blob: f43401386bab999495440e74ce7b05c97e9eab6e [file] [log] [blame]
//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// EGLSync.cpp: Implements the egl::Sync class.
#include "libANGLE/EGLSync.h"
#include "angle_gl.h"
#include "common/utilities.h"
#include "libANGLE/renderer/EGLImplFactory.h"
#include "libANGLE/renderer/EGLSyncImpl.h"
namespace egl
{
Sync::Sync(rx::EGLImplFactory *factory, EGLenum type, const AttributeMap &attribs)
: mFence(factory->createSync(attribs)), mType(type)
{}
void Sync::onDestroy(const Display *display)
{
ASSERT(mFence);
mFence->onDestroy(display);
mFence.reset();
}
Sync::~Sync() {}
Error Sync::initialize(const Display *display, const gl::Context *context)
{
return mFence->initialize(display, context, mType);
}
Error Sync::clientWait(const Display *display,
const gl::Context *context,
EGLint flags,
EGLTime timeout,
EGLint *outResult)
{
return mFence->clientWait(display, context, flags, timeout, outResult);
}
Error Sync::serverWait(const Display *display, const gl::Context *context, EGLint flags)
{
return mFence->serverWait(display, context, flags);
}
Error Sync::getStatus(const Display *display, EGLint *outStatus) const
{
return mFence->getStatus(display, outStatus);
}
} // namespace egl