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/*
* Copyright (C) 2006 Samuel Weinig <sam.weinig@gmail.com>
* Copyright (C) 2006 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
interface SVGPathElement : SVGGeometryElement {
unsigned long getPathSegAtLength(optional unrestricted float distance = NaN);
SVGPathSegClosePath createSVGPathSegClosePath();
SVGPathSegMovetoAbs createSVGPathSegMovetoAbs(optional unrestricted float x = NaN,
optional unrestricted float y = NaN);
SVGPathSegMovetoRel createSVGPathSegMovetoRel(optional unrestricted float x = NaN,
optional unrestricted float y = NaN);
SVGPathSegLinetoAbs createSVGPathSegLinetoAbs(optional unrestricted float x = NaN,
optional unrestricted float y = NaN);
SVGPathSegLinetoRel createSVGPathSegLinetoRel(optional unrestricted float x = NaN,
optional unrestricted float y = NaN);
SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs(optional unrestricted float x = NaN,
optional unrestricted float y = NaN,
optional unrestricted float x1 = NaN,
optional unrestricted float y1 = NaN,
optional unrestricted float x2 = NaN,
optional unrestricted float y2 = NaN);
SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel(optional unrestricted float x = NaN,
optional unrestricted float y = NaN,
optional unrestricted float x1 = NaN,
optional unrestricted float y1 = NaN,
optional unrestricted float x2 = NaN,
optional unrestricted float y2 = NaN);
SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs(optional unrestricted float x = NaN,
optional unrestricted float y = NaN,
optional unrestricted float x1 = NaN,
optional unrestricted float y1 = NaN);
SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel(optional unrestricted float x = NaN,
optional unrestricted float y = NaN,
optional unrestricted float x1 = NaN,
optional unrestricted float y1 = NaN);
SVGPathSegArcAbs createSVGPathSegArcAbs(optional unrestricted float x = NaN,
optional unrestricted float y = NaN,
optional unrestricted float r1 = NaN,
optional unrestricted float r2 = NaN,
optional unrestricted float angle = NaN,
optional boolean largeArcFlag = false,
optional boolean sweepFlag = false);
SVGPathSegArcRel createSVGPathSegArcRel(optional unrestricted float x = NaN,
optional unrestricted float y = NaN,
optional unrestricted float r1 = NaN,
optional unrestricted float r2 = NaN,
optional unrestricted float angle = NaN,
optional boolean largeArcFlag = false,
optional boolean sweepFlag = false);
SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(optional unrestricted float x = NaN);
SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(optional unrestricted float x = NaN);
SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(optional unrestricted float y = NaN);
SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(optional unrestricted float y = NaN);
SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(optional unrestricted float x = NaN,
optional unrestricted float y = NaN,
optional unrestricted float x2 = NaN,
optional unrestricted float y2 = NaN);
SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(optional unrestricted float x = NaN,
optional unrestricted float y = NaN,
optional unrestricted float x2 = NaN,
optional unrestricted float y2 = NaN);
SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(optional unrestricted float x = NaN,
optional unrestricted float y = NaN);
SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(optional unrestricted float x = NaN,
optional unrestricted float y = NaN);
readonly attribute SVGPathSegList pathSegList;
readonly attribute SVGPathSegList normalizedPathSegList;
readonly attribute SVGPathSegList animatedPathSegList;
readonly attribute SVGPathSegList animatedNormalizedPathSegList;
};