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/*
* Copyright (C) 2013 The MathJax Consortium. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef RenderMathMLSpace_h
#define RenderMathMLSpace_h
#if ENABLE(MATHML)
#include "MathMLTextElement.h"
#include "RenderMathMLBlock.h"
namespace WebCore {
class RenderMathMLSpace FINAL : public RenderMathMLBlock {
public:
explicit RenderMathMLSpace(MathMLTextElement&);
MathMLTextElement& element() { return static_cast<MathMLTextElement&>(nodeForNonAnonymous()); }
private:
virtual const char* renderName() const OVERRIDE { return isAnonymous() ? "RenderMathMLSpace (anonymous)" : "RenderMathMLSpace"; }
virtual bool isRenderMathMLSpace() const OVERRIDE { return true; }
virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
virtual bool isChildAllowed(const RenderObject&, const RenderStyle&) const OVERRIDE { return false; }
virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const OVERRIDE;
virtual void updateFromElement() OVERRIDE;
virtual int firstLineBoxBaseline() const OVERRIDE;
virtual void updateLogicalWidth() OVERRIDE;
virtual void updateLogicalHeight() OVERRIDE;
LayoutUnit m_width;
LayoutUnit m_height;
LayoutUnit m_depth;
};
inline RenderMathMLSpace* toRenderMathMLSpace(RenderMathMLBlock* block)
{
ASSERT_WITH_SECURITY_IMPLICATION(!block || block->isRenderMathMLSpace());
return static_cast<RenderMathMLSpace*>(block);
}
inline const RenderMathMLSpace* toRenderMathMLSpace(const RenderMathMLBlock* block)
{
ASSERT_WITH_SECURITY_IMPLICATION(!block || block->isRenderMathMLSpace());
return static_cast<const RenderMathMLSpace*>(block);
}
// This will catch anyone doing an unnecessary cast.
void toRenderMathMLSpace(const RenderMathMLSpace*);
}
#endif // ENABLE(MATHML)
#endif // RenderMathMLSpace_h