
| void setActiveInternal(bool); |
| void setFocusedInternal(bool); |
| void setIsVisibleAndActiveInternal(bool); |
| |
| bool advanceFocusDirectionally(FocusDirection, KeyboardEvent*); |
| bool advanceFocusInDocumentOrder(FocusDirection, KeyboardEvent*, bool initialFocus); |
| |
| Element* findFocusableElementAcrossFocusScope(FocusDirection, const FocusNavigationScope& startScope, Node* start, KeyboardEvent*); |
| |
| Element* findFocusableElementWithinScope(FocusDirection, const FocusNavigationScope&, Node* start, KeyboardEvent*); |
| Element* nextFocusableElementWithinScope(const FocusNavigationScope&, Node* start, KeyboardEvent*); |
| Element* previousFocusableElementWithinScope(const FocusNavigationScope&, Node* start, KeyboardEvent*); |
| |
| Element* findFocusableElementDescendingIntoSubframes(FocusDirection, Element*, KeyboardEvent*); |
| |
| // Searches through the given tree scope, starting from start node, for the next/previous selectable element that comes after/before start node. |
| // The order followed is as specified in section 17.11.1 of the HTML4 spec, which is elements with tab indexes |
| // first (from lowest to highest), and then elements without tab indexes (in document order). |
| // |
| // @param start The node from which to start searching. The node after this will be focused. May be null. |
| // |
| // @return The focus node that comes after/before start node. |
| // |
| // See http://www.w3.org/TR/html4/interact/forms.html#h-17.11.1 |
| Element* findFocusableElementOrScopeOwner(FocusDirection, const FocusNavigationScope&, Node* start, KeyboardEvent*); |
| |
| Element* findElementWithExactTabIndex(const FocusNavigationScope&, Node* start, int tabIndex, KeyboardEvent*, FocusDirection); |
| |
| Element* nextFocusableElementOrScopeOwner(const FocusNavigationScope&, Node* start, KeyboardEvent*); |
| Element* previousFocusableElementOrScopeOwner(const FocusNavigationScope&, Node* start, KeyboardEvent*); |
| |
| bool advanceFocusDirectionallyInContainer(Node* container, const LayoutRect& startingRect, FocusDirection, KeyboardEvent*); |
| void findFocusCandidateInContainer(Node& container, const LayoutRect& startingRect, FocusDirection, KeyboardEvent*, FocusCandidate& closest); |
| |
| void focusRepaintTimerFired(); |
| |
| Page& m_page; |
| RefPtr<Frame> m_focusedFrame; |
| bool m_isChangingFocusedFrame; |
| OptionSet<ActivityState::Flag> m_activityState; |
| |
| Timer m_focusRepaintTimer; |
| MonotonicTime m_focusSetTime; |
| }; |
| |
| } // namespace WebCore |