| /* |
| * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "SVGAnimatedString.h" |
| |
| #include "SVGAnimateElementBase.h" |
| |
| namespace WebCore { |
| |
| SVGAnimatedStringAnimator::SVGAnimatedStringAnimator(SVGAnimationElement* animationElement, SVGElement* contextElement) |
| : SVGAnimatedTypeAnimator(AnimatedString, animationElement, contextElement) |
| { |
| } |
| |
| std::unique_ptr<SVGAnimatedType> SVGAnimatedStringAnimator::constructFromString(const String& string) |
| { |
| return SVGAnimatedType::create(SVGPropertyTraits<String>::fromString(string)); |
| } |
| |
| std::unique_ptr<SVGAnimatedType> SVGAnimatedStringAnimator::startAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes) |
| { |
| return constructFromBaseValue<SVGAnimatedString>(animatedTypes); |
| } |
| |
| void SVGAnimatedStringAnimator::stopAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes) |
| { |
| stopAnimValAnimationForType<SVGAnimatedString>(animatedTypes); |
| } |
| |
| void SVGAnimatedStringAnimator::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType& type) |
| { |
| resetFromBaseValue<SVGAnimatedString>(animatedTypes, type); |
| } |
| |
| void SVGAnimatedStringAnimator::animValWillChange(const SVGElementAnimatedPropertyList& animatedTypes) |
| { |
| animValWillChangeForType<SVGAnimatedString>(animatedTypes); |
| } |
| |
| void SVGAnimatedStringAnimator::animValDidChange(const SVGElementAnimatedPropertyList& animatedTypes) |
| { |
| animValDidChangeForType<SVGAnimatedString>(animatedTypes); |
| } |
| |
| void SVGAnimatedStringAnimator::addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*) |
| { |
| ASSERT_NOT_REACHED(); |
| } |
| |
| static String parseStringFromString(SVGAnimationElement*, const String& string) |
| { |
| return string; |
| } |
| |
| void SVGAnimatedStringAnimator::calculateAnimatedValue(float percentage, unsigned, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType*, SVGAnimatedType* animated) |
| { |
| ASSERT(m_animationElement); |
| ASSERT(m_contextElement); |
| |
| auto fromString = from->as<String>(); |
| auto toString = to->as<String>(); |
| auto& animatedString = animated->as<String>(); |
| |
| // Apply CSS inheritance rules. |
| m_animationElement->adjustForInheritance<String>(parseStringFromString, m_animationElement->fromPropertyValueType(), fromString, m_contextElement); |
| m_animationElement->adjustForInheritance<String>(parseStringFromString, m_animationElement->toPropertyValueType(), toString, m_contextElement); |
| |
| m_animationElement->animateDiscreteType<String>(percentage, fromString, toString, animatedString); |
| } |
| |
| float SVGAnimatedStringAnimator::calculateDistance(const String&, const String&) |
| { |
| // No paced animations for strings. |
| return -1; |
| } |
| |
| } |