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/*
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "SVGAngle.h"
#include "SVGAnimatedPropertyTearOff.h"
#include "SVGAnimatedTypeAnimator.h"
namespace WebCore {
using SVGAnimatedAngle = SVGAnimatedPropertyTearOff<SVGAngle>;
// Helper macros to declare/define a SVGAnimatedAngle object. SVGAnimatedAngle is only used in the SVG DOM for SVGMarkerElement.
#define DECLARE_ANIMATED_ANGLE(UpperProperty, LowerProperty) \
DECLARE_ANIMATED_PROPERTY(SVGAnimatedAngle, SVGAngleValue, UpperProperty, LowerProperty, )
// Only used for SVGMarkerElements orientAttr, which maps to SVGAnimatedAngle orientAngle and SVGAnimatedEnumeration orientType.
#define DEFINE_ANIMATED_ANGLE_AND_ENUMERATION(OwnerType, DOMAttribute, SVGDOMAttributeIdentifier, UpperProperty, LowerProperty) \
DEFINE_ANIMATED_PROPERTY(AnimatedAngle, OwnerType, DOMAttribute, SVGDOMAttributeIdentifier, UpperProperty, LowerProperty)
class SVGAnimationElement;
class SVGAnimatedAngleAnimator final : public SVGAnimatedTypeAnimator {
public:
SVGAnimatedAngleAnimator(SVGAnimationElement*, SVGElement*);
std::unique_ptr<SVGAnimatedType> constructFromString(const String&) override;
std::unique_ptr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&) override;
void stopAnimValAnimation(const SVGElementAnimatedPropertyList&) override;
void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType&) override;
void animValWillChange(const SVGElementAnimatedPropertyList&) override;
void animValDidChange(const SVGElementAnimatedPropertyList&) override;
void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*) override;
void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*) override;
float calculateDistance(const String& fromString, const String& toString) override;
};
} // namespace WebCore