| /* |
| * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #include "Color.h" |
| #include "Filter.h" |
| #include "FilterEffect.h" |
| |
| namespace WebCore { |
| |
| class FEDropShadow : public FilterEffect { |
| public: |
| static Ref<FEDropShadow> create(Filter&, float, float, float, float, const Color&, float); |
| |
| float stdDeviationX() const { return m_stdX; } |
| void setStdDeviationX(float stdX) { m_stdX = stdX; } |
| |
| float stdDeviationY() const { return m_stdY; } |
| void setStdDeviationY(float stdY) { m_stdY = stdY; } |
| |
| float dx() const { return m_dx; } |
| void setDx(float dx) { m_dx = dx; } |
| |
| float dy() const { return m_dy; } |
| void setDy(float dy) { m_dy = dy; } |
| |
| const Color& shadowColor() const { return m_shadowColor; } |
| void setShadowColor(const Color& shadowColor) { m_shadowColor = shadowColor; } |
| |
| float shadowOpacity() const { return m_shadowOpacity; } |
| void setShadowOpacity(float shadowOpacity) { m_shadowOpacity = shadowOpacity; } |
| |
| private: |
| FEDropShadow(Filter&, float, float, float, float, const Color&, float); |
| |
| const char* filterName() const final { return "FEDropShadow"; } |
| |
| void platformApplySoftware() override; |
| |
| void determineAbsolutePaintRect() override; |
| |
| WTF::TextStream& externalRepresentation(WTF::TextStream&, RepresentationType) const override; |
| |
| float m_stdX; |
| float m_stdY; |
| float m_dx; |
| float m_dy; |
| Color m_shadowColor; |
| float m_shadowOpacity; |
| }; |
| |
| } // namespace WebCore |
| |